Fists

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Revision as of 17:54, 30 December 2011 by Cofusm (talk | contribs) (added info about being able to use the alt-fire even while stunned)
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This article is about the Fists themselves. For other uses of the name, see Hands (disambiguation).
Why waste bullet on such a teeny man?
The Heavy on hand-to-hand combat

The Fists are the default melee weapon of the Heavy. They are simply large, meaty hands wearing fingerless gloves and curled into deadly weapons.

Dealing significant damage with less than normal speed, the Fists are suitable when an opponent is at close range and the Minigun is possibly out of ammo. Alternatively, the Fists may be used to attack enemies within melee range if the spin-up time for the Minigun is too costly. When the Heavy dies with his Fists out, he drops his Minigun, which can be picked up by players for ammo.

By default, the primary fire key throws a left-handed punch, while the secondary fire key throws a right-handed punch; this has no effect on gameplay, as both fists have the same speed, hitbox, and damage, if and when they make contact. Critical hit punches appear as a right-handed uppercut animation no matter which button was pressed.

Taunting with the Fists equipped will perform the Showdown Special taunt.

Damage and function times

See also: Damage
Damage and function times
Damage
Base damage 100% 65
Point blank 55-75
Critical 195
Mini-crit 75-101
Function times
Attack interval 0.8 s
Values are approximate and determined by community testing.

Demonstration

Related achievements

Leaderboard class heavy.png Heavy

Show Trial
Show Trial
Kill an enemy with a taunt.
Communist Mani-Fisto
Communist Mani-Fisto
Kill an enemy with a critical punch.

Leaderboard class medic.png Medic

Blunt Trauma
Blunt Trauma
Assist in punching 2 enemies with a single ÜberCharge on a Heavy.

Update history

August 19, 2008 Patch (A Heavy Update)

August 21, 2009 Patch

  • Fixed being able to alt-fire with the fists while stunned.

June 25, 2009 Patch

  • Fixed the Heavy's punches not matching mouse button presses when the view models are flipped

December 7, 2009 Patch

  • Fixed the Heavy's fists being hidden while taunting.

January 10, 2011 Patch

  • Fixed the Heavy's fists not playing the critical hit animation.

February 14, 2011 Patch

  • Fixed melee attacks not destroying remote detonation pipes (Stickybombs).

June 3, 2011 Patch

  • Added new community contributed response rules to this weapon.

October 13, 2011 Patch

  • [Undocumented] Added Strange Quality.

Bugs

  • The colors of the Heavy's fingerless gloves are different in the world and view models. In the view model, the gloves are colored dark gray, but in the world view the gloves are a dark shade of brown.

Trivia

  • The bucket icon for the Fists have RED or BLU gloves depending on what team the Heavy is on, showing that sometime in the beta the Heavy had team-colored gloves.
  • Like all of the Heavy's other fist and glove-related melee weapons, the alternate-fire right-handed punch may still be used to attack while stunned by something like the Sandman.

Gallery

See also