Difference between revisions of "September 16, 2021 Patch"

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** Toggle this feature using the Pass Activator option. Default is No.
 
** Toggle this feature using the Pass Activator option. Default is No.
 
* Updated several of the Summer 2021 cosmetic items<ref>[[Ballooniphones]], [[Crocodile Dandy]], [[Fast Food]], [[Hook, Line, and Cinder]], [[Manndatory Attire]], [[Meal Dealer]], [[Panisher]], [[Sightliner]], [[Snack Stack]], [[Two Punch Mann]], [[Water Waders]]</ref> to add {{code|item_type_name}} descriptions
 
* Updated several of the Summer 2021 cosmetic items<ref>[[Ballooniphones]], [[Crocodile Dandy]], [[Fast Food]], [[Hook, Line, and Cinder]], [[Manndatory Attire]], [[Meal Dealer]], [[Panisher]], [[Sightliner]], [[Snack Stack]], [[Two Punch Mann]], [[Water Waders]]</ref> to add {{code|item_type_name}} descriptions
* Updated the Coffin Nail [[warpaint]] for the shotgun to add the missing "has team color paintkit" attribute
+
* Updated the Coffin Nail [[War Paint|warpaint]] for the shotgun to add the missing "has team color paintkit" attribute
 
* Updated material for the [[Hazard Headgear]] to fix problems with painting and using minmap
 
* Updated material for the [[Hazard Headgear]] to fix problems with painting and using minmap
 
* Updated [[Item schema|item schema]] with community fixes from Andrés S. ([https://steamcommunity.com/profiles/76561198045619076 rabscootle])
 
* Updated [[Item schema|item schema]] with community fixes from Andrés S. ([https://steamcommunity.com/profiles/76561198045619076 rabscootle])

Latest revision as of 07:33, 29 November 2023

Patch notes

Team Fortress 2

  • Fixed an exploit related to players impersonating other Steam accounts
  • Updated custom player sprays to be disabled for players by default
    • Players can opt-in to see custom player sprays on community servers in the Advanced Options menu
    • Custom player sprays and other temp files will be deleted when disconnecting from a server
  • Fixed an exploit related to creating unnamed Normal quality items
  • Removed the disconnect reason when a player leaves the server
  • Fixed the Fireproof Secret Diary not cloaking
  • Fixed the Medic's weapon not hiding during the High Five taunt
  • Fixed the equip_region for the Crocodile Dandy
  • Fixed taunt_medic_heroic.wav not playing during case openings and trade-ups
  • Fixed the Heavy being able to crouch and jump while stunned
  • Fixed overhead player icons not drawing while connected to match servers
  • Fixed Dragon's Fury projectiles not passing through tf_generic_bomb entities
  • Updated the tf_generic_bomb entity to allow passing the activator in the OnDetonate output
    • Toggle this feature using the Pass Activator option. Default is No.
  • Updated several of the Summer 2021 cosmetic items[1] to add item_type_name descriptions
  • Updated the Coffin Nail warpaint for the shotgun to add the missing "has team color paintkit" attribute
  • Updated material for the Hazard Headgear to fix problems with painting and using minmap
  • Updated item schema with community fixes from Andrés S. (rabscootle)
  • Updated Spy invis materials with community fixes from Liam Stone (boba)
  • Updated description of the "Strange Part: Player Hits" item to match its name
  • Updated materials for the Time Out Therapy taunt
  • Updated the material for the RED dueling icon to match the BLU dueling icon
  • Updated backpack images for the Mislaid Sweater and Mr. Quackers to fix size and centering issues
  • Updated the description for the Backpack Expander
  • Updated the Resonation, Aggradation, and Lucidation unusual effects to fix a problem when taunting
  • Updated Golden Wrench, Saxxy, and Golden Frying Pan kills to use the Australium background for death notices
  • Updated the link for the New User Forum button in the main menu
  • Updated/Added some tournament medals[2]
  • Updated the localization files[3]
  • Updated cp_snakewater_final1
    • Minor visual fixes
    • Minor clipping fixes
    • Slightly increased spawn time when attacking last
    • Fixed some jumps being made impossible in previous update
    • Made some areas like respawn doors smoother to walk past
    • Nature & Wildlife preservation measures

Undocumented changes

  • Added the Operation Hexadecimal Horrors charity drive community medals.
  • Added the Blap Bash 2021 community medals.
  • Added launch option -enablefakeip.

