Difference between revisions of "Pyro/tr"

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{{infobox class
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{{update trans}}
|image=Pyro.png
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{{Trans}}
|class=[[Image:Leaderboard class pyro.png|40px]]
+
 
|type=[[Offensive]]
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{{DISPLAYTITLE:Pyro}}<!--
|health='''175''' <small> / [[File:Medic_badge_RED.png|15px]] {{tooltip|260|Overhealed by a Medic}}</small>
+
-->{{Infobox class
|speed='''100%'''<br/>110%<small> with the [[Item Sets#The Pyro|Gas Jockey item set]]</small>
+
  | image = Pyro.png
 +
  | class = [[File:Leaderboard class pyro.png|40px]]
 +
  | type   = [[Classes/tr#Saldırı|Saldırı]]
 +
  | health = '''{{Metrics/Health|C=pyro}}''' {{overheal tool|{{Metrics/Health|C=pyro}}}}
 +
  | speed = '''{{Math/Relative speed|{{Metrics/Speed|C=pyro}}}}%'''
 
}}
 
}}
{{Quotation|'''The Pyro''' on just about anything|Mpphhh mphh mphhhh mphhh mhh!|sound=Pyro_specialcompleted01.wav}}
+
{{Quotation|'''Pyro''', her anlama gelebilecek şekilde konuşurken...|Mpphhh mphh mphhhh mphhh mhh!|sound=Pyro_specialcompleted01.wav}}
  
The '''Pyro''' is a mumbling pyromaniac of indeterminate origin, and has a fervent fondness for fire and all things fire related. Wielding a homemade [[Flamethrower]], the Pyro can ignite opponents, whittling their health away over time with the ensuing [[afterburn]] damage. The Pyro also wears an asbestos-lined suit that protects the wearer against any afterburn effect.
+
'''Pyro''', mırıldanan, nereden geldiği bilinmeyen, ateş ve ateşle ilgili herşeye düşkün bir piromandır. Kendi el yapımı [[Flamethrower/tr|Alev Silahı]] ile, Pyro düşmanlarını yakabilir, azar azar canlarını [[Fire|yanma]] yoluyla götürür. Pyro, kendisini yanmaktan koruyan taşpamuğu çizgili bir kıyafet giyer.
  
Due to the short range of the Flamethrower, the Pyro relies heavily on ambush tactics to catch opponents off-guard. One of the primary and vital roles of the Pyro is [[Spy-checking]]; a puff of flame will ignite (and therefore expose) both a cloaked and a disguised [[Spy]]. Though categorized as an offensive class, the Pyro can also be a useful asset in defense, protecting friendly Sentry Guns from Spies, removing Electro Sappers from an [[Engineer]]'s Buildings using the [[Homewrecker]] or the [[Maul]] and can also send an entire attacking team retreating for health.
+
Alev silahının kısa menzili yüzünden Pyro düşmanını beklenmedik anda yakalamayı ve tuzağa düşürmeyi gerektiren taktiklere dayanır. Pyro'nun önemli görevlerinden biri [[Spy checking|Spy kontrolü]]dür. Minik bir ateş püskürtme ile görünmez veya kılık değiştirmiş bir [[Spy]]ı yakar (yani ortaya çıkarır). Her ne kadar saldırı ağırlıklı olsa da, Pyro, kendi takımının Sentry Gun larını düşman Spy'lardan koruyabilir, [[Engineer]]ların kurduklarına konulan Elektro Bozucuları [[Homewrecker/tr|Yuvayıkan]] veya [[Maul/tr|Tokmak]] ile kaldırabilir, ya da saldıran takımdaki herkesi can doldurmak için kaçmaya zorlayabilir.
  
In addition, the Pyro can use the [[compression blast]] ability to reflect enemy projectiles, extinguish burning teammates, separate a [[Medic]] from its target, disorient enemies by pushing them into the air, and even rocket jump by reflecting a rocket toward the Pyro's own feet. The Pyro can also ignite a friendly [[Sniper]]'s Huntsman arrow, thus igniting whoever the arrow hits.  
+
Artıdan, Pyro alev silahının [[compression blast|basınçlı hava patlaması]] özelliğini kullanarak düşman mermilerini geri sektirebilir, yanan takım arkadaşlarını söndürebilir, bir [[Medic]] i partnerinden ayırabilir, düşmanları havada sektirerek onları şaşırtabilir, hatta bir roketi kendi ayağının altına sektirerek roket zıplaması bile gerçekleştirebilir. Pyro aynı zamanda kendi takımından bir [[Sniper]]ın Avcısının okunu yakarak o okun vurduğu kişiyi yakmasını sağlayabilir.  
  
The Pyro is voiced by [http://www.imdb.com/name/nm0060794/ Dennis Bateman].
+
Pyro'yu [[Dennis Bateman/tr|Dennis Bateman]] seslendirmiştir.
  
 
__ToC__
 
__ToC__
Line 22: Line 26:
 
| name = Bilinmiyor
 
| name = Bilinmiyor
 
| birthplace = Bilinmiyor
 
| birthplace = Bilinmiyor
| job = {{W|Pyrotechnics}}
+
| job = [[w:tr:Piroteknik|Piroteknik]]
 
| motto = "Mmmphh-mphhhh-mmphh"
 
| motto = "Mmmphh-mphhhh-mmphh"
| description = Pyro hakkında sadece 2 şey tam olarak bilinmektedir: önüne gelen şeyleri yakar ve konuşmaz. In fact, only the part about setting things on fire is undisputed. Some believe his occasional rasping wheeze may be an attempt to communicate through a mouth obstructed by a filter and attached to lungs ravaged by constant exposure to his asbestos-lined suit. Either way, he's a fearsome, inscrutable, on-fire Frankenstein of a man - if he even is a man.<ref>[[:File:Pyro2.jpg|Pyro Trading Card]]</ref>
+
| description = Pyro hakkında sadece 2 şey tam olarak bilinmektedir: önüne gelen şeyleri yakar ve konuşmaz. Esasında, sadece önüne gelen şeyleri yakma kısmı kesinlikle doğrudur. Bazıları onun hırıldanmalarının gerçekte durmaksızın taşpamuğu çizgili kıyafetinin etkilerine maruz kalmaktan harap olmuş akciğerlerine bağlı ve aynı zamanda bir filtre ile tıkanmış ağzıyla konuşma çabaları olduğunu düşünmektedir. İki şekilde de, kendisi korkunç, gizemli, yanan Frankenstein gibi bir adam - tabi gerçekten bir adamsa... <ref>[[:File:Pyro2.jpg|Pyro Trading Card]]</ref>
 
| image = Placeholder Meet the Pyro.png
 
| image = Placeholder Meet the Pyro.png
 
}}
 
}}
  
== Basic strategy ==
+
== Temel Strateji ==
{{main|Tips#Pyro|l1=Pyro tips|Basic Pyro strategy|l2=Pyro strategy}}
+
{{main|Tips/tr#Pyro|l1=Pyro tavsiyeleri|Basic Pyro strategy/tr|l2=Pyro Stratejileri}}
[[File:Pyroava.jpg|right]]
+
[[File:Icon_pyro.jpg|right|150px]]
  
* Ambush enemies to catch them in the short range of your Flamethrower. Use corners to your advantage.
+
* Düşmanlarına tuzak kurarak ve onları Alev Silahının kısa mesafesindeyken yakalayabilirsin. Köşeleri kendine yararı dokunacak şekilde kullan.
* Don't approach enemies head-on; they will notice you and use your short range to their advantage.
+
* Düşmana kafa göz dalma, seni fark ettiklerinde senin yakın mesafede etkili oluşunu kendilerine avantaj olarak kullanırlar.
* Approaching enemies from the back is usually a much safer and stronger route to attack.
+
* Düşmanlarına arkadan yaklaşırak genellikle daha güvenli ve daha güçlü bir saldırı tekniği kullanmış olursun; özellikle [[Backburner|Sırtyakar]] ınla.
* Your Flamethrower chews up a lot of ammo. Pick up fallen weapons to refill your supply.
+
* Alev Silahın çok cephane harcar.Düşen silahları toplayarak mühimmatını doldur.
* You can often set enemies on fire and retreat, leaving them to die from the afterburn.
+
* Çoğunlukla vur kaç taktiğini uyguluyabilirsin.Böylece onları yanarak ölmeye terk etmiş olursun.
  
