Difference between revisions of "Coal Town"

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(Removed trivia. Purely speculation and the only thing the two towns have in common is the slight western theme. The actual town in the short uses small parts of Badlands skybox and rest of it's silhouette can be seen in the pyromania poster.)
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{{quotation|'''[[Saxton Hale]]'''|Other mining museums may promise guided tours, “employees” and functioning bathrooms, but only Hale’s Coal Town offers the '''authentic''' mining experience! '''Smell''' the coal dust! '''See''' the coal piles! Don’t '''touch''' any of the exposed wiring!}}
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{{Quotation|'''[[Saxton Hale]]'''|Other mining museums may promise guided tours, “employees” and functioning bathrooms, but only Hale’s Coal Town offers the '''authentic''' mining experience! '''Smell''' the coal dust! '''See''' the coal piles! Don’t '''touch''' any of the exposed wiring!}}
 
{{Map Variant}}
 
{{Map Variant}}
'''Coal Town''' is a [[Mann vs. Machine (game mode)|Mann vs. Machine]] map, released in the [[Mann vs. Machine Update]]. The map contains 6 missions: the Normal mission [[Crash Course (mission)|Crash Course]], the Intermediate missions [[Cave-in (mission)|Cave-in]] and [[Quarry (mission)|Quarry]], the Advanced missions [[Ctrl+Alt+Destruction (mission)|Ctrl+Alt+Destruction]] and [[CPU Slaughter (mission)|CPU Slaughter]], and the Expert mission [[Cataclysm (mission)|Cataclysm]].
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'''Coal Town''' is a [[Mann vs. Machine]] map released in the [[Mann vs. Machine (update)|Mann vs. Machine Update]]. The map contains 6 missions: the Normal mission [[Crash Course (mission)|Crash Course]], the Intermediate missions [[Cave-in (mission)|Cave-in]] and [[Quarry (mission)|Quarry]], the Advanced missions [[Ctrl+Alt+Destruction (mission)|Ctrl+Alt+Destruction]] and [[CPU Slaughter (mission)|CPU Slaughter]], and the Expert mission [[Cataclysm (mission)|Cataclysm]].
  
 
A Halloween-themed nighttime version of this map, [[Ghost Town]], was added in the [[Spectral Halloween Special]]. This version of the map has a single, unique mission: the Nightmare mission [[Caliginous Caper (mission)|Caliginous Caper]].
 
A Halloween-themed nighttime version of this map, [[Ghost Town]], was added in the [[Spectral Halloween Special]]. This version of the map has a single, unique mission: the Nightmare mission [[Caliginous Caper (mission)|Caliginous Caper]].
  
 
== Locations ==
 
== Locations ==
 
 
=== Hatch Area ===
 
=== Hatch Area ===
 
The hatch area has two pathways for mercs and four possible pathways for robots.
 
The hatch area has two pathways for mercs and four possible pathways for robots.
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The Salt Rock is the center area of the map.
 
The Salt Rock is the center area of the map.
  
*''''Mining Accident Simulator'''': Bottomless death pit behind the structure. [[Pyro]]s can [[airblast]] robots into the hole for easy kills.
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*''''Mining Accident Simulator'''': Bottomless death pit behind the structure. [[Pyro]]s can [[Compression blast|airblast]] robots into the hole for easy kills.
*'''Salt Rock Interior''': Entrance inside the building is accessible from the left lane. Contains a lone Max Ammo kit. Excellent for hiding [[Teleport]]ers
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*'''Salt Rock Interior''': Entrance inside the building is accessible from the left lane. Contains a lone Max Ammo kit. Excellent for hiding [[Teleporters]]
 
*'''Rooftop''': On the left side is a platform for [[Sniper]]s. The right side has a bridge to the right lane catwalks.
 
*'''Rooftop''': On the left side is a platform for [[Sniper]]s. The right side has a bridge to the right lane catwalks.
  
