Eyelander
“ | You don’t kill a man by mucking about with rifles, arrows, rocks, or other long-distance rubbish. You kill him by grabbing the biggest bloody sword you can find, running up nice and close to him, and chopping the dumb bastard’s head off.
— Eyelander publicity blurb
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The Eyelander is an unlockable melee weapon for the Demoman. It is a large bloodstained and battle-worn claymore reputed to be haunted by a bloodthirsty, malevolent spirit. As such, the blade occasionally mutters "heads" when held. The Festive variant replaces the blade's metal with what appears to be ice, then wrapped above the hilt with a team-colored bow, the cross-guard being covered in Festive lights, the grip being painted like a Candy Cane, and the pommel replaced with a jingle bell.
Along with having a 50% longer range than most melee weapons (long enough to strike Teleporters without crouching) as well as a 75% slower deploy/holster speed (taking 0.875 seconds rather than 0.5 seconds to switch between another weapon and the Eyelander), the Eyelander reduces the wielder's health by 25, resulting in a total of 150 base health points. It also cannot deal random critical hits, forcing players to rely on the Chargin' Targe, Splendid Screen, or Tide Turner's special ability or a crit boost to deliver any (mini-)critical hits.
The main benefit of the weapon is that it decapitates enemies upon a kill, and doing so increases the Demoman's base speed by 8% and base health by 15, as well as healing the Demoman for 15 health. This bonus continues to grow with each beheading until the player has collected a maximum of 4 heads, at which point the Demoman's speed is capped at 370 Hammer units per second, slightly slower than a Scout, and health is capped at 210. At this point, collecting another head only provides the healing. If this healing puts the Demoman over his maximum health, it is gained as overheal.
Collecting up to 5 heads also increases the damage a Demoman deals when using the Chargin' Targe, Splendid Screen or Tide Turner's charge attack; an additional 10% is added to the base damage of the charge for each head. The number of heads taken is shown in the HUD. Collected heads are retained as long as the Demoman is alive, but do not carry over to his next life. Cutting off an opponent's head also has a cosmetic effect; the Demoman's eyepatch glows unremarkably after taking only one head, but as he takes up to four heads, the eye becomes brighter and brighter.
As an added advantage, if the player decapitates an enemy Demoman wielding the Eyelander, Horseless Headless Horsemann's Headtaker or Nessie's Nine Iron, in addition to the enemy Demoman's own head, the player receives any heads previously taken by that Demoman. This also applies to a Soldier wielding the Air Strike, a Sniper wielding the Bazaar Bargain, or a Medic wielding the Vita-Saw.
Taunting with the Eyelander equipped results in the Barbarian Swing kill taunt.
The Eyelander is automatically given to any player who obtains 11 Demoman achievements.
Contents
Damage and function times
Damage and function times | ||
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Damage type | Melee | |
Ranged or Melee damage? | Melee (Extended) | |
Damage | ||
Base damage | 100% | 65 |
Critical | 195 | |
Mini-crit | 88 | |
Function times | ||
Attack interval | 0.8 s | |
Values are approximate and determined by community testing. |
Speed
Speed values are based on the number of heads taken. For reference, the standard movement speed is 100%, which is 300 hammer units per second—the speed of the Sniper, Engineer, and Pyro—whilst the Scout moves at 400 units per second, 33% above the standard movement speed.