<!-- # NOTE:
+
<!-- # NOT:
     # Please do not add any new tips to this list.
+
     # Lütfen listeye yeni strateji önerileri eklemeyin.
     # Add new strategies to [[Basic Pyro strategy]] instead.
+
     # Yeni stratejileri [[Basic Pyro strategy]] e kaydedin.
 
     -->
 
     -->
{{clr}}
 
 
{{clr}}
 
{{clr}}
  
== Weapons ==
+
== Silahlar ==
{{main|Weapons}}  
+
{{main|Weapons/tr#Pyro|l1=Silahlar}}  
Note: Weapon damage is approximate and listed at base value. See individual weapon pages for additional figures.
+
Not: Silah hasarı ortalamadır ve ana hasar değerine göre sıralanmıştır. Daha ayrıntılı bilgi için silahın kendi sayfasına bakınız.  
  
The Flamethrower, Backburner, Degreaser, Flare Gun, and Detonator deal no damage when fired [[water|underwater]], instead they produce harmless bubbles. However, they will deal base damage if you are above the water and your enemy is also slightly above the water. There is no afterburn however, making these weapons less effective.
+
Alev Silahı, Sırtyakar, Yağyakar, İşaret Fişeği, ve Patlatıcı [[water|suyun altında]] ateşlendiğinde hasar vermez, onun yerine zararsız baloncuklar oluştururlar; ama sen suyun üstünde ve düşmanında suyun üst kısımlarındaysa temel değerdeki hasarı verir. Hasar vermesine râmen yanmaya devam etmeyeceği için bu silahlar o koşullarda daha etkisiz olur.
  
===Primary===
+
{{Class weapons table pyro primary}}
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="7%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Flamethrower|Stock}}
 
| align="center" | {{Icon killicon|weapon=Flamethrower}}
 
| '''Fire''':
 
:200
 
'''Air blasts''':
 
:10
 
<small>(same reserve)</small>
 
| N/A
 
| '''Base (Max)''':
 
:139.5 <small>/ sec.</small>
 
'''[[Critical hits|Crit]] (Max)''':
 
:418.5 <small>/ sec.</small>
 
'''Afterburn''':
 
:6 <small>/ sec. &times; 10 secs.<sup>1</sup></small>
 
|
 
{{Info}}Secondary fire blasts [[compression blast|compressed air]] which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All reflected rockets/grenades/arrows will inflict [[Critical hits#Mini-Crit|Mini-Crit]] damage.
 
|-
 
! {{Table icon|Backburner|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Backburner}}
 
| '''Fire''':
 
:200
 
'''Air blasts''':
 
:4
 
<small>(same reserve)</small>
 
| N/A
 
| '''Base (Max)''':
 
:160.4 <small>/ sec.</small>
 
'''[[Crit]] (Max)''':
 
:481.3 <small>/ sec.</small>
 
'''Afterburn''':
 
:6 <small>/ sec. &times; 10 secs.<sup>1</sup></small>
 
|
 
{{Pro}}Arkadan saldırıldığında [[Kritikal Vuruş]] garantiler.<br/>
 
{{Pro}}%10 daha fazla hasar verir.<br/>
 
{{Con}}Airblasts cost 150% more ammo to fire.<br/>
 
{{Info}}Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 50 ammo per blast. All reflected rockets/grenades/arrows will inflict Mini-Crit damage.
 
|-
 
! {{Table icon|Degreaser|Craft}}
 
| align="center" | {{Icon killicon|weapon=Degreaser}}
 
| '''Fire''':
 
:200
 
'''Air blasts''':
 
:10
 
<small>(same reserve)</small>
 
| N/A
 
| '''Base (Max)''':
 
:139.4 <small>/ sec.</small>
 
'''[[Crit]] (Max)''':
 
:418.2 <small>/ sec.</small>
 
'''Afterburn''':
 
:4 <small>/ sec. &times; 10 secs.<sup>1</sup></small>
 
|
 
{{Pro}}Gives 65% faster weapon switch.<br/>
 
{{Con}}Deals 25% less [[Fire|afterburn]] damage.<br/>
 
{{Info}}Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All reflected rockets/grenades/arrows will inflict Mini-Crit damage.
 
|}
 
<sup>1</sup> Fire damage is determined by particle range from Flamethrower.<br/>
 
  
===Secondary===
+
{{Class weapons table pyro secondary}}
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="5%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Shotgun|Stock}}
 
| align="center" | {{Icon killicon|weapon=Shotgun}}
 
| 6
 
| 32
 
| '''Base''': 60<br/><small>[6 dmg. &times; 10 pellets]</small>
 
'''[[Crit]]''': 180<br/><small>[18 dmg. &times; 10 pellets]</small>
 
|
 
  
|-
+
{{Class weapons table pyro melee}}
! {{Table icon|Flare Gun|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Flare Gun}}
 
| 1
 
| 16
 
| '''Base''':30
 
'''[[Crit]]''':90
 
 
 
'''Afterburn''':6 <small>/ sec. &times; 10 secs.</small>
 
|
 
{{Info}}On hit, ignites enemy.<br/>
 
{{Pro}}Guarantees Critical damage on burning targets.
 
|-
 
! {{Table icon|Detonator|Craft}}
 
| align="center" | {{Icon killicon|weapon=Detonator}}
 
| 1
 
| 16
 
| '''Base''': 30
 
'''[[Crit]]''': 90
 
 
 
'''Afterburn''':6 <small>/ sec. &times; 10 secs.</small>
 
|
 
{{Info}}On hit, ignites enemy.<br/>
 
{{Info}}Alt-fire detonates flare in flight. Creating a small explosion which ignites nearby players, but does less damage than a normal hit. [[Knockback]] can be used to [[Jumping#Flare jump|flare jump]].<br/>
 
{{Info}}Flares detonate on impact, with a greatly reduced explosion radius.<br/>
 
{{Pro}}Guarantees Mini-Crit damage on burning targets, regardless of distance (only when flare is not detonated).<br/>
 
{{Con}}25% explosion self-damage vulnerability on user.
 
|}
 
 
 
=== Melee ===
 
{| class="wikitable grid" width="100%"
 
! class="header" width="10%" | Weapon
 
! class="header" width="5%"  | Kill Icon
 
! class="header" width="5%" | Ammo<br/>Loaded
 
! class="header" width="5%"  | Ammo<br/>Carried
 
! class="header" width="10%" | Damage Range
 
! class="header" width="30%" | Notes / Special Abilities
 
|-
 
! {{Table icon|Fire Axe|Stock}}
 
| align="center" | {{Icon killicon|weapon=Fire Axe}}
 
| N/A
 
| N/A
 
| '''Base''': 65
 
'''[[Crit]]''': 195
 
|
 
|-
 
! {{Table icon|Axtinguisher|Unlock}}
 
| align="center" | {{Icon killicon|weapon=Axtinguisher}}
 
| N/A
 
| N/A
 
| '''Base''': 33
 
'''[[Crit]]''': 195
 
|
 
{{Pro}}Yanan hedeflere vurulduğunda kritik hasar verir.<br/>
 
{{Con}}Yanmayan hedeflere %50 daha az hasar verir.<br/>
 
{{Con}}Rastgele kritik vuruş yapamaz.<br/>
 
|-
 
! {{Table icon|Homewrecker|Craft}}
 
| align="center" | {{Icon killicon|weapon=Homewrecker}}
 
| N/A
 
| N/A
 
| '''Base''': 49<small></small>
 
'''[[Crit]]''': 146
 
|
 
{{Pro}}Deals double damage against enemy [[building]]s.<br/>
 
{{Pro}}Able to remove [[Electro Sapper]]s.<br/>
 
{{Con}}Deals 25% less damage against players.<br/>
 
|-
 
! {{Table icon|Powerjack|Craft}}
 
| align="center" | {{Icon killicon|weapon=Powerjack}}
 
| N/A
 
| N/A
 
| '''Base''': 65
 
'''[[Crit]]''': 195
 
|
 
{{Pro}}On kill, restores 75 health points. Can [[overheal]] from maximum health.<br/>
 
