Difference between revisions of "Demoman/da"

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== Opdateringhistorik ==
 
== Opdateringhistorik ==
{{update history|'''[[September 27, 2007 Patch]]'''
+
{{Update history | '''{{Patch name|9|27|2007}}'''
 
* Fixed prediction error that caused jittery [[Stickybomb Launcher|sticky bomb launcher]] behavior.
 
* Fixed prediction error that caused jittery [[Stickybomb Launcher|sticky bomb launcher]] behavior.
  
'''[[September 28, 2007 Patch]]'''
+
'''{{Patch name|9|28|2007}}'''
 
* Demoman's grenades (not [[Projectiles|stickybombs]]) no longer explode on contact after the first bounce.
 
* Demoman's grenades (not [[Projectiles|stickybombs]]) no longer explode on contact after the first bounce.
  
'''[[October 9, 2007 Patch]]'''
+
'''{{Patch name|10|9|2007}}'''
 
* Demomen grenades now collide with players and [[Engineer]] [[buildings]] after the first bounce, but still won't explode on contact.
 
* Demomen grenades now collide with players and [[Engineer]] [[buildings]] after the first bounce, but still won't explode on contact.
  
'''[[October 25, 2007 Patch]]'''
+
'''{{Patch name|10|25|2007}}'''
 
* Fixed some edge cases where [[Projectiles|grenades]] could go through player or buildings.
 
* Fixed some edge cases where [[Projectiles|grenades]] could go through player or buildings.
 
* Fixed grenade explosions being able to impart damage through thin ceilings.
 
* Fixed grenade explosions being able to impart damage through thin ceilings.
  
'''[[December 20, 2007 Patch]]'''
+
'''{{Patch name|12|20|2007}}'''
 
* '''[[Dustbowl]]'''
 
* '''[[Dustbowl]]'''
 
** Prevented Demomen being able to launch [[Projectiles|grenades]] into the stage three alleys while standing at the final cap point.
 
** Prevented Demomen being able to launch [[Projectiles|grenades]] into the stage three alleys while standing at the final cap point.
  
'''[[February 14, 2008 Patch]]'''
+
'''{{Patch name|2|14|2008}}'''
 
* Made some small changes to the Demoman viewmodel that were causing performance problems.
 
* Made some small changes to the Demoman viewmodel that were causing performance problems.
 
* '''[[Dustbowl]]'''
 
* '''[[Dustbowl]]'''
 
** Fixed a few places where Demoman [[Grenade Launcher|pipes]] could pass through non-solid models.
 
** Fixed a few places where Demoman [[Grenade Launcher|pipes]] could pass through non-solid models.
  
'''[[February 28, 2008 Patch]]'''
+
'''{{Patch name|2|28|2008}}'''
 
* Class balancing
 
* Class balancing
 
** Reduced Demoman's maximum [[Grenade Launcher]] reserve [[ammo]] from 30 to 16.
 
** Reduced Demoman's maximum [[Grenade Launcher]] reserve [[ammo]] from 30 to 16.
 
** Reduced Demoman's maximum [[Sticky bomb launcher]] reserve ammo from 40 to 24.
 
** Reduced Demoman's maximum [[Sticky bomb launcher]] reserve ammo from 40 to 24.
  
'''[[March 6, 2008 Patch]]'''
+
'''{{Patch name|3|6|2008}}'''
 
*Fixed Demoman [[Projectiles|grenades]] not hurting the shooter if fired at point blank range against a target.
 
*Fixed Demoman [[Projectiles|grenades]] not hurting the shooter if fired at point blank range against a target.
  
'''[[April 29, 2008 Patch]]''' ([[Gold Rush Update]])
+
'''{{Patch name|4|29|2008}}''' ([[Gold Rush Update]])
* Added new [[Demoman_responses|speech]].
+
* Added new [[Demoman responses|speech]].
  
'''[[July 1, 2008 Patch]]'''
+
'''{{Patch name|7|1|2008}}'''
 
* Fixed bug that caused Demoman to take a small amount of extra damage from their own [[Projectiles|grenades]] and fly farther using them.
 
* Fixed bug that caused Demoman to take a small amount of extra damage from their own [[Projectiles|grenades]] and fly farther using them.
  
'''[[July 29, 2008 Patch]]'''
+
'''{{Patch name|7|29|2008}}'''
 
* Fixed [[Projectiles|grenades]] being able to fire through grates at round starts.
 
* Fixed [[Projectiles|grenades]] being able to fire through grates at round starts.
  
'''[[December 11, 2008 Patch]]'''
+
'''{{Patch name|12|11|2008}}'''
 
* Any weapons that fire bullets can now break apart the Demoman's [[Projectiles|stickybombs]].
 
* Any weapons that fire bullets can now break apart the Demoman's [[Projectiles|stickybombs]].
  
'''[[February 16, 2009 Patch]]'''
+
'''{{Patch name|2|16|2009}}'''
 
* [[Projectiles|Sticky bombs]] now get a reduced close range damage ramp up (like [[Rocket Launcher]] & [[Syringe Gun]]).
 
* [[Projectiles|Sticky bombs]] now get a reduced close range damage ramp up (like [[Rocket Launcher]] & [[Syringe Gun]]).
 
** Ultimately reduces [[damage]] done by sticky bombs to enemies <512 units from the Demoman.
 
** Ultimately reduces [[damage]] done by sticky bombs to enemies <512 units from the Demoman.
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* {{Undocumented}} Demoman's [[secondary weapon]] has been renamed to Stickybomb Launcher.
 
* {{Undocumented}} Demoman's [[secondary weapon]] has been renamed to Stickybomb Launcher.
  
'''[[March 5, 2009 Patch]]'''
+
'''{{Patch name|3|5|2009}}'''
 
* Fixed exploit that allowed players to circumvent the force-fire timeout on the [[Grenade Launcher]].
 
* Fixed exploit that allowed players to circumvent the force-fire timeout on the [[Grenade Launcher]].
  
'''[[March 13, 2009 Patch]]'''
+
'''{{Patch name|3|13|2009}}'''
* Fixed [[Jumping#Soldier_jumps|rocket]] & [[Jumping#Demoman_jumps|grenade jumps]] not propelling players as far as they're supposed to.
+
* Fixed [[Jumping#Soldier jumps|rocket]] & [[Jumping#Demoman jumps|grenade jumps]] not propelling players as far as they're supposed to.
  
'''[[May 21, 2009 Patch]]''' ([[Sniper vs. Spy Update]])
+
'''{{Patch name|5|21|2009}}''' ([[Sniper vs. Spy Update]])
 
* Demomen can now detonate their [[Projectiles|stickies]] while [[Taunts|taunting]].
 
* Demomen can now detonate their [[Projectiles|stickies]] while [[Taunts|taunting]].
 
* Added hat [[Demoman's Fro]]
 
* Added hat [[Demoman's Fro]]
  
'''[[August 13, 2009 Patch]]''' ([[Classless Update]])
+
'''{{Patch name|8|13|2009}}''' ([[Classless Update]])
* Removed self-inflicted [[Critical_hits#Mini-crits|minicrits]]. Fixes [[Jarate|Jarate'd]] [[Soldier]]s/Demomen having ineffective [[Jumping#Soldier_jumps|rocket]]/[[Jumping#Demoman_jumps|grenade jumps]].
+
* Removed self-inflicted [[Critical hits#Mini-crits|Mini-Crits]]. Fixes [[Jarate]]'d [[Soldier]]s/Demomen having ineffective [[Jumping#Soldier jumps|rocket]]/[[Jumping#Demoman jumps|grenade jumps]].
 
* [[Pipeline|PLR_Pipeline]]
 
* [[Pipeline|PLR_Pipeline]]
 
** Fixed being able to shoot [[Projectiles|pipebombs]] over the starting gates in the first round.
 
** Fixed being able to shoot [[Projectiles|pipebombs]] over the starting gates in the first round.
 
* Added hats: [[Glengarry Bonnet]] and [[Scotsman's Stove Pipe]].
 
* Added hats: [[Glengarry Bonnet]] and [[Scotsman's Stove Pipe]].
  
