Difference between revisions of "Shooting Star"

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This weapon may also be inspected by using the inspect item key.
 
This weapon may also be inspected by using the inspect item key.
  
This weapon functions identically to the [[Machina]].
+
This weapon functions identically to the [[Machina]], it gains the penatration and 15% damage boost on a full charge and cannot be fired without scoping first.
  
 
The Shooting Star was [http://steamcommunity.com/sharedfiles/filedetails/?id=480469365 contributed] to the Steam Workshop.
 
The Shooting Star was [http://steamcommunity.com/sharedfiles/filedetails/?id=480469365 contributed] to the Steam Workshop.

Revision as of 18:45, 14 February 2016

One shot from this and it's see you, space cowboy.
Shooting Star publicity blurb

The Shooting Star is a community-created primary weapon for the Sniper. It is a sniper rifle made from a jury-rigged laser equipped with a telescopic sight with two fins atop it and a team-colored button on the side. A parabolic antenna protrudes from the barrel of the rifle with a small tube of team-colored liquid at the end of the barrel. The rifle is constructed from grayish-green metal and covered in a cream material at the stock and body of the rifle.

Enemies killed by the Shooting Star suffer a distinctive death by incineration, wherein they disintegrate into smoldering orange or blue cinders, depending on which team the user is on, that quickly fade away.

This rifle also has a unique sound effect when fired while scoped in, compared to that of the Machina, however retains its sound effect from the Machina when fired un-scoped.

This weapon may also be inspected by using the inspect item key.

This weapon functions identically to the Machina, it gains the penatration and 15% damage boost on a full charge and cannot be fired without scoping first.

The Shooting Star was contributed to the Steam Workshop.

Damage and function times

See also: Damage
Identical to: Machina
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Base damage 100%
0%:
50
100%:
150
Full:
173
Critical
0%:
150
100%:
450
Full:
518
Mini-crit
0%:
68
100%:
203
Full:
234
Function times
Attack interval 1.5 s
Maximum charge time 3.3 s
Zoom-in charging delay 1 s
Zoom-in headshot delay 0.2 s
Values are approximate and determined by community testing.


Strange variant


Update history

October 6, 2015 Patch (Invasion Community Update)

  • The Shooting Star was added to the game.

Trivia

  • A shooting star is the visible path left behind a meteoroid as it enters Earth's atmosphere and becomes a meteor. It also points to the Sniper's profession as an assassin.

Gallery

See also