{{Con}}Raises melee vulnerability by 20% while active.<br/>
 
|-
 
! {{Table icon|Back Scratcher|Craft}}
 
| align="center" | {{Icon killicon|weapon=Back Scratcher}}
 
| N/A
 
| N/A
 
| '''Base''': 82
 
'''[[Crit]]''': 244
 
|
 
{{Pro}}Deals 25% more damage.<br/>
 
{{Pro}}When picking up [[health packs]], 50% extra health is given on wearer.<br/>
 
{{Con}}When receiving health from other sources, such as a [[Dispenser]] or [[Medi Gun]], 75% less health is given on wearer.<br/>
 
|-
 
! {{Table icon|Sharpened Volcano Fragment|Promotional / Craft}}
 
| align="center" | {{Icon killicon|weapon=Sharpened Volcano Fragment}}
 
| N/A
 
| N/A
 
| '''Base''': 52
 
'''[[Crit]]''': 156 <br/>
 
'''Afterburn''': 6 <small>/ sec. &times; 10 secs.</small>
 
|
 
{{Pro}}On Hit, target is engulfed in flames.<br/>
 
{{Con}}%20 daha az hasar verir.<br/>
 
 
 
|-
 
! {{Table icon|Maul|Promotional / Craft}}
 
| align="center" | {{Icon killicon|weapon=Maul}}
 
| N/A
 
| N/A
 
| '''Base''': 49<small></small>
 
'''[[Crit]]''': 146
 
|{{Info}}Yuvayıkan ile aynı özelliklere sahiptir.
 
|-
 
! {{Table icon|Saxxy|Distributed}}
 
| align="center" | {{Icon killicon|weapon=Saxxy}}
 
| N/A
 
| N/A
 
| '''Base''': 65
 
'''[[Crit]]''': 195
 
|
 
<small>Limited item from the [[Replay Update]].</small><br />
 
{{Info}}Killed enemies freeze into solid [[Australium]] statues (purely cosmetic feature).
 
|-
 
! {{Table icon|Postal Pummeler|Craft}}
 
| align="center" | {{Icon killicon|weapon=Postal Pummeler}}
 
| N/A
 
| N/A
 
| '''Base''': 33
 
'''[[Crit]]''': 195
 
|
 
{{Info}}Yangın Öldürücü ile aynı özelliklere sahiptir.
 
|}
 
  
=== Taunt Attack ===
+
=== Alay Saldırısı ===
 
{{Taunt
 
{{Taunt
 
| image = Pyrotaunt2.PNG
 
| image = Pyrotaunt2.PNG
Line 270: Line 66:
 
| weapon-2 = Flare Gun
 
| weapon-2 = Flare Gun
 
| weapon-3 = Detonator
 
| weapon-3 = Detonator
| special = hadouken
+
| weapon-4 = Reserve Shooter
| description = {{hatnote|Main article: [[Hadouken]]}}
+
| weapon-5 = Manmelter
The Pyro charges up and performs a Hadouken, complete with a burst of flame emerging from the hands.  
+
| weapon-6 = Panic Attack
 +
| weapon-7 = Gas Passer
 +
| weapon-8 = Hot Hand
 +
| special = Hadouken
 +
| description = {{Main|Hadouken/tr|l1={{item name|Hadouken}}}}
 +
Pyro içindeki enerjiyi toplar ve bir Aduket yapar.
 +
}}
 +
{{Taunt
 +
| image = Pyro_Armageddon_Taunt.png
 +
| weapon-1 = Rainblower
 +
| special = Armageddon
 +
| description = {{Main|Armageddon/tr|l1={{item name|Armageddon}}}}
 +
The Pyro blows a stream of bubbles as a rainbow forms above, complete with a sparkling Balloonicorn in the center of the rainbow. The Pyro then leans over as foreboding music plays, causing the rainbow to become engulfed in flames. When seen outside of Pyroland, the rainbow does not appear, and the Pyro simply breathes a steady arc of fire before releasing his inferno.
 +
}}
 +
{{Taunt
 +
| image = execution.PNG
 +
| weapon-1 = Scorch Shot
 +
| special = Execution
 +
| description = {{Main|Execution/tr|l1={{item name|Execution}}}}
 +
The Pyro adjusts his stance and fires one shot, killing an enemy at close range. If the shot misses, it will continue to travel as if fired normally.
 +
}}
 +
{{Taunt
 +
| image = Gasblast.png
 +
| weapon-1 = Thermal Thruster
 +
| special = Gas Blast
 +
| description = {{Main|Gas Blast/tr|l1={{item name|Gas Blast}}}}
 +
The Pyro takes out a match and a match box, striking the match against the match box and reaching between their legs to place the match in front of the rear area, and letting loose a magnificent burst of flame while watching over their shoulder. The Pyro then stops and jumps around again as the flame disappears.
 
}}
 
}}
  
== Item sets ==
+
== Eşya Setleri ==
{{Set|The Gas Jockey's Gear}}
+
{{Set|Gas Jockey's Gear}}
  
== Hats ==
+
{{Set|Infernal Imp|main=no}}
{{Main|Hats}}
 
{{Pyro class hat table}}
 
{{All class hat table}}
 
  
==Official class avatars==
+
{{Set|Moonman Pack|main=no}}
{{Class avatars}}
 
  
== Achievements ==
+
{{Set|Burny The Pyrosaur|main=no}}
{|
 
| [[File:Achieved.png|65px|left]]
 
| {{Main|Pyro achievements}}
 
*'''Pyro pack''': 35 achievements, 3 [[Pyro achievements#milestones|milestones]].
 
*1 [[achievements#General Achievements|General achievement]]
 
|}
 
  
== Update history ==
+
{{Set|Malice in Pyroland|main=no}}
{{update history|'''[[September 28, 2007 Patch]]'''
 
* Fixed the Flamethrower hit detection
 
* Increased the Flamethrower damage at point blank range
 
  
'''[[December 20, 2007 Patch]]'''
+
{{Set|Murky Lurker|main=no}}
* Fixed the [[flamethrower]] stuttering when firing directly into a building
 
* Fixed occasional misreporting of [[Syringe Gun]] & [[Fire Axe]] damage distances to the stats system
 
  
'''[[February 14, 2008 Patch]]'''
+
{{Set|Ronin Roaster|main=no}}
* Added [[Flamethrower]] "sizzle" sound when the Pyro is hitting a target
 
  
'''[[April 29, 2008 Patch]]''' ([[Gold Rush Update]])
+
{{Set|Fast Food Firestarter|main=no}}
* Fixed [[flamethrower]] bug where a player flush against a wall couldn't be lit on fire from the front
 
  
'''[[June 19, 2008 Patch]]''' ([[The Pyro Update]])
+
{{Set|Sons of Arsonry|main=no}}
* Added alt-fire [[compression blast]] to the basic [[flamethrower]]
 
* Added The [[Axtinguisher]], [[Backburner|The Backburne]]r, and [[The Flare Gun]]
 
* Hadouken taunt now kills people it hits
 
* Tuned the flamethrower hit detection to improve detection versus retreating opponents
 
* Removed Flamethrower's [[damage]] falloff (was falling off to 25% by the end)
 
  
'''[[June 20, 2008 Patch]]'''
+
{{Set|Isolated Merc|main=no}}
* Fixed "Hot on your Heels" counting non-[[flamethrower]] based kills
 
* Fixed some [[Pyro achievements]] not working on some [[servers]]
 
