Powerhouse

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Revision as of 06:40, 4 July 2015 by Dogman15 (talk | contribs) (Update history)
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Powerhouse
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Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Industrial
Setting: Daylight, sunny
Hazards: Drowning
Map Overview
Powerhouse overview.png
The densely-packed, fast-paced Powerhouse is TF2's first three-point CP map. Commit wasteful crimes against nature in the environmentally conscious shadow of a clean, renewable energy source!
— Powerhouse Publicity Blurb

Powerhouse is a symmetrical three point Control Point map introduced in the Gun Mettle Update. It is set on a hydroelectrical power plant.

File:Powerhouse overview.jpg
Overview of Powerhouse.

Locations

Strategy

Control Point timing

Control Point Multiplier Seconds
Control Point 1 and 3 ×1
12 .000
×2
8 .000
×3
6 .545
×4
5 .760
Control Point 2 ×1
20 .000
×2
13 .333
×3
10 .909
×4
9 .600


Related achievements

See also: Obtaining Powerhouse achievements

Powerhouse has 5 map-specific achievements.

Balance of Power
Balance of Power
Win a round in which the enemy team has attempted to capture your final control point.


Power Down
Power Down
Kill 15 enemies while they are capturing a point.


The Power and the Glory
The Power and the Glory
Win 142 Rounds.
Wet Work
Wet Work
Kill five enemies while they are in the water.


Power Trip
Power Trip
Capture the final control point within 15 seconds of your team capturing the previous control point.

Update history

Trivia

  • In both team's bases are references to outer space in the Team Fortress 2 universe.
    • Behind both team's spawns is a room filled with rockets similar to the one used on the map Doomsday.
    • To the side of the rocket room is a metallic room with a lone spherical chair similar to the ascetics of Asteroid.
    • At the center of each base is a closed launch pad with a rocket inside prepped for launch, and above a partly opened roof shutter.
  • In the control room near the team oriented control point is a computer terminal and bulletin board with several references.
    • On the terminal, there is a launch sequence code "111....1" This is a code said by Soldier in Meet the Spy.
    • On both the terminal and the bulletin board are references to Poopy Joe.
    • The bulletin board has a newspaper referencing the Apollo 11 Moon landing.
    • The terminal says "Capacity: Lolololol", a phrase commonly seen on the title cards of the Meet the Team videos.
  • In each team's spawn rooms, there are cubes of some unknown metallic ore, similar to those seen on Asteroid, next to the trash cans.
  • Powerhouse is the first official Valve map to feature exactly three capture points.

Gallery