Difference between revisions of "Soldier"

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{{infobox class
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{{Featured article tag}}<!--
|image=Soldier.png
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-->{{Infobox class
|class=[[Image:Leaderboard class soldier.png|40px]]
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  | image = Soldier.png
|type=[[Offensive]]
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  | class = [[Image:Leaderboard class soldier.png|40px]]
|health='''200''' <small> / {{tooltip|300|Overhealed by a Medic}}</small>
+
  | type   = [[Classes#Offensive|Offensive]]
|speed='''80%'''<br/>
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  | health = '''{{Metrics/Health|C=soldier}}''' {{overheal tool|{{Metrics/Health|C=soldier}}}} <br /><small>(''See [[#Health|Health]] below for further details'')</small>
128%<small> while wielding the [[Equalizer]] at 40 hp or below</small>
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  | speed = '''{{Math/Relative speed|{{Metrics/Speed|C=soldier}}}}%'''<small><br />(''See [[#Speed|Speed]] below for further details'')</small>
 
}}
 
}}
{{Quotation|'''The Soldier''' on ''real'' fear|I have personally killed 6,078 men in cold blood while looking them in the eye; jumped on 1,455 live grenades; and stuffed fourteen feet of my own intestine back into my stomach. <br> If that doesn't scare you out of your frilly pink leotards, guess what: '''You are an idiot and you hate America.'''}}
+
{{Quotation|'''The Soldier''' on the art of war|If fighting is sure to result in victory, then you must '''fight!'''|sound=Meet the Soldier.wav}}
 +
The '''Soldier''' is a crazed, jingoistic patriot from [[w:Midwestern United States|Midwest]], [[w:United States|USA]], who portrays himself as a military man despite being rejected from the US army. Tough and well-armed, he is versatile, capable of both offense and defense, and a great starter class to get familiar with the game.
  
A psychotic patriot from the heart of America, the '''Soldier''' (allegedly '''Mister Jane Doe''') is the bread and butter general assault unit of the team. While one of the easier to understand classes on the roster, he is far from the weakest. In fact, when played right, the Soldier can be one of the most dangerous classes on the battlefield. Equipped with his [[Rocket Launcher]] and stamina to spare, the Soldier is a highly versatile class for both offensive and defensive roles.
+
Well-balanced and possessing both survivability and mobility, the Soldier is considered one of the most flexible classes in ''Team Fortress 2''. Despite his low ground movement speed, he is capable of using rocket jumps to reach his destination quickly. His large [[health]] pool is second only to that of the [[Heavy]], and his wide array of armaments and weaponry allows him to bring whatever weapon or equipment is best suited to the situation at hand.
  
The ability the Soldier is infamous for is the spectacular [[rocket jump]]. In defiance of all good sense and judgment, the Soldier can point his Rocket Launcher downward, leap into the air- and fire, propelling himself skyward at the cost of some health (though as the Soldier attests, "Pain is weakness leaving the body.") This ability allows the Soldier to pop up in unexpected places and reach areas off-limits even to the [[Scout]] and his leaping prowess.
+
The Soldier is well known for his spectacular [[Jumping#Soldier jumps|rocket jump]]. In defiance of all good sense and judgment, the Soldier can detonate a rocket at his feet and launch himself skyward at the cost of some health (which can be reduced by the [[Gunboats]], or negated altogether with the [[Rocket Jumper]]). To rocket jump effectively, the player must fire the rocket at the ground or a wall, then immediately jump and crouch. This ability allows the Soldier to navigate the battlefield by air, appear from unexpected places, and reach areas inaccessible to the [[Scout]]'s [[Jumping#Double Jump|double jump]] and [[Soda Popper|HYPE jumps]]. After rocket jumping, the Soldier can remain airborne for longer by deploying the [[B.A.S.E. Jumper]].
 +
 
 +
The Soldier was<ref>[https://www.facebook.com/johnpatricklowrie/posts/3695585787179521 John Patrick Lowrie, voice of the Sniper, on the life of Rick May]</ref> [[Voice actors|voiced]] by the late [[Rick May]]. He was voiced by May and [[Nolan North]] in [[Expiration Date]].
  
 
__ToC__
 
__ToC__
  
{{clr}}
 
 
=== Bio ===
 
=== Bio ===
 
{{Class bio
 
{{Class bio
| name = Mister Jane Doe
+
<!--Do not change the Soldier's name to "Sergeant Barrister". Those are his military rank and lawyer class, respectively.-->
| birthplace = [[Wikipedia:Midwest|Midwest, '''USA''']]
+
| name = Unknown; Referred to as "Mister Jane Doe"<ref name="WAR Comic">[[:File:War16.jpg|WAR! Comic, page 16]].</ref>
| job = [[Wikipedia:Shock and Awe|Shock & Awe]]
+
| birthplace = [[w:Midwest|Midwest, '''USA''']]
| motto = "I'm a Rocket Man"
+
| job = [[w:Shock & Awe|Shock & Awe]]<ref name="trailer 2">[[Trailer 2|Team Fortress 2 Trailer 2]], released in September 2006.</ref>
| specialability = [[Rocket jump|Rocket Jump]]
+
| motto = "I'm a Rocket Man."<ref name="trailer 2" />
| description = Though he wanted desperately to fight in World War 2, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself. His rampage ended immediately upon hearing about the end of the war in 1949.
+
| specialability = [[Rocket jump]]
 +
| description = Though he wanted desperately to fight in World War 2, the Soldier was rejected from every branch of the U.S. military. Undaunted, he bought his own ticket to Europe. After arriving and finally locating Poland, the Soldier taught himself how to load and fire a variety of weapons before embarking on a Nazi killing spree for which he was awarded several medals that he designed and made himself. His rampage ended immediately upon hearing about the end of the war in 1949.<ref>[https://www.teamfortress.com/classes.php?class=soldier Soldier page on the Official TF2 Website]</ref>
 
| image = Meetthesoldier4.PNG
 
| image = Meetthesoldier4.PNG
 
}}
 
}}
  
== Basic Strategy ==
+
== Health ==
[[File:Soldierava.jpg|right]]
+
{{main|Health|Healing#Overheal|l1=Health|l2=Overheal}}
{{Main|Tips#Soldier|l1=Soldier tips|Soldier strategy}}
+
 
<!-- DON'T EDIT OR ADD TO THIS. IF YOU WANT TO ADD STRATEGIES ADD THEM TO THE CLASS'S STRATEGY. THIS IS FOR THE BASIC IN-GAME TIPS ONLY. NOT FOLLOWING THIS RULE WILL RESULT IN A SUSPENSION OF YOUR ACCOUNT. YOU HAVE BEEN WARNED. -->
+
{{Class health pack and overheal table|overheal|soldier=yes}}
 +
 
 +
== Speed ==
 +
{{main|Speed|l1=Speed}}
 +
 
 +
{{Class speed table|soldier}}
 +
 
 +
== Basic strategy ==
 +
{{main|Tips#Soldier|l1=Soldier tips|Basic Soldier strategy|l2=Soldier strategy}}
 +
[[File:Icon_soldier.jpg|right|150px]]
 +
 
 
* You can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground.
 
