Difference between revisions of "Name Tag"

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(Reword, someone should test if the option shows up if the weapon has a custom description)
 
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{{Item infobox
 
{{Item infobox
| type              = tools
+
| type              = tool
 
| image              = Backpack Name Tag.png
 
| image              = Backpack Name Tag.png
| released          = [[Mann-Conomy Update]]
+
| released          = {{Patch name|9|30|2010}}<br>([[Mann-Conomy Update]])
| availability      = [[item drop system|Drop]], [[mann co. store|Purchase]], [[Mann Co. Supply Crate|Uncrate]] ([[Mann Co. Supply Crate#Series .231|#1]], [[Mann Co. Supply Crate#Series .235|#5]])
+
| availability      = {{avail|drop|purchase|crate1|crate5|case-bonus}}
 
| trade              = yes
 
| trade              = yes
 +
| gift              = yes
 +
| marketable        = yes
 
| craft              = no
 
| craft              = no
 +
| rename            = no
 +
| numbered          = no
 
| loadout            = yes
 
| loadout            = yes
   | level           = Level 1 Tool
+
   | item-kind        = Tool
 +
  | item-level       = 1
 
   | item-description = Changes the name of an item in your backpack
 
   | item-description = Changes the name of an item in your backpack
 
   | item-uses        = 1
 
   | item-uses        = 1
 
}}
 
}}
{{Quotation|'''The Sniper''' on nicknamed weapons|Ready to meet Sharpy?!|sound=Sniper_meleedare03.wav}}
 
  
The '''Name Tag''' is a [[tool]] item. It appears as a price tag on string.
+
{{Quotation|'''The Sniper'''|Ready to meet Sharpy?!|sound=Sniper meleedare03.wav}}
  
Using this tool in conjunction with an item in the backpack allows the player to bestow a customized name of 40 characters or less. Doing so will consume the Name Tag and remove it from the player's backpack. Name Tags can be used on a previously named item and are treated as if it is an unnamed item. Named items can be reverted to their original state by using the button within the backpack normally marked "Use with...". Restoring an item to its original state will not refund the Name Tag.  
+
The '''Name Tag''' is a [[Tools|tool]] item. It is represented as a blank tag bound by a string.
  
Renaming an item will preserve the [[Rarity|text color]] whilst placing quotation marks around the new name. Any prefixes such as "The", "Vintage" or "Unusual" will be overwritten. In order to preserve the same style as unmodified items, title case should be used (i.e. capitalise the initial letter of each word). Any renamed items (including those acquired by trades) can be renamed again with the Name Tag.  
+
Using this tool in conjunction with a compatible item in the [[backpack]] allows the player to bestow a customized name (of 40 or fewer characters) upon that item. Using a Name Tag with an item that has already been given a custom name will rename the item. Name Tags are consumable items, and may only be used once. A named item can be reverted to its original state by selecting the item in the backpack and pressing the 'Restore' button. In doing so, however, the Name Tag will not be returned to the player.
  
If a stock item is renamed, it becomes a [[Rarity#Unique items|unique]] item and the player will subsequently find it as an item drop.  The newly named item will exist separate to the original stock item. The player can then choose which item to equip through the character loadout menu. If the name of a stock weapon is reverted, the weapon will remain in the player's inventory.
+
Renaming an item will preserve the [[item quality]], whilst placing quotation marks around the new name. Any prefixes such as "The", "Vintage", "Strange" or "Unusual" will be overwritten; this includes craft numbers. In order to preserve the same style as unmodified items, title case should be used, such as capitalization of the initial letter of each word. When a Name Tag is used on a Strange weapon, the weapon will display its kill count and [[List of Strange weapon ranks|rank]] above the description.
  
 +
If a [[stock]] item is renamed, it becomes a [[Unique]] item and the player will subsequently find it as an [[item drop]]. The newly named item will exist separate to the original stock item. The player can then choose which item to equip through the character loadout menu. It is not possible to remove a Name Tag from a Unique Stock weapon, but another Name Tag can be used to change the name. As of the [[Über Update]], re-named/described Stock weapons can be used to make [[Scrap metal]].
  