* Fixed [[Compression Blast]] and [[Flare Gun]] trail [[particles]] on DX8
 
  
'''[[June 23, 2008 Patch]]'''
+
{{Set|Automated Abnormality|main=no}}
* Fixed another issue with the Hot on your Heels achievement
 
  
'''[[July 1, 2008 Patch]]'''
+
== Kozmetik Eşyalar ==
* Added back some damage falloff to the Pyro's [[flamethrower]]. Not nearly as extreme as it was before the Pyro class pack
+
{{Main
* Fixed [[Backburner]]'s flame [[critical hits]] not being recalculated after collision. This meant that it would check if the target was looking away once and after that the flame could score a critical hit again even if the orientation changed
+
|Cosmetic items/tr|l1=Kozmetik eşyalar
 +
|List of Pyro cosmetics/tr|l2=Pyro kozmetikleri listesi
 +
|List of All class cosmetics/tr|l3=Bütün sınıflar tarafından giyilebilen kozmetikler listesi
 +
}}
  
'''[[July 8, 2008 Patch]]'''
+
==Resmi Sınıf Avatarları==
* Fixed [[flares]] not always being removed on impact
+
{{Class avatars}}
  
'''[[July 29, 2008 Patch]]'''
+
== Başarımlar ==
* Removed [[health]] bonus from the [[Backburner]]
+
{|
* Fixed [[grenades]], [[rockets]], and [[flamethrower]] being able to fire through grates at round starts
+
| [[File:Achieved.png|65px|left]]
 
+
| {{Main|Pyro achievements}}
'''[[August 19, 2008 Patch]]''' ([[A Heavy Update]])
+
*'''Pyro pack''': 35 başarımlar, 3 [[Pyro achievements#milestones|Kilometre Taşları]].
* Added new firing sounds to [[The Backburner]]
+
*1 [[General achievements/tr|Genel Başarım]]
* Fixed bug where switching from [[flaregun]]-wielding Pyro to another class meant you didn't get a full [[ammo]] loadout on first [[spawn]]
+
|}
 
 
'''[[January 28, 2009 Patch]]'''
 
* Fixed Pyro model not animating in the class menu
 
 
 
'''[[February 2, 2009 Patch]]'''
 
* Increased [[flare]] direct hit damage from 20 to 30
 
 
 
'''[[February 25, 2009 Patch]]'''
 
* Fixed the [[Axtinguisher]]
 
 
 
'''[[March 5, 2009 Patch]]'''
 
* Fixed [[Flamethrower]] loophole that resulted in the flame effect being stuck on while the Flamethrower wasn't really firing
 
 
 
'''[[May 21, 2009 Patch]]''' ([[The Sniper vs. Spy Update]])
 
* [[Flamethrower]]'s air burst now extinguishes fire on friendly targets
 
* Grenades and rockets deflected by a pyro under the effects of [[Kritzkrieg]] will now be [[critical|criticals]]  
 
* Added hat [[Pyro's Beanie]]
 
 
 
'''[[May 26, 2009 Patch]]'''
 
* Server log improvements:
 
** Added "player_extinguish" event for servers to log when a Pyro extinguishes flame with the [[airblast|airburst]]
 
 
 
'''[[June 8, 2009 Patch]]'''
 
* Fixed not being able to reflect arrows with the [[Flamethrower]]
 
* {{Undocumented}} [[Flare Gun]] will now [[Mini-Crit]] on a burning enemy
 
 
 
'''[[June 23, 2009 Patch]]'''
 
* Added log entries for player extinguished events using the [[Flamethrower]]
 
* [[Force-A-Nature]] & [[Flamethrower]] air blast knockback effects no longer work on disguised spies
 
* {{Undocumented}} A Pyro's [[air blast]] will now extinguish burning disguised enemy Spies.
 
 
 
'''[[August 13, 2009 Patch]]'''
 
* Added new hats: [[Brigade Helm]] and [[Respectless Rubber Glove]]
 
 
 
'''[[August 31, 2009 Patch]]'''
 
* Fixed the Pyro's [[airblast]] pushing Spectators in free-look mode
 
* Fixed Pyro's [[Hadouken]] killing [[Scouts]] that have used [[Bonk!]] and are phasing
 
 
 
'''[[December 17, 2009 Patch]]''' ([[WAR! Update]])
 
* Fixed being able to affect friendly pipes with [[airblast]] (they would unstick)
 
* Added [[jiggle bones]] for Pyro's [[Respectless Rubber Glove|chicken hat]]
 
 
 
'''[[December 22, 2009 Patch]]'''
 
* Fixed Pyro's not getting the proper kill icon for kills with deflected [[Direct Hit]] rockets
 
 
 
'''[[January 13, 2010 Patch]]'''
 
* Added backstab death animation
 
*[[Shotgun]] reload for Heavy & Pyro changed to feel more appropriate now
 
 
 
'''[[February 23, 2010 Patch]]'''
 
* Fixed the Pyro not being able to [[Airblast|deflect]] enemy [[flares]]
 
 
 
'''[[March 18, 2010 Patch]]''' ([[First Community Contribution Update]])
 
* Added weapon: [[Homewrecker]]
 
* Added hat: [[Triboniophorus Tyrannus]]
 
 
 
'''[[April 28, 2010 Patch]]'''
 
* [[Flamethrower]] direct damage reduced 20%.
 
* Burn duration reduced (10 -> 6 seconds).
 
* [[Airblast]] re-fire delay reduced by 25%.
 
* Airblast ammo usage reduced by 20%.
 
* All reflected rockets/grenades/arrows now [[Mini-Crit]].
 
* Airblasting enemies into environmental deaths now awards the death credit to the Pyro.
 
 
 
'''[[April 29, 2010 Patch]]''' ([[119th Update]])
 
* Added a 20% [[damage]] bonus to The [[Backburner]].
 
* Fixed the [[Flare Gun|Flare Gun's]] [[fire|afterburn]] duration being lowered by the [[Flamethrower|Flamethrower's]] duration reduction.
 
 
 
'''[[May 7, 2010 Patch]]'''
 
* Updated the [[Homewrecker]]
 
** It now damages enemy [[sappers]] on friendly [[buildings]]
 
  
'''[[May 19, 2010 Patch]]'''
+
== Güncelleme geçmişi ==
* [[Flamethrower]] changes
+
{{Update history|
** Increased base damage 10%
+
'''{{Patch name|2|14|2008}}'''
** Afterburn duration increased (from 6 to 10)
+
* Added Flamethrower "sizzle" sound when the Pyro is hitting a target.
** Flares that hit a burning player at mid-to-long range will crit
 
** Reduced [[Backburner]] damage bonus from 20% to 15%
 
  
'''[[May 20, 2010 Patch]]''' ([[Second Community Contribution Update]])
+
'''{{Patch name|6|19|2008}}''' ([[Pyro Update]])
* Added hats: [[Vintage Merryweather]] and [[Whiskered Gentleman]]
+
* Added [[Compression Blast]] ability.
  
'''[[May 21, 2010 Patch]]'''
+
'''{{Patch name|1|28|2009}}'''
* Moved the "[[Whiskered gentleman|Whiskered Gentleman]]" to the [[Miscellaneous items|Misc]] loadout slot
+
* Fixed Pyro model not animating in the class select menu.
  
'''[[July 8, 2010 Patch]]''' ([[Engineer Update]])
+
'''{{Patch name|1|13|2010}}'''
* Added better feedback sound for Pyros when their flamethrower is doing damage
+
* Added [[backstab]] death animation.
  