* You can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground.
* Aim rockets at enemy's feet to ensure they can't avoid the explosion damage.
+
* Crouching and jumping simultaneously while aiming at the ground will propel you farther at the cost of more self-damage.
* Make sure you keep your Rocket Launcher loaded. Hit "R" to reload it at any time.
+
* Aim rockets at enemy's feet to ensure they cannot avoid your explosion damage.
* Hit E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
+
* Soldiers often take a lot of damage, so press {{tooltip|E|The Medic! call command will change to match a custom control scheme or console controller.}} to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
* Use your Shotgun for a useful way of denying airspace from your enemies.
+
* Ensure your Rocket Launcher is loaded to avoid being caught out by enemies.
* Wear the Gunboats to minimize blast damage received from rocket jumping.
+
 
<br>
+
 
 +
<!-- # NOTE:
 +
    # Please do not add any new tips to this list.
 +
    # Add new strategies to [[Basic Soldier strategy]] instead.
 +
    -->
 +
{{clr}}
 +
{{clr}}
  
 
== Weapons ==
 
== Weapons ==
 +
{{main|Weapons#Soldier|l1=Weapons}}
 
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
 
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
  
===Primary===
+
{{Class weapons table soldier primary}}
{| class="wikitable grid"
+
{{Class weapons table soldier secondary}}
! class="header" |
+
{{Class weapons table soldier melee}}
! class="header" | Weapon
+
 
! class="header" | Ammo Loaded
+
=== Taunt Attack ===
! class="header" | Ammo Carried
+
{{Taunt
! class="header" | Damage Range
+
| image = Soldiergrenadekill.png
! class="header" | Special Ability
+
| weapon-1 = Equalizer
|-
+
| weapon-2 = Escape Plan
! {{Icon weapon|weapon=Rocket launcher|icon-size=100x100px}}<br/><small>Standard</small>
+
| special = Grenade (taunt)
| '''[[Rocket Launcher]]'''
+
| special2 = hhg
| 4
+
| description = {{Main|Grenade (taunt)|l1=Grenade}}
| 20
+
The Soldier tosses away his pickaxe, cracks his knuckles, takes a grenade off his chest sling, thrusts his fist in the air and explodes, killing himself and any nearby enemies, including [[buildings]]. If the player has the [[Lumbricus Lid]] equipped, the Soldier completes the taunt with the "Hallelujah" music short playing. Upon a successful taunt kill, a different kill icon is displayed (displayed underneath the normal icon to the right).
| Base/Max: 90/112 <br/>[[Crit]]: 270
+
}}
|-
+
 
! {{Icon weapon|weapon=Direct hit|icon-size=100x100px}}<br/><small>Unlock</small>
+
== Item sets ==
| '''[[Direct Hit]]'''
+
{{Set|The Tank Buster}}
| 4
+
 
| 20
+
{{Set|General's Formals|main=no}}
| Base/Max:112/140 <br/>[[Crit]]: 338
 
|
 
*Rockets are fired 80% faster
 
*Rockets deal 25% more damage
 
*Will [[Mini-Crit]] on [[juggling|juggled]] opponents
 
*70% smaller splash damage radius
 
|-
 
! {{Icon weapon|weapon=Black box|icon-size=100x100px}}<br/><small>Craft</small>
 
| '''[[Black Box]]'''
 
| 3
 
| 20
 
| Base/Max:90/112 <br/>[[Crit]]: 270
 
|
 
*Restores 15 health points on successful hit.
 
*-25% clip size (holds only three rockets)
 
|-
 
! {{Icon weapon|weapon=Rocket launcher|icon-size=100x100px}}<br/><small>Drop</small>
 
| '''[[Rocket Jumper]]'''
 
| 4
 
| 60
 
| Base/Max:0/0 <br/>[[Crit]]: 0
 
|
 
*200% more ammo carried
 
*No damage from rocket jumps
 
*Deals no damage
 
  
|}
+
{{Set|Airborne Armaments|main=no}}
  
===Secondary===
+
{{Set|Victory Pack|main=no}}
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Weapon
 
! class="header" | Ammo Loaded
 
! class="header" | Ammo Carried
 
! class="header" | Damage Range
 
! class="header" | Special Ability
 
|-
 
! {{Icon weapon|weapon=Shotgun|icon-size=100x100px}}<br/><small>Standard</small>
 
| '''[[Shotgun]]'''
 
| 6
 
| 32
 
| Base/Max: 60/90<br/> [[Crit]]:180
 
|-
 
! {{Icon weapon|weapon=Buff banner|icon-size=100x100px}}<br/><small>Unlock</small>
 
| '''[[Buff Banner]]'''
 
| N/A
 
| N/A
 
| N/A
 
|
 
*Sounding the bugle grants wielder and nearby teammates 10 seconds of guaranteed [[Critical hit#Mini-Crits|Mini-Crits]]
 
*Can only be used at 100% rage (rage meter progresses with the damage inflicted by the player).
 
|-
 
! {{Icon weapon|weapon=Gunboats|icon-size=100x100px}}<br/><small>Craft</small>
 
| '''[[Gunboats]]'''
 
| N/A
 
| N/A
 
| N/A
 
|
 
*60% less self-damage by rockets, including [[rocket jump]]s
 
*Always equipped
 
|-
 
! {{Icon weapon|weapon=Battalion's Backup|icon-size=100x100px}}<br/><small>Craft</small>
 
| '''[[Battalion's Backup]]'''
 
| N/A
 
| N/A
 
| N/A
 
|
 
*Sounding the bugle grants wielder and nearby teammates 10 seconds of guaranteed immunity to [[Critical]] damage and a 35% resistance to damage
 
*Can only be used at 100% rage (rage meter progresses with damage inflicted ''to the player'').
 
|}
 
  
===Melee===
+
{{Set|The Tin Soldier|main=no}}
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Weapon
 
! class="header" | Ammo Loaded
 
! class="header" | Ammo Carried
 
! class="header" | Damage Range
 
! class="header" | Special Ability
 
|-
 
! {{Icon weapon|weapon=Shovel|icon-size=100x100px}}<br/><small>Standard</small>
 
| '''[[Shovel]]'''
 
| N/A
 
| N/A
 
| Base: 65 <br/>[[Crit]]: 195
 
|-
 
! {{Icon weapon|weapon=Equalizer|icon-size=100x100px}}<br/><small>Unlock</small>
 
| '''[[Equalizer]]'''
 
| N/A
 
| N/A
 
| Base: 33-113 (damage vs. decreasing health)<br/>[[Crit]]: Three times the base damage.
 
|
 
*When equipped, damage dealt and movement speed scale inversely to the amount of health the wielder has left
 
*Cannot be healed by a Medic when held
 
|-
 
! {{Icon weapon|weapon=Pain Train|icon-size=100x100px}}<br/><small>Craft</small>
 
| '''[[Pain Train]]'''
 
| N/A
 
| N/A
 
| Base: 65 <br/>[[Crit]]: 195
 
|
 
*Double capture power to [[control points]] and [[carts]]
 
*10% damage weakness by bullets
 
|
 
|-
 
! {{Icon weapon|weapon=Frying Pan|icon-size=100x100px}}<br/><small>Drop</small>
 
| '''[[Frying Pan]]'''
 
| N/A
 
| N/A
 
| Base: ??? <br/>[[Crit]]: ???
 
|
 
*???
 
|}
 
  
===Taunt Attack===
+
{{Set|Dumpster Diver|main=no}}
{| class="wikitable grid"
 
! class="header" |
 
! class="header" | Attack
 
! class="header" | Weapon
 
! class="header" | Duration
 
! class="header" | Damage
 
|-
 
! {{Icon weapon|weapon=Kamikaze|icon-size=100x100px|link=Kamikaze}}<br/><small>Melee</small>
 
| '''[[Kamikaze]]'''
 
|[[Equalizer]]
 
| 4 seconds
 
| 500+ (Instant kill), 256 Self damage, 6&nbsp;ft radius.
 
|}
 
  
== Item sets ==
+
{{Set|Rocket Ranger|main=no}}
[[File:kit_soldier.png|right]]
 
The Soldier has one item set.
 
