Operation Canteen Crasher
Operation Canteen Crasher was a hybrid community Mann vs Machine contest-campaign event organized and hosted by Potato's Custom MvM Servers that was announced on April 9, 2018 and concluded on September 23, 2019.
The first part of the event was a contest that began on April 9, 2018, with guaranteed support until December 9, 2018. Before August 15, 2018, players could create maps, items, and MvM missions, and submit them to the judges for review. If the submission received enough votes from the judges, the submission was added to the campaign. New submissions were no longer accepted after August 15th; however, re-submissions of existing entries was allowed past the August 15th deadline. Medal points were credited to the authors of accepted submissions. Players could also earn up to 20 points for participating in gameday testing. There was no limit on the amount of submissions one could create for the event; however, pop files for missions were restricted to two per map, one intermediate mission and one advanced mission for each mission maker. On December 20, the contest came to an end. A total of 69 missions had been accepted (with 68 making it into the Campaign).
On September 4th, it was announced that the contest would be re-opened for submissions of Halloween-themed maps, missions, and items. These submissions followed the same judgement guidelines as non-Halloween submissions.
The second part of the event was the campaign, which launched in public beta on August 22nd, 2018. Just like with the contest, players could earn medal points, awarded as contract stars in the campaign, up to a maximum of 600 stars, for completing missions and contracts. Any points earned in the contest were added to stars earned in the campaign for total points towards the badges. The Medals tab of the campaign server tracked stars awarded.
Unlike Operation Titanium Tank, Operation Canteen Crasher offered both advanced and intermediate missions, instead of only advanced difficulty missions. This allowed players who struggle with advanced missions to still have fun and experience the campaign.
For April Fools' Day, the campaign was suspended so the Potato's Custom MvM Servers could run the Operation Memes vs Machines tour, initially for one week. After a week's extension of the popular Memes tour, the Operation Canteen Crasher campaign was resumed on April 16.
Selected and managed though the Potato.tf contract server, the campaign also featured contracts for all nine classes, as well as an all-class section and a team section. The class contracts ranged from beginner to advanced in difficulty, with extra contracts based around specific weapons or actions. The all-class contracts contained broader objectives that could be completed by any class, such as collecting credits or destroying tanks. The team contracts acknowledged the collective and cooperative efforts of the team (like, destroying giant robots) and some required the whole team's cooperation to be completed, such as completing a mission with everyone being a Medic, completing an advanced mission with no failures and under 30 minutes of wave time or completing a mission with only default quality weapons. (Decorated, Unusual, Vintage, Reskins, Community, Self-made, Festives, Collector's, Killstreak variants of default weapons did not count; cosmetics were accepted and did not hinder the contract's progress.)
The Potato.tf contract server is somewhat more flexible than either the contracts drawer or Contracker systems. A player could have one class or one all-class contract activated at a time by selecting any contract to "view" and, while viewing, clicking on "Activate". Team contracts were automatically "activated" for the player by the contract server, and any team contract completed by the team immediately awarded its stars to all players. Progress on the active contract was tracked during a wave, but the player's progress during that wave was made permanent only if the player played the whole wave and the team won the wave, exceptions being contracts that required the player or team to play the entire mission under a set condition (e.g., everyone playing Medic for a whole mission).
To check your contract's progress while in a game, players could type the command
!contract in chat or
contract on console. One could also check the list of valid and failed team contracts with
sm_teamcontract_failed in console)
Upon completion, the player was awarded up to three stars for a Basic class contract, up to four stars for an Advanced class contract, and up to five stars for an Expert class contract. Players received 1, 2, or 3 contract stars for completing the first 100 contract points on a contract and one additional contract star for each bonus objective completed.
This table shows the missions and maps that were in rotation in the Canteen Crasher campaign. Each mission awarded the player a set amount of stars upon completion, with more difficult missions awarding more stars.
|Casino City||Poker Pummel||7||Big Shot!|
|Isolation||Turbulence Tumult||Orinuse |
|Metro||Steel Skyline||Sir Metaladon|
|Outlands||Backwoods Blockade||7||Tindall Berry|
|Sunset Sacrilege||Sergeant Crwhips|
|Trainyard||Driving Training||6||Orinuse |
|Underground||Mining Machines||7||Sir Metaladon|
|Waterlogged||Flu Fight||6||Sergeant Crwhips|
During the event, six unlockable medals of different tiers were up for grabs. These medals were automatically granted once the player reached the medal points/contract stars threshold required for them. Unlike leveling campaign tokens, these medals are separate items, so it was possible to own all six medals once; however, the Platinum Crit Canteen Medal was only obtainable by contest participants who had "something featured in the campaign event (map, mission, item)."