'''[[July 19, 2010 Patch]]'''
+
'''{{Patch name|9|30|2010}}''' ([[Mann-Conomy Update]])
* TF Bot Changes
+
* {{Undocumented}} Added unused "Hi-five" taunt.
** Added tf_bot_pyro_always_reflect cvar. Set to 1 to make Pyro bots always reflect projectiles, regardless of difficulty level
 
  
'''[[September 30, 2010 Patch]]''' ([[Mann-Conomy Update]])
+
'''{{Patch name|4|17|2012}}'''
* Added weapons: [[Degreaser]] and [[Powerjack]]
+
* Fixed Red team Pyros being able to [[Griefing|grief]] teammates by attacking them with the flamethrower and then switching to team Spectator during the attack.
* Added hats: [[Attendant]], [[Handyman's Handle]], [[Napper's Respite]] and [[Old Guadalajara]]
 
* {{Undocumented}} Added unused "Hi-five" taunt
 
* {{Undocumented}} Pyro's [[Airblast]] pushes grounded stickies approximately twice the distance now
 
  
'''[[October 6, 2010 Patch]]'''
+
'''{{Patch name|9|12|2016}}'''
* The [[Respectless Rubber Glove]] and [[Brigade Helm]] paint effects are more noticeable
+
* Fixed Pyros griefing teammates by attacking them with the flamethrowers.
* {{Undocumented}} [[Paint Can|Paint]] fixed on the [[Old Guadalajara]]
 
* {{Undocumented}} [[Napper's Respite]]'s team colored stripes changed to a brownish-orange
 
  
'''[[October 27, 2010 Patch]]''' ([[Scream Fortress]])
+
'''{{Patch name|11|17|2017}}'''
* {{Undocumented}} Fixed [[Napper's Respite]] [[paint]]ed pattern
+
* Fixed a Pyro animation bug related to jumping.
* {{Undocumented}} Added the [[Triboniophorus Tyrannus]] to the store
 
  
'''[[November 19, 2010 Patch]]'''
+
'''{{Patch name|4|12|2018}}'''
* Fixed the [[shotgun]] reload animations for the Pyro looping endlessly
+
* Added a stomp animation to Pyro that plays when coming down after blasting off from the [[Thermal Thruster]].
* The [[Homewrecker]] is now capable of removing [[Sapper]]s from both a [[Teleporter]]'s entrance and exit with a single swing
 
 
 
'''[[December 2, 2010 Patch]]'''
 
* Made the following hats paintable: [[Pyro's Beanie]], [[Whiskered Gentleman]]
 
* Fixed the [[Pyro's Beanie]] not being paintable
 
 
 
'''[[December 13, 2010 Patch]]'''
 
* Added the Pyro's "[[Foster's Facade]]" and "[[Stockbroker's Scarf]]
 
 
 
'''[[December 17, 2010 Patch]]''' ([[Australian Christmas]])
 
* Added new weapon: '[[The Back Scratcher]]'
 
* Added new hats: '[[Madame Dixie]]', '[[Pyromancer's Mask]]' and [[Prancer's Pride]]'
 
* Fixed a [[Flamethrower]] bug that allowed players to rapidly fake the Pyro's airblast effect
 
 
 
'''[[December 21, 2010 Patch]]'''
 
* The following hats are now paintable or have had their paintability improved: [[Pyromancer's Mask]] and [[Madame Dixie]]
 
* Fixed a spelling error on the "[[Pyromancer's Mask]]"
 
 
 
'''[[January 7, 2011 Patch]]'''
 
* {{Undocumented}} Fixed [[Degreaser]] not using the native icon when [[kill]]ing enemy players
 
* {{Undocumented}} Fixed players claiming [[health]] by switching to the [[Powerjack]] as the enemy dies from [[fire|burn damage]] from the [[Flamethrower]]
 
 
 
'''[[January 10, 2011 Patch]]'''
 
* {{Undocumented}} The [[Powerjack]] behaves as it did before the [[January 7, 2011 Patch]]
 
 
 
'''[[February 3, 2011 Patch]]'''
 
* Added New weapon: [[Sharpened Volcano Fragment]]
 
* Fixed some missing surfaces on the bottom of the Pyro's mask
 
 
 
'''[[February 7, 2011 Patch]]'''
 
* Updated the burn effect from the Pyro's [[Sharpened Volcano Fragment]] to only last for a limited time on enemies
 
 
 
'''[[February 28, 2011 Patch]]'''
 
* The [[Napper's Respite]], [[Handyman's Handle]] and [[Old Guadalajara]] were added to the [[Mann Co. Store]]
 
 
 
'''[[March 1, 2011 Patch]]'''
 
* Updated the [[Sharpened Volcano Fragment]] so it can be [[Trading|traded]]
 
* {{Undocumented}} Updated the Sharpened Volcano Fragment so it can be [[Crafting|crafted]]
 
 
 
'''[[March 15, 2011 Patch]]'''
 
* Crafting recipe for the following weapons changed [[Homewrecker]] and [[Sharpened Volcano Fragment]]
 
 
 
'''[[April 7, 2011 Patch]]'''
 
* Added new hat: [[Sight for Sore Eyes]]
 
 
 
'''[[April 14, 2011 Patch]]''' ([[Hatless Update]])
 
* Added new paint styles to the [[Pyromancer's Mask]]
 
* Replaced the no-[[crit]] attribute with -25% damage on the following: The [[Powerjack]]
 
* Item changes:
 
** [[Flare Gun|Flaregun]] Flares always crit burning targets, regardless of range
 
** [[Backburner]]
 
*** Removed the restriction on [[Compression blast|airblast]]
 
*** Ammo cost increased 150% (4 blasts at full ammo)
 
*** Damage bonus reduced to 10% (from 15%)
 
* {{Undocumented}} Attribute 23 (no airblast) which was previously applied to the Backburner, is no longer functional. Other attributes that previously have been removed from weapons and are no longer in use, are still functional to date (ie. attribute 49: no double jump)
 
 
 
'''[[April 20, 2011 Patch]]'''
 
* Updated the [[Pyromancer's Mask]] with changes from the community creators
 
 
 
'''[[April 28, 2011 Patch]]'''
 
* {{Undocumented}} Added [[Dead Cone]]
 
 
 
'''[[May 5, 2011 Patch]]''' ([[Replay Update]])
 
* Added new hats: [[Hottie's Hoodie]] and [[Connoisseur's Cap]]
 
* [[Dead Cone]] made craftable, tradeable, and giftable
 
* Dead Cone was added to the list of hats that can be unusual
 
 
 
'''[[May 10, 2011 Patch]]'''
 
* Made the [[Hottie's Hoodie]] craftable
 
 
 
'''[[May 12, 2011 Patch]]'''
 
* Updated the [[Connoisseur's Cap]] to be [[Crafting|craftable]]
 
 
 
'''[[June 3, 2011 Patch]]'''
 
* Added [[Maul|The Maul]]
 
 
 
'''[[June 14, 2011 Patch]]'''
 
* Updated The [[Maul]] so it can be [[Crafting|crafted]] and [[Trading|traded]]
 
 
 
'''[[June 23, 2011 Patch]]''' ([[Über Update]])
 
* Added weapon: [[Detonator]]
 
 
 
'''[[July 1, 2011 Patch]]'''
 
* Added weapon: [[Postal Pummeler]]
 
* Added hat: [[Stately Steel Toe]]
 
  
 +
'''{{Patch name|9|26|2022}} #1'''
 +
* Fixed missing polygon on Pyro's finger.
 
}}
 
}}
  
==Bugs==
+
==Hatalar==
* There is a small issue in the Pyro's [[BLU]] team icon, where the Pyro holds a [[RED]] Team Flamethrower instead of the BLU Team Flamethrower. This can be seen in the class menu in-game while on BLU team.
+
* Sometimes, if the Pyro dies while using the Flame Thrower, flames are left behind. The flames do not damage players and go away after a few seconds.
 +
* Many times, after using the Flame Thrower and quickly switching weapons, flame particles appear to shoot out of the Flame Thrower. These flames do not damage players and do not consume ammo.
 +
* The swing animation (on third-person) for Pyro used for [[Weapons#All classes|all class melee weapons]] is delayed, causing the melee hit to register way before the animation is actually over.
  
