April 26, 2011 Patch (Beta)

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Patch notes

A few notes about this update

  • We're evaluating options on reducing The Equalizer's power (see below). Stop by the beta forum to share your feedback.
  • This update will break existing replays and demos.

Gameplay

  • Medic:
  • Sniper:
    • Beta Sniper Rifle
      • On Hit: Rifle charge rate increased by 35%
      • On Miss: Rifle charge rate decreased by 65%
    • Beta Sniper Club
      • 25% increase in damage when health <50% of max
      • 25% decrease in damage when health >50% of max
  • Soldier:
    • Beta Rocket Launcher
      • When the medic healing you is killed you gain crit boost for 8 seconds
      • On Hit: -10 Health
    • Beta Shotgun
      • While a medic is healing you, this weapons' damage is increased by 25%
      • While not being healed by a medic, your weapon switch time is 25% longer
    • Beta Split Equalizer 1
      • Damage increases as the user becomes injured
      • Blocks healing while in use
    • Beta Split Equalizer 2
      • Move speed increases as the user becomes injured
      • Blocks healing while in use

General

  • Hooked up many community-submitted response rules.[1]
  • Replay
    • Fixed audio sync issues on the Mac
  • Synced with all changes and fixes from the official release

Undocumented changes

Notes

  • The attributes on the Beta Split Equalizers are attached to the wrong items. Equalizer 1 increases speed while Equalizer 2 increases damage.
  1. A full list can be found here.