Condition | Normal | Backward | Crouched | Swimming | ||||||||
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With weapon slot boots and a shield equipped |
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With a head-taking melee weapon equipped with 0 heads |
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With a head-taking melee weapon equipped with 1 head |
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With a head-taking melee weapon equipped with 2 heads |
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With a head-taking melee weapon equipped with 3 heads |
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With a head-taking melee weapon equipped with 4 or more heads |
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With weapon slot boots, a shield, and a head-taking melee weapon equipped with 0 heads |
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With weapon slot boots, a shield, and a head-taking melee weapon equipped with 1 head |
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With weapon slot boots, a shield, and a head-taking melee weapon equipped with 2 heads |
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With weapon slot boots, a shield, and a head-taking melee weapon equipped with 3 heads |
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With weapon slot boots, a shield, and a head-taking melee weapon equipped with 4 or more heads |
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Wielding the Scotsman's Skullcutter |
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Wielding the Scotsman's Skullcutter with weapon slot boots and a shield equipped |
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Charging with a shield |
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N/A | N/A |
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Charging with a shield and wielding the Scotsman's Skullcutter |
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N/A | N/A |
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Charging with a shield and wielding the Scotsman's Skullcutter with weapon slot boots equipped |
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N/A | N/A |
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Health
Class | Health | Overheal | Quick-Fix Overheal |
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175 | 260 | 220 |
With weapon slot boots equipped | 200 | 300 | 251 |
With a head-taking melee weapon equipped with 0 heads | 150 | 225 | 189 |
With a head-taking melee weapon equipped with 1 head | 165 | 245 | 208 |
With a head-taking melee weapon equipped with 2 heads | 180 | 270 | 226 |
With a head-taking melee weapon equipped with 3 heads | 195 | 290 | 245 |
With a head-taking melee weapon with 4 or more heads | 210 | 315 | 264 |
With weapon slot boots and a head-taking melee weapon equipped with 0 heads | 175 | 260 | 220 |
With weapon slot boots and a head-taking melee weapon equipped with 1 head | 190 | 285 | 239 |
With weapon slot boots and a head-taking melee weapon equipped with 2 heads | 205 | 305 | 258 |
With weapon slot boots and a head-taking melee weapon equipped with 3 heads | 220 | 330 | 276 |
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads | 235 | 350 | 295 |
Demonstration
Crafting
Blueprint
Class Token - Demoman | Slot Token - Melee | Scrap Metal | Possible Results | |||||||||||||||||||
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As a crafting ingredient
Eyelander | Reclaimed Metal | Bushwacka | ||
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Eyelander | Reclaimed Metal | Half-Zatoichi | ||
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Reclaimed Metal | Sydney Sleeper | Eyelander | Bazaar Bargain | |||
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Strange variant
Related achievements
Demoman
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Update history
- The Eyelander was added to the game.
June 10, 2010 Patch (Mac Update)
- [Undocumented] The Eyelander now collects the heads inside Eyelanders of Demomen it decapitates.
September 20, 2010 Patch (Mann-Conomy Update)
- [Undocumented] The Eyelander was added in the crafting blueprint for the Bushwacka.
- Updated model with optimizations and LODs.
- Fixed melee attacks not destroying remote detonation pipes (Stickybombs).
- Fixed the decapitation counters not being displayed for some weapons.
- Fixed the Demoman not using the correct animations for some of his weapons.
- [Undocumented] Changed the way the Demoman holds the Eyelander in the loadout screen to using two hands instead of one.
- [Undocumented] The Eyelander was removed from the crafting blueprint for the Homewrecker.
- [Undocumented] The Eyelander was added in the crafting blueprint for the Half-Zatoichi.
April 14, 2011 Patch (Hatless Update)
- Changed attribute:
- Replaced the no-crit attribute with -25% damage on the Eyelander.
- Changed attribute:
- [Undocumented] Replaced the -25% damage attribute with no-crit.
- Added community contributed response rules to the Eyelander.
- [Undocumented] Added Strange quality.
- Fixed missing forces for Demoman swords.
October 29, 2013 Patch (Scream Fortress 2013)
- [Undocumented] Claiming heads with the Eyelander will make the Demoman's eye glow green.
- [Undocumented] Added Collector's quality.
November 21, 2013 Patch (Two Cities Update)
- Moved the eye glow position to Demoman’s eye patch. Changed the color to Cursed green.
- [Undocumented] Added Australium variant.
December 20, 2013 Patch (Smissmas 2013)
- [Undocumented] Added Festive variant.
December 17, 2015 Patch (Tough Break Update)
- Changed attribute:
- Increased deploy and holster time penalty to all swords.
- [Undocumented] One neutral attribute split into two, changing "This weapon has a large melee range. Gives increased speed and health with every head you take." to "This weapon has a large melee range and deploys and holsters slower." and "Gives increased speed and health with every head you take."
[Unknown Date]
- The head counter now resets when changing to another melee weapon, except when changing to a reskin.
Bugs
- Killing someone and then switching to another melee weapon with a Resupply Locker retains the eye effect and boosted shieldbash damage on the Demoman.
Trivia
- The Eyelander was originally issued to American monkeynaut Poopy Joe in order to fight off his Soviet rival Vladimir Bananas before it was acquired by Mann Co. in entirely innocent circumstances.
- The name "Eyelander" is a portmanteau on the word "Highlander", the name given to inhabitants of the Scottish Highlands, where the Demoman's hometown of Ullapool is located, and "eye", referencing his left eye being lost. Additionally, the name and function of the Eyelander bears a similarity to the movie Highlander, where immortal humans could gain another immortal's power by decapitating them in a sword fight.