== Trivia ==
+
== Ek Bilgiler ==
 +
* The Pyro's [[Voice actors|voice actor]], [[Dennis Bateman]], also voices the [[Spy]].
 +
* The Pyro has the same voice for the English, German, Spanish, French, and Russian versions of ''Team Fortress 2''.
 +
* Three [[Napalm Grenade]]s, weapons from ''[[Team Fortress Classic]]'', appear strapped to the front of the Pyro's suit and were originally intended to be usable weapons in ''Team Fortress 2''. However, all thrown grenades were eventually scrapped for balancing purposes.
 +
* The [[Non-player characters#BLU team (original)|first BLU team]] Pyro resembled [[w:Abraham Lincoln|Abraham Lincoln]].
 +
* Just like the rest of the classes, the Pyro makes an appearance in the ''[[Saints Row: The Third]]'' in the form of a wearable head mask.
 
* The Pyro is the mascot of "Pyro's Hamburgers", a brand of food sold in ''[[Left 4 Dead 2]]''.
 
* The Pyro is the mascot of "Pyro's Hamburgers", a brand of food sold in ''[[Left 4 Dead 2]]''.
* {{w|Abraham Lincoln}} was hired as the first BLU team Pyro.<ref name="loosecanon">[http://www.teamfortress.com/loosecanon/05.html Team Fortress: Loose Canon], page 5. Retrieved 2011-05-21.</ref>
+
* The Pyro is playable in ''[[Killing Floor]]'' as a promotional bonus character for those who have purchased both ''Killing Floor'' and ''Team Fortress 2''.
* The Pyro has the same voice for the English, German, Spanish, French and Russian versions of ''Team Fortress 2''.
+
* The Pyro appears in ''[[Worms: Reloaded]]'' as part of a playable stage. Additionally, the Pyro's gas mask is a selectable hat for the player's worms.
* The Pyro is playable in ''[[Killing Floor]]'', as a promotional bonus character for those who have purchased both ''Killing Floor'' and ''Team Fortress 2''. This makes the Pyro the only class to be playable in another game.
+
* The Pyro's gas mask is wearable by the Tank class of ''[[Monday Night Combat]]'' under the name "Jet Guns Are Better".
* The Pyro makes an appearance in ''[[Worms: Reloaded]]'' as part of one of the forts; the rest of the fort is composed of [[Hydro]]. In addition, the Pyro's gas mask is a selectable hat for the player's worms.
+
* The Pyro, alongside the [[Heavy]], [[Engineer]], and [[Medic]], appears as a familiar in the game [[w:Dungeon Defenders|Dungeon Defenders]].
* A promotional item exists in ''[[Monday Night Combat]]'' of the Pyro's gas mask, wearable by the Tank class, with the name "Jet Guns Are Better".
+
* The Pyro, [[Heavy]], and [[Spy]] are playable as one character called "Team Fortress" in the PC version of ''[[w:Sonic & All-Stars Racing Transformed|Sonic & All-Stars Racing Transformed]]''. Pyro drives the standard car, Heavy runs<!-- or pilots --> the boat, and Spy flies the plane.
* Three [[Napalm Grenade]]s, a weapon from the original Team Fortress Classic, rest on the front of the Pyro's suit (unless the player has the [[Stockbroker's Scarf]] equipped). These were originally intended to be usable weapons in TF2, but they (along with all the other classes' grenades) were pulled from the game, and are now purely cosmetic.
+
* The Pyro, along with [[Saxton Hale]], is a playable characters in the game ''[[w:Super Time Force|Super Time Force Ultra]]''.
*There is much debate about whether the Pyro is female or male, with evidence pointing both ways. Examples include:
+
* The Pyro, along with [[Heavy]], [[Engineer]], and [[Medic]], is a playable character in the Australium Update in the game ''[[w:Dungeon of the Endless|Dungeon of the Endless]]''. Pyro is also given the name "Pat Bates" in the game.
**Other classes' [[domination]] lines include some which refer to Pyro as female, possibly just to insult the Pyro's fighting capability.
+
* The Pyro is a hireable character in the game ''[[w:Evil Genius 2: World Domination|Evil Genius 2: World Domination]]'', as part of the [https://store.steampowered.com/app/1531604 Evil Genius 2: Team Fortress 2 - Pyro Pack] DLC.
**A flowery purse is located on the locker in the [[spawn]] room on some maps near the Pyro's gasmask and suit.
 
**The [[Madame Dixie]] and the Pyro's [[Match outcomes#Humiliation|humiliation]] stance are both arguably feminine.
 
**The Pyro has been referred to as both "he" and "she" by Valve, including on the official blog, and in the UI, which referred to the Pyro as either 'him' or 'her' in the challenge dialogue box and alternated randomly between the two.
 
  
 
== Galeri ==
 
== Galeri ==
 
 
<gallery widths=150px heights=150px>
 
<gallery widths=150px heights=150px>
File:Kfpyrocrop1.PNG|''Killing Floor''daki görünümü.
+
File:Kfpyrocrop1.PNG|''Killing Floor'' daki görünümü.
File:Pyroworm.png|''Worms: Reloaded''taki seçilebir Pyro'nun Maskesi solucan şapkası.
+
File:Pyroworm.png|''Worms: Reloaded'' taki seçilebir Pyro'nun Maskesi adlı solucan şapkası.
 
File:Jet Guns are Better.png|''Monday Night Combat''taki ; "Jet Silahlar Daha İyi" şapkası.
 
File:Jet Guns are Better.png|''Monday Night Combat''taki ; "Jet Silahlar Daha İyi" şapkası.
 
File:PyroTFC.png|The [[Pyro (Classic)|Pyro]] [[Team Fortress Classic]]'te Pyro.
 
File:PyroTFC.png|The [[Pyro (Classic)|Pyro]] [[Team Fortress Classic]]'te Pyro.
 
File:Pyroprofileconcept.png|Pyronun konsept resimi
 
File:Pyroprofileconcept.png|Pyronun konsept resimi
File:Pyro concept r.png|Pyronun konsept resimi
+
File:Pyro concept r.jpg|Pyronun konsept resimi
 
File:Pyro2.png|Pyronun konsept resimi, maskesiz
 
File:Pyro2.png|Pyronun konsept resimi, maskesiz
 
File:Pyrosill.png|Pyronun konsept resimi
 
File:Pyrosill.png|Pyronun konsept resimi
Line 568: Line 207:
 
{{clr}}
 
{{clr}}
  
== Related merchandise ==
+
== İlgili Ürünler ==
 
<gallery>
 
<gallery>
 
File:Flamethrower1.png|[http://store.valvesoftware.com/product.php?i=P0107 Ateş Püskürtücü Posteri]
 
File:Flamethrower1.png|[http://store.valvesoftware.com/product.php?i=P0107 Ateş Püskürtücü Posteri]
Line 577: Line 216:
 
</gallery>
 
</gallery>
  
== See also ==
+
== Ayrıca Bakınız ==
*[[Fire]]
+
*[[Fire/tr|Ateş]]
*[[Compression blast]]
+
*[[Compression blast/tr|Basınçlı hava patlaması]]
*[[Juggling]]
+
*[[Juggling/tr|Hokkabazlık]]
*[[Ambushing]]
+
*[[Ambushing/tr|Tuzak kurma]]
*[[Pyro match-ups]]
+
*[[Pyro match-ups/tr|Pyro Eşleştirmeleri]]
*[[Anti-Pyro Strategy]]
+
*[[Anti-Pyro strategy/tr|Anti-Pyro stratejisi]]
*[[Pyro taunts]]
+
*[[Pyro taunts/tr|Pyro alayları]]
*[[Pyro responses]]
+
*[[Pyro responses/tr|Pyro yanıtları]]
*[[Basic Pyro strategy]]
+
*[[Basic Pyro strategy/tr|Temel Pyro stratejisi]]
*[[Community Pyro strategy]]
+
*[[Community Pyro strategy/tr|Toplumun Pyro stratejisi]]
*[[Pyro voice commands]]
+
*[[Pyro voice commands/tr|Pyronun ses komutları]]
*[[List of references (Pyro)]]
+
*[[List of references (Pyro)/tr|Referans listesi (Pyro)]]
*[[Dodgeball]]
+
*[[Dodgeball/tr|Yakartop]]
 
