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{{Infobox
 
{{Infobox
|title=Underworld
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  | title     = Underworld
|image=Eyeaduct 1.png
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  | image     = Eyeaduct Loot Island.png
|contents=Loot Island, in the Underworld beneath [[Eyeaduct]].
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  | contents   = Loot Island, in the Underworld beneath [[Eyeaduct]].
|imagewidth=300px
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  | imagewidth = 300px
 
}}
 
}}
{{quotation|'''The Scout''' on his way to Hell.|I regret everything! I regret everything I've ever done!|sound=SCOUT_regreteverything.wav}}
 
  
'''Underworld''' is the general name used to refer to alternate play areas present in certain Halloween maps. They were introduced in the [[Very Scary Halloween Special]] update with the map [[Eyeaduct]].
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{{Quotation|'''The Bombinomicon'''|Hey, it's me, the Bombinomicon. Guess what, guys? You're in Hell. It's good stuff. You're gonna like it here.|sound=Sf13 bcon intro06.wav}}
  
Although Underworlds differ from each other depending on their map, they feature many common characteristics.
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'''Underworld''' (introduced in [[Eyeaduct]] of the [[Very Scary Halloween Special]] update) refers to the several alternate play spaces in certain [[Halloween map|Haunted Halloween maps]].
* They are scary, supernatural locations set in different realities, often referred to as [[w:Damnation|damnation]] places.
 
* Access to them is open for short periods, either through portals that only appear every so often or at the very end of the round.
 
* Play time on them is limited, either by a [[Environmental_death#Health_drain|health drain]] that increases over time or by the place exploding after a while.
 
* Lethal hazards that instantaneously kill players surround the place, severely limiting the playable area.
 
** Together with the aforementioned limited play time, it makes them much more linear than the regular part of their maps.
 
* Rewards such as Rare [[Magic spells|Magic Spells]] and buffs when exiting (like [[ubercharge|invincibility]] and guaranteed [[crits]]) encourage players to use these areas to try and gain a tactical advantage in the main map.
 
* [[Engineer]]s can't place [[building]]s in them.
 
* Players are encouraged to try these locations out through [[Halloween achievements|Achievements]], Achievement items, and [[Halloween Contracts|Halloween Contract]] Objectives.
 
  
__TOC__
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Underworlds differ from each other, but common characteristics among them are the presence of [[Magic spells]], a [[Environmental death#Health drain|harmful atmosphere]], and [[Environmental death#Deadly waters|deadly waters]] or [[Environmental death#Infernal Lava|Infernal Lava]].
== Underworlds and Underworld locations ==
 
The following table lists all Underworlds and special Underworld locations in alphabetical order of the map's name, together with entry methods and buffs, what players will find in them (hazards and rewards), and exit methods and buffs.
 
  
{| class="wikitable grid"
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== General features ==
! class="header" |
+
Underworld locations draw from a number of features:
! class="header" |Underworld<br>(Map)
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* Many Underworlds are accessed and exited through portals.
! class="header" |Entry
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* Entry and exit buffs ([[Healing#Overheal|overheal]], [[ÜberCharge|invulnerability]], [[Critical hits|Crits]]) and rare, powerful [[Magic spells|Magic Spells]] encourage players to learn to use some Underworld locations for tactical advantages in the main map.
! class="header" |Entry buffs
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* Underworld locations generally have mechanisms for limiting the time players can remain there, either by automatically killing off or pushing out all players that stay there for too long or by [[Match outcomes|ending the round]]:
! class="header" |Contents
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** Several locations feature portals for returning to the main level, usually with the aforementioned exit buffs, to incentivize players to leave.
! class="header" |Exit
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** Many ​Underworld ​locations are surrounded by [[Environmental death|instantly-lethal hazards]], such as Stygian water or lava.
! class="header" |Exit buffs
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** Some Underworld locations​ cause [[Environmental death#Health drain|Health drain]] on all players, either persistently (such as in Monster Bash) or after a certain grace period ends (such as Cursed Cove).
|-
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*** A map with multiple Underworlds (such as Eyeaduct) may have separate health-drain characteristics for each.
| align="center" <!--    Image      --> | [[File:Brimstone_Purgatory.png|240px]]
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* Achievements with [[achievement items]] that can only be earned in certain Underworld locations encourage players to try out the location.
| align="center" <!-- Underworld/Map --> | '''Purgatory'''<br>([[Brimstone (map)|Brimstone]])
+
 
