Difference between revisions of "Ap-Sap"
ThatHatGuy (talk | contribs) m (quote should be all fixed now; someone else editing the page screwed me up) |
|||
Line 1: | Line 1: | ||
{{ra}} | {{ra}} | ||
− | |||
− | |||
{{Item infobox | {{Item infobox | ||
| type = weapon | | type = weapon | ||
Line 19: | Line 17: | ||
| item-description = Mann Co. had a great deal from a nice lady in an abandoned science facility on a warehouse full of slightly used, possibly mildly defective sappers. Unlike our other sappers, the Ap-Sap is sentient, and will provide hours of lively, one-sided conversation while you're trying to work. | | item-description = Mann Co. had a great deal from a nice lady in an abandoned science facility on a warehouse full of slightly used, possibly mildly defective sappers. Unlike our other sappers, the Ap-Sap is sentient, and will provide hours of lively, one-sided conversation while you're trying to work. | ||
}} | }} | ||
+ | {{Quotation|'''Wheatley''' on successful sapping.|There you go. Once again, expertly hacked. Quite technical.|sound=Wheatley_sapper_hacked26.wav}} | ||
The '''Ap-Sap''' is a [[Sapper]] replacement for the [[Spy]]. It replaces the default Sapper with a flattened Wheatley core. The Sapper also has [[Wheatley responses|voice lines]] that are activated upon certain circumstances such as deploying a Sapper, death, and more. | The '''Ap-Sap''' is a [[Sapper]] replacement for the [[Spy]]. It replaces the default Sapper with a flattened Wheatley core. The Sapper also has [[Wheatley responses|voice lines]] that are activated upon certain circumstances such as deploying a Sapper, death, and more. | ||
+ | |||
+ | This weapon funtions exactly the same way as the [[Sapper]]. | ||
The Ap-Sap was awarded in [[Genuine]] quality to players who opened a [[What's in the Portal 2 Soundtrack Box?]], which was given to players who purchased ''Portal 2: Songs to Test By''. | The Ap-Sap was awarded in [[Genuine]] quality to players who opened a [[What's in the Portal 2 Soundtrack Box?]], which was given to players who purchased ''Portal 2: Songs to Test By''. | ||
+ | |||
+ | == Damage and function times == | ||
+ | {{Damage table | ||
+ | | identical = [[Sapper]] | ||
+ | | damage = yes | ||
+ | | base = 25 / s | ||
+ | | function times = yes | ||
+ | | building destroy time = <div style="float:left">{{tooltip|Level 1|Level 1 buildings (150 health)}}:</div> 6.00 s<br/><div style="float:left">{{tooltip|Level 2|Level 2 buildings (180 health)}}:</div> 7.20 s<br/><div style="float:left">{{tooltip|Level 3|Level 3 buildings (216 health)}}:</div> 8.64 s<br/><div style="float:left">{{tooltip|Mini-Sentry|Combat Mini-Sentry Gun (100 health)}}:</div> 4.00 s | ||
+ | | recharge = <div style="float:left">{{tooltip|Normal|In gamemodes other than Mann vs. Machine}}:</div> N/A<br><div style="float:left">{{tooltip|MvM|In Mann vs. Machine only}}:</div> 15 s | ||
+ | }} | ||
== Update history == | == Update history == | ||
Line 41: | Line 52: | ||
{{Allweapons Nav}} | {{Allweapons Nav}} | ||
{{Spy Nav}} | {{Spy Nav}} | ||
+ | [[Category:Reskins]] |
Revision as of 11:01, 13 March 2013
“Let's go, let's go, let's go!” This article documents a recent addition. It may contain speculation, broken links or errors. You can help improve it by editing this page to include new information. |
“ | There you go. Once again, expertly hacked. Quite technical.
Click to listen
— Wheatley on successful sapping.
|
” |
The Ap-Sap is a Sapper replacement for the Spy. It replaces the default Sapper with a flattened Wheatley core. The Sapper also has voice lines that are activated upon certain circumstances such as deploying a Sapper, death, and more.
This weapon funtions exactly the same way as the Sapper.
The Ap-Sap was awarded in Genuine quality to players who opened a What's in the Portal 2 Soundtrack Box?, which was given to players who purchased Portal 2: Songs to Test By.
Damage and function times
See also: Damage
Identical to: Sapper
Damage and function times | ||
---|---|---|
Damage | ||
Base damage | 100% | 25 / s |
Function times | ||
Recharge time | Normal: N/AMvM: 15 s
| |
Building destroy time | Level 1: 6.00 sLevel 2: 7.20 sLevel 3: 8.64 sMini-Sentry: 4.00 s
| |
Values are approximate and determined by community testing. |
Update history
- The Ap-Sap was added to the game.
Gallery
See also
|