*[[Pyro (Classic)]]
 
*[[Pyro (Classic)]]
*[[Merchandise]]
+
*[[Merchandise/tr|Eşya]]
 
 
== References ==
 
 
 
<references />
 
  
== External links ==
+
== Referanslar ==
* [http://tf2.com/classes.php?class=pyro Pyro page on the Official TF2 Website]
+
<references/>
* [http://steamgames.com/tf2/pyro/ "The Pyro Update"]
 
  
 +
== Harici websiteleri ==
 +
* [https://www.teamfortress.com/classes.php?class=pyro Pyro page on the Official TF2 Website] {{lang icon|en}}
 +
* [https://www.teamfortress.com/pyro/ "The Pyro Update"] {{lang icon|en}}
 +
* [https://www.teamfortress.com/post.php?id=7254 TF2012 Announcement for Second Annual Saxxy Awards, a "secret project" and Meet the Pyro] {{lang icon|en}}
  
 
{{Class Nav}}
 
{{Class Nav}}
 
{{Pyro Nav}}
 
{{Pyro Nav}}
[[Category:The_Gas_Jockey%27s_Gear]]
 

Latest revision as of 16:57, 15 November 2023


Pyro
Pyro.png
https://wiki.teamfortress.com/w/images/4/42/Pyro_RED_3D.jpg?1702810678.360463365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21https://wiki.teamfortress.com/w/images/5/52/Pyro_BLU_3D.jpg?1702810870.0221953365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21https://wiki.teamfortress.com/w/images/8/8b/Pyro_%C3%9CberCharged_RED_3D.jpg?1702811167.1218253365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21https://wiki.teamfortress.com/w/images/5/51/Pyro_%C3%9CberCharged_BLU_3D.jpg?1702811029.328983365,270,280,1,0,273,43,139,275,63,251,275,78,343,273,83,443,270,90,573,267,95,726,263,95,895,258,97,1067,252,92,1240,247,86,1408,241,81,1566,236,81,1707,232,82,1830,228,88,1935,227,95,2026,226,95,2112,228,76,2209,232,52,2330,236,30,2472,241,13,2631,248,2,2809,255,0,2995,262,6,3176,268,21
Pyro.png
Temel Bilgiler
Simge: Leaderboard class pyro.png
Tür: Saldırı
Sağlık: 175 /Medic emblem RED.png260
Hız: 100%
Pyro ile Tanışın
PyroVidSplash.png
Mpphhh mphh mphhhh mphhh mhh!
Pyro, her anlama gelebilecek şekilde konuşurken...

Pyro, mırıldanan, nereden geldiği bilinmeyen, ateş ve ateşle ilgili herşeye düşkün bir piromandır. Kendi el yapımı Alev Silahı ile, Pyro düşmanlarını yakabilir, azar azar canlarını yanma yoluyla götürür. Pyro, kendisini yanmaktan koruyan taşpamuğu çizgili bir kıyafet giyer.

Alev silahının kısa menzili yüzünden Pyro düşmanını beklenmedik anda yakalamayı ve tuzağa düşürmeyi gerektiren taktiklere dayanır. Pyro'nun önemli görevlerinden biri Spy kontrolüdür. Minik bir ateş püskürtme ile görünmez veya kılık değiştirmiş bir Spyı yakar (yani ortaya çıkarır). Her ne kadar saldırı ağırlıklı olsa da, Pyro, kendi takımının Sentry Gun larını düşman Spy'lardan koruyabilir, Engineerların kurduklarına konulan Elektro Bozucuları Yuvayıkan veya Tokmak ile kaldırabilir, ya da saldıran takımdaki herkesi can doldurmak için kaçmaya zorlayabilir.

Artıdan, Pyro alev silahının basınçlı hava patlaması özelliğini kullanarak düşman mermilerini geri sektirebilir, yanan takım arkadaşlarını söndürebilir, bir Medic i partnerinden ayırabilir, düşmanları havada sektirerek onları şaşırtabilir, hatta bir roketi kendi ayağının altına sektirerek roket zıplaması bile gerçekleştirebilir. Pyro aynı zamanda kendi takımından bir Sniperın Avcısının okunu yakarak o okun vurduğu kişiyi yakmasını sağlayabilir.

Pyro'yu Dennis Bateman seslendirmiştir.

Bio

Temel Strateji

Ana maddeler: Pyro tavsiyeleri, Pyro Stratejileri
Icon pyro.jpg
  • Düşmanlarına tuzak kurarak ve onları Alev Silahının kısa mesafesindeyken yakalayabilirsin. Köşeleri kendine yararı dokunacak şekilde kullan.
  • Düşmana kafa göz dalma, seni fark ettiklerinde senin yakın mesafede etkili oluşunu kendilerine avantaj olarak kullanırlar.
  • Düşmanlarına arkadan yaklaşırak genellikle daha güvenli ve daha güçlü bir saldırı tekniği kullanmış olursun; özellikle Sırtyakar ınla.
  • Alev Silahın çok cephane harcar.Düşen silahları toplayarak mühimmatını doldur.
  • Çoğunlukla vur kaç taktiğini uyguluyabilirsin.Böylece onları yanarak ölmeye terk etmiş olursun.

Silahlar

Ana madde: Silahlar

Not: Silah hasarı ortalamadır ve ana hasar değerine göre sıralanmıştır. Daha ayrıntılı bilgi için silahın kendi sayfasına bakınız.

Alev Silahı, Sırtyakar, Yağyakar, İşaret Fişeği, ve Patlatıcı suyun altında ateşlendiğinde hasar vermez, onun yerine zararsız baloncuklar oluştururlar; ama sen suyun üstünde ve düşmanında suyun üst kısımlarındaysa temel değerdeki hasarı verir. Hasar vermesine râmen yanmaya devam etmeyeceği için bu silahlar o koşullarda daha etkisiz olur.


Birincil

Fire damage is determined by particle range from Flamethrower.

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Flame Thrower
Standart
Alev Silahı
Killicon flame thrower.png 200 yok Temel (Azami): 153.5 / sn.

Kritik (Azami): 460.5 / sn.

Yanma:

8 / sn. × 10 sn.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Pictogram plus.png Extinguishing allies will heal you +20 HP.
Pictogram plus.png Afterburn reduces Medi Gun healing and shield resists by 20%.

Nostromo Napalmer
Promosyonel
Nostromo Yakıcısı
Killicon nostromo napalmer.png
Backburner
Başarım
Sırtyakar
Killicon backburner.png 200 yok Temel (Azami): 153.5 / sn.

Kritik (Azami): 460.5 / sn.

Yanma:

8 / sn. × 10 sn.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 50 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Pictogram plus.png Extinguishing allies will heal you +20 HP.
Pictogram plus.png Afterburn reduces Medi Gun healing and shield resists by 20%.
Pictogram plus.png Guarantees Critical hits when attacking from behind.
Pictogram minus.png Airblasts cost 150% more ammo to fire (50 instead of 20).
Pictogram minus.png No random critical hits.

Degreaser
İşleme
Yağyakar
Killicon degreaser.png 200 yok Temel (Azami): 153.5 / sn.

Kritik (Azami): 460.5 / sn.

Yanma:

1 / sn. × 10 sn.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 25 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Pictogram plus.png Extinguishing allies will heal you +20 HP.
Pictogram plus.png Afterburn reduces Medi Gun healing and shield resists by 20%.
Pictogram plus.png +60% faster switch-to speed.
Pictogram plus.png +30% faster switch-from speed.
Pictogram minus.png Airblasts cost 25% more ammo to fire (25 instead of 20).
Pictogram minus.png Deals 66% less afterburn damage.

