Difference between revisions of "Terror"

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m (https://i.imgur.com/hYd7ajZ.png Proof. Literally just happened in my game. If proof for the 2nd part is needed, I also got video.)
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  | map-environment            = Halloween
 
  | map-environment            = Halloween
 
  | map-setting                = Night
 
  | map-setting                = Night
  | map-stamp-link              = https://steamcommunity.com/stats/TF2/leaderboards/7274463
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  | map-stamp-link              = https://steamcommunity.com/stats/TF2/leaderboards/7274467
 
  | map-health-pickups-small    =  
 
  | map-health-pickups-small    =  
 
  | map-health-pickups-medium  =  
 
  | map-health-pickups-medium  =  

Revision as of 04:52, 10 October 2021

Terror
Pl terror event.png
Basic Information
Variants: Smissmas
Developer(s): {{{map-developer}}}
Map Info
Environment: Halloween
Setting: Night
Hazards: Pumpkin bombs, Pitfalls,
Skeletons
Map Photos
Loading screen photos.
Map Overview
Terror overview.png
Map Stamp
Item icon Map Stamp - Terror.png
Supporters Leaderboard

Terror is a community-made Payload map released during the Scream Fortress 2021 update. It is set in an area located somewhere between Carnival of Carnage and Gravestone where Gonzo the brother of the Ancient Sumerian circus god Bonzo inhabits. Blu team is tasked with pushing the Payload into the maw of Gonzo whereas Red is tasked with defending him.

Terror was contributed to the Steam Workshop.

Locations

Checkpoint A

  • The Front yard: Usually the first battlefield on the map, located right outside of the Blu spawn
  • The Red Shed: After traversing the Front Yard, Cart will continue it's journey through the Red Shed, a large wooden building stretching from one side of the map to the other.
  • The Rocks: A group of large boulders can be seen standing just beside the first checkpoint itself.

Checkpoint B

  • The Slope: Once the first checkpoint is captured, the Cart will make a turn to the left and start descending down a slope.
  • The Old Geeser: Following the Slope is a rather small house called Old Geeser.
  • The Cliffside Shed: Opposite the Old Geeser is a tiny, wooden shed hanging of the cliff.

Checkpoint C

  • The Mann Mannor: After descending down the Slope, the Cart will make two right turns and enter a compact area in between the Mann Mannor and Old Geeser.
  • The Bridge: Directly connecting the two aforementioned buildings is a bridge running above the cart's tracks.

Checkpoint D

  • The Casali Shafting: The entire Checkpoint D, aswell as the area around it, is located inside the Casali Shafting building. The largest building on the entire map.
  • Flank House: On the right flank is a house directly connected to the Casali Shafting building, offering another way of entry.

Checkpoint E

  • The Outhouse: There is a miniscule outhouse hanging of by the Pit. It usually contains nothing of interest except a couple of spells
  • The Pit: This is a giant hole in which the BLU throws the Cart, thus ending the round.

Strategy

Main article: Community Terror strategy

Update history

October 5, 2021 Patch (Scream Fortress XIII)

  • Added Terror to the game.

October 8, 2021 Patch

  • Fixed RED players sometimes spawning into 2nd RED spawn instead of 1st one.
  • Fixed a cosmetic issue with RED spawn door in the 2nd spawn area.
  • Fixed players being able to see out of map.
  • Added a 2 spots for collectable gargoyle to spawn in.
  • Added missing nav for bots in the underworld.

Bugs

  • Occasionally, the cart may move backwards off track. Pushing the cart when it does so results in the normal path being followed.