 
=== Robot Spawn ===
 
=== Robot Spawn ===
Robots will spawn from the front and sides of the closed mineshaft at the end of the map. On certain waves a [[Tank Robot|tank]] will come out from the mineshaft. Near the spawn is a Sniper vantage point with Max Ammo kits on both sides. The robots only have one path they can take until they reach the Salt Rock.
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Robots spawn from the front and sides of the closed mineshaft at the end of the map. On certain waves a [[Tank Robot|tank]] comes out from the mineshaft. Near the spawn is a Sniper vantage point with large ammo boxes on both sides. The robots only have one path they can take until they reach the Salt Rock.
  
 
== Strategy ==
 
== Strategy ==
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== Update history ==
 
== Update history ==
'''{{Patch name|8|15|2012}}''' ([[Mann vs. Machine Update]])
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'''{{Patch name|8|15|2012}}''' ({{update link|Mann vs. Machine (update)}})
 
* Added Coal Town to the game.
 
* Added Coal Town to the game.
  
 
'''{{Patch name|9|4|2012}}'''
 
'''{{Patch name|9|4|2012}}'''
* Updated Mvm_Coaltown
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* Blocked bots from being blasted into the tank tunnel.
** Blocked bots from being blasted into the tank tunnel.
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* Blocked giants from getting stuck under the stairs in the final pit.
** Blocked giants from getting stuck under the stairs in the final pit.
 
  
 
== Bugs ==
 
== Bugs ==
* When standing on the rocks where robots spawn on the left side and switching weapons in your loadout, you will respawn at spawn with your new loadout (provided tf_respawn_on_loadoutchanges is set to 1).
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* When standing on the rocks where robots spawn on the left side and switching weapons in the loadout, players respawn at spawn with their new loadout (provided {{code|tf_respawn_on_loadoutchanges}} is set to 1).
  
==Trivia==
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== Trivia ==
* In the description of the “Historic Secretarial Alcove”, Bilious is misspelled Bilius.
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* In the description of the "Historic Secretarial Alcove", "Bilious" is misspelled as "Bilius."
 
* Preservation of a working coal mine as a museum is not unheard of -- one such mine is in Wales ([[w:Big Pit National Coal Museum|Big Pit National Coal Museum]]).
 
* Preservation of a working coal mine as a museum is not unheard of -- one such mine is in Wales ([[w:Big Pit National Coal Museum|Big Pit National Coal Museum]]).
* The clipboard found on the “Secretarial Alcove" exhibit has a text on the bottom, which says: "DO NOT REMOVE FROM PREMISES".
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* The clipboard found on the "Secretarial Alcove" exhibit has a text on the bottom, which reads "DO NOT REMOVE FROM PREMISES."
 
* There is a large ammo pack and medium health kit located out of bounds. They are both behind the lone medium ammo pack on the top right path.
 
* There is a large ammo pack and medium health kit located out of bounds. They are both behind the lone medium ammo pack on the top right path.
  
==Gallery==
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== Gallery ==
 
<gallery widths=150px heights=90px>
 
<gallery widths=150px heights=90px>
File:Coal Town base.png | The defenders' base.
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File:Coal Town base.png|The defenders' base.
File:Coal Town left lane.png | The left lane.
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File:Coal Town left lane.png|The left lane.
File:Coal Town right lane.png | The right lane.
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File:Coal Town right lane.png|The right lane.
File:Coal Town bot spawn.png | The place where the bots spawn.
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File:Coal Town bot spawn.png|The place where the bots spawn.
File:Coaltown Hale wall.png | The wall in the “Visitor's Center” spawn with portraits of Barnabas, Bilious and Saxton Hale.
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File:Coaltown Hale wall.png|The wall in the "Visitor's Center" spawn with portraits of Barnabas, Bilious, and Saxton Hale.
File:Coal Town First Mined Piece of Coal.png | The “First Mined Piece of Coal” exhibit.
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File:Coal Town First Mined Piece of Coal.png|The “First Mined Piece of Coal” exhibit.
File:Coal Town secretarial alcove.png | The “Secretarial Alcove” exhibit.
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File:Coal Town secretarial alcove.png|The "Secretarial Alcove" exhibit.
File:Coal Town Historic Storage Closet.png | The “Historic Storage Closet” exhibit.
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File:Coal Town Historic Storage Closet.png|The "Historic Storage Closet" exhibit.
File:Coal Town Panoramic View Of Coal.png | The “Panoramic View Of Coal” exhibit.
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File:Coal Town Panoramic View Of Coal.png|The "Panoramic View Of Coal" exhibit.
 
