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The Pyro

Armageddon is a taunt for the Pyro with the Rainblower equipped.

Upon taunting, the Pyro blows a stream of bubbles as a rainbow forms over them, complete with a sparkling Balloonicorn in the center of the rainbow. The Pyro then leans over as foreboding music plays, causing the rainbow to become engulfed in flames while the Pyro laughs demonically. A fiery Armageddon then erupts from the Pyro, inflicting fatal fire damage to any enemy slow, unaware, or simply unfortunate enough to be within range. Its wide range of fire is capable of hitting multiple targets at once. The first target gets hit for 400 damage, while the next target gets hit for 200. This effect deals half of the previous damage given to the last target, and also inflicts afterburn damage and knockback to all players.

When seen outside of Pyroland, the rainbow and Balloonicorn do not appear, dramatic music builds up, and the Pyro simply breathes a steady arc of fire before releasing their inferno.

As with most Attack taunts, the Armageddon can be used to kill enemy players during Humiliation and Stalemates.

Damage and function times

See also: Damage
Damage and function times
Effect Deals base damage to the first target,
then every next target gets half the damage
of the last one (so 400, 200, 100 etc)
Base damage 100% 400
Function times
Taunt duration 5.2 s
Values are approximate and determined by community testing.

Related achievements

Leaderboard class pyro.png Pyro

Full Spectrum Warrior
Full Spectrum Warrior
Ignite 3 enemy players using your Rainblower taunt.
Kill an enemy with a taunt.

Update history

June 27, 2012 Patch

  • [Undocumented] Added the Armageddon taunt.

July 5, 2012 Patch

  • Fixed the Rainblower taunt attacking players through walls.


  • During humiliation this taunt plays no animation, sounds or particle effects.
  • The particles for the bubbles/fire for the beginning of the taunt are tilted incorrectly, making it look like they're shooting out of the bubble blower's side.
  • Whilst seen outside of Pyroland, the Pyro's equipped flamethrower will appear to hover vertically next to the Pyro.
  • Sometimes this taunt can go through setup gates and kill anyone unfortunate enough in the area.
  • If the Pyro receives knockback during the taunt, the particles will remain where they were, though the taunt will still only effect anyone within range of the Pyro.


  • The music heard during the taunt is cut from the end of the main menu music, Dreams of Cruelty.

See also