Difference between revisions of "Heavy Update"

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The [[Heavy]] class was the face of the update, recieving three new weapons, providing players with greater gameplay opportunities. To accompany the [[Sandvich]] consumable weapon, ''[[Meet the Sandvich]]'' was released alongside the update. The update also pioneered the [[Slowdown]] mechanic.
 
The [[Heavy]] class was the face of the update, recieving three new weapons, providing players with greater gameplay opportunities. To accompany the [[Sandvich]] consumable weapon, ''[[Meet the Sandvich]]'' was released alongside the update. The update also pioneered the [[Slowdown]] mechanic.
  
A new gamemode [[Arena]] was introduced, focusing on combat between the two teams and bringing five new maps to the game. The maps [[Badwater Basin]] and [[Steel]] was also included.
+
A new gamemode [[Arena]] was introduced, focusing on combat between the two teams and bringing five new maps to the game. The maps [[Badwater Basin]] and [[Steel]] were also included.
  
 
The update was released on [[August 19, 2008 Patch|August 19, 2008]].
 
The update was released on [[August 19, 2008 Patch|August 19, 2008]].
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== Additions ==
 
== Additions ==
 
=== Weapons ===
 
=== Weapons ===
{| class="wikitable grid plainlinks" style="text-align: center;" width="50%"
+
{| class="wikitable collapsible" cellpadding=2 style="text-align:center;"
 +
| width="60px" style="background-color:#F3A957;" rowspan=3 | {{Class link|heavy|br=yes}}
 +
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Natascha|icon-size=75px}}
 +
| width="100px" | [[Natascha]]
 
|-
 
|-
!class="header" style="width: 10%" | Class
+
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Sandvich|icon-size=75px}}
!class="header" style="width: 15%" | Weapon
+
| width="100px" | [[Sandvich]]
!class="header" style="width: 35%" | Name
 
 
|-
 
|-
| rowspan="3" | {{class link|Heavy|br=yes}}
+
| align="center" style="background-color:#F9D483;" | {{Icon item|item=Killing Gloves of Boxing|icon-size=75px}}
| {{item icon|size=76px|Natascha}}
+
| width="100px" | [[Killing Gloves of Boxing]]
| '''[[Natascha]]'''
 
|-
 
| {{item icon|size=76px|Sandvich}}
 
| '''[[Sandvich]]'''
 
|-
 
| {{item icon|size=76px|Killing Gloves of Boxing}}
 
| '''[[Killing Gloves of Boxing]]'''
 
 
|}
 
|}
 +
  
 
=== Maps ===
 
=== Maps ===
  
{| class="wikitable grid plainlinks" style="text-align: center;" width="50%"
+
{| class="wikitable" cellpadding=2 style="text-align:center;"
|-
+
|- style="height: 20px;"
!class="header" style="width: 20%" | Game Mode
+
! class="header" |Name
!class="header" style="width: 40%" | Image
+
! class="header" |Picture
!class="header" style="width: 20%" | Map Name
+
! class="header" |Game mode
!class="header" style="width: 20%" | File Name
+
! class="header" |File name
 
|-
 
|-
| rowspan="1" | <center>[[Payload]]</center>
+
|style="background-color:#F9D483;" |'''[[Badwater Basin]]'''
| [[File:Plbadwater.jpg|150px|link=Badwater Basin]]
+
| width="100px"  |[[File:Plbadwater.jpg|160px|link=Badwater Basin]]
| '''[[Badwater Basin]]'''
+
| align="center" |'''[[Payload]]'''<br>[[File:BLU Bombcart.png|50px|link=Payload]]
| pl_badwater
+
| width="60px" |{{code|pl_badwater}}
 
|-
 
|-
| rowspan="1" | <center>[[Control Points]]</center>
+
|style="background-color:#F9D483;" |'''[[Steel]]'''
| [[File:01_cpSteel_2.jpg|150px|link=Steel]]
+
| width="100px"  |[[File:01_cpSteel_2.jpg|160px|link=Steel]]
| '''[[Steel]]'''
+
| align="center" |'''[[Control Point (game mode)|Control Point]]'''<br>[[File:Controlpoint.png|50px]]
| cp_steel
+
| width="60px" |{{code|cp_steel}}
 