| align="center" <!--    Entry      --> | [[MONOCULUS]] portals
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== List of maps with Underworlds ==
| align="center" <!--  Entry Buffs  --> | Full heal,<br>[[Overheal]],<br>Brief invincibility
+
{{List of underworlds}}
| align="center" <!--    Contents    --> | Health drain,<br>[[Environmental_death#Lava|Infernal Lava]],<br>Magic Spells (3 Rare)
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | [[File:Brimstone_Hell_01.png|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Hell'''<br>([[Brimstone (map)|Brimstone]])
 
| align="center" <!--    Entry      --> | Coffin portals,<br>[[Non-player_characters#Bombinomicon|Bombinomicon]],<br>Hell Pit's portal
 
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Overheal,<br>Brief invincibility
 
| align="center" <!--    Contents    --> | Health drain,<br>Infernal Lava,<br>Magic Spells (3 Rare)
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | [[File:CoC_Soccer.png|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Bumper Car Soccer'''<br>([[Carnival of Carnage]])
 
| align="center" <!--    Entry      --> | [[Special_Delivery_(game_mode)|Tickets delivery]]
 
| align="center" <!--  Entry Buffs  --> | Mini-game advantage<br>(winning team only)
 
| align="center" <!--    Contents    --> | [[Bumper Cars|Bumper Cars mini-game]],<br>[[Environmental_death#Pitfalls|Abyss]],<br>Magic Spells (5 {{tooltip|common|Some of the obtainable spells are unique to this Underworld.}}),<br>[[Headless Horseless Horsemann]],<br>[[Merasmachievements|Achievements]]
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
|-
 
| align="center" <!--    Image      --> | [[File:CoC_Racetrack_image_2.png|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Duck Collectors'''<br>([[Carnival of Carnage]])
 
| align="center" <!--    Entry      --> | Tickets delivery
 
| align="center" <!--  Entry Buffs  --> | Mini-game advantage<br>(winning team only)
 
| align="center" <!--    Contents    --> | Bumper Cars mini-game,<br>Abyss,<br>Magic Spells (8 {{tooltip|common|Some of the obtainable spells are unique to this Underworld.}}),<br>Headless Horseless Horsemann,<br>Achievements
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
|-
 
| align="center" <!--    Image      --> | [[File:CoC_Elimination.png|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Falling Platforms'''<br>([[Carnival of Carnage]])
 
| align="center" <!--    Entry      --> | Tickets delivery
 
| align="center" <!--  Entry Buffs  --> | Mini-game advantage<br>(winning team only)
 
| align="center" <!--    Contents    --> | Bumper Cars mini-game,<br>Demonic pitfall,<br>Headless Horseless Horsemann,<br>Achievements
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
|-
 
| align="center" <!--    Image      --> | [[File:Cauldron_Underworld.jpg|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Underworld'''<br>([[Cauldron]])
 
| align="center" <!--    Entry      --> | Cauldron portals
 
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Brief invincibility
 
| align="center" <!--    Contents    --> | Health drain,<br>Abyss,<br>[[Pumpkin bombs]],<br>Moving platforms
 
| align="center" <!--      Exit      --> | Cauldron portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Invincibility,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | [[File:20181021213930_1.jpg|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Davy Jones' Locker'''<br>([[Cursed Cove]])
 
| align="center" <!--    Entry      --> | Flying Dutchman
 
| align="center" <!--  Entry Buffs  --> | Overheal
 
| align="center" <!--    Contents    --> | [[Player Destruction|Delivery point]],<br>Abyss,<br>[[Environmental_death#Drowning|Flooding]]
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | [[File:Eyeaduct_underwold_overview_gifts.png|240px]]<!-- Needs better picture -->
 
| align="center" <!-- Underworld/Map --> | '''Purgatory'''<br>([[Eyeaduct]])
 
| align="center" <!--    Entry      --> | MONOCULUS portals,<br>[[Humiliation]]
 
| align="center" <!--  Entry Buffs  --> | Full heal
 
| align="center" <!--    Contents    --> | Health drain,<br>[[Environmental_death#Deadly_waters|Stygian water]],<br>Health kits (6 medium)
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Overheal,<br>Invulnerability,<br>Crit boost,<br>Speed boost
 
|-
 
| align="center" <!--    Image      --> | [[File:Eyeaduct_1.png|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Loot Island'''<br>([[Eyeaduct]])
 
