Difference between revisions of "Axtinguisher"

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(Researched a little more into the damage scaling with afterburn and found out it only scales with duration, not damage per afterburn tick. Edited to add that information, aswell as a mention to igniting secondaries guaranteeing high damage swings.)
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The '''Axtinguisher''' is an unlockable [[Weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a crudely constructed {{botignore|fire axe}} consisting of a slightly rusted axe-head, stained with blood and wrapped in barbed wire, affixed to a curved wooden handle with a fabric grip and a splintered end.
 
The '''Axtinguisher''' is an unlockable [[Weapons#pyromelee|melee weapon]] for the [[Pyro]]. It is a crudely constructed {{botignore|fire axe}} consisting of a slightly rusted axe-head, stained with blood and wrapped in barbed wire, affixed to a curved wooden handle with a fabric grip and a splintered end.
  
Compared to the stock [[Fire Axe]], the Axtinguisher deals 33% less damage, holsters 35% slower, and does not deal random [[critical hits]]. Attacking targets that are on [[fire]] guarantees [[mini-crit]] damage, along with an increase in base damage depending on the remaining duration of the afterburn, while extinguishing the target. This base damage increase is equal to the damage the target would have taken from afterburn. As such, the Axtinguisher deals less damage against a target ignited by the [[Degreaser]] and [[Dragon's Fury]], compared to one ignited by other flamethrowers. Killing a burning target with the Axtinguisher grants a 35% movement speed boost for 4 seconds.
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Compared to the stock [[Fire Axe]], the Axtinguisher deals 33% less damage, holsters 35% slower, and does not deal random [[critical hits]]. Attacking targets that are on [[fire]] guarantees [[mini-crit]] damage, along with an increase in base damage depending on the remaining duration of the afterburn, while extinguishing the target. This base damage increase is equal to the damage the target would have taken from afterburn, ignoring damage penalties to it from weapons like the [[Degreaser]]. As such, the Axtinguisher deals less damage against a target ignited by the [[Dragon's Fury]], compared to one ignited by other flamethrowers, while dealing high damage against targets ignited by the [[Flare Gun]], [[Scorch Shot]], [[Detonator]] and [[Gas Passer]] due to their long afterburn durations. Killing a burning target with the Axtinguisher grants a 35% movement speed boost for 4 seconds.
  
 
The Axtinguisher is automatically given to any player who obtains 22 [[Pyro achievements]].
 
The Axtinguisher is automatically given to any player who obtains 22 [[Pyro achievements]].

Revision as of 17:56, 8 January 2022

This mighty axe guarantees critical hits on any enemy that’s currently on fire, although it’s significantly weaker against enemies who aren’t.
Axtinguisher publicity blurb

The Axtinguisher is an unlockable melee weapon for the Pyro. It is a crudely constructed fire axe consisting of a slightly rusted axe-head, stained with blood and wrapped in barbed wire, affixed to a curved wooden handle with a fabric grip and a splintered end.

Compared to the stock Fire Axe, the Axtinguisher deals 33% less damage, holsters 35% slower, and does not deal random critical hits. Attacking targets that are on fire guarantees mini-crit damage, along with an increase in base damage depending on the remaining duration of the afterburn, while extinguishing the target. This base damage increase is equal to the damage the target would have taken from afterburn, ignoring damage penalties to it from weapons like the Degreaser. As such, the Axtinguisher deals less damage against a target ignited by the Dragon's Fury, compared to one ignited by other flamethrowers, while dealing high damage against targets ignited by the Flare Gun, Scorch Shot, Detonator and Gas Passer due to their long afterburn durations. Killing a burning target with the Axtinguisher grants a 35% movement speed boost for 4 seconds.

The Axtinguisher is automatically given to any player who obtains 22 Pyro achievements.