''' The Tank Buster '''
 
  
When all three pieces of the set are worn, the set provides this additional bonus:
+
{{Set|Terracotta Trooper|main=no}}
*'''+20% sentry damage resistance'''
 
  
<gallery perrow="4">
+
{{Set|The Federal Express|main=no}}
File:Blackbox.png|[[The Blackbox]]
 
File:Backpack_Grenadier's_Softcap.png|[[Grenadier's Softcap]]
 
File:Backpack_Battalion's_Backup.png|[[The Battalion's Back-up]]
 
</gallery>
 
  
== Hats ==
+
{{Set|The Sgt. Helsing|main=no}}
{{Main|Hats}}
 
{{Soldier class hat table}}
 
{{All class hat table}}
 
  
== Miscellaneous items ==
+
== Cosmetic items ==
{{main|Miscellaneous items}}
+
{{Main
{{Soldier misc item table}}
+
|Cosmetic items|l1=Cosmetic items
 +
|List of Soldier cosmetics|l2=List of Soldier cosmetics
 +
|List of All class cosmetics|l3=List of All class cosmetics
 +
}}
  
==Official class avatars==
+
== Official class avatars ==
 
{{Class avatars}}
 
{{Class avatars}}
  
 
== Achievements ==
 
== Achievements ==
{{Main|Soldier achievements}}
+
{|
'''Soldier pack''': 35 achievements, 3 [[Soldier achievements#milestones|milestones]].
+
| [[File:Achieved.png|65px|left]]
 +
| {{Main|Soldier achievements}}
 +
* '''Soldier pack''': 43 achievements, 3 [[Soldier achievements#Milestones|milestones]].
 +
|}
 +
 
 +
== Update history ==
 +
{{Update history|
 +
'''{{Patch name|10|25|2007}}'''
 +
* Fixed rocket [[Projectiles#Explosions|explosions]] being able to impart damage through thin ceilings.
 +
 
 +
'''{{Patch name|12|20|2007}}'''
 +
* Fixed Rocket trail effects sometimes existing permanently in world.
 +
 
 +
'''{{Patch name|2|28|2008}}'''
 +
* Reduced Soldier's maximum rocket reserve [[ammo]] from 36 to 16.
 +
 
 +
'''{{Patch name|6|19|2008}}''' ([[Pyro Update]])
 +
* Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps.
 +
 
 +
'''{{Patch name|7|29|2008}}'''
 +
* Fixed rockets being able to fire through grates at round starts.
 +
 
 +
'''{{Patch name|12|11|2008}}'''
 +
* Added smoke to the feet of a rocket jumping Soldier.
 +
 
 +
'''{{Patch name|2|2|2009}}'''
 +
* Increased Soldier primary ammo count from 16 to 20.
  
== Related merchandise ==
+
'''{{Patch name|3|13|2009}}'''
{{Soldier merchandise}}
+
* Fixed [[Jumping#Soldier jumps|rocket]] & [[Jumping#Demoman jumps|grenade]] [[Jumping|jumps]] not propelling players as far as they're supposed to.
 +
 
 +
'''{{Patch name|8|13|2009}}''' ([[Classless Update]])
 +
* Removed self-inflicted [[mini-crits]]. Fixes [[Jarate]]'d Soldiers having ineffective rocket/grenade jumps.
 +
* {{Undocumented}} Added hat bodygroups to the Soldier.
 +
 
 +
'''{{Patch name|8|17|2009}}'''
 +
* Fixed rocket jumping.
 +
 
 +
'''{{Patch name|9|15|2009}}'''
 +
* Compensated by increasing the radius of [[Grenade Launcher|grenades]], [[Stickybomb Launcher|stickies]], and [[Rocket Launcher|rockets]] to 50% of what they lost at the corners of the OBB.
 +
* Rocket radius change: 121->146.
 +
 
 +
'''{{Patch name|12|10|2009}}'''
 +
* Added counters to the [[HUD]]s of Soldiers to keep count of how many [[Demoman|Demomen]] they kill and subsequently contributed to the [[WAR! Update]].
 +
 
 +
'''{{Patch name|12|17|2009}}''' ([[WAR! Update]])
 +
* Added 35 [[Soldier achievements]].
 +
* Added [[Soldier responses#Domination related responses|Soldier Domination lines]].
 +
 
 +
'''{{Patch name|6|10|2010}}''' ([[Mac Update]])
 +
* Added [[Training Mode|Training]] for the Soldier.
 +
 
 +
'''{{Patch name|8|25|2010}}'''
 +
* {{Undocumented}} Added a grenade bodygroup to the Soldier model.
 +
 
 +
'''{{Patch name|5|5|2011}}''' ([[Replay Update]])
 +
* [[Steam Workshop|Community contributed]] voice [[responses]] rules have been implemented for the [[Grenade (taunt)|Grenade]].
 +
 
 +
'''{{Patch name|6|3|2011}}'''
 +
* Added community contributed [[Responses|response]] rules for when a Soldier kills a Demoman.
 +
 
 +
'''{{Patch name|6|8|2011}}'''
 +
* {{Undocumented}} New laughing [[taunt]] animations have been added but are currently unused.
 +
 
 +
'''{{Patch name|6|23|2011}}''' ([[Über Update]])
 +
* Added "A,W,S,D" movement instruction to Soldier training.
 +
 
 +
'''{{Patch name|7|20|2011}}'''
 +
* {{Undocumented}} Added bomb carrying and showing animations for the Soldier.
 +
 
 +
'''{{Patch name|10|13|2011}}''' ([[Manniversary Update & Sale]])
 +
* Added a line to the getting [[ÜberCharge]]d response.
 +
 
 +
'''{{Patch name|10|27|2011}}''' ([[Very Scary Halloween Special]])
 +
* {{Undocumented}} Added voice lines and [[Soldier responses|response rules]] for the Soldier which play when wearing [[Tin Soldier|The Tin Soldier]] set.
 +
 
 +
'''{{Patch name|11|2|2011}}'''
 +
* Added a [[Soldier taunts#Costume|taunt]] for the Tin Soldier set.
 +
* Fixed the Soldier's melee dare response rules.
 +
 
 +
'''{{Patch name|8|15|2012}}''' ({{update link|Mann vs. Machine (update)}})
 +
* {{Undocumented}} Added voice lines to Soldier.
 +
 
 +
'''{{Patch name|10|26|2012}}''' ([[Spectral Halloween Special]])
 +
* {{Undocumented}} Added voice lines to Soldier.
 +
 
 +
'''{{Patch name|11|2|2012}}'''
 +
* {{Undocumented}} Updated player models.
 +
 
 +
'''{{Patch name|2|7|2014}}'''
 +
* Added missing Payload audio for the Medic, Soldier, Demoman, and Spy.
 +
 
 +
'''{{Patch name|1|15|2015}} #1'''
 +
* Fixed <code>AE_CL_BODYGROUP_SET_VALUE</code> animation events not working properly.
 +
** Fixes the Soldier's rocket reload missing the rocket.
 +
* Fixed the [[Professor Speks]] moving around on the Soldier's face.
 +
 
 +
'''{{Patch name|3|12|2015}}'''
 +
* Fixed a dedicated server crash caused by a Soldier with [[Mantreads]] landing on a player with the Warlock [[Mannpower#Powerups|powerup]] equipped.
 +
 
 +
'''{{Patch name|1|20|2016}}'''
 +
* {{Undocumented}} Fixed Heavy and Soldier not playing animations for some of their voice commands.
 +
}}
 +
 
 +
== Bugs ==
 +
* If a primary weapon is fired when the player initially spawns into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapons.
 +
** If the Soldier starts reloading while taunting with the "Auto Reload" option was enabled, the reload animation will continuously loop.
 +
* Taunting while reloading a primary weapon (other than the [[Cow Mangler 5000]]) causes a rocket to blink in and out of the Soldier's hand.
  