| align="center" <!--    Entry      --> | Bombinomicon
 
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Brief invincibility
 
| align="center" <!--    Contents    --> | Stygian water,<br>[[Bombinomicon|Achievement item]],<br>[[Environmental_death#Loot_Island|Island explosion]]
 
| align="center" <!--      Exit      --> | Bombinomicon
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | [[File:GhostFortIsland.png|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Skull Island'''<br>([[Ghost Fort]])
 
| align="center" <!--    Entry      --> | Bombinomicon
 
| align="center" <!--  Entry Buffs  --> | Full heal
 
| align="center" <!--    Contents    --> | Stygian water,<br>[[Skull Island Topper|Achievement item]],<br>Island explosion
 
| align="center" <!--      Exit      --> | [[Skull Island Topper]]
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | No image
 
| align="center" <!-- Underworld/Map --> | '''Underworld'''<br>([[Gravestone]])
 
| align="center" <!--    Entry      --> | Coffin portals
 
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Brief invincibility
 
| align="center" <!--    Contents    --> | Health drain,<br>Stygian water,<br>Magic Spell (1 common)
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | No image
 
| align="center" <!-- Underworld/Map --> | '''Bumper Cars Race'''<br>([[Gravestone]]) <!-- NOT THE OFFICIAL NAME -->
 
| align="center" <!--    Entry      --> | End of Payload round
 
| align="center" <!--  Entry Buffs  --> | Race head start<br>(winning team only)
 
| align="center" <!--    Contents    --> | Bumper Car mini-game,<br>Stygian water,<br>[[Merasmus]],<br>[[Skeletons]]
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
|-
 
| align="center" <!--    Image      --> | [[File:Hellstone_Purgatory.png|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Purgatory'''<br>([[Hellstone]])
 
| align="center" <!--    Entry      --> | MONOCULUS portals
 
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Brief invincibility
 
| align="center" <!--    Contents    --> | Health drain,<br>Infernal Lava,<br>Magic Spell (1 rare)
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | [[File:Hellstone_Hell.png|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Hell'''<br>([[Hellstone]])
 
| align="center" <!--    Entry      --> | Bombinomicon
 
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Brief invincibility
 
| align="center" <!--    Contents    --> | Health drain,<br>Infernal Lava,<br>Magic Spells (rare)
 
| align="center" <!--      Exit      --> | Bombinomicon
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | [[File:Plr_hightower_event_hell_entry.jpg|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Hell'''<br>([[Helltower]])
 
| align="center" <!--    Entry      --> | Payload explosion
 
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Overheal (winning<br>team only),<br>Magic Spell<br>(given on entry)
 
| align="center" <!--    Contents    --> | Infernal Lava,<br>Magic Spells (rare, common),<br>Achievement<!-- Mine Games -->
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
|-
 
| align="center" <!--    Image      --> | [[File:Plr_hightower_event_hell_left_side.jpg|240px]]<!-- A picture taken from closer, focusing solely on the island, would be better. -->
 
| align="center" <!-- Underworld/Map --> | '''Skull Island'''<br>([[Helltower]])
 
| align="center" <!--    Entry      --> | Hell
 
| align="center" <!--  Entry Buffs  --> | None
 
| align="center" <!--    Contents    --> | [[Unfilled Fancy Spellbook|Achievement item]]
 
| align="center" <!--      Exit      --> | None
 
| align="center" <!--  Exit Buffs  --> | None
 
|-
 
| align="center" <!--    Image      --> | [[File:Monster_Bash_Pit.jpg|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Pit and Pendulums'''<br>([[Monster Bash]])
 
| align="center" <!--    Entry      --> | Pit
 
| align="center" <!--  Entry Buffs  --> | Full heal
 
| align="center" <!--    Contents    --> | Health drain,<br>Pitfalls,<br>[[Environmental_death#Pendulum_Blades|Pendulum blades]],<br>Health kit (1 small)
 
| align="center" <!--      Exit      --> | Summoning circle
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | [[File:Koth_moonshine_event_underworld.png|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Purgatory'''<br>([[Moonshine Event]])
 
| align="center" <!--    Entry      --> | Dance-Off Fate
 
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Overheal
 
| align="center" <!--    Contents    --> | Health drain,<br>Stygian water,<br>Magic Spells (2 rare)
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Invulnerability,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | No image <!-- The only image we have is of the Underworld's entry, not the UW itself -->
 
| align="center" <!-- Underworld/Map --> | '''Underworld'''<br>([[Pit of Death]])
 
