Difference between revisions of "Overdose"

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(Undo edit by Makorus (Talk) (582717))
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{{DISPLAYTITLE:Überdosis}}
 
{{trans}}
 
 
 
{{Item infobox
 
{{Item infobox
| name                = Überdosis
 
 
| type                = weapon
 
| type                = weapon
 
| team-colors          = yes
 
| team-colors          = yes
| used-by              = [[Medic/de|Medic]]
+
| used-by              = [[Medic]]
| slot                = [[Weapons/de|Primär]]
+
| slot                = primary
| availability        = [[Crafting/de|Herstellen]], [[Item drop system/de|Fund]], [[Mann Co. Store/de|Kauf]]
+
| availability        = [[Crafting|Craft]], [[Item drop system|Drop]], [[Mann Co. Store|Purchase]]
| numbered            = Nein
+
| numbered            = no
 
| ammo-loaded          = N/A
 
| ammo-loaded          = N/A
 
| ammo-carried        = N/A
 
| ammo-carried        = N/A
 
| loadout              = yes
 
| loadout              = yes
   | level              = Level 5 Spritzen-MG-Prototyp
+
   | level              = Level 5 Syringe Gun Prototype
   | loadout-name      = Überdosis
+
   | loadout-name      = Overdose
   | att-1-negative    = -20% zugefügter Schaden
+
   | att-1-negative    = -10% damage done
   | att-2-neutral      = Die Bewegungsgeschwindigkeit erhöht sich je nach Überladungsprozentzahl um bis zu 10%
+
   | att-2-neutral      = Movement speed increases based on Übercharge precentage to a maximum +10%
 
| red-projectile-image = RED Syringe Gun Ammo.png
 
| red-projectile-image = RED Syringe Gun Ammo.png
 
| blu-projectile-image = BLU Syringe Gun Ammo.png
 
| blu-projectile-image = BLU Syringe Gun Ammo.png
 
}}
 
}}
 
{{Quotation|'''The Medic'''|Hello, Fräuleins!|sound=Medic_taunts07.wav}}
 
{{Quotation|'''The Medic'''|Hello, Fräuleins!|sound=Medic_taunts07.wav}}
Die '''Überdosis''' ist eine [[weapon/de|Primär-Waffe]] für den [[Medic/de|Medic]]. Es ist [[Syringe Gun/de|Spritzen-MG]]-Prototyp mit einem weißen und teamfarbenden Nadelbehälter anstatt dem Nadelspeicher.
+
The '''Overdose''' is a [[primary]] weapon for the [[Medic]]. It is a prototype [[Syringe Gun]], with a white and team-colored needle disposal container in place of a needle cache.
  
Die Waffe verursach 20% weniger Schaden als die Standard Spritzen-MG. Jedoch erhöht sich seine Bewegungsgeschwindkeit proportional zu seiner [[ÜberCharge/de|Überladungsprozentzahl]], bis zu einem Maximum von 10%.  
+
This weapon deals 10% less damage than that of the stock Syringe Gun. However, as the Medic builds up his [[ÜberCharge]], his movement speed will increase proportionally, reaching a maximum of 10%.  
  
Die Überdosis wurde zuvor in der [[Team Fortress 2 Beta/de|''Team Fortress 2'' Beta]] als Beta Spritzen-MG getestet.
+
The Overdose was previously tested in the [[Team Fortress 2 Beta|''Team Fortress 2'' Beta]] as the Beta Syringe Gun.
  
== Schaden und Funktionszeiten ==
+
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| type              = [[Projectile/de|Projektil]]
+
| type              = [[Projectile]]
  
 
| damage            = yes
 
| damage            = yes
Line 48: Line 44:
  
 
== Item set ==
 
== Item set ==
{{set|Die Klinische Studie}}
+
{{set|The Clinical Trial}}
  
==Herstellen==
+
==Crafting==
{{See also|Crafting/de|l1=Herstellen}}
+
{{See also|Crafting}}
===Blaupause===
+
===Blueprint===
 
{{Blueprint
 
{{Blueprint
 
| ingredient-1 = Reclaimed Metal
 
| ingredient-1 = Reclaimed Metal
Line 59: Line 55:
 
| result = Overdose
 
| result = Overdose
 
}}
 
}}
<br>
 
 
{{Blueprint
 
{{Blueprint
 
| autoresult = Medic Primary
 
| autoresult = Medic Primary
Line 83: Line 78:
  
 
==Bugs==
 
==Bugs==
* Gelegentlich werden bei dem Nachladen nur 4 Nadeln statt dem ganzen Clip nachgeladen.
+
* When reloading, the Overdose doesn't drop an airpump.
 +
* Occasionally, reloading only provides 4 needles rather than a full reload.
  