'''[[August 14, 2009 Patch]]'''
+
'''{{Patch name|8|14|2009}}'''
 
* Fixed [[Projectiles|pipebombs]] sticking to saw blades.
 
* Fixed [[Projectiles|pipebombs]] sticking to saw blades.
 
* Fixes Demoman taking too much damage from their pipebombs.
 
* Fixes Demoman taking too much damage from their pipebombs.
  
'''[[August 21, 2009 Patch]]'''
+
'''{{Patch name|8|21|2009}}'''
 
* Restored LOD for the Demoman player model.
 
* Restored LOD for the Demoman player model.
  
'''[[September 15, 2009 Patch]]'''
+
'''{{Patch name|9|15|2009}}'''
 
* Compensated by increasing the radius of [[Projectiles|grenades]], [[Projectiles|pipes]], and [[Projectiles|rockets]] to 50% of what they lost at the corners of the OBB.
 
* Compensated by increasing the radius of [[Projectiles|grenades]], [[Projectiles|pipes]], and [[Projectiles|rockets]] to 50% of what they lost at the corners of the OBB.
 
* Grenades/Pipes radius change: 132->159.
 
* Grenades/Pipes radius change: 132->159.
  
'''[[December 10, 2009 Patch]]'''
+
'''{{Patch name|12|10|2009}}'''
 
* Added counters to the [[HUD]]s of [[Demomen]] to keep count of how many of either Demomen killed as [[Soldier]] or Soldiers killed as Demoman that person has contributed to the War.
 
* Added counters to the [[HUD]]s of [[Demomen]] to keep count of how many of either Demomen killed as [[Soldier]] or Soldiers killed as Demoman that person has contributed to the War.
  
'''[[December 17, 2009 Patch]]''' ([[WAR! Update]])
+
'''{{Patch name|12|17|2009}}''' ([[WAR! Update]])
 
* Added 35 new [[Demoman achievements]].
 
* Added 35 new [[Demoman achievements]].
 
* Added 3 new [[#Weapons|Demoman items]]; the items added were the [[Chargin' Targe]], [[Scottish Resistance]], and [[Eyelander]].
 
* Added 3 new [[#Weapons|Demoman items]]; the items added were the [[Chargin' Targe]], [[Scottish Resistance]], and [[Eyelander]].
 
* Added new Demoman Domination lines.
 
* Added new Demoman Domination lines.
  
'''[[December 18, 2009 Patch]]'''
+
'''{{Patch name|12|18|2009}}'''
 
* Fixed a server crash caused by the Demoman's [[Decapitation|taunt kill]].
 
* Fixed a server crash caused by the Demoman's [[Decapitation|taunt kill]].
* Fixed "Bloody Merry" and "Second Eye" [[Demoman_achievements|achievements]] being achieved incorrectly.
+
* Fixed "Bloody Merry" and "Second Eye" [[Demoman achievements|achievements]] being achieved incorrectly.
 
* Updated the description of the "Bravehurt" achievement.
 
* Updated the description of the "Bravehurt" achievement.
  
'''[[December 22, 2009 Patch]]'''
+
'''{{Patch name|12|22|2009}}'''
 
* Fixed the motion blur on charging Demoman not always drawing.
 
* Fixed the motion blur on charging Demoman not always drawing.
* Fixed the [[Chargin' Targe|Chargin' Targe's]] [[Critical_hits|Crit]] not working on servers with tf_weapon_criticals 0.
+
* Fixed the [[Chargin' Targe]]'s [[Critical hits|Crit]] not working on servers with tf_weapon_criticals 0.
 
* Capped the amount of [[Healing#Overheal|overhealing]] from taking heads to the player's max buffed health.
 
* Capped the amount of [[Healing#Overheal|overhealing]] from taking heads to the player's max buffed health.
* Updated the [[Scottish Resistance]] to detonate bombs near the player's feet (in addition to what it normally detonates). This enables [[Jumping#Demoman_jumps|sticky jumping]] with this weapon.
+
* Updated the [[Scottish Resistance]] to detonate bombs near the player's feet (in addition to what it normally detonates). This enables [[Jumping#Demoman jumps|sticky jumping]] with this weapon.
  
'''[[January 6, 2010 Patch]]'''
+
'''{{Patch name|1|6|2010}}'''
 
* [[Achievement]] fixes
 
* [[Achievement]] fixes
** Fixed the "Second Eye" Demoman [[Demoman_achievements|achievement]].
+
** Fixed the "Second Eye" Demoman [[Demoman achievements|achievement]].
 
** Updated description for the "Blind Fire" Demoman achievement to better explain the requirements.
 
** Updated description for the "Blind Fire" Demoman achievement to better explain the requirements.
  
'''[[January 13, 2010 Patch]]'''
+
'''{{Patch name|1|13|2010}}'''
 
* Added [[backstab]] death animation.
 
* Added [[backstab]] death animation.
 
* Reduced the explosive damage resistance on the [[Chargin' Targe]] to 50%.
 
* Reduced the explosive damage resistance on the [[Chargin' Targe]] to 50%.
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* Added swing forces for Eyelander sword.
 
* Added swing forces for Eyelander sword.
  
'''[[January 27, 2010 Patch]]'''
+
'''{{Patch name|1|27|2010}}'''
 
* Changed the main menu background to randomly use the [[Red]], [[Blu]]e, and Demoman background images.
 
* Changed the main menu background to randomly use the [[Red]], [[Blu]]e, and Demoman background images.
 
* Fixed [[Projectiles|stickies]] being destructible before they're stuck to something.
 
* Fixed [[Projectiles|stickies]] being destructible before they're stuck to something.
  
'''[[February 23, 2010 Patch]]'''
+
'''{{Patch name|2|23|2010}}'''
 
* Fixed [[Projectiles|pipebombs]] not being removed if they explode in a func_nogrenades zone.
 
* Fixed [[Projectiles|pipebombs]] not being removed if they explode in a func_nogrenades zone.
  
'''[[February 24, 2010 Patch]]'''
+
'''{{Patch name|2|24|2010}}'''
 
* Fixed [[Projectiles|pipebombs]] not colliding correctly with players.
 
* Fixed [[Projectiles|pipebombs]] not colliding correctly with players.
  
'''[[March 18, 2010 Patch]]''' ([[First Community Contribution Update]])
+
'''{{Patch name|3|18|2010}}''' ([[First Community Contribution Update]])
 
* Added weapon: [[Pain Train]].
 
* Added weapon: [[Pain Train]].
 
* Added hat: [[Hustler's Hallmark]].
 
* Added hat: [[Hustler's Hallmark]].
  
'''[[April 28, 2010 Patch]]'''
+
'''{{Patch name|4|28|2010}}'''
 
* The [[Chargin' Targe]] changes
 
* The [[Chargin' Targe]] changes
 
** Direct charge hit now does 50 damage + 10 per head (up to 5 heads).
 
** Direct charge hit now does 50 damage + 10 per head (up to 5 heads).
 
** Capped the turn rate from +left and +right while charging.
 
** Capped the turn rate from +left and +right while charging.
  
'''[[May 5, 2010 Patch]]'''
+
'''{{Patch name|5|5|2010}}'''
* Fixed [[Compression_blast|deflected]] remote-detonate [[Projectiles|pipebombs]] becoming [[Critical_hits#Mini-crits]]Mini-Crits]] when detonated.
+
* Fixed [[Compression blast|deflected]] remote-detonate [[Projectiles|pipebombs]] becoming [[Critical hits#Mini-crits|Critical_hits#Mini-crits]]Mini-Crits]] when detonated.
* Fixed deflected remote-detonate pipebombs becoming full [[Critical_hits|Crits]] if the [[Pyro]] is [[Critical_hits#Crit_boost|critboosted]].
+
* Fixed deflected remote-detonate pipebombs becoming full [[Critical hits|Crits]] if the [[Pyro]] is [[Critical hits#Crit boost|critboosted]].
  
'''[[May 20, 2010 Patch]]''' ([[Second Community Contribution Update]])
+
'''{{Patch name|5|20|2010}}''' ([[Second Community Contribution Update]])
 
* Added weapon: [[Scotsman's Skullcutter]].
 
* Added weapon: [[Scotsman's Skullcutter]].
 
* Added hat: [[Tippler's Tricorne]].
 