 
== Trivia ==
 
== Trivia ==
*The Soldier is voiced by [http://www.imdb.com/name/nm1653371/ Rick May].
+
* The Soldier has made several posts on the [[Official Blog]], often referring to the ''Team Fortress 2'' team as "The Powers That Be".
*The BLU Soldier's name is, according to his mailbox, Jane Doe. Jane Doe is the name used when a female's name is not known, usually used in reference to missing or unidentified soldiers. (John Doe is the male variant, a detail the Soldier appears to have overlooked.)
+
* In ''[[Poker Night at the Inventory]]'', an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck.
[[Image:Soldiermaggots.jpg|right|270px|]]
+
** He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!"
*The Soldier has made several posts on the [[TF2 Official Blog]]. He is the only class to do so.
+
* The Soldier, alongside every other class, makes an appearance in the game ''[[Saints Row: The Third]]'' in the form of a wearable head mask.
*The Soldier has a crew cut hairstyle beneath his helmet.
+
* The [[Non-player characters#BLU_team_.28original.29|first BLU team]] Soldier resembled [[w:Stonewall Jackson|Stonewall Jackson]].
*The Soldier has a list of things men ''should'' be engaged in at all times:
+
* In ''[[Worms: Reloaded]]'', the Soldier's helmet is a selectable hat for the player's worms.
**1. Getting a haircut
+
* The Soldier's uniform and [[Rocket Launcher]] could be used by Megabeth in the game [[Super Monday Night Combat]].
**2. Yelling
+
* The Soldier is known to recite quotes from the [[w:United States Marine Corps|United States Marine Corps]] and Sun Tzu's ''[[w:The Art of War|The Art of War]]''.
**3. Digesting ribs
+
* Soldier's alias, Jane Doe, is also used as a placeholder name when referring to a female person or corpse whose true identity is unknown or must be withheld.
**4. [[Maps#King of the Hill|Hill defense]]
+
* The ability of rocket-wielders to use their rockets to jump higher originated from Quake and was a bug in the original ''Team Fortress'' games. Valve embraced it in ''TF2'', as evidenced by the addition of weapons such as the [[Rocket Jumper]] and Soldier rocket jumping in the first modern TF2 trailer.
*When the Soldier had his team picture taken, the photographer asked him to act naturally, so he yelled at him to stop disgracing his family and get a ''real'' job.
+
 
*The Soldier's habit for calling other people "Maggots" is likely a reference to semi-retired professional wrestler Robert Remus, better known for his time in the World Wrestling Federation as the square-jawed All-American Soldier [[Wikipedia:Sgt. Slaughter|Sgt. Slaughter]]. Remus also voiced the animated version of Sgt. Slaughter that appeared as a Drill Instructor in the 1980s G.I. Joe cartoon.
+
== Gallery==
*The Soldier smokes, as evidenced by the Soldier's Stash hat and promotional images.
+
<br><gallery widths=150px heights=150px>
*A running event in the Meet The Team videos is that the BLU Soldier is either killed or grievously wounded. The BLU Soldier, alongside the BLU Heavy, has been killed in every Meet the Team video to date.
+
File:Soldierprofileconcept.png|Concept art of the Soldier.
*The Soldier's voice actor and the Engineer's voice actor have both voiced the character [[Wikipedia:Wolf O'Donnell|Wolf O'Donnell]] from Nintendo's [[Wikipedia:Star Fox (series)|Star Fox]] series: [http://www.imdb.com/name/nm1653371/ Rick May] (the Soldier) in [[Wikipedia:Star Fox 64|Star Fox 64]], and [http://www.imdb.com/name/nm0328879/ Grant Goodeve] (the Engineer) in [[Wikipedia:Star Fox: Assault|Star Fox: Assault]].
+
File:Soldier concept r.jpg|Concept art of the Soldier.
*The [[BLU]] Soldier and the [[RED]] [[Demoman]] became fast friends after meeting at a projectile weapons expo. They shared many experiences together including deep sea fishing, a trip to Las Vegas and the '[[Gravelpit|Gravel Pits]] of America' scenic bus tour. After the [[Administrator]]'s assistant [[Miss Pauling]] brought the matter to her attention (as friendships are forbidden by Mercenary contract), the Administrator decided to introduce a little 'healthy competition' to kill their blossoming friendship.
+
File:Soldierbarettest.jpg|Concept art of the Soldier.
*The Soldier won the War waged between him and the Demoman, and was rewarded with the ability to use the [[Gunboats]].  Technically, more Soldiers than Demomen were killed during the course of the war; the scales were tipped in favor of the Soldier by points awarded through the Propaganda Contest.
+
File:Soldier army concept.jpg|Concept art of the Soldier.
*The Soldier almost never removes his helmet, even outside of battle. In battle, however, he may replace his helmet with a stylish [[hat]].
+
File:Soldierprofile.png|Concept art of the Soldier.
 +
File:Soldier card front.png|[[Trading cards|Trading card]] front.
 +
File:Soldier card back.png|Trading card back.
 +
File:Alpine concept1.jpg|A lone Soldier wandering [[Lumberyard]], concept art.
 +
File:Worldwarwednesday.png|A Soldier with the [[General's Formals]] leads troops on World War Wednesday.
 +
File:Soldierworm.png|Soldier's Helmet in Worms: Reloaded.
 +
File:Steam Game Card Soldier.png|Steam Trading Card.
 +
File:Steam Profile Background Soldier.png|Steam Profile Background.
 +
File:Icon soldier blue.jpg|Updated Class Portrait BLU.
 +
File:Icon soldier.jpg|Updated Class Portrait.
 +
File:Class card soldier.jpg|Soldier's Class Card.
 +
File:Main menu soldier.png|Soldier's Appearance in the Main Menu.
 +
File:Arsenal soldier.jpg|Soldier's Default Arsenal.
 +
File:Soldier contract drawer.png|[[Contract drawer]] photo.
 +
File:TF2-KingClubs.png|The [[Soldier]] King of Clubs card from Poker Night at The Inventory.
 +
</gallery>
 +
<!--
 +
The following are not particularly useful or interesting, but may become so if an extended "Bio" section is included in the future:
 
*Despite his impressive salary the Soldier chooses to reside in an unkempt apartment living off of army surplus soup and ribs, perhaps as part of his military facade.
 