|-
 
|-
| rowspan="5" | <center>[[Arena]]</center>
+
|style="background-color:#F9D483;" |'''[[Badlands (Arena)]]'''
| [[File:Arenabadlands.jpg|150px|link=Badlands (Arena)]]
+
| width="100px"  |[[File:Arenabadlands.jpg|160px|link=Badlands (Arena)]]
| '''[[Badlands (Arena)]]'''
+
| align="center" |'''[[Arena]]'''<br>[[File:Controlpoint.png|50px|link=Arena]]
| arena_badlands
+
| width="60px" |{{code|arena_badlands}}
 
|-
 
|-
| [[File:Arenagranary.jpg|150px|link=Granary (Arena)]]
+
|style="background-color:#F9D483;" |'''[[Granary (Arena)]]'''
| '''[[Granary (Arena)]]'''
+
| width="100px"  |[[File:Arenagranary.jpg|160px|link=Granary (Arena)]]
| arena_granary
+
| align="center" |'''[[Arena]]'''<br>[[File:Controlpoint.png|50px|link=Arena]]
 +
| width="60px" |{{code|arena_granary}}
 
|-
 
|-
| [[File:Arenalumberyard.jpg|150px|link=Lumberyard]]
+
|style="background-color:#F9D483;" |'''[[Lumberyard]]'''
| '''[[Lumberyard]]'''
+
| width="100px"  |[[File:Arenalumberyard.jpg|160px|link=Lumberyard]]
| arena_lumberyard
+
| align="center" |'''[[Arena]]'''<br>[[File:Controlpoint.png|50px|link=Arena]]
 +
| width="60px" |{{code|arena_lumberyard}}
 
|-
 
|-
| [[File:Tg arenawell.jpg|150px|link=Well (Arena)]]
+
|style="background-color:#F9D483;" |'''[[Well (Arena)]]'''
| '''[[Well (Arena)]]'''
+
| width="100px"  |[[File:Tg arenawell.jpg|160px|link=Well (Arena)]]
| arena_well
+
| align="center" |'''[[Arena]]'''<br>[[File:Controlpoint.png|50px|link=Arena]]
 +
| width="60px" |{{code|arena_well}}
 
|-
 
|-
| [[File:Arenaravine.jpg|150px|link=Ravine]]
+
|style="background-color:#F9D483;" |'''[[Ravine]]'''
| '''[[Ravine]]'''
+
| width="100px"  |[[File:Arenaravine.jpg|160px|link=Ravine]]
| arena_ravine
+
| align="center" |'''[[Arena]]'''<br>[[File:Controlpoint.png|50px|link=Arena]]
 +
| width="60px" |{{code|arena_ravine}}
 
|}
 
|}
  

Revision as of 23:38, 31 March 2011

Heavy Update Title Card.png
I have new way to kill cowards.
The Heavy

A Heavy Update was the third major content update for Team Fortress 2.

The Heavy class was the face of the update, recieving three new weapons, providing players with greater gameplay opportunities. To accompany the Sandvich consumable weapon, Meet the Sandvich was released alongside the update. The update also pioneered the Slowdown mechanic.

A new gamemode Arena was introduced, focusing on combat between the two teams and bringing five new maps to the game. The maps Badwater Basin and Steel were also included.

The update was released on August 19, 2008.

Additions

Weapons

Natascha Natascha
Sandvich Sandvich
Killing Gloves of Boxing Killing Gloves of Boxing


Maps

Name Picture Game mode File name
Badwater Basin Plbadwater.jpg Payload
BLU Bombcart.png
pl_badwater
Steel Steel Main.png Control Point
Controlpoint.png
cp_steel
Badlands (Arena) Arenabadlands.jpg Arena
Controlpoint.png
arena_badlands
Granary (Arena) Arenagranary.jpg Arena
Controlpoint.png
arena_granary
Lumberyard Arenalumberyard.jpg Arena
Controlpoint.png
arena_lumberyard
Well (Arena) Tg arenawell.jpg Arena
Controlpoint.png
arena_well
Ravine Arenaravine.jpg Arena
Controlpoint.png
arena_ravine

Update progress

Beginning a recurring theme within major updates, A Heavy Update was released on a daily basis. Each day was marked with a unique page depicting at least one of the aspects of the update, before all were released.

Trivia

  • The slowdown effect inherent with Natascha originally stacked upon itself, resulting in enemies coming to a complete halt when hit with multiple bullets. This occured at any range between the Heavy and the enemy.
  • The Sandvich was advertised as having unlimited use, before a cooldown bar was implemented for balance issues.

Gallery

External links