==Ungenutzte Inhalte==
+
== Unused Content==
* In den GCF Dateien gibt es spezifische Schussgeräusche für diese Waffe, die jedoch nicht genutzt werden.  
+
* There are unique firing sounds for the weapon, in the GCF, that remain unused.  
  
==Sonstiges==
+
==Trivia==
*Das Model für diese Waffe wurde auf einem Werbebild für die "Double Drop Week" am 3ten Juni 2011 gezeigt.
+
*The model for the Overdose was shown on the promotional image for the Double Drop Week hosted on June 3rd, 2011.
  
 
==Gallery==
 
==Gallery==
 
<gallery>
 
<gallery>
File:RED_Syringe_Gun_Ammo.png|RED Nadel.
+
File:RED_Syringe_Gun_Ammo.png|RED syringe.
File:BLU_Syringe_Gun_Ammo.png|BLU Nadel.
+
File:BLU_Syringe_Gun_Ammo.png|BLU syringe.
 
</gallery>
 
</gallery>
  
  
{{ÜberUpdateNav/de}}
+
{{ÜberUpdateNav}}
{{Allweapons Nav/de}}
+
{{Allweapons Nav}}
{{Medic Nav/de}}
+
{{Medic Nav}}

Revision as of 08:46, 26 June 2011

Hello, Fräuleins!
The Medic

The Overdose is a primary weapon for the Medic. It is a prototype Syringe Gun, with a white and team-colored needle disposal container in place of a needle cache.

This weapon deals 10% less damage than that of the stock Syringe Gun. However, as the Medic builds up his ÜberCharge, his movement speed will increase proportionally, reaching a maximum of 10%.

The Overdose was previously tested in the Team Fortress 2 Beta as the Beta Syringe Gun.

Damage and function times

See also: Damage
Damage and function times
Shot type Projectile
Damage
Maximum ramp-up 120% 11
Base damage 100% 9
Maximum fall-off 52.8% 5
Point blank 9-11
Medium range 5-9
Long range 5-6
Critical 27
Mini-crit 12
Function times
Attack interval 0.1 s
Reload 1.6 s
Values are approximate and determined by community testing.

Item set

Main article: Item sets
Clinical Trial
Item icon Meet The Medic! Bundle.png
Effect

No effect

Crafting

See also: Crafting

Blueprint

Reclaimed Metal Gloves of Running Urgently Crusader's Crossbow Overdose
Item icon Reclaimed Metal.png + Item icon Gloves of Running Urgently.png + Item icon Crusader's Crossbow.png = Item icon Overdose.png
Class Token - Medic Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Medic.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Blutsauger.png Item icon Crusader's Crossbow.png Item icon Overdose.png

Update history

April 26, 2011 Patch (Beta)
  • The Overdose was added to the game under the name "Beta Syringe Gun".

April 28, 2011 Patch (Beta)

  • Increased Mad Milk duration to 2 seconds.
  • Damage penalty reduced to 50% (from 10%), which the Medic now gains health on hit.
  • [Undocumented] Medics can no longer coat teammates with milk.

June 17, 2011 Patch (Beta)

  • [Undocumented] Übercharge percentage increases movement speed by up to 10%.
  • [Undocumented] Syringes no longer infect the target with Mad Milk.
  • [Undocumented] Damage penalty decreased from -50% damage done to -10% damage done.

June 23, 2011 Patch (Uber Update)

  • The Overdose was added to the main game.

Bugs

  • When reloading, the Overdose doesn't drop an airpump.
  • Occasionally, reloading only provides 4 needles rather than a full reload.

Unused Content

  • There are unique firing sounds for the weapon, in the GCF, that remain unused.

Trivia

  • The model for the Overdose was shown on the promotional image for the Double Drop Week hosted on June 3rd, 2011.

Gallery