*Despite his impressive salary the Soldier chooses to reside in an unkempt apartment living off of army surplus soup and ribs, perhaps as part of his military facade.
*The Soldier enjoys ''Capt. Dan's Army Surplus Soup'', ''Guns and Haircuts Magazine'', and deliveries from ''The Rib Place''.
+
* The Soldier is currently in a relationship with Zhanna, who is a sister of the Heavy.
*The Soldier's apartment has a map of Germany on the wall, most likely related to his post-WWII Nazi killing sprees.
+
* Confederate General Thomas 'Stonewall' Jackson served as the first BLU team soldier, though he used a rifle, not a rocket launcher.
*The Soldier's apartment door has seven locks, as well as armholes for snapping the necks of would-be intruders.
+
-->
*The Soldier is the only class who makes references to the other character's country of origin with the exception of one line from the [[Scout]] when dominating a [[Medic]] and two lines from an [[Engineer]] dominating a [[Spy]].  These references sometimes display a surprisingly detailed knowledge of the country in question (taunting the [[Sniper]] for not being prepared for the level of violence on the battlefield, a reference to Australia's heavy censors on video games and film) and sometimes none whatsoever (as he believes the [[Engineer]] is a Canadian, though it may be intended to be an insult by labeling the Engineer as such). He also shows that despite his violent attitude and apparent lack of intelligence, he knows a fair bit about current events (as he references the Cold War and World War II that he (unofficially) fought in when dominating a Heavy or Medic), and military policy (when he references "Section 8" and war crimes in his lines and achievements)
+
{{clr}}
*The Soldier does not openly say that he is not a real Soldier (being denied from every branch of military, and going on his own tour of duty) and keeps the fact a secret. The mere suggestion that the Soldier is a civilian is liable to send him into a fit of self-righteous fury.
+
== Related merchandise ==
*The Soldier ''hates'' hippies.
+
<gallery>
*The Soldier is currently the only class who doesn't have any alt-fire functions for his weapons.
+
File:Merch Soldier Portrait.png|[https://valvestore.welovefine.com/soldier-portrait-10893.html Soldier Poster As Shown In The Valve Store]
*Despite the Soldier's aggressive and violent behavior, he claims in his domination lines that "love is sweet".
+
File:Merch Soldier Portrait Mouse.jpeg|[https://valvestore.welovefine.com/soldier-portrait-10880.html Mousepads with Soldier As Shown In The Valve Store]
*The Soldier makes up odd names for his enemies during dominations. He has given the [[Sniper]] six names during domination, most of them very similar.
+
File:Merch Soldier Figure.jpeg|[https://valvestore.welovefine.com/tf2-soldier-action-figure-10596.html Soldier Figurine] (Unavailable)
*The Soldier and Demoman are the only two classes with both hands uncovered.
+
File:Merch Soldier Shirt Blue Bang.jpeg|[https://valvestore.welovefine.com/blue-bang-soldier-salute-8998.html T-Shirt with a Blue Soldier]
*The Soldier's beta emblem was a helmet. (see below)
+
File:Merch Soldier Shirt Red Bang.jpeg|[https://valvestore.welovefine.com/red-bang-soldier-salute-8997.html T-Shirt with a Red Soldier]
:{| class="wikitable grid"
+
File:Merch Soldier Class Patches.jpeg|[https://valvestore.welovefine.com/tf2-soldier-class-patches-9269.html Soldier Class Patches] (Unavailable)
|[[image:Soldier-icon-beta-RED.png|100px]]
+
</gallery>
|[[image:Soldier-icon-beta-BLU.png|100px]]
 
|-
 
|[[RED]]
 
|[[BLU]]
 
|}
 
*The Soldier is the only player in the game who shows signs of patriotism, as evidenced by the above quote and his attempts to enlist in the US Army. He also appears to be xenophobic, making degrading remarks about all other classes' nationalities.  
 
**Despite the above statement, he has no problems working with the German Medic (America's, and his, enemy during WW2) and the Russian Heavy (America's enemy in the Cold War, which is still happening at the time of TF2), although he will reference WW2 and The Cold War when dominating enemy Heavies and medics.
 
*The Soldier apparently has no grip on reality, to the point of apparently thinking that the severed heads of people he has killed and carefully lined up on a wall are recruits, and gives them rousing speeches. He also believes many nonsensical things about history, although considering the nature of TF2, not all of his statements may be false.
 
*The Soldier, despite his angry, psychotic, and violent behavior, appears to be very loyal to his friends, as evidenced by his refusal to kill the Demoman even though he knew he would probably get killed as a result.
 
*The Soldier's fondness for ribs pops up infrequently in TF2 media, such as blogs, comics, and even a Domination line to the Engineer.
 
*The Soldier has an unused "Hatless" hat in the game files.
 
*The Soldier is apparently from the northern parts of the United States, seeing how the Engineer calls him a Yankee in one of his domination lines. Since he is from the Midwest, it is likely that he lives in Michigan, Wisconsin, Minnesota, or one of the Dakota states.
 
*The Soldier, along with the Spy, Pyro, Engineer and Heavy are the only classes to have their own exponent textures for the phong shading. They are however unused for unknown reasons, could be because they looked bad.
 
*The Demoman and the Soldier are the only classes who use explosives as a primary weapon.
 
*One of the Soldier's unused "High Five" taunts, curiously enough, shows him giving a "number two" or "Peace" sign with his right hand. This sign is typically used by hippies, although he may be using it as an insult.
 
*After the Mann-Conomy Update, the Soldier now has the most class-specific hats out of all the classes. (The Medic having the least.)
 
*The Soldier wears, actually, a WWII Uniform with some upgraded elements like the Helmet and his boots.
 
**Speaking about WWII, he wears a M1943 field jacket and M1 trousers.
 
**Despite its similar looks, the M1 helmet weared and loved by Soldier aint WWII one but it' s a Vietnam's Era one; even the Boot weared by the class are Vietnam's Era.
 
  
 
== See also ==
 
== See also ==
[[File:Soldierprofileconcept.png|thumb|150px|right|Concept art of the Soldier]]
+
* [[Jumping#Soldier jumps|Rocket jump]]
* [[Rocket jump]]
 
* [[Juggling]]
 
* [[Aerials]]
 
* [[Meet the Soldier]]
 
* [[:Category:Soldier User Guides|Soldier User Guides]]
 
 
* [[Soldier match-ups]]
 
* [[Soldier match-ups]]
 +
* [[Anti-Soldier strategy]]
 
* [[Soldier responses]]
 
* [[Soldier responses]]
 
* [[Soldier voice commands]]
 
* [[Soldier voice commands]]
* [[Soldier taunts]]
+
* [[Basic Soldier strategy]]
* [[Soldier strategy]]
+
* [[Community Soldier strategy]]
* [[Soldier scripts]]
+
* [[Soldier (Classic)]]
* [[Obtaining Soldier achievements]]
+
 
* [[List of references (Soldier)]]
+
== References ==
 +
<references/>
  
==External links==
+
== External links ==
*[http://www.teamfortress.com/war/part7/index.htm WAR! Update]
+
* [https://www.teamfortress.com/classes.php?class=soldier Soldier page on the Official TF2 Website]
*[http://www.teamfortress.com/soldierupdate/ WAR! Update - The Soldier Update]
+
* [https://www.teamfortress.com/war/part7/index.htm WAR! Update]
*[http://www.teamfortress.com/war/soldier/ The Soldier comic]
+
* [https://www.teamfortress.com/soldierupdate/ WAR! Update - The Soldier Update]
*[http://www.teamfortress.com/post.php?id=2562 TF2 Official Blog- Some Manner of Grid-based Cipher Code]
+
* [https://www.teamfortress.com/war/soldier/ The Soldier comic]
*[http://www.teamfortress.com/post.php?id=2663 TF2 Official Blog- More dot-commy mumbo jumbo for you bunch of women]
+
* [https://www.teamfortress.com/post.php?id=2562 TF2 Official Website - Some Manner of Grid-based Cipher Code]
*[http://www.teamfortress.com/classless/hidden/enigmatical/ The Zepheniah Mann & Sons Co. Quarterly Concern]
+
* [https://www.teamfortress.com/post.php?id=2663 TF2 Official Website - More dot-commy mumbo jumbo for you bunch of women]
*[http://www.teamfortress.com/classless/hidden/enigmatical/ Classless Update- Today is A Good Day]
+
* [https://www.teamfortress.com/classless/hidden/enigmatical/ The Zepheniah Mann & Sons Co. Quarterly Concern]
*[http://www.teamfortress.com/post.php?id=3013 TF2 Official Blog- Drop And Give Me Terror!]
+
* [https://www.teamfortress.com/classless/hidden/enigmatical/ Classless Update - Today is A Good Day]
*[http://www.teamfortress.com/post.php?id=3019 TF2 Official Blog- How to Get a Ghostly Gibus Hat]
+
* [https://www.teamfortress.com/post.php?id=3013 TF2 Official Website - Drop And Give Me Terror!]
*[http://www.teamfortress.com/post.php?id=3219 TF2 Official Blog- Attention Employees...]
+
* [https://www.teamfortress.com/post.php?id=3019 TF2 Official Website - How to Get a Ghostly Gibus Hat]
*[http://www.teamfortress.com/post.php?id=3225 TF2 Official Blog- The War Update]
+
* [https://www.teamfortress.com/post.php?id=3219 TF2 Official Website - Attention Employees...]
*[http://www.teamfortress.com/post.php?id=3230 TF2 Official Blog- It's a Bloodbath!]
+
* [https://www.teamfortress.com/post.php?id=3225 TF2 Official Website - The War Update]
*[http://www.teamfortress.com/post.php?id=3233 TF2 Official Blog- War, Day 2]
+
* [https://www.teamfortress.com/post.php?id=3230 TF2 Official Website - It's a Bloodbath!]
*[http://www.teamfortress.com/post.php?id=3247 TF2 Official Blog- The Big Red One]
+
* [https://www.teamfortress.com/post.php?id=3233 TF2 Official Website - War, Day 2]
 +
* [https://www.teamfortress.com/post.php?id=3247 TF2 Official Website - The Big Red One]
 +
* [https://www.teamfortress.com/post.php?id=4960 TF2 Official Website - It Is Me, But Smaller!]
 +
* [https://www.teamfortress.com/post.php?id=5244 TF2 Official Website - This is Very Good Title to Blog Post]
  