* Added hat: [[Tippler's Tricorne]].
  
'''[[June 10, 2010 Patch]]''' ([[Mac Update]])
+
'''{{Patch name|6|10|2010}}''' ([[Mac Update]])
 
* {{Undocumented}} The [[Eyelander]] now collects the heads inside Eyelanders of Demomen it decapitates.
 
* {{Undocumented}} The [[Eyelander]] now collects the heads inside Eyelanders of Demomen it decapitates.
  
'''[[June 11, 2010 Patch]]'''
+
'''{{Patch name|6|11|2010}}'''
 
* The Demoman's [[Scotsman's Skullcutter|battleaxe]] now sounds like a sword.
 
* The Demoman's [[Scotsman's Skullcutter|battleaxe]] now sounds like a sword.
  
'''[[July 8, 2010 Patch]]''' ([[Engineer Update]])
+
'''{{Patch name|7|8|2010}}''' ([[Engineer Update]])
 
* [[Scottish Resistance]] now shows location of stickies placed with glow effect.
 
* [[Scottish Resistance]] now shows location of stickies placed with glow effect.
  
'''[[September 30, 2010 Patch]]''' ([[Mann-Conomy Update]])
+
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
 
* Added hats: [[Carouser's Capotain]], [[Sober Stuntman]] and [[Rimmed Raincatcher]].
 
* Added hats: [[Carouser's Capotain]], [[Sober Stuntman]] and [[Rimmed Raincatcher]].
 
* [[Achievement]] tuning
 
* [[Achievement]] tuning
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* {{Undocumented}} Added unused "Hi-five" taunt.
 
* {{Undocumented}} Added unused "Hi-five" taunt.
  
'''[[October 6, 2010 Patch]]'''
+
'''{{Patch name|10|6|2010}}'''
* The TF badge on the [[Glengarry Bonnet]] is no longer team colored.
+
* The TF badge on the [[Glengarry Bonnet]] is no longer team-colored.
* Restored the appearance of the [[Tippler's Tricorne]] to the version prior to the [[Mannconomy Update]]. This item is now [[Paint_can|paintable]].
+
* Restored the appearance of the [[Tippler's Tricorne]] to the version prior to the [[Mann-Conomy Update]]. This item is now [[Paint can|paintable]].
 
* Added a new paintable hat, the '[[Rimmed Raincatcher]]' that has a new Tricorne style appearance.
 
* Added a new paintable hat, the '[[Rimmed Raincatcher]]' that has a new Tricorne style appearance.
  
'''[[October 12, 2010 Patch]]'''
+
'''{{Patch name|10|12|2010}}'''
 
* Made the [[Frying Pan]] tradable.
 
* Made the [[Frying Pan]] tradable.
  
'''[[October 20, 2010 Patch]]'''
+
'''{{Patch name|10|20|2010}}'''
 
* [[Trading]] changes
 
* [[Trading]] changes
 
** Fixed the [[Frying Pan]] not being tradable.
 
** Fixed the [[Frying Pan]] not being tradable.
 
* {{Undocumented}} Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint.
 
* {{Undocumented}} Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint.
  
'''[[October 27, 2010 Patch]]''' ([[Scream Fortress]])
+
'''{{Patch name|10|27|2010}}''' ([[Scream Fortress]])
 
* Added a new [[Unusual Horseless Headless Horsemann's Headtaker|Halloween weapon]].
 
* Added a new [[Unusual Horseless Headless Horsemann's Headtaker|Halloween weapon]].
* Added the [[Sticky Jumper]] for Demomen to practice [[Jumping#Demoman_jumps|jumping]].
+
* Added the [[Sticky Jumper]] for Demomen to practice [[Jumping#Demoman jumps|jumping]].
 
* {{Undocumented}} Added the [[Hustler's Hallmark]] to the store.
 
* {{Undocumented}} Added the [[Hustler's Hallmark]] to the store.
  
'''[[October 28, 2010 Patch]]'''
+
'''{{Patch name|10|28|2010}}'''
 
* Fixed the [[Sticky Jumper]] doing damage to enemies.
 
* Fixed the [[Sticky Jumper]] doing damage to enemies.
 
* {{Undocumented}} Equipping the Sticky Jumper no longer multiples the [[Grenade Launcher]]'s carried ammo instead of the Sticky Jumper's ammo.
 
* {{Undocumented}} Equipping the Sticky Jumper no longer multiples the [[Grenade Launcher]]'s carried ammo instead of the Sticky Jumper's ammo.
  
'''[[November 19, 2010 Patch]]'''
+
'''{{Patch name|11|19|2010}}'''
 
* Added Telltale Games items:
 
* Added Telltale Games items:
 
** [[Dangeresque, Too?]]: Strong Bad's styling glasses (equipped by the Demoman).
 
** [[Dangeresque, Too?]]: Strong Bad's styling glasses (equipped by the Demoman).
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* {{Undocumented}} Demoman's arm emblem changed to a [[Stickybomb Launcher]] sticky bomb.
 
* {{Undocumented}} Demoman's arm emblem changed to a [[Stickybomb Launcher]] sticky bomb.
  
'''[[December 2, 2010 Patch]]'''
+
'''{{Patch name|12|2|2010}}'''
* Made the following hats [[Paint_can|paintable]]: [[Dangeresque, Too?]].
+
* Made the following hats [[Paint can|paintable]]: [[Dangeresque, Too?]].
  
'''[[December 17, 2010 Patch]]''' ([[Australian Christmas]])
+
'''{{Patch name|12|17|2010}}''' ([[Australian Christmas]])
 
* Added '[[The Expert's Ordnance]]' item set.
 
* Added '[[The Expert's Ordnance]]' item set.
 
* Added new weapons: '[[The Claidheamohmor]]', '[[The Ullapool Caber]]' and '[[The Loch-n-Load]]'.
 
* Added new weapons: '[[The Claidheamohmor]]', '[[The Ullapool Caber]]' and '[[The Loch-n-Load]]'.
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** Mirrored the Scottish Resistance first person viewmodel to match the worldmodel.
 
** Mirrored the Scottish Resistance first person viewmodel to match the worldmodel.
  
'''[[December 21, 2010 Patch]]'''
+
'''{{Patch name|12|21|2010}}'''
 
* Corrected the name of the "[[Claidheamh Mòr]]".
 
* Corrected the name of the "[[Claidheamh Mòr]]".
  
'''[[January 10, 2011 Patch]]'''
+
'''{{Patch name|1|10|2011}}'''
 
* Added [[Loch-n-Load]] [[kill icon]].
 
* Added [[Loch-n-Load]] [[kill icon]].
 
* {{Undocumented}} Improved [[Ullapool Caber]] kill icon.
 
* {{Undocumented}} Improved [[Ullapool Caber]] kill icon.
  
'''[[January 19, 2011 Patch]]'''
+
'''{{Patch name|1|19|2011}}'''
 
* {{Undocumented}} Fixed world reload animation for the [[Grenade Launcher]] not showing the Demoman holding grenades when he reloads.
 
* {{Undocumented}} Fixed world reload animation for the [[Grenade Launcher]] not showing the Demoman holding grenades when he reloads.
 
* {{Undocumented}} The [[Scottish Resistance]] and the [[Stickybomb Launcher]] now drop the appropriate weapon on death on RED team.
 
* {{Undocumented}} The [[Scottish Resistance]] and the [[Stickybomb Launcher]] now drop the appropriate weapon on death on RED team.
 
* {{Undocumented}} If the player suicides with the [[Ullapool Caber]] it displays the Caber's [[kill icon]].
 
* {{Undocumented}} If the player suicides with the [[Ullapool Caber]] it displays the Caber's [[kill icon]].
  
'''[[February 3, 2011 Patch]]'''
+
'''{{Patch name|2|3|2011}}'''
 
* Updated the [[Scottish Resistance]] stickybombs to always glow if they will be detonated by a right-click, including the stickybombs under the Demoman's feet.
 
* Updated the [[Scottish Resistance]] stickybombs to always glow if they will be detonated by a right-click, including the stickybombs under the Demoman's feet.
 
* Fixed [[particle]] effects on the [[Hustler's Hallmark]].
 
* Fixed [[particle]] effects on the [[Hustler's Hallmark]].
  
