Difference between revisions of "Phoenix"

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(Added screenshots in the category: Locations and Gallery)
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=== The hydrodam ===
 
=== The hydrodam ===
 
* The final point is located at the base of RED team's hydroelectric dam. To capture the last checkpoint, BLU needs to lift the cart on an inclined elevator which, after reaching the top, plummets to the bottom of the hill and explodes, destroying the dam in the process.
 
* The final point is located at the base of RED team's hydroelectric dam. To capture the last checkpoint, BLU needs to lift the cart on an inclined elevator which, after reaching the top, plummets to the bottom of the hill and explodes, destroying the dam in the process.
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<gallery widths=140px heights=80px>
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File:Phoenix_BLU_Spawn1.png|[[BLU]] Spawn room.
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File:Phoenix_BLU_Spawn1_Outside.png|[[BLU]] Building outside.
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File:Phoenix_BLU_Spawn2.png|[[BLU]] Second spawn room.
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File:Phoenix_BLU_Spawn3.png|[[BLU]] Third spawn room.
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File:Phoenix_RED_Spawn1.png|[[RED]] Spawn room.
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File:Phoenix_RED_Spawn1_Outside.png|[[RED]] Building outside.
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File:Phoenix_RED_Spawn2.png|[[RED]] Second spawn room.
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File:Reststop point A phoenix.png| The first point.
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File:Phoenix warehouse point B.png| The second point.
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File:Phoenix point C.png| The third point.
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File:Final point phoenix.png| The final point, the HydroDam.
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</gallery>
  
 
== Strategy ==
 
== Strategy ==
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File:Phoenix historic park.png| A photo showing the beauty of Phoenix's national park.
 
File:Phoenix historic park.png| A photo showing the beauty of Phoenix's national park.
 
File:Phoenix Workshop image.jpg|Steam Workshop thumbnail for Phoenix.
 
File:Phoenix Workshop image.jpg|Steam Workshop thumbnail for Phoenix.
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File:Phoenix_BLU_Spawn1.png|[[BLU]] Spawn room.
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File:Phoenix_BLU_Spawn1_Outside.png|[[BLU]] Building outside.
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File:Phoenix_BLU_Spawn2.png|[[BLU]] Second spawn room.
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File:Phoenix_BLU_Spawn3.png|[[BLU]] Third spawn room.
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File:Phoenix_RED_Spawn1.png|[[RED]] Spawn room.
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File:Phoenix_RED_Spawn1_Outside.png|[[RED]] Building outside.
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File:Phoenix_RED_Spawn2.png|[[RED]] Second spawn room.
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File:Phoenix_historic_park2.png|A photo showing the beauty of Phoenix's national park (view from the other side).
 
</gallery>
 
</gallery>
  
 
{{Summer 2023 Nav}}
 
{{Summer 2023 Nav}}
 
{{Maps Nav}}
 
{{Maps Nav}}

Revision as of 04:51, 2 August 2023

This article is about Payload map. For the cosmetic item, see Fiery Phoenix.
Phoenix
Pl phoenix.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Desert
Setting: Daylight, Sunny
Hazards: Pitfall, Payload Cart explosion
Map Photos
Loading screen photos.
Map Overview
Phoenix overview.png

Phoenix is a community-created, single-stage Payload map added in the Summer 2023 Update. It is set in the Badlands of the southwestern United States at a national park and reservation. BLU team has unloaded their Payload from a disguised van and plan on pushing it to RED team's hydroelectric dam to blow it up. RED must stop them.

Phoenix was contributed to the Steam Workshop.

Locations

The Reststop

  • The Reststop is the first capture point and the beginning of the map, featuring rock structures, small facilities, a road, and BLU team's spawn at a watermill.
  • BLU Spawn: BLU's first spawn has four exits (the 4th is opened after Checkpoint A is captured).

RED Warehouse

  • The building encasing the second capture point and RED's first spawn. It is a large warehouse adjacent to a train bridge.

Dam entrance

  • The dam entrance is the location of the third capture point for BLU. It is the entrance to the Dam through a small side building, featuring BLU's final spawn after capturing this point.

The hydrodam

  • The final point is located at the base of RED team's hydroelectric dam. To capture the last checkpoint, BLU needs to lift the cart on an inclined elevator which, after reaching the top, plummets to the bottom of the hill and explodes, destroying the dam in the process.

Strategy

Main article: Community Phoenix strategy

Update history

July 12, 2023 Patch #1 (Summer 2023 Update)

  • Added Phoenix to the game.

July 13, 2023 Patch

  • Fixed missing materials.
  • Fixed various physics props obstructing the Payload cart.

July 25, 2023 Patch

  • Increased Red respawn wave time on D from 8 to 9.
  • Fixed projectile collision bug around the Payload elevator track.
  • Fixed a case where the Payload cart could get stuck at the base of the elevator.
  • Various clipping fixes.
  • Various visual fixes.

Gallery