References

  1. Ballooniphones, Crocodile Dandy, Fast Food, Hook, Line, and Cinder, Manndatory Attire, Meal Dealer, Panisher, Sightliner, Snack Stack, Two Punch Mann, Water Waders
  2. ozfortress OWL Season 31 & Winter League 2021, AsiaFortress Cup Season 17, Respawn League AUS/NZ Highlander Season 9 & ASIA Highlander Season 8, ETF2L 6v6 Seasons 38 & 39, ETF2L Highlander Seasons 23 & 24, Florida LAN 2014 & 2015
  3. Updated localization files for Brazilian Portuguese, Bulgarian, Czech, Danish, Dutch, English, Finnish, French, German, Greek, Hungarian, Italian, Japanese, Korean, Norwegian, Polish, Portuguese, Romanian, Russian, Simplified Chinese, Spanish (Spain), Swedish, Traditional Chinese, Thai, Turkish, and Ukrainian

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent. A significant part of this changelog has been automatically generated from GameTracking data, courtesy of SteamDB.
Revision changes
Modified: tf/steam.inf
Modified: bin/GameUI.dll
Modified: bin/ServerBrowser.dll
Modified: bin/bsppack.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/datacache.dll
Modified: bin/engine.dll
Modified: bin/filesystem_stdio.dll
Modified: bin/inputsystem.dll
Modified: bin/launcher.dll
Modified: bin/libtogl.dll
Modified: bin/materialsystem.dll
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/soundemittersystem.dll
Modified: bin/sourcevr.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/steam_api.dll
Modified: bin/steamnetworkingsockets.dll
Modified: bin/studiorender.dll
Modified: bin/tier0.dll
Modified: bin/vaudio_celt.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex_dll.dll
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/cfg/user_default.scr
Modified: tf/tf2_misc_dir.vpk/maps/cp_snakewater_final1.nav
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021.vmt
Added: tf/tf2_misc_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021_large.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/effects/invulnfx_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/effects/invulnfx_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/demoman_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/hwm/demoman_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/demo/hwm/demoman_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_handl.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_handr_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/engineer_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/hwm/engineer_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/engineer/hwm/engineer_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_blue_zombie_alphatest_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/heavy_red_zombie_alphatest_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_hands_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_sheen.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hvyweapon_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hwm/heavy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/hvyweapon/hwm/heavy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/items/spy/spy_winterjacket.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/items/spy/spy_winterjacket_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/hwm/medic_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/hwm/medic_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_backpack_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_backpack_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_hands_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/medic/medic_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/pyro/pyro_zombie_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/hwm/scout_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/hwm/scout_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_invun_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_invun_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/scout/scout_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/hwm/sniper_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/hwm/sniper_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_handl_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_head_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens_cloak.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_lens_invuln.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/sniper/sniper_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/hwm/soldier_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/hwm/soldier_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_hands.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_head_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_sleeves_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/soldier/soldier_sleeves_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_l.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_r.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/eyeball_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/hwm/spy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/hwm/spy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_hands_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_hands_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_blue_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_head_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie_alphatest.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/player/spy/spy_red_zombie_invun.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/props_farm/diary_book.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_1.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_1_blue.vmt
Modified: tf/tf2_misc_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker2_sign_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker2_sign_red.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_sign_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_sign_red.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_track_blue.vmt
Deleted: tf/tf2_misc_dir.vpk/materials/temp/bot_worker_track_red.vmt
Modified: tf/tf2_misc_dir.vpk/models/player/medic_animations.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear.mdl
Modified: tf/tf2_misc_dir.vpk/particles/summer2021_unusuals.pcf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021.vtf
Added: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/all_class/robotarm_donator/robotarm_donator_2021_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2018_mr_quackers/hwn2018_mr_quackers.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/pyro/hwn2018_mr_quackers/hwn2018_mr_quackers_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater.vtf
Modified: tf/tf2_textures_dir.vpk/materials/backpack/workshop/player/items/sniper/dec19_mislaid_sweater/dec19_mislaid_sweater_large.vtf
Modified: tf/tf2_textures_dir.vpk/materials/effects/duel_red.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_blue_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/demo/sum20_hazard_headgear/sum20_hazard_headgear_color.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/workshop/player/items/medic/taunt_time_out_therapy/taunt_time_out_therapy_blue_color.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker2_sign_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker2_sign_red.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_sign_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_sign_red.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_track_blue.vtf
Deleted: tf/tf2_textures_dir.vpk/materials/temp/bot_worker_track_red.vtf