'''[[February 14, 2011 Patch]]'''
+
'''{{Patch name|2|14|2011}}'''
 
* Fixed [[Weapons|melee]] attacks not destroying [[Stickybomb|remote detonation pipes]].
 
* Fixed [[Weapons|melee]] attacks not destroying [[Stickybomb|remote detonation pipes]].
 
* Added the [[Rimmed Raincatcher]] to the list of [[Quality#Unusual items|Unusual hats]].
 
* Added the [[Rimmed Raincatcher]] to the list of [[Quality#Unusual items|Unusual hats]].
* Fixed the [[Stickybomb Launcher]] viewmodel sleeves using the wrong team colors for team [[BLU|Blue]].
+
* Fixed the [[Stickybomb Launcher]] viewmodel sleeves using the wrong team colors for team [[BLU|Blu]]e.
 
* {{Undocumented}} [[Grenade Launcher]]s using [[Name Tag|Name]] or [[Description Tag]]s now properly use the {{code|c_model}} equivalent.
 
* {{Undocumented}} [[Grenade Launcher]]s using [[Name Tag|Name]] or [[Description Tag]]s now properly use the {{code|c_model}} equivalent.
  
'''[[February 28, 2011 Patch]]'''
+
'''{{Patch name|2|28|2011}}'''
 
* [[Carouser's Capotain]] and [[Sober Stuntman]] were added to the [[Mann Co. Store]].
 
* [[Carouser's Capotain]] and [[Sober Stuntman]] were added to the [[Mann Co. Store]].
  
'''[[March 10, 2011 Patch]]''' ([[Shogun Pack]])
+
'''{{Patch name|3|10|2011}}''' ([[Shogun Pack]])
 
* Added Weapon: [[Half-Zatoichi]].
 
* Added Weapon: [[Half-Zatoichi]].
 
* Added hat: [[Samur-Eye]].
 
* Added hat: [[Samur-Eye]].
  
'''[[March 11, 2011 Patch]]'''
+
'''{{Patch name|3|11|2011}}'''
 
* Fixed the Demoman not using the correct animations for some of his weapons.
 
* Fixed the Demoman not using the correct animations for some of his weapons.
  
'''[[March 15, 2011 Patch]]'''
+
'''{{Patch name|3|15|2011}}'''
 
* Fixed a [[server]] crash caused by using the [[Half-Zatoichi]] to hit someone not holding a weapon.
 
* Fixed a [[server]] crash caused by using the [[Half-Zatoichi]] to hit someone not holding a weapon.
 
* Fixed the Demoman [[taunt]]s not working correctly when the Half-Zatoichi is the active weapon.
 
* Fixed the Demoman [[taunt]]s not working correctly when the Half-Zatoichi is the active weapon.
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* Crafting recipe for the following weapons changed [[Horseless Headless Horsemann's Headtaker]], [[Loch-n-Load]] and [[Ullapool Caber]].
 
* Crafting recipe for the following weapons changed [[Horseless Headless Horsemann's Headtaker]], [[Loch-n-Load]] and [[Ullapool Caber]].
  
'''[[March 21, 2011 Patch]]'''
+
'''{{Patch name|3|21|2011}}'''
* Updated [[Half-Zatoichi|honor-bound weapons]] so they can be holstered within a second of touching a [[Spawn_room#Resupply|supply cabinet]].
+
* Updated [[Half-Zatoichi|honor-bound weapons]] so they can be holstered within a second of touching a [[Spawn room#Resupply|supply cabinet]].
 
* {{Undocumented}} Updated Demoman two-handed [[melee]] weapon 3rd-person views in the loadout screen.
 
* {{Undocumented}} Updated Demoman two-handed [[melee]] weapon 3rd-person views in the loadout screen.
  
'''[[April 7, 2011 Patch]]'''
+
'''{{Patch name|4|7|2011}}'''
 
* Added new hat: [[Reggaelator]].
 
* Added new hat: [[Reggaelator]].
  
'''[[April 14, 2011 Patch]]''' ([[Hatless Update]])
+
'''{{Patch name|4|14|2011}}''' ([[Hatless Update]])
 
* Added 3 new training courses for the Demoman.
 
* Added 3 new training courses for the Demoman.
 
* Fixed [[Decapitation|taunt]] kills made with a [[Half-Zatoichi|Katana]] not counting towards honorbound kills.
 
* Fixed [[Decapitation|taunt]] kills made with a [[Half-Zatoichi|Katana]] not counting towards honorbound kills.
Line 745: Line 745:
 
* {{Undocumented}} Added phong shader on the [[Grenade Launcher]] grenades.
 
* {{Undocumented}} Added phong shader on the [[Grenade Launcher]] grenades.
  
'''[[April 15, 2011 Patch]]'''
+
'''{{Patch name|4|15|2011}}'''
 
* Added a missing material for the [[Scotsman's Stove Pipe]].
 
* Added a missing material for the [[Scotsman's Stove Pipe]].
 
* {{Undocumented}} Replaced the -25% damage attribute with no-[[crit]] on the following weapons:
 
* {{Undocumented}} Replaced the -25% damage attribute with no-[[crit]] on the following weapons:
 
** [[Eyelander]], [[Horseless Headless Horsemann's Headtaker]], [[Ullapool Caber]] and [[Claidheamh Mòr]].
 
** [[Eyelander]], [[Horseless Headless Horsemann's Headtaker]], [[Ullapool Caber]] and [[Claidheamh Mòr]].
  
'''[[April 18, 2011 Patch]]'''
+
'''{{Patch name|4|18|2011}}'''
 
* {{Undocumented}} The [[Rimmed Raincatcher]] was added to the Mann Co. Store.
 
* {{Undocumented}} The [[Rimmed Raincatcher]] was added to the Mann Co. Store.
  
'''[[April 20, 2011 Patch]]'''
+
'''{{Patch name|4|20|2011}}'''
 
* Fixed the [[Sticky Jumper]] and the [[Stickybomb Launcher]] using the wrong skins.
 
* Fixed the [[Sticky Jumper]] and the [[Stickybomb Launcher]] using the wrong skins.
  
'''[[May 31, 2011 Patch]]'''
+
'''{{Patch name|5|31|2011}}'''
 
* Added the [[Conjurer's Cowl]].
 
* Added the [[Conjurer's Cowl]].
  
'''[[June 3, 2011 Patch]]'''
+
'''{{Patch name|6|3|2011}}'''
 
* Updated the [[Conjurer's Cowl]] to be [[Paint Can|paintable]].
 
* Updated the [[Conjurer's Cowl]] to be [[Paint Can|paintable]].
 
* {{Undocumented}} The [[Horseless Headless Horsemann's Headtaker]] and [[Claidheamh Mòr]] were assigned the [[Decapitation]] taunt.
 
* {{Undocumented}} The [[Horseless Headless Horsemann's Headtaker]] and [[Claidheamh Mòr]] were assigned the [[Decapitation]] taunt.
Line 765: Line 765:
 
* Added an explosion sound effect for a successful hit with the [[Ullapool Caber]].
 
* Added an explosion sound effect for a successful hit with the [[Ullapool Caber]].
  
'''[[June 8, 2011 Patch]]'''
+
'''{{Patch name|6|8|2011}}'''
 
* {{Undocumented}} New laughing taunt animations have been added but are currently unused.
 
* {{Undocumented}} New laughing taunt animations have been added but are currently unused.
  
'''[[June 10, 2011 Patch]]'''
+
'''{{Patch name|6|10|2011}}'''
 
* Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a [[Spy]] using the [[Dead Ringer]].
 
* Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a [[Spy]] using the [[Dead Ringer]].
  
'''[[June 14, 2011 Patch]]'''
+
'''{{Patch name|6|14|2011}}'''
 
* Updated The [[Conjurer's Cowl]] so it can be [[Crafting|crafted]] and [[Trading|traded]].
 
* Updated The [[Conjurer's Cowl]] so it can be [[Crafting|crafted]] and [[Trading|traded]].
 
* {{Undocumented}} The Conjurer's Cowl could now be found in random drops and can be uncrated with Unusual quality.
 
* {{Undocumented}} The Conjurer's Cowl could now be found in random drops and can be uncrated with Unusual quality.
  