- This is also referenced by the Demoman when he yells "There can be only one!" upon killing a player with the sword, which is a line repeated throughout the film.
- The decapitation animation of the Eyelander's victims does not actually separate the head from the model of the victim, instead shrinking the head so small it cannot be easily seen and spawning a head gib where their head once was to create the illusion of decapitation. This explains why decapitated ragdolls have a 'pinched' looking neck. A severed neck model for the Soldier is in the game files, but neither it nor any other models have been implemented as of yet. This severed neck model was intended to be used for the WAR! Update for Soldiers who were decapitated by Demomen, but the implementation of the model and its needed code failed to meet the deadline of the update's shipping.
- This applies to all weapons that decapitate enemies.
- In the comic Ring of Fired, the ghost that haunts the Eyelander is shown to be fully sentient, and capable of speaking fluent English.
- The Eyelander is similar to William Wallace's sword in the movie Braveheart.
Gallery
First-person view with Chargin' Targe.
First-person view with BLU Festive Chargin' Targe.
First-person view with Splendid Screen (Classic Style).
First-person view with Tide Turner.
RED Festive variant.
The Eyelander first shown in WAR! Comic
The Eyelander talking in Ring of Fired
The Eyelander still talking in Unhappy Returns
See also
External links
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Weapons | ||||||||||
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Slot 1 | stock | Scattergun | Rocket Launcher | Flame Thrower | Grenade Launcher | Minigun | Shotgun | Syringe Gun | Sniper Rifle | Revolver |
Unlock | Force-A-Nature | Direct Hit | Backburner | — | Natascha | Frontier Justice | Blutsauger | Huntsman | Ambassador | |
Craft/Drop | Shortstop Soda Popper Baby Face's Blaster Back Scatter |
Black Box Rocket Jumper Liberty Launcher Cow Mangler 5000 Beggar's Bazooka Air Strike |
Degreaser Phlogistinator Rainblower |
Loch-n-Load Ali Baba's Wee Booties Bootlegger Loose Cannon B.A.S.E. Jumper Iron Bomber |
Brass Beast Tomislav |
Pomson 6000 Rescue Ranger Panic Attack |
Crusader's Crossbow Overdose |
Sydney Sleeper Bazaar Bargain Hitman's Heatmaker Classic |
L'Etranger Enforcer | |
promotion | — | Original | Nostromo Napalmer | — | Iron Curtain Huo-Long Heater |
Widowmaker | — | Machina AWPer Hand Fortified Compound |
Big Kill Diamondback | |
Uncrate | — | — | — | — | — | — | — | Shooting Star | — | |
Contract | — | — | Dragon's Fury | — | — | — | — | — | — | |
Slot 2 | stock | Pistol | Shotgun | Shotgun | Stickybomb Launcher | Shotgun | Pistol | Medi Gun | SMG | Sapper |
Unlock | Bonk! Atomic Punch | Buff Banner | Flare Gun | Chargin' Targe Scottish Resistance |
Sandvich | Wrangler | Kritzkrieg | Jarate Razorback |
— | |
Craft/Drop | Crit-a-Cola Mad Milk Winger Pretty Boy's Pocket Pistol |
Gunboats Battalion's Backup Mantreads Reserve Shooter B.A.S.E. Jumper Panic Attack |
Detonator Reserve Shooter Manmelter Scorch Shot Panic Attack |
Sticky Jumper Splendid Screen Tide Turner Quickiebomb Launcher |
Dalokohs Bar Buffalo Steak Sandvich Family Business Panic Attack |
— | Quick-Fix Vaccinator |
Darwin's Danger Shield Cozy Camper Cleaner's Carbine |
— | |
promotion | Lugermorph Flying Guillotine |
Concheror Righteous Bison |
— | — | Fishcake Robo-Sandvich |
Lugermorph Short Circuit |
— | — | Red-Tape Recorder Ap-Sap | |
Uncrate | Mutated Milk C.A.P.P.E.R |
— | — | — | — | Giger Counter C.A.P.P.E.R |
— | Self-Aware Beauty Mark | Snack Attack | |