 
{{Class Nav}}
 
{{Class Nav}}
 
{{Soldier Nav}}
 
{{Soldier Nav}}

Latest revision as of 13:03, 13 March 2024

Soldier
Soldier.png
https://wiki.teamfortress.com/w/images/6/68/Soldier_RED_3D.jpg?t=201504220057283007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/c/c1/Soldier_BLU_3D.jpg?t=201504220056523007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/a/a4/Soldier_%C3%9CberCharged_RED_3D.jpg?t=201504220056373007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7https://wiki.teamfortress.com/w/images/a/a7/Soldier_%C3%9CberCharged_BLU_3D.jpg?t=201504220056223007,164,280,1,0,254,16,139,253,28,262,252,37,372,252,42,468,254,45,558,256,48,660,258,40,779,260,30,913,262,20,1058,263,12,1208,265,9,1357,267,10,1497,272,8,1629,276,10,1749,278,13,1861,280,19,1962,280,30,2050,278,25,2143,275,13,2261,271,4,2399,266,0,2550,261,0,2705,257,2,2858,255,7
Soldier.png
Basic Information
Icon: Leaderboard class soldier.png
Type: Offensive
Health: 200 /Medic emblem RED.png300
(See Health below for further details)
Speed: 80%
(See Speed below for further details)
Meet the Soldier
SoldierVidSplash.png
If fighting is sure to result in victory, then you must fight!
The Soldier on the art of war

The Soldier is a crazed, jingoistic patriot from Midwest, USA, who portrays himself as a military man despite being rejected from the US army. Tough and well-armed, he is versatile, capable of both offense and defense, and a great starter class to get familiar with the game.

Well-balanced and possessing both survivability and mobility, the Soldier is considered one of the most flexible classes in Team Fortress 2. Despite his low ground movement speed, he is capable of using rocket jumps to reach his destination quickly. His large health pool is second only to that of the Heavy, and his wide array of armaments and weaponry allows him to bring whatever weapon or equipment is best suited to the situation at hand.

The Soldier is well known for his spectacular rocket jump. In defiance of all good sense and judgment, the Soldier can detonate a rocket at his feet and launch himself skyward at the cost of some health (which can be reduced by the Gunboats, or negated altogether with the Rocket Jumper). To rocket jump effectively, the player must fire the rocket at the ground or a wall, then immediately jump and crouch. This ability allows the Soldier to navigate the battlefield by air, appear from unexpected places, and reach areas inaccessible to the Scout's double jump and HYPE jumps. After rocket jumping, the Soldier can remain airborne for longer by deploying the B.A.S.E. Jumper.

The Soldier was[1] voiced by the late Rick May. He was voiced by May and Nolan North in Expiration Date.

Bio

Health

Main articles: Health, Overheal
Class Health Overheal Quick-Fix Overheal
Leaderboard class soldier.png Soldier 200 300 251
With the Battalion's Backup equipped 220 330 276

Speed

Main article: Speed
Condition Normal Backward Crouched Swimming
Leaderboard class soldier.png Soldier
80 %
72 %
27 %
64 %
Charging the Cow Mangler 5000
27 %
27 %
9 %
21 %
Wielding the Escape Plan over 160 Health
80 %
72 %
27 %
64 %
Wielding the Escape Plan between 160 and 121 Health
88 %
79 %
29 %
70 %
Wielding the Escape Plan between 120 and 81 Health
96 %
86 %
32 %
77 %
Wielding the Escape Plan between 80 and 41 Health
112 %
101 %
37 %
90 %
Wielding the Escape Plan below 41 Health
128 %
115 %
43 %
102 %

Basic strategy

Main articles: Soldier tips, Soldier strategy
Icon soldier.jpg
  • You can rocket jump to great heights by simultaneously jumping and firing a rocket at the ground.
  • Crouching and jumping simultaneously while aiming at the ground will propel you farther at the cost of more self-damage.
  • Aim rockets at enemy's feet to ensure they cannot avoid your explosion damage.
  • Soldiers often take a lot of damage, so press E to call for a Medic if you get hurt. Nearby Medics will be notified of your need.
  • Ensure your Rocket Launcher is loaded to avoid being caught out by enemies.


Weapons

Main article: Weapons

Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.


Primary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Rocket Launcher
Stock
Rocket Launcher
Killicon rocket launcher.png 4 20 Base: 90

Crit: 270

Original
Promotional / Craft
Original
Killicon original.png Pictogram info.png  Rockets fly straight down the crosshair from the center of the screen.
Direct Hit
Unlock
Direct Hit
Killicon direct hit.png Base: 112

Crit: 338

Pictogram plus.png Has 80% faster rocket speed.

Pictogram plus.png Deals 25% more damage.
Pictogram plus.png Guarantees mini-crit damage on opponents sent airborne by an explosion, grapple hook, or enemy attack.
Pictogram minus.png Has 70% smaller splash damage radius.

Black Box
Craft
Black Box
Killicon black box.png 3 Base: 90

Crit: 270

Pictogram plus.png On hit: restores up to 20 health points.

Pictogram minus.png Has a 25% smaller clip size.

Rocket Jumper
Craft
Rocket Jumper
N/A 4 60 Base: 0

Crit: 0

Pictogram plus.png +200% max primary ammo on wearer.

Pictogram plus.png No self inflicted blast damage taken.
Pictogram minus.png -100% damage penalty.
Pictogram minus.png No random critical hits.
Pictogram minus.png Unable to carry the intelligence and the PASS Time JACK.

Liberty Launcher
Craft
Liberty Launcher
Killicon liberty launcher.png 5 20 Base: 68

Crit: 203

Pictogram plus.png +25% clip size.

Pictogram plus.png Has 40% faster rocket speed.
Pictogram plus.png -25% blast damage from rocket jumps.
Pictogram minus.png -25% damage penalty.

Cow Mangler 5000
Craft
Cow Mangler 5000
Killicon cow mangler 5000.png 4 Base: 90

Charged shot: 122

Crit: 122-151

Afterburn:

8 / sec. × 6 secs.
Pictogram plus.png  Does not use ammo (replaced with an ammo meter).