'''[[June 23, 2011 Patch]]''' ([[Uber Update]])
+
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
 
* Added weapons: [[Splendid Screen]], [[Persian Persuader]] and [[Ali Baba's Wee Booties]].
 
* Added weapons: [[Splendid Screen]], [[Persian Persuader]] and [[Ali Baba's Wee Booties]].
 
* Added hat: [[Sultan's Ceremonial]].
 
* Added hat: [[Sultan's Ceremonial]].
Line 786: Line 786:
 
** The [[Horseless Headless Horsemann's Headtaker]]'s recipe now shows the proper amount of metal in the crafting menu.
 
** The [[Horseless Headless Horsemann's Headtaker]]'s recipe now shows the proper amount of metal in the crafting menu.
  
'''[[June 27, 2011 Patch]]'''
+
'''{{Patch name|6|27|2011}}'''
 
* Added the [[Splendid Screen]], [[Ali Baba's Wee Booties]], and the [[Mantreads]] to the whitelist for Medieval mode.
 
* Added the [[Splendid Screen]], [[Ali Baba's Wee Booties]], and the [[Mantreads]] to the whitelist for Medieval mode.
  
'''[[June 28, 2011 Patch]]'''
+
'''{{Patch name|6|28|2011}}'''
 
* Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts).
 
* Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts).
* Fixed the problem that was causing [[Item_Quality#Strange|Strange]] Demoman shields to not accumulate kills.
+
* Fixed the problem that was causing [[Item Quality#Strange|Strange]] Demoman shields to not accumulate kills.
  
'''[[July 1, 2011 Patch]]'''
+
'''{{Patch name|7|1|2011}}'''
 
* Added new Hat [[Tam O' Shanter]].
 
* Added new Hat [[Tam O' Shanter]].
 
* Added new Weapon [[Nessie's Nine Iron]].
 
* Added new Weapon [[Nessie's Nine Iron]].
 
* The [[Sticky Jumper]] no longer prevents self-damage from explosions made with the [[Ullapool Caber]], [[Grenade Launcher]] or [[Loch-n-Load]].
 
* The [[Sticky Jumper]] no longer prevents self-damage from explosions made with the [[Ullapool Caber]], [[Grenade Launcher]] or [[Loch-n-Load]].
  
'''[[July 18, 2011 Patch]]'''
+
'''{{Patch name|7|18|2011}}'''
 
* Fixed a case where [[stickybomb]]s could sometimes damage enemies on the other side of a wall.
 
* Fixed a case where [[stickybomb]]s could sometimes damage enemies on the other side of a wall.
 
* Updated The [[Private Eye]] so it can be equipped by the Demoman.
 
* Updated The [[Private Eye]] so it can be equipped by the Demoman.
 
* [[Tam O' Shanter]] and [[Nessie's Nine Iron]] became craftable.
 
* [[Tam O' Shanter]] and [[Nessie's Nine Iron]] became craftable.
  
'''[[July 22, 2011 Patch]]'''
+
'''{{Patch name|7|22|2011}}'''
 
* Refined the Demoman's [[Stickybomb Launcher]]/[[Grenade Launcher|Pipe Bomb Launcher]] reload forces.
 
* Refined the Demoman's [[Stickybomb Launcher]]/[[Grenade Launcher|Pipe Bomb Launcher]] reload forces.
 
* {{Undocumented}} Changed Half-Zatoichi Description "[[Half-Zatoichi|This weapon]] is Honorbound and once drawn cannot be sheathed until it kills." is now "Honorbound: Once drawn cannot be sheathed until it kills".
 
* {{Undocumented}} Changed Half-Zatoichi Description "[[Half-Zatoichi|This weapon]] is Honorbound and once drawn cannot be sheathed until it kills." is now "Honorbound: Once drawn cannot be sheathed until it kills".
  
'''[[July 26, 2011 Patch]]'''
+
'''{{Patch name|7|26|2011}}'''
 
* Fixed a rare crash bug with the Demoman TFBot laying [[stickybomb]] traps.
 
* Fixed a rare crash bug with the Demoman TFBot laying [[stickybomb]] traps.
  
'''[[July 29, 2011 Patch]]'''
+
'''{{Patch name|7|29|2011}}'''
 
* Added hat: [[Mask of the Shaman]].
 
* Added hat: [[Mask of the Shaman]].
  
'''[[September 16, 2011 Patch]]'''
+
'''{{Patch name|9|16|2011}}'''
 
* Fixed the Demoman not being able to charge while in the air.
 
* Fixed the Demoman not being able to charge while in the air.
  
'''[[October 13, 2011 Patch]]''' ([[Manniversary Update & Sale]])
+
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
 
* Added hats: The [[Buccaneer's Bicorne]] and The [[Tavish DeGroot Experience]]
 
* Added hats: The [[Buccaneer's Bicorne]] and The [[Tavish DeGroot Experience]]
 
* Added misc item: [[A Whiff of the Old Brimstone]]
 
* Added misc item: [[A Whiff of the Old Brimstone]]
Line 825: Line 825:
 
* Added a taunt for the [[Ullapool Caber]]
 
* Added a taunt for the [[Ullapool Caber]]
  
'''[[October 27, 2011 Patch]]''' ([[Very Scary Halloween Special]])
+
'''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]])
 
* Add hats: [[Hair of the Dog]].
 
* Add hats: [[Hair of the Dog]].
 
* Added Misc: [[Scottish Snarl]] & [[Pickled Paws]].
 
* Added Misc: [[Scottish Snarl]] & [[Pickled Paws]].
* {{Undocumented}} Added a [[Demoman_taunts#Costume|Wolf Howl]] taunt for the [[Demoman]] which plays when wearing [[Item_sets#Demoman|The Highland Hound]] set.
+
* {{Undocumented}} Added a [[Demoman taunts#Costume|Wolf Howl]] taunt for the [[Demoman]] which plays when wearing [[Item sets#Demoman|The Highland Hound]] set.
  
'''[[November 22, 2011 Patch]]'''
+
'''{{Patch name|11|22|2011}}'''
* Fixed the [[Loch-n-Load]] death notice icon not being displayed correctly.
+
* Fixed the [[Loch-n-Load]] death notice icon not being displayed correctly.}}
}}
 
  
 
== Trivia ==
 
== Trivia ==

Revision as of 16:13, 10 May 2012

Demoman
Demoman.png
https://wiki.teamfortress.com/w/images/e/ec/Demoman_RED_3D.jpg?1701879328.7142653640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/9/9d/Demoman_BLU_3D.jpg?1701879407.3076783640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/1/19/Demoman_%C3%9CberCharged_RED_3D.jpg?1701879498.5408563640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27https://wiki.teamfortress.com/w/images/d/dc/Demoman_%C3%9CberCharged_BLU_3D.jpg?1701879655.225733640,276,280,1,0,277,57,126,275,69,255,272,69,397,268,69,546,267,69,708,269,73,890,270,81,1079,269,92,1263,268,106,1428,267,106,1581,264,101,1720,261,97,1840,258,96,1949,254,86,2069,250,74,2201,248,64,2343,249,57,2489,254,49,2636,259,29,2795,265,13,2958,270,2,3123,274,0,3295,277,7,3464,278,27
Demoman.png
Grundlæggende information
Ikon: 40px
Type: Defensiv
Helbred: 175 / Medic emblem RED.png260
(Se Liv nedenunder for flere detaljer)
Hastighed: 93%
(Se hurtighed nedenunder for flere detaljer)
Mød Demomanen
DemomanVidSplash.png
En krydset ledning, en egensindig knivspids kalium chlorat, et vildfarent ryk... og kabum!
Demomanen om erhvervsbetingede risici

Demomanen er en scrumpy-drikkende nedrivningsekspert fra det skotske højland, og en af de mest alsidige medlemmer af holdet. Til trods for at hans våben ikke er særlig præcise på langere afstand, er Demomanen yderst kraftfuld og uforudsigelig, hvilket gør ham i stand til at kunne klare sig selv i stort set hver en situation. Han er en sprængningsmester, som udmærker sig ved indirekte og kampe på mellem afstand. Udstyret med hans granatkaster og klæbebombekaster, bruger Demomanen sit eneste gode øje og sin kendskab til det omkringliggende miljø til veltimede detoneringer, som sender hans fjender i vejret, ofte i flere stykker. Skulle nogen komme forbi hans eksplosioner, vil de bliver chokeret over at lære at Demomanen også er dygtig til nærkamp, og er en af de farligste klasser i spillet med en række kraftige nærkampsvåben at kunne låse op for i sit arsenal.

