Difference between revisions of "Sulfur"

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(What is it? A zen garden, a bath house?)
(Explained how the unique capture point gimmick works)
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'''Sulfur''' is a [[Steam Workshop|community-created]] [[Control Point]] map.
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'''Sulfur''' is a [[Steam Workshop|community-created]] [[Control Point (game mode)#Attack/Defend|Attack/Defend Control Point]] map added in the [[Summer 2023 Update]].
  
 
Sulfur was [https://steamcommunity.com/sharedfiles/filedetails/?id=619869471 contributed] to the Steam Workshop.
 
Sulfur was [https://steamcommunity.com/sharedfiles/filedetails/?id=619869471 contributed] to the Steam Workshop.
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Unlike other Control Point maps, Sulfur features two separate timers and the attacking team [[BLU]] can capture the final point at any time. While the final point is held by BLU the normal timer is paused and a separate timer starts, starting at 3:00 by default. If this timer reaches 0:00 and BLU owns Point D, BLU automatically wins the round regardless of how many preceding points are owned. [[RED]] can capture the final point while it's being held by BLU, resuming the normal timer and pausing the timer dedicated to Point D.
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As BLU captures Points A, B and C, it becomes easier for Point D to be captured. With routes being opened up to BLU, routes being closed off to RED, Point A reducing the time needed to hold Point D by 30 seconds, and Point C reducing the time needed to hold Point D down to 0:00.
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== Locations ==
 
== Locations ==
  
* '''Point A''': The first point is located by a waterfall. Capturing A blocks the RED Spawn door to A, makes the boiling water around D harmless, unlocks an underwater route from Point B to D and reduces the timer to hold D from 3:00 to 2:30 minutes.
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* '''Point A''': The first point is located by a waterfall. Capturing A blocks the RED Spawn door to A, makes the boiling water around D harmless, unlocks an underwater route from Point B to D and reduces the timer to hold D by 30 seconds.
 
* '''Point B''': The second point is located in a small corridor over a large pond. Capturing B pushes the RED team's spawn backwards, opens a connector linking to Point C and adjusts the layout of point D to be more elevated.
 
* '''Point B''': The second point is located in a small corridor over a large pond. Capturing B pushes the RED team's spawn backwards, opens a connector linking to Point C and adjusts the layout of point D to be more elevated.
 
* '''Point C''': The third point is a garden with a boulder on the point. Capturing C further adjusts Point D's elevation upwards, removing RED teams most direct ways onto the point while giving the attackers easier access. The amount of time to hold D is reduced to zero.
 
* '''Point C''': The third point is a garden with a boulder on the point. Capturing C further adjusts Point D's elevation upwards, removing RED teams most direct ways onto the point while giving the attackers easier access. The amount of time to hold D is reduced to zero.

Revision as of 04:17, 20 July 2023

Sulfur
Cp sulfur.png
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Japan
Setting: Daylight, sunny
Map Photos
Loading screen photos.
Map Overview
Sulfur overview.png
Map Stamp
Item icon Map Stamp - Sulfur.png
Supporters Leaderboard

Sulfur is a community-created Attack/Defend Control Point map added in the Summer 2023 Update.

Sulfur was contributed to the Steam Workshop.

Unlike other Control Point maps, Sulfur features two separate timers and the attacking team BLU can capture the final point at any time. While the final point is held by BLU the normal timer is paused and a separate timer starts, starting at 3:00 by default. If this timer reaches 0:00 and BLU owns Point D, BLU automatically wins the round regardless of how many preceding points are owned. RED can capture the final point while it's being held by BLU, resuming the normal timer and pausing the timer dedicated to Point D.

As BLU captures Points A, B and C, it becomes easier for Point D to be captured. With routes being opened up to BLU, routes being closed off to RED, Point A reducing the time needed to hold Point D by 30 seconds, and Point C reducing the time needed to hold Point D down to 0:00.


Locations

  • Point A: The first point is located by a waterfall. Capturing A blocks the RED Spawn door to A, makes the boiling water around D harmless, unlocks an underwater route from Point B to D and reduces the timer to hold D by 30 seconds.
  • Point B: The second point is located in a small corridor over a large pond. Capturing B pushes the RED team's spawn backwards, opens a connector linking to Point C and adjusts the layout of point D to be more elevated.
  • Point C: The third point is a garden with a boulder on the point. Capturing C further adjusts Point D's elevation upwards, removing RED teams most direct ways onto the point while giving the attackers easier access. The amount of time to hold D is reduced to zero.
  • Point D: The final point; this point can be captured before A, B, and C. Features boiling water as an environmental hazard that gradually damages the player but becomes harmless once Point A is captured.

Environmental hazards

The final point (D) of Sulfur contains boiling water (indicated by steam and bubbles at its surface) that slowly kills the player; this is the first map to have this type of environmental hazard. However, the steaming water on other parts of the map are harmless.

Strategy

Main article: Community Sulfur strategy

Update history

July 12, 2023 Patch #1 (Summer 2023)

  • Added Sulfur to the game.