Difference between revisions of "Team Fortress Wiki:April Fools' Day/2011/Demopan"

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m (Secondary)
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{{main|Weapons}}
 
{{main|Weapons}}
 
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
 
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
 
===Secondary===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="7%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Icon weapon|weapon=Stickybomb launcher|icon-size=100x100px}}<br/><small>Stock</small> <br/>'''[[Stickybomb Launcher]]'''
 
| align="center" | {{Icon killicon|weapon=Stickybomb Launcher}}
 
| 8
 
| 24
 
| '''Directly underneath''':
 
:'''Base''': 103&ndash;171
 
:'''[[Crit]]''': 353<sup>1</sup>
 
|
 
{{Info}}Primary fire launches the bombs, secondary fire makes them all explode at once. Holding primary fire launches the bomb farther.
 
 
{{Info}}Sticky bombs sticks to most surfaces and remain ready until the player either detonates them or dies.
 
 
{{Info}}Can lay up to 8 sticky bombs at once.
 
 
{{Info}}Sticky Bombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky detonating near it.
 
|-
 
! {{Icon weapon|weapon=Chargin' Targe|icon-size=100x100px}}<br/><small>Unlock / Craft / Drop / Uncrate</small> <br/>'''[[Chargin' Targe]]'''
 
| align="center" | {{Icon killicon|weapon=Chargin' Targe}}
 
| N/A
 
| N/A
 
| '''Full charge''':
 
:50 + 10 <small>per [[Eyelander|head]] (up to 5)</small>
 
|
 
{{Info}}Secondary fire charges the player forward at high speed adding Mini-Crits (at half charge) or Critical hits (at full charge) to any melee attack. Any enemy hit just by the full charge takes 50 or more damage.
 
 
{{Pro}}Adds 50% resistance to fire damage.
 
 
{{Pro}}Adds 40% resistance to explosive damage.
 
 
{{Info}}Grants its abilities passively, does not need to be selected.
 
|-
 
! {{Icon weapon|weapon=Scottish Resistance|icon-size=100x100px}}<br/><small>Unlock / Craft / Drop / Uncrate</small> <br/>'''[[Scottish Resistance]]'''
 
| align="center" | {{Icon killicon|weapon=Scottish Resistance}}
 
| 8
 
| 36
 
| '''Directly underneath''':
 
:'''Base''': 103&ndash;171
 
:'''[[Crit]]''': 353<sup>1</sup>
 
|
 
 
{{Info}}Stickies are visible through walls and any obstacle, and can be detonated by 'selecting' (looking at) them.
 
 
{{Info}}Sticky Bombs may be attacked and destroyed with any bullet firing weapon, direct strike from a melee weapon, or an enemy Scottish Resistance sticky detonating near it.
 
 
{{Pro}}Can destroy enemy stickies.
 
 
{{Pro}}Can lay up to 14 sticky bombs at once.
 
 
{{Pro}}Has 12 more ammo carried.
 
 
{{Pro}}Has 25% higher firing speed.
 
 
{{Con}}Has 0.8 sec. longer priming time.
 
|-
 
! {{Icon weapon|weapon=Sticky jumper|icon-size=100x100px}}<br/><small>Craft</small> <br/>'''[[Sticky Jumper]]'''
 
|
 
| 8
 
| 72
 
| '''Directly underneath''':
 
:'''Base''': 0
 
:'''[[Crit]]''': 0
 
|
 
{{Pro}}+200% max primary ammo on wearer.
 
 
{{Pro}}No self inflected blast damage taken.
 
 
{{Con}}-100% damage done.
 
 
{{Con}}+100% explosive damage vulnerability on wearer
 
 
{{Con}}+100% bullet damage vulnerability on wearer
 
 
{{Con}}+100% fire damage vulnerability on wearer
 
|}
 
  
 
===Melee===
 
===Melee===

Revision as of 06:13, 8 January 2011

April Fools' Day/2011
April Fools' Day/2011
Basic Information
Icon: 40px
Type: Defensive
Health: 175 / 260
150 / 225 with the Eyelander or HHHH equipped
210 / 315 with the Eyelander or HHHH fully charged
160 / 240 with the Claidheamh Mòr equipped
Speed: 93%
79% with the Scotsman's Skullcutter equipped
123% with the Eyelander or HHHH fully charged

A scrumpy-swilling drunken demolitions expert from the Scottish highlands, the Demoman (real name Tavish DeGroot) is one of the more versatile members of the team. Though his weapons lack pinpoint long-range accuracy, the Demoman is a powerful (if unpredictable) asset, and can hold his own in just about any situation. He is a master of explosives, excelling at indirect, mid-range combat. Armed with his Grenade Launcher and Sticky bombs, the Demoman uses his only good eye and knowledge of the surrounding environment for well-timed detonations that send enemies skyward.

The Demoman excels at swift disassembly; he can bounce his grenades in creative angles to wreak havoc on enemy Sentry Gun emplacements while remaining safely out of sight. His sticky bombs are a perfect tool for area denial, and are effective in keeping opponents away from any carts, control points and Intelligence cases he deems off-limits.

The Demoman is voiced by Gary Schwartz.

Bio

Basic Strategy

Main articles: Demopan tips, Demopan strategy

  • Hit MOUSE1 to attack with your Frying Pan, then MOUSE2 to offer your Stout Shako for two Refined Metal.
  • With the Frying Pan, the longer you hold down the fire button, the more hats you equip at once.
  • Throw the Frying Pan beneath your feet to ‘Demopan-jump' up to great heights.
  • Hide your many hats inside walls and ceilings where they're hard to phish.

Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.

Melee

Weapon Kill Icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Item icon Bottle.png
Stock
Bottle
Killicon bottle.png N/A N/A Base: 65

Crit: 195

Pictogram info.png The Bottle will break upon a successful Critical hit (purely cosmetic feature).

Item icon Eyelander.png
Unlock / Craft / Drop
Eyelander
Killicon eyelander.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Has 37% longer melee range.

Pictogram plus.png Every killing blow decapitates the enemy, increasing its head counter. Every head taken raises user's speed (~8%) and health points (15) to a maximum of 4 times each life.

Pictogram minus.png Lowers maximum health by 25 points.

Pictogram minus.png No random Critical hits.

Item icon Pain Train.png
Craft / Drop / Uncrate
Pain Train
Killicon pain train.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Doubles capture power for points and carts.

Pictogram minus.png Raises bullet vulnerability by 10%.

Item icon Scotsman's Skullcutter.png
Craft / Drop
Scotsman's Skullcutter
Killicon scotsman's skullcutter.png N/A N/A Base: 78

Crit: 234

Pictogram plus.png Has 37% longer melee range.

Pictogram plus.png Deals 20% more damage.

Pictogram minus.png Lowers speed by 15%, even if not wielded.

Pictogram info.png Every killing blow decapitates the enemy, but does not increase the head counter.

Item icon Frying Pan.png
Promotional
Frying Pan
Killicon frying pan.png N/A N/A Base: 65

Crit: 195

Promotional item from Left 4 Dead 2: The Sacrifice.
Pictogram info.png Same as the Bottle's specs.

Item icon Horseless Headless Horsemann's Headtaker.png
Craft
Horseless Headless Horsemann's Headtaker
Killicon horseless headless horsemann's headtaker.png N/A N/A Base: 65

Crit: 195

Halloween item.

Pictogram info.png Same as the Eyelander's specs, without the taunt.

Item icon Claidheamh Mòr.png
Craft / Drop / Uncrate
Claidheamh Mòr
Killicon claidheamh mòr.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Has 37% longer melee range.

Pictogram plus.png 0.5 Sec. increase in charge duration.

Pictogram minus.png No random Critical hits.

Pictogram minus.png -15 Max health on wearer.

Pictogram info.png Every killing blow decapitates the enemy, but does not increase the head counter.

Item icon Ullapool Caber.png
Craft / Drop
Ullapool Caber
Killicon ullapool caber.png N/A N/A Base: 35 (149) 1

Crit: 105 (300) 1

Pictogram info.png On a successful hit, the grenade's 'head' will explode, dealing damage to the user and to all enemies around him. The blast will launch the user upward.

Pictogram minus.png No random Critical hits.

Pictogram minus.png Deals only 35 damage after exploding.

Pictogram info.png The grenade's 'head' will show signs of damage after exploding, and will not explode again until the user respawns or visits a supply closet.

1 Explosion damage is determined by the distance from the explosion.

Taunt attack

Demoeyelander.png Associated item DescriptionKill Icon
See also: Decapitation
The Demoman swings his sword around, slashes in front of him, then cleans the blade with his hand.
  • Killicon barbarian swing.png

Item sets

Main article: Item sets
The Expert's Ordnance
Backpack The Expert's Ordnance Bundle.png
Effect

No effect

  • Wearing the Chargin' Targe with The Expert's Ordnance will only give the Demoman 55% Fire Damage Resistance instead of 60% because 50% of 100 is 50% (Chargin' Targe) and 10% of the remaining 50% is 5% (The Expert's Ordnance), which will add up to 55%.
  • Wearing the Sticky Jumper with The Expert's Ordnace will only give the Demoman 80% Fire Damage Vulnerability instead of 90% because 100% plus 100% (Sticky Jumper) is 200% and 10% of the resulting 200% is 20% (The Expert's Ordnance), which will add up to 180% Fire Damage = +80%.

Hats

Main article: Hats


Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
128px 128px 128px
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Demoman achievements

Bugs

  • If you die while holding a sticky bomb launcher, and before you respawn you change it to the Chargin' Targe, you will appear to be holding an invisible bottle on respawn. This invisible bottle cannot attack. To fix this, just switch to a new weapon.

Trivia

  • The Heavy and the Demoman are both voiced by Gary Schwartz.
  • The beta prototype of the Demoman was supposed to have a stereotypically Scottish appearance, consisting of pale skin, red hair and a beard. It was later dropped for the actual black Scottish style both because the former lacked originality and because the latter was easier to differentiate from the other classes.
  • The HUD icon of the Demoman is inverted horizontally, as he is depicted as left-handed. The Demoman's eye patch is also on the wrong eye.
  • The WAR!: The Demoman lost the seven-day War waged between him and the Soldier, thus losing out on his chance to obtain the Gunboats.
  • He was a part of the KritzKast contest as well, in which contestants submitted what they thought the Demoman says in the censored portion of the Meet the Demoman.
  • The emblem on the Demoman's arm was originally a bomb, then later changed to a stick of dynamite, and is currently a sticky bomb, as of November 19, 2010.
  • In Template:W, an image of the RED Demoman makes a cameo as the Jack card for the red suits (hearts and diamonds) in the "TF2" card deck.
  • The Demoman's eyepatch and beanie make an appearance in Template:W as one of the hats selectable hat for the player's worms.


Related Merchandise

Reference

  1. a b Team Fortress 2 Trailer 2, released in September 2006.

See also

External links