Demomanen udmærker sig ved hurtig ødelæggelse; han kan skyde hans granater i kreative vinkler, og skabe ravage hos fjendtlige Sentry Guns mens han selv er udenfor rækkevidde. Hans klæbebomber er det perfekte redskab til områdebenægtelse, og er også effektiv til at holde fjender væk fra vogne, kontrolpunkter og efterretninger, som han kunne betragte som forbudt område.

Demomanen er stemmelagt af Gary Schwartz

Biografi

Liv

Hovedartikler: Liv, Overhelbred
Ændrer Maksimalt Standard Maksimalt Overhelet
Standard 175 260
Udstyret med Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron (Ingen hoveder) 150 225
Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 1 hoved 165 245
Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 2 hoveder 180 270
Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 3 hoveder 195 290
Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron fuldt opladt (4 eller flere hoveder) 210 315
Udstyret med Claidheamh Mòr 160 240
Udstyret med Ali Baba's Wee Booties 200 300
Udstyret med Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron (ingen hoveder) 175 260
Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 1 head taken 190 285
Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 2 heads taken 205 305
Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron 3 heads taken 220 330
Ali Baba's Wee Booties og Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron fuldt opladt (4 eller flere hoveder) 235 350
Udstyret med Ali Baba's Wee Booties og Claidheamh Mòr 185 275

Hurtighed

Hovedartikel: Hurtighed
Ændrer Hurtighed
Standard 93%
Udstyret med Skottens Kraniekløver 79.33%
Udstyret med Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron med 1 hoved 100.67%
Udstyret med Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron med 2 hoveder 108%
Udstyret med Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron med 3 hoveder 115.67%
Udstyret med Højlandsklingen, Hesteløse Hovedløse Hestemands Hovedtager eller Nessie's Nine Iron fuldt opladts (4 eller flere hoveder) 123%
Løber med Angrebsskjoldet eller Splendid Screen 250%
Løber med Angrebsskjoldet eller Splendid Screen og udstyret med Skottens Kraniekløver 212.5%


Basis strategi

Hovedartikler: Demoman tips, Demoman strategi
Demomanava.jpg
  • Brug Mouse1 til at skyde klæbebomber og brug mouse2 til at detonere dem på et senere tidspunkt.
  • Med klæbebombekasteren, jo længere du holder skyde knappen nede, jo længere vil bombem flyve.
  • Detoner klæbebomber under dine fødder for at 'klæbebombe-hoppe' op til store højder
  • Skyd klæbebomber på vægge og lofte hvor de er svære at se.

Våben

Hovedartikel: Våben

OBS: Skaden af et våben er omtrentlig og er skrevet som basisværdi. Se de individuelle sider for våben for at få flere supplerende tal.

Primær

Våben Drabs Ikon Ammunition
Ladt
Ammunition
Båret
Skade Vidde Noter / Specielle evner
Grenade Launcher
Standard
Granatkaster
Killicon grenade launcher.png 4 / 6 16 / 30 Ved direkte slag:
Base: 84–123
Kritisk: 270–330

Efter Hop:

Base: 22–64
Kritisk: 1901

Pictogram info.png Granater har ingen skade nedfald hvis man rammer fjenden direkte.

Pictogram info.png Granater exploderer ved kontakt med en fjendtlig spiller eller bygning, hvis de ikke har hoppet inden.

Loch-n-Load
Smedearbejde
Loch-n-Laderen
Killicon loch-n-load.png 2 16 Ved Direkte slag:
Base: 103–147
Kritisk: 342–388

Pictogram info.png Granater har ingen skade nedfald ved direkte slag.

Pictogram info.png Granater exploderer ved kontakt med en fjendtlig spiller eller bygning.

Pictogram plus.png Giver 20% extra skade.

Pictogram plus.png Granater flyver 25% hurtigere.

Pictogram minus.png Granater forsvinder når de rammer overflader.

Pictogram minus.png Har 60% mindre magasins størrelse.

Pictogram minus.png Giver 25% extra skade til en selv.

Ali Baba's Wee Booties
Smedearbejde
Ali Babas Små Futter
N/A N/A N/A

Pictogram plus.png Øger ens maksimale liv med 25.

Pictogram plus.png Øger evnen til at dreje mens man charger med 100%.

Pictogram info.png Evnerne er passive, genstanden behøves ikke at vælges for at de bliver aktiveret.

Sekundær

Våben Drabs Ikon Ammunition
Ladt
Ammunition
Båret
Skade Vidde Noter / Specielle Evner
Stickybomb Launcher
Standard
Klæbebombekaster
Killicon stickybomb launcher.png 8 24 Direkte under:
Base: 103–138
Kritisk: 3531

Pictogram info.png Primær angreb skyder klæbebomberne, sekundær angreb får dem til at eksplodere på en gang. Hvis man holder primær angreb nede, vil bomberne flyve længere.

Pictogram info.png Klæbebomber sætter sig fast til de fleste overflader og bliver der intil spilleren enten detonerer dem eller dør.

Pictogram info.png Kan ligge op til 8 Klæbebomber på en gang.

Pictogram info.png Klæbebomber kan ødelægges med hvilket som helst våben som skyder kugler, med nærkamps våben eller med en eksplosion fra den skotske modstand.

Chargin' Targe
Låse Op
Angrebsskjoldet
Killicon chargin' targe.png N/A N/A Fuldt angrebsløb:
50 + 10 per hoved (op til 5)

Pictogram info.png Sekundær angreb får spillere til at løbe hurtigt fremad, hvilket tilføjer mini-krits halvvejs og fuldt kritisk angreb ved fuldt angrebsløb, til hvilket som helst nærkamps våben. Hvilken som helst fjende som bliver ramt af skjoldet tager 50 eller mere skade.

Pictogram plus.png 50% modstandsdygtighed mod flammekaster for bæreren.

Pictogram plus.png 40% modstandsdygtighed mod eksplosioner for bæreren.

Pictogram info.png Giver dens evner passivt, genstanden behøves ikke at vælges for at evnerne kan bruges.

Pictogram info.png Giver ikke modstandsdygtighed mod skade fra en selv.

Scottish Resistance
Låse Op
Skotske Modstand
Killicon scottish resistance.png 8 36 Direkte under:
Base: 103–138
Kritisk: 3531

Pictogram info.png Klæbebomber kan ses gennem vægge og andre forhindringer, og man kan vælge hvilke man vil detonere ved at sigte på dem og bruge sit sekundære angreb.

Pictogram info.png Klæbebomber kan ødelægges med hvilket som helst våben som skyder kugler, med nærkamps våben eller med en eksplosion fra den skotske modstand.

Pictogram plus.png Kan destruere fjendens klæbebomber.

Pictogram plus.png Kan ligge op til 14 klæbebomber på samme tid.

Pictogram plus.png Man bærer 12 mere ammunition.

Pictogram plus.png 25% hurtigere affyringshastighed

Pictogram minus.png Has 0.8 sek. langsommere bombearmeringstid.

Sticky Jumper
Smedearbejde
Klæbehopperen
8 72 Direkte Under:
Base: 0
Kritisk: 0

Pictogram plus.png 200% maks. sekundær ammunition for bæreren

Pictogram plus.png Ingen selvforskyldt sprængskade taget.

Pictogram minus.png -100% forårsaget skade.

Splendid Screen
Smedearbejde
Pragtige Skærm
Killicon splendid screen.png N/A N/A Ved angrebsløb:
85 + 17 per hoved (op til 5)
Pictogram info.png Sekundær angreb får spillere til at løbe hurtigt fremad, hvilket tilføjer kritisk skade ved hvilken som helst længde i angrebsløber, til hvilket som helst nærkamps våben. Hvilken som helst fjende som bliver ramt af skjoldet tager 85 eller mere skade.

Pictogram plus.png 20% modstandsdygtighed mod flammekaster for bæreren.