== Example ==
+
== Examples ==
 
{{Backpack item
 
{{Backpack item
 
| item-name = Kukri
 
| item-name = Kukri
 
| custom-name = Sharpy
 
| custom-name = Sharpy
| quality = Unique
+
| item-level = 1
| item-level = Level 1 Kukri
+
| item-kind = Kukri
 
| width = 25%
 
| width = 25%
 
}}
 
}}
 +
<br>
 +
{{Backpack item
 +
| item-name = Minigun
 +
| custom-name = Sasha
 +
| quality = Strange
 +
| rankson = Kills
 +
| item-kind = Minigun
 +
| width = 25%
 +
}}
 +
<br>
 +
{{Backpack item
 +
| item-name = Towering Pillar of Hats
 +
| custom-name = Mr. Hats
 +
| quality = Vintage
 +
| item-level = 3
 +
| item-kind = Hat
 +
| width = 25%
 +
}}
 +
 +
{{Weapon Demonstration}}
  
 
== Update history ==
 
== Update history ==
 +
{{Update history|
 +
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
 +
* The Name Tag was added to the game.
 +
 +
'''{{Patch name|10|6|2010}}'''
 +
* Named items can be now be reverted back to their default name.
 +
 +
'''{{Patch name|10|20|2010}}'''
 +
* The Name Tag was made [[Trading|tradable]].
 +
 +
'''{{Patch name|12|23|2011}}'''
 +
* Edited item names and [[Description Tag|descriptions]] that contained grave accents (’) to use single quotation marks (').
 +
 +
'''{{Patch name|2|14|2011}}'''
 +
* {{Undocumented}} [[Grenade Launcher]]s, [[Pistol]]s, and [[Shotgun]]s using Name or Description Tags now properly use the {{code|c_model}} equivalent.
 +
* {{Undocumented}} Fixed [[Engineer]]'s first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the [[Gunslinger]].
 +
 +
'''{{Patch name|3|22|2012}}'''
 +
* {{Undocumented}} The [[PDA|Construction Tool]] and [[Sapper]] are now nameable.
 +
 +
'''{{Patch name|6|27|2012}}''' ([[Pyromania Update]])
 +
* Using a Name Tag while in game notifies everyone of the name change.
  
'''[[September 30, 2010 Patch]]''' ([[Mann-Conomy Update]])
+
'''{{Patch name|7|23|2012}}'''
* Added this item to the game
+
* {{Undocumented}} Lowered the price of the Name Tag in the [[Mann Co. Store]].
  
'''[[October 6, 2010 Patch]]'''
+
'''{{Patch name|11|29|2012}}'''
* Named items can be now be reverted back to their default name.
+
* Name Tags are now included in Class Starter bundles purchased from the Mann Co. Store, replacing a class specific hat.
  
'''[[October 20, 2010 Patch]]'''
+
'''{{Patch name|10|1|2014}}'''
* Purchased Name Tags are now tradable.
+
* Fixed an [[exploit]] that allowed item nametags to go beyond the 40 character limit.
 +
}}
  
'''[[February 14, 2011 Patch]]'''
+
== Notes ==
* {{Undocumented}} Grenade Launchers, Pistols, and Shotguns using Name or Description Tags now properly use the c_model equivalent.
+
* Name Tags cannot be used on [[craft items]] like Reclaimed Metal, any edition of [[Mann Co. Supply Crate]]s, [[Dueling Badges]], [[Noise Maker]]s, [[Strange Part]]s, weapons being used on a test run from the [[Mann Co. Store]], all [[Tour of Duty Badge]]s, other Name Tags, Stock [[Disguise Kit]]s, Stock [[PDA|Destruction PDA]]s, nor [[Mann Co. Supply Crate Key]]s.<!-- is [[Dueling Mini-Game]] unnameable as claimed before? -->
* {{Undocumented}} Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.
+
* Renamed items can use most [[w:List of Unicode characters|Unicode characters]] (except emojis), including other alphabets and many nonstandard fonts.
  
 
== Bugs ==
 
== Bugs ==
 
* Renamed items do not properly appear on disguised [[Spies]]. For instance, if a Spy disguises as a [[Medic]] wielding a renamed [[Medi Gun]], the customized name will not show up on the disguise when an enemy looks at them.
 
