Difference between revisions of "Iron Bomber"

From Team Fortress Wiki
Jump to: navigation, search
m
Line 1: Line 1:
 
{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
| image            = Iron_Bomber.png
+
| image            = Iron Bomber.png
 
| 3d-image-1      = Iron Bomber
 
| 3d-image-1      = Iron Bomber
 
| 3d-image-2      = Iron Bomber Projectile
 
| 3d-image-2      = Iron Bomber Projectile
Line 29: Line 29:
 
}}
 
}}
  
{{Quotation|'''The Demoman''' on heavy grenades|In your language; 'Eat lead, laddies!'|sound=Demoman_taunts15.wav}}
+
{{Quotation|'''The Demoman''' on heavy grenades|In your language; "Eat lead, laddies!"|sound=Demoman taunts15.wav}}
  
 
The '''Iron Bomber''' is a [[Steam Workshop|community-created]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a quad-barreled {{botignore|grenade launcher}} with slightly-longer barrels, a wooden foregrip and stock, and a large, circular, flip-up front sight.  
 
The '''Iron Bomber''' is a [[Steam Workshop|community-created]] [[Weapons#demomanprimary|primary weapon]] for the [[Demoman]]. It is a quad-barreled {{botignore|grenade launcher}} with slightly-longer barrels, a wooden foregrip and stock, and a large, circular, flip-up front sight.  
Line 38: Line 38:
  
 
The Iron Bomber was [http://steamcommunity.com/sharedfiles/filedetails/?id=16619 contributed] to the Steam Workshop under the name "The Scotch Guardian".
 
The Iron Bomber was [http://steamcommunity.com/sharedfiles/filedetails/?id=16619 contributed] to the Steam Workshop under the name "The Scotch Guardian".
 
  
 
== Damage and function times ==
 
== Damage and function times ==
 
{{Damage table
 
{{Damage table
| type              = [[Projectile]]
+
| type              = [[Projectile/pt-br|Projétil]]
 
| damagetype        = Explosive
 
| damagetype        = Explosive
 
| rangetype        = Ranged
 
| rangetype        = Ranged
  
 
| damage            = yes
 
| damage            = yes
|  base            = 100<br/>{{Tooltip|60|Damage from a grenade exploding after the first bounce}}
+
|  base            = 100<br>{{Tooltip|60|Dano de uma explosão com uma granada depois do primeiro pulo}}
|  minicrit        = 135<br/>{{Tooltip|81|Damage from a grenade exploding after the first bounce}}
+
|  minicrit        = 135<br>{{Tooltip|81|Dano de uma explosão com uma granada depois do primeiro pulo}}
|  crit            = 300<br/>{{Tooltip|180|Damage from a grenade exploding after the first bounce}}
+
|  crit            = 300<br>{{Tooltip|180|Dano de uma explosão com uma granada depois do primeiro pulo}}
 
|  splash damage    = yes
 
|  splash damage    = yes
 
|  splash min %    = 50
 
|  splash min %    = 50
|  splash radius    = {{Tooltip|7.8 ft|124 HU}}
+
|  splash radius    = {{Tooltip|7.8 pés|124 Unidades de Hammer}}
|  splash reduction = 1% / {{Tooltip|2.44|Hammer units}}
+
|  splash reduction = 1% / {{Tooltip|2.44|Unidades de Hammer}}
 
|  selfdamage      = 38-73
 
|  selfdamage      = 38-73
  
Line 69: Line 68:
 
  | rankson = kills
 
  | rankson = kills
 
  | rankson2 =
 
  | rankson2 =
 +
| festive =
 
   | att-1-positive = Grenades have very little bounce and roll
 
   | att-1-positive = Grenades have very little bounce and roll
 
   | att-2-positive = -30% fuse time on grenades
 
   | att-2-positive = -30% fuse time on grenades
Line 111: Line 111:
 
* {{Undocumented}} Updated the Iron Bomber's explosion sounds.
 
* {{Undocumented}} Updated the Iron Bomber's explosion sounds.
  
'''{{Patch name|7|7|2016}}''' ([[Meet Your Match Update]])
+
'''{{Patch name|7|7|2016}}''' ({{update link|Meet Your Match Update}})
 
* Decreased the fuse time to 1.4 seconds (from 2.0).
 
* Decreased the fuse time to 1.4 seconds (from 2.0).
 