Contract | — | — | Gas Passer Thermal Thruster |
— | Second Banana | — | — | — | — | |
Melee | stock | Bat | Shovel | Fire Axe | Bottle | Fists | Wrench | Bonesaw | Kukri | Knife |
Unlock | Sandman Necro Smasher |
Equalizer Necro Smasher |
Axtinguisher Necro Smasher |
Eyelander Necro Smasher |
Killing Gloves of Boxing Necro Smasher |
Gunslinger Necro Smasher |
Ubersaw Necro Smasher |
Necro Smasher | — | |
Craft/Drop | Holy Mackerel Candy Cane Boston Basher Atomizer Conscientious Objector Unarmed Combat Wrap Assassin Bat Outta Hell |
Pain Train Disciplinary Action Market Gardener Conscientious Objector Escape Plan Bat Outta Hell |
Homewrecker Powerjack Back Scratcher Postal Pummeler Conscientious Objector Third Degree Lollichop Bat Outta Hell |
Pain Train Scotsman's Skullcutter Horseless Headless Horsemann's Headtaker Claidheamh Mòr Ullapool Caber Persian Persuader Nessie's Nine Iron Scottish Handshake Conscientious Objector Bat Outta Hell |
Gloves of Running Urgently Warrior's Spirit Fists of Steel Eviction Notice Conscientious Objector Holiday Punch Bat Outta Hell |
Southern Hospitality Jag Eureka Effect |
Vita-Saw Amputator Solemn Vow Conscientious Objector Bat Outta Hell |
Tribalman's Shiv Bushwacka Shahanshah Conscientious Objector Bat Outta Hell |
Your Eternal Reward Big Earner Wanga Prick Spy-cicle | |
promotion | Frying Pan Sun-on-a-Stick Fan O'War Three-Rune Blade Freedom Staff Ham Shank Prinny Machete |
Frying Pan Half-Zatoichi Freedom Staff Ham Shank Prinny Machete |
Frying Pan Sharpened Volcano Fragment Maul Neon Annihilator Freedom Staff Ham Shank Prinny Machete |
Frying Pan Half-Zatoichi Freedom Staff Ham Shank Prinny Machete |
Frying Pan Apoco-Fists Freedom Staff Ham Shank Prinny Machete |
Prinny Machete | Frying Pan Freedom Staff Ham Shank Prinny Machete |
Frying Pan Freedom Staff Ham Shank Prinny Machete |
Conniver's Kunai Sharp Dresser Black Rose Prinny Machete | |
Distributed | Saxxy Memory Maker Golden Frying Pan |
Saxxy Memory Maker Golden Frying Pan |
Saxxy Memory Maker Golden Frying Pan |
Saxxy Memory Maker Golden Frying Pan |
Saxxy Memory Maker Golden Frying Pan |
Golden Wrench Saxxy Golden Frying Pan |
Saxxy Memory Maker Golden Frying Pan |
Saxxy Memory Maker Golden Frying Pan |
Saxxy Golden Frying Pan | |
Uncrate | Crossing Guard Batsaber |
Crossing Guard | Crossing Guard | Crossing Guard | Bread Bite Crossing Guard |
— | Crossing Guard | Crossing Guard | — | |
Contract | — | — | Hot Hand | — | — | — | — | — | — | |
PDA | stock | — | — | — | — | — | Construction PDA | — | — | Disguise Kit |
PDA 2 | stock | — | — | — | — | — | Destruction PDA | — | — | Invis Watch |
Unlock | — | — | — | — | — | — | — | — | Cloak and Dagger Dead Ringer | |
promotion | — | — | — | — | — | — | — | — | Enthusiast's Timepiece Quäckenbirdt | |
Taunt | various | Grand Slam (Sandman/Atomizer) |
Grenade (Equalizer/Escape Plan) |
Hadouken (Shotgun/Flare Gun/Detonator/Reserve Shooter/Manmelter/Panic Attack/Gas Passer/Hot Hand) Armageddon (Rainblower) Execution (Scorch Shot) Gas Blast (Thermal Thruster) |
Barbarian Swing (Eyelander/Horseless Headless Horsemann's Headtaker/Claidheamh Mòr/Half-Zatoichi/Persian Persuader/Nessie's Nine Iron) |
High Noon (Fists/Saxxy/Apoco-Fists/Holiday Punch) |
Guitar Smash (Frontier Justice) Arm Blender (Gunslinger) |
Oktoberfest (Kritzkrieg) Uberslice (Ubersaw) Medicating Melody (Amputator) |
Arrow Stab (Huntsman/Fortified Compound) |
Fencing (Knife/Your Eternal Reward/Conniver's Kunai/Saxxy/Big Earner/Wanga Prick/Black Rose/Golden Frying Pan) |
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