| align="center" <!--    Entry      --> | [[Witching Hour]] portal
 
| align="center" <!--  Entry Buffs  --> | Full heal
 
| align="center" <!--    Contents    --> | Delivery point,<br>Stygian water
 
| align="center" <!--      Exit      --> | White portal
 
| align="center" <!--  Exit Buffs  --> | Full heal,<br>Overheal,<br>Invincibility,<br>Speed boost,<br>Crit boost
 
|-
 
| align="center" <!--    Image      --> | [[File:Slasher_Underworld.jpg|240px]]
 
| align="center" <!-- Underworld/Map --> | '''Underworld'''<br>([[Slasher]])
 
| align="center" <!--    Entry      --> | Portal,<br>MONOCULUS portal
 
| align="center" <!--  Entry Buffs  --> | Full heal,<br>Head start (When<br>entering through a<br>MONOCULUS portal)
 
| align="center" <!--    Contents    --> | Health drain,<br>Abyss,<br>Pumpkin bombs,<br>Health kits (large, medium),<br>Magic Spells (rare, common)
 
| align="center" <!--      Exit      --> | Skull portal
 
| align="center" <!--  Exit Buffs  --> | Crit boost
 
|}
 
  
 
== See also ==
 
== See also ==
Line 200: Line 32:
 
* [[Probed]] <small>(flying saucer environment)</small>
 
* [[Probed]] <small>(flying saucer environment)</small>
  
== Sources ==
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{{Very Scary Halloween Special Nav}}
Names of certain Underworld locations can be obtained form the following:
 
* Halloween achievements, which name some specific locations, e.g., [[Halloween achievements#2011|Loot Island]], [[Halloween achievements#2012|Skull Island]], [[Halloween achievements#2013|Hell]]
 
* Update histories, which can incidentally reveal or confirm names of locations, e.g., [[Hellstone#Update history|Purgatory, Hell]], [[Pit of Death#Update history|Underworld]]
 
* Decompiled maps: [https://tf2maps.net/threads/valve-maps-decompiled.5952/ VMF files].
 
* [[User talk:Mikado282#Big thanks|Comments]] by [[User:Ics|ICS]].
 

Latest revision as of 22:51, 26 August 2024

Underworld
Eyeaduct Loot Island.png
Loot Island, in the Underworld beneath Eyeaduct.

Underworld (introduced in Eyeaduct of the Very Scary Halloween Special update) refers to the several alternate play spaces in certain Haunted Halloween maps.

Underworlds differ from each other, but common characteristics among them are the presence of Magic spells, a harmful atmosphere, and deadly waters or Infernal Lava.

General features

Underworld locations draw from a number of features:

  • Many Underworlds are accessed and exited through portals.
  • Entry and exit buffs (overheal, invulnerability, Crits) and rare, powerful Magic Spells encourage players to learn to use some Underworld locations for tactical advantages in the main map.
  • Underworld locations generally have mechanisms for limiting the time players can remain there, either by automatically killing off or pushing out all players that stay there for too long or by ending the round:
    • Several locations feature portals for returning to the main level, usually with the aforementioned exit buffs, to incentivize players to leave.
    • Many ​Underworld ​locations are surrounded by instantly-lethal hazards, such as Stygian water or lava.
    • Some Underworld locations​ cause Health drain on all players, either persistently (such as in Monster Bash) or after a certain grace period ends (such as Cursed Cove)​.
      • A map with multiple Underworlds (such as Eyeaduct) may have separate health-drain characteristics for each.
  • Achievements with achievement items that can only be earned in certain Underworld locations encourage players to try out the location.

List of maps with Underworlds

Note: Community maps are identified in italics.
Map Underworld Features Notes
Contains On Entrance On Exit
Pl bloodwater.png

Bloodwater
Bloodwater underworld 1.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram tick.png Magic Spell

Bloodwater underworld 2.jpg

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram tick.png Magic Spell

Plr hacksaw event.png

Bonesaw
Bonesaw event underworld.jpg

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

All players are stunned and must race to a large pile of cash, the first player to reach it deciding the winning team of the match.
Pl fifthcurve event.png

Brimstone
Brimstone Purgatory.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Brimstone Hell 01.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram cross.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Carnival of Carnage.png

Carnival of Carnage
CoC Elimination.png

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram question.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

All players are placed in Bumper Cars.
The winning team is decided by the last team with at least one living player.
CoC Racetrack image 2.png

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram question.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

All players are placed in Bumper Cars.
The winning team is decided by whichever team collects 200 Ducks, or the last team with at least one living player.
CoC Soccer.png

