Nightfall (Control Point)

From Team Fortress Wiki
Revision as of 09:46, 14 June 2021 by MrPrisen (talk | contribs)
Jump to: navigation, search
Nightfall (Control Point)
Cp nightfall overview.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Desert
Setting: Night time

Nightfall (Control Point) was an early prototype of Double Cross that was being developed after the release of Team Fortress 2 in 2007.

In 2010, one of the Valve employees Iikka Keranen was interviewed by Nodraw.net about the development of Double Cross. From this interview it became known that initially the map was developed in a Control Point mode and under a different name - Nightfall.[1] According to him, the first prototypes of the map with a night setting and the concept of a large bridge appeared back in August 2007, and full-fledged development was sometime in October-November after the release of the game.

The layout of the map is similar to the Badlands, with the same desert environment the released maps had.

Gallery

References