* Renamed items do not properly appear on disguised [[Spies]]. For instance, if a Spy disguises as a [[Medic]] wielding a renamed [[Medi Gun]], the customized name will not show up on the disguise when an enemy looks at them.
* Name Tags used on weapons that became vintage following the [[March 15, 2011 Patch]] cannot be removed.
+
* Name Tags used on weapons that became [[Vintage]] following the {{Patch name|3|15|2011}} cannot be removed.
* Community items with a [[Quality#Normal items|Normal]] variant that were received before name tags were introduced [[Quality#Community items|cannot be named]].
+
* [[Community (quality)|Community items]] with a [[Normal]] variant that were received before Name Tags were introduced cannot be named.
 +
* The item description is missing a period at the end.
  
 
== See also ==
 
== See also ==
*[[Description Tag]]
+
* [[Description Tag]]
  
{{MannConomyNav}}
+
{{Mann-Conomy Nav}}
{{ToolNav}}
+
{{Tool Nav}}

Latest revision as of 10:02, 13 March 2024

Ready to meet Sharpy?!
The Sniper

The Name Tag is a tool item. It is represented as a blank tag bound by a string.

Using this tool in conjunction with a compatible item in the backpack allows the player to bestow a customized name (of 40 or fewer characters) upon that item. Using a Name Tag with an item that has already been given a custom name will rename the item. Name Tags are consumable items, and may only be used once. A named item can be reverted to its original state by selecting the item in the backpack and pressing the 'Restore' button. In doing so, however, the Name Tag will not be returned to the player.

Renaming an item will preserve the item quality, whilst placing quotation marks around the new name. Any prefixes such as "The", "Vintage", "Strange" or "Unusual" will be overwritten; this includes craft numbers. In order to preserve the same style as unmodified items, title case should be used, such as capitalization of the initial letter of each word. When a Name Tag is used on a Strange weapon, the weapon will display its kill count and rank above the description.

If a stock item is renamed, it becomes a Unique item and the player will subsequently find it as an item drop. The newly named item will exist separate to the original stock item. The player can then choose which item to equip through the character loadout menu. It is not possible to remove a Name Tag from a Unique Stock weapon, but another Name Tag can be used to change the name. As of the Über Update, re-named/described Stock weapons can be used to make Scrap metal.

Examples

Backpack Kukri.png

"Sharpy"
Level 1 Kukri


Backpack Minigun.png

"Sasha"
Strange Minigun - Kills: 0


Backpack Towering Pillar of Hats.png

"Mr. Hats"
Level 3 Hat

Demonstration

Update history

September 30, 2010 Patch (Mann-Conomy Update)
  • The Name Tag was added to the game.

October 6, 2010 Patch

  • Named items can be now be reverted back to their default name.

October 20, 2010 Patch

December 23, 2011 Patch

  • Edited item names and descriptions that contained grave accents (’) to use single quotation marks (').

February 14, 2011 Patch

  • [Undocumented] Grenade Launchers, Pistols, and Shotguns using Name or Description Tags now properly use the c_model equivalent.
  • [Undocumented] Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.

March 22, 2012 Patch

June 27, 2012 Patch (Pyromania Update)

  • Using a Name Tag while in game notifies everyone of the name change.

July 23, 2012 Patch

  • [Undocumented] Lowered the price of the Name Tag in the Mann Co. Store.

November 29, 2012 Patch

  • Name Tags are now included in Class Starter bundles purchased from the Mann Co. Store, replacing a class specific hat.

October 1, 2014 Patch

  • Fixed an exploit that allowed item nametags to go beyond the 40 character limit.

Notes

Bugs

  • Renamed items do not properly appear on disguised Spies. For instance, if a Spy disguises as a Medic wielding a renamed Medi Gun, the customized name will not show up on the disguise when an enemy looks at them.
  • Name Tags used on weapons that became Vintage following the March 15, 2011 Patch cannot be removed.
  • Community items with a Normal variant that were received before Name Tags were introduced cannot be named.
  • The item description is missing a period at the end.

See also