Devtest
Revision as of 10:22, 8 August 2023 by GrampaSwood (talk | contribs) (https://i.imgur.com/0GRpRQ4.png still exists in the SFM files, fresh download. It was never present in TF2.)
Devtest | |
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Basic Information | |
Developer(s): | Unknown |
Map Info | |
Environment: | Dev textures |
Setting: | Daylight, sunny |
“Ok guys, bad news: we lost that last one.” This article documents beta/cut/unused/experimental content for Team Fortress 2. It may contain speculation, broken links or errors. |
“ | I wouldn't call that last game 'competitive', if y'all know what I mean.
Click to listen
— The Engineer on abandoned forts
|
” |
Devtest is a Capture the Flag map that is present in the Source Filmmaker files. The map has many similarities with the Team Fortress Classic version of 2Fort, the only major differences appearing to be:
- Most of the map is minimalistic, almost entirely white and gray dev textures.
- The forts have new exteriors.
- Some of the rooms have placeholder lantern lights.
- There are fences from Half-Life 2 as enclosure.
- No water is present in the sewer area.
There appears to be multiple references to some early TF2 entities such as: info_player_tfteamspawn
, func_tf_capture_zone
, and tf_capture_flag
. These entities and geometry are from the TFC version of 2Fort; this may mean this map could be one of the earliest versions of 2Fort.