File:Clipboard Model.png|A close-up to the clipboard showing the text.
 
File:Clipboard Model.png|A close-up to the clipboard showing the text.
 
File:Coal Town John Wilkes Hat Closeup.png|A close-up of the John Wilkes Hat information.
 
File:Coal Town John Wilkes Hat Closeup.png|A close-up of the John Wilkes Hat information.
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== External links ==
 
== External links ==
* [http://www.teamfortress.com/mvm/coaltown/ "Coal Town" official announcement]
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* [https://www.teamfortress.com/mvm/coaltown/ "Coal Town" official announcement]
 
 
  
{{MannVsMachineNav}}
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{{Mann Vs Machine Nav}}
{{Maps nav}}
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{{Maps Nav}}

Revision as of 17:37, 1 December 2022

Coal Town
Poster Coal Town.png
Basic Information
Variants: Halloween
Developer(s): {{{map-developer}}}
Map Info
Environment: Desert
Setting: Daylight, sunny
Hazards: Pitfall
Map Photos
Loading screen photos.
Map Overview
Coal Town overview.png
Other mining museums may promise guided tours, “employees” and functioning bathrooms, but only Hale’s Coal Town offers the authentic mining experience! Smell the coal dust! See the coal piles! Don’t touch any of the exposed wiring!
Coal Town has multiple variations, including Halloween.

Coal Town is a Mann vs. Machine map released in the Mann vs. Machine Update. The map contains 6 missions: the Normal mission Crash Course, the Intermediate missions Cave-in and Quarry, the Advanced missions Ctrl+Alt+Destruction and CPU Slaughter, and the Expert mission Cataclysm.

A Halloween-themed nighttime version of this map, Ghost Town, was added in the Spectral Halloween Special. This version of the map has a single, unique mission: the Nightmare mission Caliginous Caper.

Locations

Hatch Area

The hatch area has two pathways for mercs and four possible pathways for robots.

  • Left Side Hotel (Bottom Floor): The 'Panoramic View of Coal' is a max health and ammo kits.
  • Left Side Hotel (Top Floor): Pathway for robot waves. Contains medium health and ammo kits.
  • Right Side Mann Mining: Pathway for robot waves. Contains max health and ammo kits.

Salt Rock

The Salt Rock is the center area of the map.

  • 'Mining Accident Simulator': Bottomless death pit behind the structure. Pyros can airblast robots into the hole for easy kills.
  • Salt Rock Interior: Entrance inside the building is accessible from the left lane. Contains a lone Max Ammo kit. Excellent for hiding Teleporters
  • Rooftop: On the left side is a platform for Snipers. The right side has a bridge to the right lane catwalks.

Robot Spawn

Robots spawn from the front and sides of the closed mineshaft at the end of the map. On certain waves a tank comes out from the mineshaft. Near the spawn is a Sniper vantage point with large ammo boxes on both sides. The robots only have one path they can take until they reach the Salt Rock.

Strategy

Main article: Community Coal Town strategy

Update history

August 15, 2012 Patch (Mann vs. Machine Update)

  • Added Coal Town to the game.

September 4, 2012 Patch

  • Blocked bots from being blasted into the tank tunnel.
  • Blocked giants from getting stuck under the stairs in the final pit.

Bugs

  • When standing on the rocks where robots spawn on the left side and switching weapons in the loadout, players respawn at spawn with their new loadout (provided tf_respawn_on_loadoutchanges is set to 1).

Trivia

  • In the description of the "Historic Secretarial Alcove", "Bilious" is misspelled as "Bilius."
  • Preservation of a working coal mine as a museum is not unheard of -- one such mine is in Wales (Big Pit National Coal Museum).
  • The clipboard found on the "Secretarial Alcove" exhibit has a text on the bottom, which reads "DO NOT REMOVE FROM PREMISES."
  • There is a large ammo pack and medium health kit located out of bounds. They are both behind the lone medium ammo pack on the top right path.

Gallery

See also

External links