These medals were contributed to the Steam Workshop by Colteh, Rev, Swordstone, Wave, Nuke, kratos , Benoist3012, Pelipoika, sigsegv, Hyperion, Hydrogen , sedisocks, Sntr, NeoDement, Star Bright, and InterrobangTF2 .
Medal Points system
Medal Points could be gained from creating a map, mission, item or gameday testing.
|Map submission||All maps||+350||A map entry must have a functioning bsp file with a proper nav file, 2 pop files, and any needed bot icons for full credit|
|Item submission||New Items
|Items created during the contest will receive 150 points.|
Items created before the contest will earn 40 points.
|These are missions that have passed judging that has been made for approved pre-existing community MvM maps.|
|Play or watch every wave in a mission during beta testing and leave helpful feedback for participants (max 30 points)|
Alternatively, another way to gain points is by playing during the Canteen Crasher campaign phase. The point system is shown below here:
|Completed contract||—||+1-5||Turn in a finished MvM contract on wave complete; contracts are automatically turned in on wave end. The star value depends on the contract and the amount of completed bonuses.|
|Completed team contract||—||+1-5||Turn in a finished MvM team contract on wave complete; team contracts are automatically turned in on wave end.|
|Complete every wave in a mission in full. Completing an advanced difficulty mission grants 4 points, and an intermediate mission grants 2 points.
(Same completion logic as the Titanium Tank Tour.)
|Play or watch every wave in a mission during beta testing and leave helpful feedback (max 30 points)|
For map submissions, Canteen Crasher gives partial credit consolation medal points to maps that do not pass the judging based on how many passing votes the map earns by the deadline. The map entry must have a functional bsp file, nav file, and 2 pop files to be eligible for a partial credit, or it will receive no credit.
Below is the list of rewards and points required for them.
There were six different medals that could be obtained by playing the Canteen Crasher community campaign event, or participating in the Canteen Crasher contest.
|Canteen Crasher Rust Starter Medal 2018||A rusted replica of the Power Up Canteen from MvM, without any buffs stored in it. It is awarded to players who successfully obtain 1 medal point.|
|Canteen Crasher Iron Recall Medal 2018||An iron-forged replica of the Power Up Canteen from MvM with the "Return to Base" buff stored in it. It is awarded to players who successfully obtain 30 medal points.|
|Canteen Crasher Bronze Ammo Medal 2018||A bronze replica of the Power Up Canteen from MvM with the "Refill Clips and Ammo" buff stored in it. It is awarded to players who successfully obtain 75 medal points.|
|Canteen Crasher Silver Building Medal 2018||A silver replica of the Power Up Canteen from MvM with the "Upgrade Buildings" buff stored in it. It is awarded to players who successfully obtain 150 medal points.|
|Canteen Crasher Gold Uber Medal 2018||A golden replica of the Power Up Canteen from MvM with the "Übercharge" buff stored in it. It is awarded to players who successfully obtain 225 medal points.|
|Canteen Crasher Platinum Crit Medal 2018 †||A platinum replica of the Power Up Canteen from MvM with the "Critical Hit Boost" buff stored in it. It is awarded to content creators who successfully obtain 300 medal points, with at least 40 points from accepted content submissions during the contest phase.|
† Could only be obtained by contest participants.
- Added the Canteen Crasher community medals
- Fixed missing variables in the Canteen Crasher tournament medals. This does not affect previous versions of those medals.
All six medals are set up for paint to be applied, but the ability to do so is disabled. When the medals are reused in later campaigns, paint is often enabled.
- Rust Starter
- Iron Recall
- Bronze Ammo
- Silver Building
- Gold Uber
- Platinum Crit
- Teaser on the Official Team Fortress 2 Blog
- Announcement on the Official Team Fortress 2 Blog
- Canteen Crasher website
- When is the next MvM contest?
- Contest Participants: Get back to work!
- A big apology to CC contest participants
- Operation Canteen Crasher: Out of Beta!
- Canteen Crasher contest guide