Difference between revisions of "Team Fortress Wiki:Weapon Demonstration"

From Team Fortress Wiki
Jump to: navigation, search
m (Remove defunct link + misc. updates)
m (Condensed + gave some more examples of programs that may have overlays)
Line 43: Line 43:
 
#Reserve the item demonstration first on the talk page! Check [[#Talk page reservations|Talk page reservations section]] for how and why. If you don't have a TF Wiki account yet, you would probably want register one now at the top right corner of the page.
 
#Reserve the item demonstration first on the talk page! Check [[#Talk page reservations|Talk page reservations section]] for how and why. If you don't have a TF Wiki account yet, you would probably want register one now at the top right corner of the page.
 
#Download necessary custom files: [http://weaponref.wiki.tf/weaponref.7z weaponref.7z]. This can be extracted using [http://www.7-zip.org/download.html 7zip] or [https://www.win-rar.com/ WinRAR]. The <code>weaponref</code> folder and 2 VPK files go into <code><your team fortress 2 folder>/tf/custom</code>.
 
#Download necessary custom files: [http://weaponref.wiki.tf/weaponref.7z weaponref.7z]. This can be extracted using [http://www.7-zip.org/download.html 7zip] or [https://www.win-rar.com/ WinRAR]. The <code>weaponref</code> folder and 2 VPK files go into <code><your team fortress 2 folder>/tf/custom</code>.
#Disable any custom files you may have, such as custom HUDs, sounds, models; the included <code>demonstration.vpk</code> will override custom HUDs. Set your game to appropriate graphic settings.
+
#Disable any custom files you may have, such as custom HUDs, custom configs, sounds, models; the included <code>demonstration.vpk</code> will override custom HUDs. Set your game to appropriate graphic settings.
#Do not use any game configs such as mastercomfig, chris config etc., as they may interfere and disable some game elements, like gibs, blood, ragdolls, damage numbers and so on.
+
#Disable the Steam overlay or go offline; quiet or quit all background applications that may interfere with the recording, specially ones that have overlays (such as Discord, Mumble, TeamSpeak).
#Disable the Steam overlay or go offline; quiet or quit all background applications that may interfere with the recording, specially ones that have overlays (like Discord).
 
 
#The video should be recorded on <code>tr_karma</code> (preferred), <code>tr_karma_event</code> (for Halloween-related weapons only), or <code>tr_target_weaponref_hdr</code> (legacy, still acceptable if reusing <code>.dem</code> replays recorded on it or if you have performance issues with the other maps). Open TF2, open the console, and then type: <code>map tr_karma</code>, <code>map tr_karma_event</code>, or <code>map tr_target_weaponref_hdr</code>. Wait for the map to load.
 
#The video should be recorded on <code>tr_karma</code> (preferred), <code>tr_karma_event</code> (for Halloween-related weapons only), or <code>tr_target_weaponref_hdr</code> (legacy, still acceptable if reusing <code>.dem</code> replays recorded on it or if you have performance issues with the other maps). Open TF2, open the console, and then type: <code>map tr_karma</code>, <code>map tr_karma_event</code>, or <code>map tr_target_weaponref_hdr</code>. Wait for the map to load.
 
#Once the map has loaded, pick the class corresponding to the item you want to demonstrate.
 
#Once the map has loaded, pick the class corresponding to the item you want to demonstrate.

Revision as of 22:24, 19 August 2022

Weapon Demonstration Project

Thats a wrap.png

The Weapon Demonstration project's goal is to build a complete library of videos demonstrating the various aspects of all weapons, game mechanics, tools, and taunts in Team Fortress 2.

  • The idea: To have one consistent video style demonstrating how weapons, game mechanics, tools and taunts work.
  • The objective: To demonstrate how everything works: viewmodels, animations, special abilities, etc.
  • The benefits: Consistent, one video per page, looks good.

Anyone who meets the requirements can make a demonstration video that is needed for an item and submit the video for review, if the video meets the standard and is approved by Wiki administrators, your video will be uploaded to the Official TF2 Wiki Channel on YouTube and Bilibili. Check the section below for detailed requirements and a guide on how to make a demonstration video. You may also find the demonstration video that is needed or needs to be redone on this page. Feel free to ask any questions before starting making the demonstration on the talk page.

Reference video

Following the structure of the following videos should give you a basic idea of what is expected. Visit the Official TF2 Wiki YouTube Channel for more videos.

Weapon

Taunt

Tool

Key

  • T (Talk): Link to talk page section
  • D (thumbnail Download): Direct link to the thumbnail image. Turns red when there is no thumbnail uploaded. How to make thumbnails.
  • U (thumbnail Upload): Link to thumbnail upload page. The file name and description are automatically populated; only the image file needs to be selected from the user's computer.

Due to MediaWiki limitations, D and U need to be both displayed at all times, even though they are mutually exclusive.

Needed Demonstrations

Tools

Mechanics

Taunts

Demonstrations that need to be redone

Done