Difference between revisions of "Name Tag"

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(Fixed up.Still reads a little awkwardly, but seems to be the right place to put it.)
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Using this tool in conjunction with a compatible item in the backpack allows the player to bestow a customized name (of 40 or fewer characters) upon that item. Using a Name Tag with an item that has already been given a custom name will rename the item. Name Tags are consumable items, and may only be used once. A named item can be reverted to its original state by selecting the item in the backpack and pressing the 'Restore' button. Restoring an item will remove all customization from it, including custom names, descriptions, and paint. Restoring an item to its original state will not refund the Name Tag.
 
Using this tool in conjunction with a compatible item in the backpack allows the player to bestow a customized name (of 40 or fewer characters) upon that item. Using a Name Tag with an item that has already been given a custom name will rename the item. Name Tags are consumable items, and may only be used once. A named item can be reverted to its original state by selecting the item in the backpack and pressing the 'Restore' button. Restoring an item will remove all customization from it, including custom names, descriptions, and paint. Restoring an item to its original state will not refund the Name Tag.
  
Renaming an item will preserve the [[item quality]] whilst placing quotation marks around the new name. Any prefixes such as "The", "Vintage" or "Unusual" will be overwritten. In order to preserve the same style as unmodified items, title case should be used, such as capitalize the initial letter of each word. If a name tag is used on a [[Strange]] item, The name will be shown, and the item rank and kills will be shown underneath it.
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Renaming an item will preserve the [[item quality]] whilst placing quotation marks around the new name. Any prefixes such as "The", "Vintage", "Strange" or "Unusual" will be overwritten. In order to preserve the same style as unmodified items, title case should be used, such as capitalization of the initial letter of each word. When a Name Tag is used on a Strange weapon, the weapon will display its kill count and [[List of Strange weapon ranks|rank]] above the description.
  
 
If a stock item is renamed, it becomes a [[Rarity#Unique items|unique]] item and the player will subsequently find it as an item drop.  The newly named item will exist separate to the original stock item. The player can then choose which item to equip through the character loadout menu. If the name of a stock weapon is reverted, the weapon will remain in the player's inventory. As of the [[Über Update]], re-named/described Stock weapons can be used to make scrap metal.
 
If a stock item is renamed, it becomes a [[Rarity#Unique items|unique]] item and the player will subsequently find it as an item drop.  The newly named item will exist separate to the original stock item. The player can then choose which item to equip through the character loadout menu. If the name of a stock weapon is reverted, the weapon will remain in the player's inventory. As of the [[Über Update]], re-named/described Stock weapons can be used to make scrap metal.

Revision as of 19:53, 5 August 2011

Ready to meet Sharpy?!
The Sniper on nicknamed weapons

The Name Tag is a tool item, represented as a blank tag bound by a string.

Using this tool in conjunction with a compatible item in the backpack allows the player to bestow a customized name (of 40 or fewer characters) upon that item. Using a Name Tag with an item that has already been given a custom name will rename the item. Name Tags are consumable items, and may only be used once. A named item can be reverted to its original state by selecting the item in the backpack and pressing the 'Restore' button. Restoring an item will remove all customization from it, including custom names, descriptions, and paint. Restoring an item to its original state will not refund the Name Tag.

Renaming an item will preserve the item quality whilst placing quotation marks around the new name. Any prefixes such as "The", "Vintage", "Strange" or "Unusual" will be overwritten. In order to preserve the same style as unmodified items, title case should be used, such as capitalization of the initial letter of each word. When a Name Tag is used on a Strange weapon, the weapon will display its kill count and rank above the description.

If a stock item is renamed, it becomes a unique item and the player will subsequently find it as an item drop. The newly named item will exist separate to the original stock item. The player can then choose which item to equip through the character loadout menu. If the name of a stock weapon is reverted, the weapon will remain in the player's inventory. As of the Über Update, re-named/described Stock weapons can be used to make scrap metal.


Example

Backpack Kukri.png

"Sharpy"
Level 1 Kukri

Update history

September 30, 2010 Patch (Mann-Conomy Update)

  • Added this item to the game

October 6, 2010 Patch

  • Named items can be now be reverted back to their default name.

October 20, 2010 Patch

  • Purchased Name Tags are now tradable.

February 14, 2011 Patch

  • [Undocumented] Grenade Launchers, Pistols, and Shotguns using Name or Description Tags now properly use the c_model equivalent.
  • [Undocumented] Fixed Engineer's first-person arms using the wrong bodygroup when having a renamed Shotgun or Pistol equipped with the Gunslinger.

Bugs

  • Renamed items do not properly appear on disguised Spies. For instance, if a Spy disguises as a Medic wielding a renamed Medi Gun, the customized name will not show up on the disguise when an enemy looks at them.
  • Name Tags used on weapons that became vintage following the March 15, 2011 Patch cannot be removed.
  • Community items with a Normal variant that were received before name tags were introduced cannot be named.

See also