Pictogram plus.png 15% modstandsdygtighed mod eksplosioner for bæreren.

Pictogram plus.png Kan give angrebsløbs skade ved hvilken som helst længde.

Pictogram plus.png Giver 70% mere skade når man løber ind i en fjende.

Pictogram info.png Giver dens evner passivt, genstanden behøves ikke at vælges for at evnerne kan bruges.

Pictogram info.png Giver ikke modstandsdygtighed mod skade fra en selv.

Nærkamp

Våben Drabs Ikon Ammunition
Ladt
Ammunition
Båret
Skade Vidde Noter / Specielle evner
Bottle
Standard
Flaske
Killicon bottle.png N/A N/A Base: 65

Kritisk: 195

Pictogram info.png Flasken vil blive ødelagt ved et kritisk slag (udelukkende kosmetisk).

Eyelander
Låse Op
Højlandsklingen
Killicon eyelander.png N/A N/A Base: 65

Kritisk: 195

Pictogram plus.png Har 37% større nærkampsrækkevidde.

Pictogram plus.png Hvert drab hugger hovedet af fjenden, og forøger våbenets hoved tæller. Hvert afhugget hoved forøger brugerens hastighed (7.5%) og Helbreds Point (15), men dog maksimum 4 gange per liv.

Pictogram minus.png -25 Maks helbred for bæreren.

Pictogram minus.png Ingen tilfældig kritisk skade.

Pain Train
Smedearbejde
Torturtoget
Killicon pain train.png N/A N/A Base: 65

Kritisk: 195

Pictogram plus.png +1 Hurtigere erobringshastighed for bæreren.

Pictogram minus.png 10% sårbarhed over for kugler for bæreren.

Scotsman's Skullcutter
Smederabejde
Skottens Kraniekløver
Killicon scotsman's skullcutter.png N/A N/A Base: 78

kritisk: 234

Pictogram plus.png Har 37% større nærkampsrækkevidde.

Pictogram plus.png +20% forårsaget skade.

Pictogram minus.png 15% langsommere bevægelses hastighed for bæreren.

Frying Pan
Promotional
Stegepande
Killicon frying pan.png N/A N/A Base: 65

Kritisk: 195

Pictogram info.png Samme egenskaber som Flasken.

Horseless Headless Horsemann's Headtaker
Smedearbejde
Hesteløse Hovedløse Hestemanns Hovedtager
Killicon horseless headless horsemann's headtaker.png N/A N/A Base: 65

Kritisk: 195

Halloween genstand.

Pictogram info.png Samme egenskaber som Højlandsklingen.

Claidheamh Mòr
Smedearbejde
Claidheamh Mòr
Killicon claidheamh mòr.png N/A N/A Base: 65

Kritisk: 195

Pictogram plus.png Har 37% større nærkampsrækkevidde.

Pictogram plus.png 0.5 sek stigning i angrebsløb-varighed

Pictogram minus.png -15 maks helbred for bæreren

Pictogram minus.png Ingen tilfældig kritisk skade

Ullapool Caber
Smedearbejde
Ullapool-pælen
Killicon ullapool caber.png N/A N/A Base: 35 + 149 1

Kritisk Skade: 105 + 300 1

Pictogram info.png Ved slag på en fjende vil 'hovedet' eksplodere og give eksplosions skade til brugeren og alle fjender omkring ham. Eksplosionen kan også blive udløst ved at ramme overflader på banen og vil skyde brugeren op i luften. Efterfølgende, vil den vise tegn på skade og det vil kun være muligt at gøre normal nærkamps skade, og vil ikke eksplodere før brugeren respawner eller bruger et forsynings skab.

Pictogram minus.png Ingen tilfældig kritisk skade.

Killicon ullapool caber explode.png
Half-Zatoichi
Promotional / Smedearbejde
Halv-Zatoichi
Killicon half-zatoichi.png N/A N/A Base: 65

Kritisk: 195

Pictogram plus.png Ved drab: giver brugeren 100% helbred.

Pictogram minus.png Dette våben er ærebundet og kan ikke trækkes væk før det har drabt.

Pictogram info.png Et enkelt succesfuldt slag vil dræbe en fjende som har det samme våben ude.

Saxxy
Fordelt
Saxxy
Killicon saxxy.png N/A N/A Base: 65

Crit/da|Kritisk]: 195

Begrænset genstand fra Replay Opdateringen.
Pictogram info.png Dræbte fjender forvandles til Australium statuer (udelukkende kosmetisk funktion).

Persian Persuader
Smedearbejde
Persiske Overtaler
Killicon persian persuader.png N/A N/A Base: 65

Kritisk: 195

Pictogram plus.png Halverer tiden det tager for at ens angrebsløb er fuldt opladt.

Pictogram minus.png Ingen tilfældig kritisk skade.

Pictogram info.png Alt ammunition bliver samlet op som liv.

Nessie's Nine Iron
Smedearbejde
Nessies Nier-jern
Killicon nessie's nine iron.png N/A N/A Base: 65

Kritisk: 195

Pictogram info.png Samme egenskaber som Højlandsklingen.

1 Eksplosions skade er beregnet på afstanden fra eksplosionen.

Håne angreb

Demoeyelander.png Relaterede våben BeskrivelseKill Icon
Main article: Afhugning
Demoman'en svinger sværdet over hans hoved, og hugger ud foran ham, og tørrer bladet med hans hånd efter det.
  • Killicon barbarian swing.png

Genstands sæt

Hovedartikel: Genstandssæt
Ekspertens Artilleri
Backpack The Expert's Ordnance Bundle.png
Effekt

Ingen effekt

Hovedartikel: Genstandssæt
Et Tusinde og Én Demoriddere
Item icon Timbuk-Tuesday Bundle.png
Effekt

Ingen effekt


Hatte

Hovedartikel: Hatte

Official class avatars

Officielle klasse-avatarer
Originale sæt RED ÜberLadet sæt BLU ÜberLadet sæt
Demomanava.jpg Buffed red demoman.jpg Buffed blu demoman.jpg
Få TF2-avatarer på Steam: Originale

Præstationer

Achieved.png
Hovedartikel: Demoman Præstationer
  • Demoman pakken: 35 præstationer, 3 milesten.

Opdateringhistorik

27. september 2007-opdateringen

28. september 2007-opdateringen

  • Demoman's grenades (not stickybombs) no longer explode on contact after the first bounce.

9. oktober 2007-opdateringen

  • Demomen grenades now collide with players and Engineer buildings after the first bounce, but still won't explode on contact.

25. oktober 2007-opdateringen

  • Fixed some edge cases where grenades could go through player or buildings.
  • Fixed grenade explosions being able to impart damage through thin ceilings.

20. december 2007-opdateringen

  • Dustbowl
    • Prevented Demomen being able to launch grenades into the stage three alleys while standing at the final cap point.

14. februar 2008-opdateringen

  • Made some small changes to the Demoman viewmodel that were causing performance problems.
  • Dustbowl
    • Fixed a few places where Demoman pipes could pass through non-solid models.

28. februar 2008-opdateringen

6. marts 2008-opdateringen

  • Fixed Demoman grenades not hurting the shooter if fired at point blank range against a target.

29. april 2008-opdateringen (Gold Rush Update)

1. juli 2008-opdateringen

  • Fixed bug that caused Demoman to take a small amount of extra damage from their own grenades and fly farther using them.

29. juli 2008-opdateringen

  • Fixed grenades being able to fire through grates at round starts.

11. december 2008-opdateringen

  • Any weapons that fire bullets can now break apart the Demoman's stickybombs.

16. februar 2009-opdateringen

  • Sticky bombs now get a reduced close range damage ramp up (like Rocket Launcher & Syringe Gun).
    • Ultimately reduces damage done by sticky bombs to enemies <512 units from the Demoman.
  • [Udokumenteret] Demoman's bottle taunt has received a new `burp` sound.
  • [Udokumenteret] Demoman's secondary weapon has been renamed to Stickybomb Launcher.

5. marts 2009-opdateringen

  • Fixed exploit that allowed players to circumvent the force-fire timeout on the Grenade Launcher.