Damage and function times

See also: Damage
Damage and function times
Damage type Melee
Ranged or Melee damage? Melee
Damage
Base damage 100%
Players:
44
43
Critical
Non-burning:
131
Burning:
191 - 371
Mini-crit
Non-burning:
59
Burning:
86 - 167
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Crafting

See also: Crafting

Blueprint

Class Token - Pyro Slot Token - Melee Scrap Metal Possible Results
Item icon Class Token - Pyro.png + Item icon Slot Token - Melee.png + Item icon Scrap Metal.png =
Item icon Axtinguisher.png Item icon Homewrecker.png Item icon Back Scratcher.png Item icon Powerjack.png
Item icon Sharpened Volcano Fragment.png Item icon Maul.png Item icon Postal Pummeler.png Item icon Third Degree.png
Item icon Lollichop.png Item icon Neon Annihilator.png Item icon Freedom Staff.png Item icon Ham Shank.png
Item icon Bat Outta Hell.png Item icon Conscientious Objector.png Item icon Hot Hand.png

As a crafting ingredient

Axtinguisher Reclaimed Metal Powerjack
Item icon Axtinguisher.png + Item icon Reclaimed Metal.png = Item icon Powerjack.png
Axtinguisher Jarate Scotsman's Skullcutter
Item icon Axtinguisher.png + Item icon Jarate.png = Item icon Scotsman's Skullcutter.png
Axtinguisher Scotsman's Skullcutter Back Scratcher
Item icon Axtinguisher.png + Item icon Scotsman's Skullcutter.png = Item icon Back Scratcher.png
Axtinguisher Reclaimed Metal Sharpened Volcano Fragment
Item icon Axtinguisher.png + Item icon Reclaimed Metal.pngx2 = Item icon Sharpened Volcano Fragment.png
Reclaimed Metal Axtinguisher Powerjack Third Degree
Item icon Reclaimed Metal.png + Item icon Axtinguisher.png + Item icon Powerjack.png = Item icon Third Degree.png

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

Clearcutter
Clearcutter
Kill 6 people with your axe in one life.
Lumberjack
Lumberjack
Kill 3 people with your axe in one life.

Update history

June 19, 2008 Patch (Pyro Update)
  • The Axtinguisher was added to the game.

May 20, 2010 Patch (Second Community Contribution Update)

September 30, 2010 Patch (Mann-Conomy Update)

  • [Undocumented] The Axtinguisher was added in the crafting blueprint for the Powerjack.

December 21, 2010 Patch

  • [Undocumented] The Axtinguisher was added in the crafting blueprint for the Back Scratcher.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

March 15, 2011 Patch

September 20, 2011 Patch

  • [Undocumented] Added Strange quality.

January 11, 2012 Patch

  • [Undocumented] The Axtinguisher was added in the crafting blueprint for the Third Degree.

December 20, 2012 Patch (Mecha Update)

March 27, 2013 Patch

  • Fixed the Festive Axtinguisher sometimes floating in the world after death.

November 12, 2013 Patch

November 21, 2013 Patch (Two Cities Update)

June 18, 2014 Patch (Love & War Update)

  • Changed attribute:
    • The Axtinguisher now does mini-crit damage from the front and full crit damage from behind to burning targets.

December 17, 2015 Patch (Tough Break Update)

  • Changed attributes:
    • 100% Chance to crit against burning targets.
    • 33% Damage penalty. (previous was -50% damage vs non-burning players)
    • 20% Slower attack speed.
    • 75% Slower switch-to speed.

March 28, 2018 Patch #1

  • New design:
    • Attacks mini-crit and then extinguish burning targets.
      • Receives a damage bonus based on the remaining duration of after-burn.
    • Added: "Sketchek's bequest: Killing blows on burning players grant a speed boost".
    • Base damage reduced by 33%.
    • Holster speed 35% slower.
    • No random critical hits.

March 26, 2019 Patch

  • [Undocumented] Removed reference to Sketchek from the Axtinguisher.

Bugs

Trivia

  • In the censored version of Team Fortress 2, the Axtinguisher and Ubersaw are not stained with blood, but otherwise remain unchanged.

Gallery

See also

External links