Pictogram minus.png  No random critical hits.
Pictogram minus.png  Deals only 20% damage to buildings.
Pictogram minus.png  Mini-crits whenever it would normally crit.
Pictogram info.png  Secondary fire is a charged shot that:

Pictogram plus.png Mini-crits players.
Pictogram plus.png Causes enemies to suffer afterburn for 6 seconds.
Pictogram plus.png Disables buildings for 4 seconds.
Pictogram minus.png Empties entire ammo meter.
Pictogram minus.png Cannot be used unless ammo meter is full.
Killicon fire.png
Beggar's Bazooka
Craft
Beggar's Bazooka
Killicon beggar's bazooka.png 3 20 Base: 90

Crit: 270

Pictogram plus.png Hold Fire to load up to three rockets.

Pictogram plus.png Release Fire to unleash the barrage at 223% increased fire rate.
Pictogram minus.png +3 degrees random projectile deviation.
Pictogram minus.png Overloading the chamber will cause a misfire.
Pictogram minus.png Cannot collect ammo from dispensers while active.
Pictogram minus.png -20% less explosion radius.

Air Strike
Craft
Air Strike
Killicon air strike.png 4-8 Base: 76

Crit: 230

Pictogram plus.png -15% damage from rocket jumps.

Pictogram plus.png Increased attack speed while blast jumping.
Pictogram plus.png Clip size increased on kill (up to +4).
Pictogram minus.png -15% damage penalty.
Pictogram minus.png -10% explosion radius.
Pictogram minus.png -20% explosion radius while blast jumping.


Secondary

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shotgun
Stock
Shotgun
Killicon shotgun.png 6 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Buff Banner
Unlock
Buff Banner
N/A N/A N/A N/A Pictogram info.png Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter.

Pictogram plus.png At 100% charge, using it grants player and nearby teammates 10 seconds of guaranteed Mini-Crits.

Gunboats
Craft
Gunboats
N/A N/A N/A N/A Pictogram plus.png Grants 60% less self-damage from rocket jumping.

Pictogram info.png This doesn't affect fall damage.
Pictogram info.png Grants its abilities passively, does not need to be selected first in order to apply the ability.

Battalion's Backup
Craft
Battalion's Backup
N/A N/A N/A N/A Pictogram info.png Charges a rage meter with damage dealt — takes 600 damage to fully charge rage meter.

Pictogram plus.png At 100% charge, using it grants player and nearby teammates 10 seconds of:

Immunity to Critical damage.
Raises resistance to damage by 35%.
Raises resistance to Sentry Gun by 50% (does not stack with previous).

Pictogram plus.png Passively increases max health by 20 points (220 total) on wearer.

Concheror
Promotional / Craft
Concheror
N/A N/A N/A N/A Pictogram info.png Charges its rage meter with damage dealt — takes 480 damage to fully charge rage meter.

Pictogram plus.png While the buff is active, for 10 seconds the user and nearby teammates:

Have their movement speed boosted.
Are healed for 35% of the damage they deal.

Pictogram plus.png Passively grants a health regeneration depending on recent damage taken; max is +4.

Mantreads
Craft
Mantreads
Killicon mantreads.png N/A N/A N/A Pictogram plus.png –75% reduction in push force taken from enemy damage.

Pictogram plus.png Deals 3x falling damage to the player you land on.
Pictogram plus.png -75% reduction in airblast vulnerability.
Pictogram plus.png  200% increased air control when blast jumping.
Pictogram info.png Grants its abilities passively, does not need to be selected first in order to apply the ability.

Reserve Shooter
Craft
Reserve Shooter
Killicon reserve shooter.png 4 32 Base: 60

Crit: 180

[6 damage × 10 pellets]

Pictogram plus.png 20% faster weapon switch-to speed.

Pictogram plus.png 15% faster weapon switch-from speed.
Pictogram plus.png Mini-crits targets that are blast jumping, knocked back, launched by a Thermal Thruster stomp, or using the grapple hook.

Pictogram info.png Mini-crits only take affect within 5 seconds of deploying this weapon.

Pictogram minus.png Has 34% smaller clip size.

Righteous Bison
Promotional / Craft
Righteous Bison
Killicon righteous bison.png 4 Base: 20

Crit: 60

Pictogram info.png Shoots an electric projectile instead of shotgun pellets.

Pictogram plus.png Does not use ammo (replaced with an ammo meter).
Pictogram plus.png Projectile penetrates enemy targets.
Pictogram plus.png Projectiles cannot be deflected.
Pictogram minus.png Deals only 20% damage to buildings.
Pictogram minus.png Has a 33% smaller clip size.

B.A.S.E. Jumper
Craft
B.A.S.E. Jumper
N/A N/A N/A N/A Pictogram info.png Allows player to activate a parachute whilst midair, slowing their descent.
Panic Attack
Craft
Panic Attack
Killicon panic attack.png 6 32 Base: 72

Crit: 216

[4.8 damage × 15 pellets]

Pictogram plus.png +50% bullets per shot.

Pictogram plus.png +50% faster weapon deploy time.
Pictogram plus.png Fires a fixed shot pattern.
Pictogram minus.png -20% damage penalty.
Pictogram minus.png Successive shots become less accurate.


Melee

Weapon Kill icon Ammo
Loaded
Ammo
Carried
Damage Range Notes / Special Abilities
Shovel
Stock
Shovel
Killicon shovel.png N/A N/A Base: 65

Crit: 195

Frying Pan
Promotional
Frying Pan
Killicon frying pan.png
Conscientious Objector
Craft
Conscientious Objector
Killicon conscientious objector.png
Freedom Staff
Promotional
Freedom Staff
Killicon freedom staff.png
Bat Outta Hell
Drop
Bat Outta Hell
Killicon bat outta hell.png
Memory Maker
Distributed
Memory Maker
Killicon memory maker.png
Ham Shank
Promotional
Ham Shank
Killicon ham shank.png
Necro Smasher
Unlock
Necro Smasher
Killicon necro smasher.png
Crossing Guard
Uncrate
Crossing Guard
Killicon crossing guard.png
Prinny Machete
Promotional
Prinny Machete
Killicon prinny machete.png
Saxxy
Distributed
Saxxy
Killicon saxxy.png Limited item from the Replay Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Golden Frying Pan
Distributed
Golden Frying Pan
Killicon golden frying pan.png Limited item from the Two Cities Update.

Pictogram info.png Killed enemies freeze into solid Australium statues (purely cosmetic feature).

Equalizer
Unlock
Equalizer
Killicon equalizer.png N/A N/A Base:

33–107

Crit:
Base

Pictogram info.png When weapon is active:
Pictogram plus.png Damage increase as user's remaining health decreases.
Pictogram minus.png -90% less healing from Medic sources.
Pain Train
Craft
Pain Train
Killicon pain train.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Increases user's capture rate by 1 for points and carts.

Pictogram minus.png Raises bullet vulnerability by 10%.

Half-Zatoichi
Promotional / Craft
Half-Zatoichi
Killicon half-zatoichi.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png 50% longer melee range.

Pictogram plus.png On kill: heals 50% of user's base health.
Pictogram minus.png No random critical hits.
Pictogram minus.png 75% slower deploy and holster time.
Pictogram minus.png This weapon is Honorbound and once drawn will be holstered for -50 HP unless it kills.
Pictogram info.png A single successful hit will kill an enemy wielding the same weapon.

Disciplinary Action
Craft
Disciplinary Action
Killicon disciplinary action.png N/A N/A Base: 49

Crit: 146

Pictogram plus.png 70% longer melee range.

