Difference between revisions of "Hatless Update"

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The update included changes originally tested in the [[Team Fortress 2 Beta|''Team Fortress 2'' Beta]], such as the [[coaching]] system, voting system, [[Training mode|training]] for the [[Demoman]], [[Engineer]] and [[Spy]], [[Badlands (King of the Hill)|Badlands's King of the Hill mode]], and several item tweaks.
 
The update included changes originally tested in the [[Team Fortress 2 Beta|''Team Fortress 2'' Beta]], such as the [[coaching]] system, voting system, [[Training mode|training]] for the [[Demoman]], [[Engineer]] and [[Spy]], [[Badlands (King of the Hill)|Badlands's King of the Hill mode]], and several item tweaks.
  
Other adittions were the introdution of [[styles]], dynamic model loading and the association between servers and Steam IDs. [[Bots]] had their AI improved and duels were given the option of being class-specific. The painting and voice chat systems were also improved.
+
Other additions were the introduction of [[styles]], dynamic model loading and the association between servers and Steam IDs. [[Bots]] had their AI improved and duels were given the option of being class-specific. The painting and voice chat systems were also improved.
  
 
==Additions==
 
==Additions==

Revision as of 22:34, 15 April 2011

Main page of the Hatless Update
This article is for content released in the update. For the patch itself, see April 14, 2011 Patch
Now if you'll excuse us, we'd like to get back to our years-long quest to design the ultimate hat. "For the game?" you ask. Uhhh, sure. Now pass those sequins.
TF2 Official Blog

The Hatless Update is a major content update for Team Fortress 2 and was released on April 14, 2011.

The update included changes originally tested in the Team Fortress 2 Beta, such as the coaching system, voting system, training for the Demoman, Engineer and Spy, Badlands's King of the Hill mode, and several item tweaks.

Other additions were the introduction of styles, dynamic model loading and the association between servers and Steam IDs. Bots had their AI improved and duels were given the option of being class-specific. The painting and voice chat systems were also improved.

Additions

Coaching system

Main article: Coaching

Coaching is a system that allows players to be able to call on others for help with certain objectives, or to provide advice and feedback on a person's abilities and gameplay. A player can volunteer to become a "coach" through use of the headset icon in the main menu. "Students" may place requests for a coach through the whistle icon. After a matching process and authorisation by both players, the coach is automatically connected to the student's server.

Voting system

Team Fortress 2's UI was rebuilt to support a basic voting system. This includes voting for the next map to be played, the kicking of a player or the scramble of the teams.

Training

The Demoman, Engineer and Spy now have their own training lessons. A new achievement called "Ready for Duty" was added for users who complete all training courses.

Styles

Main article: Styles

Styles are different versions of appearence or painting of an item which can be chosen by the player to be in effect instead of the regular version. Currently, the Ghastlier Gibus, Scotsman's Stove Pipe, Treasure Hat, Hat of Undeniable Wealth And Respect, Googly Gazer and the Pyromancer's Mask are the items with support for styles.

Item tweaks

Class Item Old New
Leaderboard class scout.png
Scout
Mad Milk
Mad Milk
Players heal 75% of the damage done to an enemy covered with milk.
Pictogram minus.png Players heal 60% of the damage done to an enemy covered with milk.
Sun-on-a-Stick
Sun-on-a-Stick
Minicrits against burning players

-15% damage done

Base damage: 30
Crit: 90
Pictogram plus.png Full crits against burning players

Pictogram minus.png -25% damage done

Base damage: 26
Crit: 79
Fan O'War
Fan O'War
Marked for death status lasts 10 seconds
Pictogram plus.png Marked for death status lasts 15 seconds
Leaderboard class soldier.png
Soldier
Battalion's Backup
Battalion's Backup
Takes 175 damage to fully charge
Pictogram minus.png Takes 350 damage to fully charge
Concheror
Concheror
20% of damage done by teammates is returned as health during buff
Pictogram plus.png 35% of damage done by teammates is returned as health during buff
Equalizer
Equalizer
~ Pictogram minus.png Damage formula tweaked, no longer possible to one-hit-kill certain classes when at low health

Pictogram comment.png Automatic and manual Medic calls are supressed

Leaderboard class pyro.png
Pyro
Backburner
Backburner
No compression blast

+15% damage done

Pictogram plus.png Added compression blast, 50 ammo per blast

Pictogram minus.png +10% damage done

Base damage: 153.5 / sec.
Crit: 460.4 / sec.
Flare Gun
Flare Gun
Mini-Crits against burning players at close range, full crits against burning players at long range
Pictogram plus.png Full crits against burning players regardless of range
Powerjack
Powerjack
+25% damage

No random critical hits

Pictogram minus.png No damage bonus

Pictogram plus.png Random critical hits enabled
Pictogram minus.png +20% damage from melee sources while active

Leaderboard class demoman.png
Demoman
Loch-n-Load
Loch-n-Load
+10% damage done
Pictogram plus.png +20% damage done
Base damage: 103-147
Crit: 342-388
Eyelander
Eyelander
No random critical hits

No damage penalty

Base damage: 65
Crit: 195
Pictogram plus.png Random critical hits enabled

Pictogram minus.png -25% damage done

Base damage: 49
Crit: 146
Horseless Headless Horsemann's Headtaker
Horseless Headless Horsemann's Headtaker
No random critical hits

No damage penalty

Base damage: 65
Crit: 195
Pictogram plus.png Random critical hits

Pictogram minus.png -25% damage done

Base damage: 49
Crit: 146
Claidheamh Mòr
Claidheamh Mòr
No random critical hits

No damage penalty

Base damage: 65
Crit: 195
Pictogram plus.png Random critical hits enabled

Pictogram minus.png -25% damage done

Base damage: 49
Crit: 146
Ullapool Caber
Ullapool Caber
No random critical hits

No damage penalty

Base damage: 35 (149 explosion)
Crit: 149 (300 explosion)
Pictogram plus.png Random critical hits enabled

Pictogram minus.png -25% damage done

Base damage: 26 (149 explosion)
Crit: 79 (300 explosion)
Leaderboard class heavy.png
Heavy
Dalokohs Bar
Dalokohs Bar
25.7 second cooldown
Pictogram plus.png No cooldown
Fists of Steel
Fists of Steel
60% less damage from ranged sources while active
Pictogram minus.png 40% less damage from ranged sources while active

Pictogram minus.png 20% slower weapon switch

Leaderboard class engineer.png
Engineer
Gunslinger
Gunslinger
No random critical hits

No damage penalty

Base damage: 65
Crit: 195
Pictogram plus.png Random critical hits enabled

Pictogram minus.png -25% damage done

Base damage: 49
Crit: 146
Southern Hospitality
Southern Hospitality
No random critical hits

No damage penalty

Base damage: 65
Crit: 195
Pictogram plus.png Random critical hits enabled

Pictogram minus.png -25% damage done

Base damage: 49
Crit: 146
Leaderboard class medic.png
Medic
Vita-Saw
Vita-Saw
~ Pictogram plus.png Allows player to see the enemy's health
Leaderboard class sniper.png
Sniper
Sydney Sleeper
Sydney Sleeper
~ Pictogram plus.png 25% faster charge rate

Map

Name Picture Game mode File name
Badlands Badlands2.png King of the Hill
Controlpoint.png
koth_badlands