Difference between revisions of "Grand Slam"

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== Previous Changes ==
+
== Update history ==
 
'''[[February 25, 2009 Patch]]'''
 
'''[[February 25, 2009 Patch]]'''
 
* Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.
 
* Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.

Revision as of 17:02, 4 January 2011

Home-frickin'-run!
The Scout

Upon taunting with the Sandman equipped, the Scout points to the sky, winds up, and swings, instantly killing any enemy slow, unaware, or simply unfortunate enough to be in front of the Scout at the time. This taunt kill is capable of casting the victim's ragdoll a considerable distance away. Although the entirety of the wind-up is silent, a successful hit will result in the cheers of an invisible crowd.

The full animation has a five second wind-up time, making it the longest taunt in the game.

The Home Run can be used to kill enemy players during Humiliation and Stalemates .

Damage

See also: Damage

Function times

  • Attack Interval: 5

All times are in seconds. Times are approximate and determined by community testing.

Related Achievements

Out of the Park
Out of the Park
Bat an enemy 25 meters.

Update history

February 25, 2009 Patch

  • Fixed the BONK!! particles appearing in the air when the bat's taunt kill is used on a target.

Trivia

  • The point at which the Scout points to the sky during the taunt is a reference to Template:W.
  • Originally, the Scout was meant to speak while pointing for the duration of the taunt. This was later patched and cut out.
  • The point at which the taunt will kill enemies is when the Scout starts to come in for the swing, not when the bat comes into contact.
  • Players can perform this taunt in conjunction with Bonk! Atomic Punch. Should the Scout take a drink, and immediately taunt with his Sandman, the taunt will be performed exactly during the period of invincibility. If not done quickly enough, the invulnerability will wear off and leave the player vulnerable to harm.

See also