Pictogram plus.png On hit ally: boosts player's speed for 3 seconds and boosts ally's speed for 2 seconds.
Pictogram minus.png Deals 25% less damage.

Market Gardener
Craft
Market Gardener
Killicon market gardener.png N/A N/A Base: 65

Crit: 195

Pictogram plus.png Deals crits while the wielder is rocket jumping.

Pictogram minus.png 20% slower firing speed.
Pictogram minus.png No random critical hits.

Escape Plan
Craft
Escape Plan
Killicon escape plan.png N/A N/A Base: 65

Crit: 195

Pictogram info.png When weapon is active:
Pictogram plus.png Movement speed increase as user's remaining health decreases.
Pictogram minus.png User takes mini-crits when weapon is active, and for 3 seconds after switching away.
Pictogram minus.png -90% less healing from Medic sources.


Taunt Attack

Soldiergrenadekill.png Associated items DescriptionKill Icon
Main article: Grenade
The Soldier tosses away his pickaxe, cracks his knuckles, takes a grenade off his chest sling, thrusts his fist in the air and explodes, killing himself and any nearby enemies, including buildings. If the player has the Lumbricus Lid equipped, the Soldier completes the taunt with the "Hallelujah" music short playing. Upon a successful taunt kill, a different kill icon is displayed (displayed underneath the normal icon to the right).
  • Killicon grenade (taunt).png
  • Killicon hhg.png

Item sets

Main article: Item sets
The Tank Buster
Backpack The Tank Buster Bundle.png
Effect

Leave a Calling Card on your victims


The General's Formals
Item icon World War Wednesday Bundle.png
Effect

No effect


The Airborne Armaments
Item icon World War Wednesday Bundle.png
Effect

No effect


Dr. Grordbort's Victory Pack
Item icon Dr. Grordbort's Victory Pack.png
Effect

No effect


The Tin Soldier
Item icon Tin Soldier.png
Effect

Enables additional voice responses
Allows the Soldier to perform the Robot Dance taunt.


The Dumpster Diver
Item icon Dumpster Diver Bundle.png
Effect

No effect


The Rocket Ranger
Item icon Hardium Helm.png
Effect

No effect


The Terracotta Trooper
Item icon Shaolin Sash.png
Effect

No effect


The Federal Express Pack
Item icon Classified Coif.png
Effect

No effect


The Sgt. Helsing
Item icon Hellhunter's Headpiece.png
Effect

No effect

Cosmetic items

Main articles: Cosmetic items, List of Soldier cosmetics, List of All class cosmetics

Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
Soldierava.jpg Buffed red soldier.jpg Buffed blu soldier.jpg
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Soldier achievements

Update history

October 25, 2007 Patch
  • Fixed rocket explosions being able to impart damage through thin ceilings.

December 20, 2007 Patch

  • Fixed Rocket trail effects sometimes existing permanently in world.

February 28, 2008 Patch

  • Reduced Soldier's maximum rocket reserve ammo from 36 to 16.

June 19, 2008 Patch (Pyro Update)

  • Removed Soldier's 40% damage reduction from his own rockets. Does not affect rocket jumps.

July 29, 2008 Patch

  • Fixed rockets being able to fire through grates at round starts.

December 11, 2008 Patch

  • Added smoke to the feet of a rocket jumping Soldier.

February 2, 2009 Patch

  • Increased Soldier primary ammo count from 16 to 20.

March 13, 2009 Patch

August 13, 2009 Patch (Classless Update)

  • Removed self-inflicted mini-crits. Fixes Jarate'd Soldiers having ineffective rocket/grenade jumps.
  • [Undocumented] Added hat bodygroups to the Soldier.

August 17, 2009 Patch

  • Fixed rocket jumping.

September 15, 2009 Patch

  • Compensated by increasing the radius of grenades, stickies, and rockets to 50% of what they lost at the corners of the OBB.
  • Rocket radius change: 121->146.

December 10, 2009 Patch

  • Added counters to the HUDs of Soldiers to keep count of how many Demomen they kill and subsequently contributed to the WAR! Update.

December 17, 2009 Patch (WAR! Update)

June 10, 2010 Patch (Mac Update)

August 25, 2010 Patch

  • [Undocumented] Added a grenade bodygroup to the Soldier model.

May 5, 2011 Patch (Replay Update)

June 3, 2011 Patch

  • Added community contributed response rules for when a Soldier kills a Demoman.

June 8, 2011 Patch

  • [Undocumented] New laughing taunt animations have been added but are currently unused.

June 23, 2011 Patch (Über Update)

  • Added "A,W,S,D" movement instruction to Soldier training.

July 20, 2011 Patch

  • [Undocumented] Added bomb carrying and showing animations for the Soldier.

October 13, 2011 Patch (Manniversary Update & Sale)

October 27, 2011 Patch (Very Scary Halloween Special)

November 2, 2011 Patch

  • Added a taunt for the Tin Soldier set.
  • Fixed the Soldier's melee dare response rules.

August 15, 2012 Patch (Mann vs. Machine Update)

  • [Undocumented] Added voice lines to Soldier.

October 26, 2012 Patch (Spectral Halloween Special)

  • [Undocumented] Added voice lines to Soldier.

November 2, 2012 Patch

  • [Undocumented] Updated player models.

February 7, 2014 Patch

  • Added missing Payload audio for the Medic, Soldier, Demoman, and Spy.

January 15, 2015 Patch #1

  • Fixed AE_CL_BODYGROUP_SET_VALUE animation events not working properly.
    • Fixes the Soldier's rocket reload missing the rocket.
  • Fixed the Professor Speks moving around on the Soldier's face.

March 12, 2015 Patch

  • Fixed a dedicated server crash caused by a Soldier with Mantreads landing on a player with the Warlock powerup equipped.

January 20, 2016 Patch

  • [Undocumented] Fixed Heavy and Soldier not playing animations for some of their voice commands.

Bugs

  • If a primary weapon is fired when the player initially spawns into the game, a continuous loop of the reload animation can occur. This can be remedied by firing another shot or switching weapons.
    • If the Soldier starts reloading while taunting with the "Auto Reload" option was enabled, the reload animation will continuously loop.
  • Taunting while reloading a primary weapon (other than the Cow Mangler 5000) causes a rocket to blink in and out of the Soldier's hand.

Trivia

  • The Soldier has made several posts on the Official Blog, often referring to the Team Fortress 2 team as "The Powers That Be".
  • In Poker Night at the Inventory, an image of the Soldier makes a cameo as the King of Spades & Clubs in the "Team Fortress 2" deck.
    • He is also mentioned in a Heavy idle response line; "You are like sleeping Soldier who just stands at base instead of running to point!"
  • The Soldier, alongside every other class, makes an appearance in the game Saints Row: The Third in the form of a wearable head mask.
  • The first BLU team Soldier resembled Stonewall Jackson.
  • In Worms: Reloaded, the Soldier's helmet is a selectable hat for the player's worms.
  • The Soldier's uniform and Rocket Launcher could be used by Megabeth in the game Super Monday Night Combat.
  • The Soldier is known to recite quotes from the United States Marine Corps and Sun Tzu's The Art of War.
  • Soldier's alias, Jane Doe, is also used as a placeholder name when referring to a female person or corpse whose true identity is unknown or must be withheld.
  • The ability of rocket-wielders to use their rockets to jump higher originated from Quake and was a bug in the original Team Fortress games. Valve embraced it in TF2, as evidenced by the addition of weapons such as the Rocket Jumper and Soldier rocket jumping in the first modern TF2 trailer.

Gallery


Related merchandise

See also

References

External links