Difference between revisions of "Towering Pillar of Hats"

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(Undo edit by Shanks (Talk) (1157153) None of that is trivia)
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== Notes ==
 
== Notes ==
 
* The hat description was written by [http://www.teamfortress.com/classless/hidden/hats/ Valve], but was also submitted, with an attribution [http://forums.steampowered.com/forums/showpost.php?p=16720507&postcount=238], as an entry during the [[Hat Describing Contest]].
 
* The hat description was written by [http://www.teamfortress.com/classless/hidden/hats/ Valve], but was also submitted, with an attribution [http://forums.steampowered.com/forums/showpost.php?p=16720507&postcount=238], as an entry during the [[Hat Describing Contest]].
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== Bugs ==
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* When equipped by multiple classes, and classes are switched inside spawn, the hat duplicates itself in various regions based on model-entry when class is changed. Particle effects also duplicate.
  
 
== Gallery ==
 
== Gallery ==

Revision as of 21:13, 27 September 2012

Tarnish notte the majesty of my TOWER of HATS.

The Towering Pillar of Hats is a headwear item wearable by all classes. It is stack of 3 hats; a grey Template:W, similar to the Spy's Backbiter's Billycock, a black Template:W, similar to the Demoman's Scotsman's Stove Pipe, and a Template:W with a black ribbon.

Update history

January 27, 2010 Patch

  • The Towering Pillar of Hats was added to the game.

January 28, 2010 Patch

  • Fixed this hat being included in the crafting of class-specific hats using class tokens.

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] Added a community-contributed description for this hat.

December 22, 2010 Patch

Notes

Bugs

  • When equipped by multiple classes, and classes are switched inside spawn, the hat duplicates itself in various regions based on model-entry when class is changed. Particle effects also duplicate.

Gallery

See also