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram question.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

All players are placed in Bumper Cars.
The winning team is decided by whichever team scores 3 goals (1 in Sudden Death), or the last team with at least one living player.
Koth bagel event.png

Cauldron
Cauldron Underworld.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Pl corruption.png

Corruption
Corruption underworld 1.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram tick.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Players can only use melee weapons and have an endless speed boost while in the underworld.
Underworld layout is procedurally generated.
Pd cursed cove event.png

Cursed Cove
CursedCove Underworld.jpg

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Cp ambush event.png

Erebus
Erebus hell 1.jpeg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Eyeaduct 1.png

Eyeaduct
Eyeaduct Purgatory.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Eyeaduct Loot Island.png

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Loot Island
Escaping the island grants the Dive Into a Good Book achievement, and with it the Bombinomicon.
Pd farmageddon.png

Farmageddon
Farmageddon Inside Pumpkin.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Health drain only applies while portal is closed.
Ghost Fort.png

Ghost Fort
Ghost Fort.png

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Loot Island
Escaping the island grants the A Lovely Vacation Spot achievement, and with it the Skull Island Topper.
Pl rumble event.png

Gravestone
Gravestone Underworld.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Gravestone Bumper Cars.png

Pictogram cross.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram question.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

All players are placed in Bumper Cars.
The winning team is decided by whoever races to the end first, or the last team with at least one living player.
Pl millstone event.png

Hellstone
Hellstone Purgatory.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Hellstone Hell.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram cross.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram cross.png Healing
Pictogram cross.png ÜberCharge
Pictogram tick.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Health drain only applies after lingering for too long.
Plr hightower event3.png

Helltower
Plr hightower event hell left side.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

N/A

Health drain only applies after lingering for too long.
Ctf helltrain event.png

Helltrain
Helltrain underworld.jpg

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram tick.png Speed

N/A

All players are forced into third-person view and can only use melee weapons.
The winning team is decided by the last team with at least one living player.
Koth Krampus.png

Krampus
Koth Krampus Underworld.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Laughter main.png

Laughter
Laughter under3.jpg

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Being inside after the entrance portal closes will give the player a bomb head, which explodes shortly after and kills the player.
Cp lavapit final.png

Lava Pit
Lava Pit hell area2.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Koth los muertos.png

Los Muertos
Los Muertos underworld2.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram tick.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram cross.png Speed
Pictogram tick.png Magic Spell

Pd mannsylvania.png

Mannsylvania
Mannsylvania dracula castle.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Health drain only applies while portal is closed.
Grants the Vampire Powerup upon exit.
Koth moldergrove.png

Moldergrove
Koth undergrove event underworld.jpg

Pictogram cross.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Underworld is a 3v3 arena.
The team that wins the 3v3 grants guaranteed Critical Hits for themselves and the rest of the team.
If there are not enough players to begin a 3v3 when the timer runs out, anyone present in the underworld is teleported out and given a speed boost.
Monster Bash Point.jpg

Monster Bash
Monster Bash Pit.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram cross.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram tick.png Magic Spell

Koth moonshine event.png

Moonshine Event
Koth moonshine event underworld.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Pd pit of death event.png

Pit of Death
Pod underworld1.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Sandcastle Castle.png

Sandcastle
Sandcastle trainset.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram cross.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram tick.png Magic Spell

Koth Slasher Overview.jpg

Slasher
Slasher Underworld.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram cross.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram tick.png Magic Spell

Koth sawmill event.png

Soul-Mill
Soulmill underworld.jpg

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

The secret exit also applies the Battalion's Backup buff.
Cp spookeyridge.png

Spookeyridge
Spookeyridge Underworld A.png

Pictogram tick.png Health drain
Pictogram cross.png Environmental hazards
Pictogram cross.png Magic Spells

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram cross.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed
Pictogram cross.png Magic Spell

Pl terror event.png

Terror
Pl Terror Underworld.png

Pictogram tick.png Health drain
Pictogram tick.png Environmental hazards
Pictogram tick.png Magic Spells

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram cross.png Crits
Pictogram cross.png Speed

Pictogram tick.png Healing
Pictogram tick.png ÜberCharge
Pictogram tick.png Crits
Pictogram tick.png Speed
Pictogram cross.png Magic Spell

Environmental hazards do not include pitfalls or similar hazards, as these are found in almost all underworlds.

See also