* Added [[Strange]] quality.
 
* Added [[Strange]] quality.
Line 118: Line 118:
 
* Fixed seeing the wrong custom projectiles for grenade launchers like the Iron Bomber when the wielder has recently changed loadout.
 
* Fixed seeing the wrong custom projectiles for grenade launchers like the Iron Bomber when the wielder has recently changed loadout.
  
==Trivia==
+
== Trivia ==
 
* Due to the way the [[Source Engine]] handles projectiles, the Iron Bomber's pipe grenades follow a straighter, easier to hit arch when compared to the [[Grenade Launcher|Grenade Launcher's]] projectiles.
 
* Due to the way the [[Source Engine]] handles projectiles, the Iron Bomber's pipe grenades follow a straighter, easier to hit arch when compared to the [[Grenade Launcher|Grenade Launcher's]] projectiles.
  

Revision as of 18:00, 31 May 2017

In your language; "Eat lead, laddies!"
The Demoman on heavy grenades

The Iron Bomber is a community-created primary weapon for the Demoman. It is a quad-barreled grenade launcher with slightly-longer barrels, a wooden foregrip and stock, and a large, circular, flip-up front sight.

The grenades fired by the Iron Bomber are spherical in shape, glow, and do not bounce or roll much at all, leaving them to explode in mostly the same place as where they first collided with an object (aside from the effects of gravity). In addition, they have a 15% smaller blast radius (except for the Demoman who fired it) and a 30% shorter fuse time, allowing players to create short-term ground traps with the Iron Bomber's grenades.

The Iron Bomber's grenades have a team-colored band around each of them: if fired on a slope, grenades can often roll in the direction of the band; otherwise, grenades tend to stay in one place.

The Iron Bomber was contributed to the Steam Workshop under the name "The Scotch Guardian".

Damage and function times

See also: Damage
Damage and function times
Shot type Projétil
Damage type Explosive
Ranged or Melee damage? Ranged
Damage
Base damage 100% 100
60
Critical 300
180
Mini-crit 135
81
Splash damage
Minimum splash 50% 7.8 pés
Damage reduction 1% / 2.44
Self-damage 38-73
Function times
Attack interval 0.6 s
Reload (first) 1.24 s
Reload (consecutive) 0.6 s
Values are approximate and determined by community testing.

Demonstration

Strange variant


Crafting

See also: Crafting

Blueprint

Reclaimed Metal Reclaimed Metal Air Strike Iron Bomber
Item icon Reclaimed Metal.png + Item icon Reclaimed Metal.png + Item icon Air Strike.png = Item icon Iron Bomber.png
Class Token - Demoman Slot Token - Primary Scrap Metal Possible Results
Item icon Class Token - Demoman.png + Item icon Slot Token - Primary.png + Item icon Scrap Metal.png =
Item icon Loch-n-Load.png Item icon Ali Baba's Wee Booties.png Item icon Bootlegger.png Item icon Loose Cannon.png
Item icon B.A.S.E. Jumper.png Item icon Iron Bomber.png

Update history

December 22, 2014 Patch (Smissmas 2014)

  • The Iron Bomber was added to the game.

February 11, 2015 Patch #1

  • Fixed missing Killstreak sheen effects for the Iron Bomber.

July 2, 2015 Patch #1 (Gun Mettle Update)

  • Changed attributes:
    • Removed damage penalty on self-detonate (was -10%).
    • Reduced radius penalty from -20% to -15%.

February 29, 2016 Patch

  • [Undocumented] Updated the Iron Bomber's explosion sounds.

July 7, 2016 Patch (Meet Your Match Update)

  • Decreased the fuse time to 1.4 seconds (from 2.0).
  • Added Strange quality.

November 10, 2016 Patch

  • Fixed seeing the wrong custom projectiles for grenade launchers like the Iron Bomber when the wielder has recently changed loadout.

Trivia

  • Due to the way the Source Engine handles projectiles, the Iron Bomber's pipe grenades follow a straighter, easier to hit arch when compared to the Grenade Launcher's projectiles.

Bugs

  • The Iron Bomber uses the same reload animation as the Grenade Launcher, and shows bombs being inserted into the bottom left of the chambers and not actually being inserted into the slots.
  • Due to how the model is rigged, the Iron Bomber's barrels don't spin during the firing animation.

Gallery

See also