13. marts 2009-opdateringen

21. maj 2009-opdateringen (Sniper vs. Spy Update)

13. august 2009-opdateringen (Classless Update)

14. august 2009-opdateringen

  • Fixed pipebombs sticking to saw blades.
  • Fixes Demoman taking too much damage from their pipebombs.

21. august 2009-opdateringen

  • Restored LOD for the Demoman player model.

15. september 2009-opdateringen

  • Compensated by increasing the radius of grenades, pipes, and rockets to 50% of what they lost at the corners of the OBB.
  • Grenades/Pipes radius change: 132->159.

10. december 2009-opdateringen

  • Added counters to the HUDs of Demomen to keep count of how many of either Demomen killed as Soldier or Soldiers killed as Demoman that person has contributed to the War.

17. december 2009-opdateringen (WAR! Update)

18. december 2009-opdateringen

  • Fixed a server crash caused by the Demoman's taunt kill.
  • Fixed "Bloody Merry" and "Second Eye" achievements being achieved incorrectly.
  • Updated the description of the "Bravehurt" achievement.

22. december 2009-opdateringen

  • Fixed the motion blur on charging Demoman not always drawing.
  • Fixed the Chargin' Targe's Crit not working on servers with tf_weapon_criticals 0.
  • Capped the amount of overhealing from taking heads to the player's max buffed health.
  • Updated the Scottish Resistance to detonate bombs near the player's feet (in addition to what it normally detonates). This enables sticky jumping with this weapon.

6. januar 2010-opdateringen

  • Achievement fixes
    • Fixed the "Second Eye" Demoman achievement.
    • Updated description for the "Blind Fire" Demoman achievement to better explain the requirements.

13. januar 2010-opdateringen

  • Added backstab death animation.
  • Reduced the explosive damage resistance on the Chargin' Targe to 50%.
  • Recoil/Reload force added for the Scottish Resistance sticky bomb launcher.
  • More defined flesh hit/world hit force added for the Eyelander sword.
  • Added swing forces for Eyelander sword.

27. januar 2010-opdateringen

  • Changed the main menu background to randomly use the Red, Blue, and Demoman background images.
  • Fixed stickies being destructible before they're stuck to something.

23. februar 2010-opdateringen

  • Fixed pipebombs not being removed if they explode in a func_nogrenades zone.

24. februar 2010-opdateringen

  • Fixed pipebombs not colliding correctly with players.

18. marts 2010-opdateringen (First Community Contribution Update)

28. april 2010-opdateringen

  • The Chargin' Targe changes
    • Direct charge hit now does 50 damage + 10 per head (up to 5 heads).
    • Capped the turn rate from +left and +right while charging.

5. maj 2010-opdateringen

20. maj 2010-opdateringen (Second Community Contribution Update)

10. juni 2010-opdateringen (Mac Update)

  • [Udokumenteret] The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.

11. juni 2010-opdateringen

  • The Demoman's battleaxe now sounds like a sword.

8. juli 2010-opdateringen (Engineer Update)

30. september 2010-opdateringen (Mann-Conomy Update)

6. oktober 2010-opdateringen

12. oktober 2010-opdateringen

20. oktober 2010-opdateringen

  • Trading changes
  • [Udokumenteret] Removed the ability to craft the Frying Pan using the "Fabricate Class Weapons" blueprint.

27. oktober 2010-opdateringen (Scream Fortress)

28. oktober 2010-opdateringen

  • Fixed the Sticky Jumper doing damage to enemies.
  • [Udokumenteret] Equipping the Sticky Jumper no longer multiples the Grenade Launcher's carried ammo instead of the Sticky Jumper's ammo.

19. november 2010-opdateringen

2. december 2010-opdateringen

17. december 2010-opdateringen (Australian Christmas)

21. december 2010-opdateringen

10. januar 2011-opdateringen

19. januar 2011-opdateringen

3. februar 2011-opdateringen

14. februar 2011-opdateringen

28. februar 2011-opdateringen

10. marts 2011-opdateringen (Shogun Pack)

11. marts 2011-opdateringen

  • Fixed the Demoman not using the correct animations for some of his weapons.

15. marts 2011-opdateringen

21. marts 2011-opdateringen

  • Updated honor-bound weapons so they can be holstered within a second of touching a supply cabinet.
  • [Udokumenteret] Updated Demoman two-handed melee weapon 3rd-person views in the loadout screen.

7. april 2011-opdateringen

14. april 2011-opdateringen (Hatless Update)

15. april 2011-opdateringen

18. april 2011-opdateringen

20. april 2011-opdateringen

31. maj 2011-opdateringen

3. juni 2011-opdateringen

8. juni 2011-opdateringen

  • [Udokumenteret] New laughing taunt animations have been added but are currently unused.

10. juni 2011-opdateringen

  • Fixed a problem with honorbound weapons not allowing themselves to be holstered after killing a Spy using the Dead Ringer.

14. juni 2011-opdateringen

  • Updated The Conjurer's Cowl so it can be crafted and traded.
  • [Udokumenteret] The Conjurer's Cowl could now be found in random drops and can be uncrated with Unusual quality.

23. juni 2011-opdateringen (Über Update)

27. juni 2011-opdateringen

28. juni 2011-opdateringen

  • Fixed a bug where Demomen kept their leftover charge amount when self-aborting charges (you'll still keep leftovers when stopped by enemy airblasts).
  • Fixed the problem that was causing Strange Demoman shields to not accumulate kills.

1. juli 2011-opdateringen

18. juli 2011-opdateringen

22. juli 2011-opdateringen

  • Refined the Demoman's Stickybomb Launcher/Pipe Bomb Launcher reload forces.
  • [Udokumenteret] Changed Half-Zatoichi Description "This weapon is Honorbound and once drawn cannot be sheathed until it kills." is now "Honorbound: Once drawn cannot be sheathed until it kills".

26. juli 2011-opdateringen

  • Fixed a rare crash bug with the Demoman TFBot laying stickybomb traps.

29. juli 2011-opdateringen

16. september 2011-opdateringen

  • Fixed the Demoman not being able to charge while in the air.

13. oktober 2011-opdateringen (Manniversary Update & Sale)

27. oktober 2011-opdateringen (Very Scary Halloween Special)

22. november 2011-opdateringen

  • Fixed the Loch-n-Load death notice icon not being displayed correctly.

Trivia

  • Demomane'ns stemmeaktør, Gary Schwartz, ligger også stemme til Heavy'en.
  • I Demomanens tidlige udviklingsstadie, var det meningen at han skulle have haft et stereotypisk skotsk udseende, blandet andet med bleg hud og rødt hår. Det var senere droppet, og det blev i stedet en sort skotsk karakter, både fordi det tidligere valg manglede originalitet og det nyere udseende var lettere at skille ud fra alle de andre klasser. [1]
  • Ifølge hans biografi, mistede Demomanen sit øje før han blev fundet af hans rigtige forældre, men i WAR! comic, er det et portræt med ham og hans forældre, hvor han har begge sine øjne.
    • I seglet bagerst i portrættet, kan man se følgende tekst "In Regionem Caecorum Rex Est Luscus.", på dansk betyder dette "I de blindes land, er den enøjede man konge".
  • Demomanen havde i starten en pakke med dynamit, formentlig i stedet for klæbebombekasteren, som en reference til 2006 traileren. Mekanikken var lignende til dem som MIRV-granaten, fra Team Fortress Classic, havde.
  • Template:W var hyret som den første Demoman.
  • Emblemet på Demoman'ens arm var oprindeligt en bombe, men var senere ændret til dynamit. Fra 19. november 2010-opdateringen har det været en klæbebombe. Andre optrædener som logoet har i spillet, er ikke blevet ændret, som f.eks. 119th Medaljerne eller Drankerens Capotain.
  • I Poker Night at the Inventory, gør Demomanen en optræden som knægten i hjerter og ruder, i "Team Fortress 2" dækket.
  • Demomanens klap og hue gør en optræden i Worms: Reloaded som en af hattene man kan vælge til spillerens orme.
  • Assault-klassen i Monday Night Combat har en promo med Demomanens klap og hue, kaldet "Eye Lad".

Se også

Referencer

  1. a b Team Fortress 2 Trailer 2, udgivet i September 2006.

Eksterne links