Phlogistinator
İşleme
Flojistonatör
Killicon phlogistinator.png 200 yok Temel (Azami): 153.5 / sn.

Kritik (Azami): 460.5 / sn.

Yanma:

8 / sn. × 10 sn.
Pictogram info.png On hit: ignites enemy.

Pictogram plus.png Afterburn reduces Medi Gun healing and shield resists by 20%.
Pictogram plus.png Upon dealing 300 fire damage, secondary fire initiates 'Mmmph', which gives guaranteed Critical hits over a short period of time. No damage and knockback is taken during the taunt.
Pictogram minus.png Cannot fire blasts of compressed air.
Pictogram minus.png No random critical hits.

Rainblower
İşleme
Gökkuşağı Üfleyici
Killicon rainblower.png 200 yok Temel (Azami): 153.5 / sn.

Kritik (Azami): 460.5 / sn.

Yanma:

8 / sn. × 10 sn.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 20 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Pictogram plus.png Extinguishing allies will heal you +20 HP.
Pictogram plus.png Afterburn reduces Medi Gun healing and shield resists by 20%.
Pictogram plus.png On Equip: Visit Pyroland.
Pictogram minus.png Only visible in Pyroland.

Dragon's Fury
Sözleşme
Ejderhanın Öfkesi
Killicon dragon's fury.png 40 yok

Against unignited enemies:
Temel: 25
Kritik: 75

Against ignited enemies:
Temel: 75
Kritik: 225

Yanma:

8 / sn. × 2 sn.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png Secondary fire blasts compressed air which knocks back enemies, redirects enemy projectiles, and extinguishes flames on teammates, using 5 ammo per blast. All deflected projectiles will inflict Mini-Crit damage.
Pictogram info.png A single-shot flamethrower that launches a fast moving projectile that briefly ignites enemies.
Pictogram info.png Uses a shared pressure tank for Primary Fire and Alt-Fire.
Pictogram plus.png Extinguishing allies will heal you +20 HP.
Pictogram plus.png Deals 300% damage to burning players.
Pictogram info.png Bonus damage against a burning target requires the fireball's center to make contact with the target's hitbox.
Pictogram plus.png +50% repressurization rate on hit.
Pictogram minus.png -50% repressurization rate on Alt-Fire.
Pictogram minus.png No random critical hits.


İkincil

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Shotgun
Standart
Av Tüfeği
Killicon shotgun.png 6 32 Temel: 60

Kritik: 180

[6 &times hasar; 10 saçma]

Flare Gun
Başarım
İşaret Fişeği
Killicon flare gun.png 1 16 Temel: 30

Kritik: 90

Yanma:

8 / sn. × 7.5 sn.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Guarantees Critical damage on burning targets.
Pictogram plus.png Can be fired into water to damage enemies (no afterburn will be applied).

Detonator
İşleme
Patlatıcı
Killicon detonator.png 1 16 Temel: 23

Kritik: 68

Yanma:

8 / sn. × 7.5 sn.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png Alt-fire: detonates flare in flight, creating a small explosion which ignites nearby players, but does less damage than a normal hit. The knockback can be used to flare jump.
Pictogram info.png Flares detonate on impact, with a greatly reduced explosion radius.
Pictogram info.png On detonation flare destroys enemy sticky bombs.
Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Guarantees Mini-Crit damage on burning targets, regardless of distance.
Pictogram plus.png Can be fired into water to damage enemies (no afterburn will be applied).
Pictogram minus.png 50% explosion self-damage vulnerability on user.
Pictogram minus.png 25% damage penalty.

Reserve Shooter
İşleme
Yedek Atışçı
Killicon reserve shooter.png 4 32 Temel: 60

Kritik: 180

[6 &times hasar; 10 saçma]

Pictogram plus.png 20% faster weapon switch-to speed.

Pictogram plus.png 15% faster weapon switch-from speed.
Pictogram plus.png Mini-crits targets that are blast jumping, knocked back, launched by a Thermal Thruster stomp, or using the grapple hook.

Pictogram info.png Mini-crits only take affect within 5 seconds of deploying this weapon.

Pictogram minus.png Has 34% smaller clip size.

Manmelter
İşleme
Adam Eritici
Killicon manmelter.png 1 Temel: 30

Kritik: 90

Yanma:

8 / sn. × 7.5 sn.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png No extra damage on burning targets.
Pictogram info.png Alt-fire: extinguishes teammates. Doing so gives 1 guaranteed crit per teammate extinguished (can hold up to 35).
Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Extinguishing teammates will heal you +20 HP.
Pictogram plus.png Does not require ammo.
Pictogram plus.png +50% projectile speed.
Pictogram plus.png Can be fired into water to damage enemies (no afterburn will be applied).
Pictogram minus.png Does not get random Critical hits.

Scorch Shot
İşleme
Kavurucu Atış
Killicon scorch shot.png 1 16 Temel: 20

Kritik: 60

Yanma:

8 / sn. × 7.5 sn.
Pictogram info.png On hit: ignites enemy.

Pictogram info.png This weapon will reload automatically when not active.
Pictogram plus.png Flare knocks back target on hit and ignites enemy in a small radius.
Pictogram plus.png Guarantees Mini-Crit damage and increased knockback on burning targets.
Pictogram plus.png Flare can be used to destroy stickybombs.
Pictogram plus.png Flare falls to the ground after directly hitting an enemy, lying there for a little while, potentially igniting those who touch it.
Pictogram minus.png -35% damage penalty.
Pictogram minus.png -35% self damage force penalty.

Panic Attack
İşleme
Panik Atak
Killicon panic attack.png 6 32 Temel: 72

Kritik: 216

[4.8 &times hasar; 15 saçma]

Pictogram plus.png +50% bullets per shot.

Pictogram plus.png +50% faster weapon deploy time.
Pictogram plus.png Fires a fixed shot pattern.
Pictogram minus.png -20% damage penalty.
Pictogram minus.png Successive shots become less accurate.

Thermal Thruster
Sözleşme
Termal İtici
Killicon mantreads.png 2 N/A Pictogram plus.png Pushes nearby enemies away upon landing.

Pictogram plus.png Deals 3x the fall damage to an enemy you land on.
Pictogram plus.png Extinguish teammates at the beginning of your launch.
Pictogram plus.png Fall damage is decreased when a charge is used.
Pictogram info.png Has a 15 second recharge for each launch.
Pictogram minus.png 0.8 second locked holster penalty.
Pictogram minus.png 30% knockback from all damage sources when a charge is used.

Gas Passer
Sözleşme
Gaz Kaçağı
Killicon flame thrower.png 1 N/A Pictogram plus.png Creates a horrific visible gas that coats enemies with a flammable material.

Pictogram plus.png Enemies covered in gas ignite into afterburn if they take damage (even enemy Pyros!).
Pictogram plus.png Gas meter builds with damage done and/or time.
Pictogram minus.png Spawning and resupply do not affect the Gas meter.
Pictogram minus.png Gas meter starts empty.
Pictogram info.png Has a 60 second recharge if no damage is dealt.


Yakın Dövüş

Silah Ölüm Simgesi Yüklü
Cephane
Taşınan
Cephane
Hasar
Menzili
Notlar / Özel Yetenekler
Fire Axe
Standart
Yangın Baltası
Killicon fire axe.png yok yok Temel: 65

Kritik: 195

Frying Pan
Promosyonel
Kızartma Tavası
Killicon frying pan.png
Conscientious Objector
İşleme
Bilinçli Muhalif
Killicon conscientious objector.png
Freedom Staff
Promosyonel
Özgürlük Asası
Killicon freedom staff.png
Bat Outta Hell
Rastgele
Cehennemden Fırlayan
Killicon bat outta hell.png
Memory Maker
Dağıtılmış
Anı Kaydedici
Killicon memory maker.png
Ham Shank
Promosyonel
But Sapı
Killicon ham shank.png
Necro Smasher
Başarım
Necro Parçalayıcı
Killicon necro smasher.png
Crossing Guard
Kutudan Çıkarma
Geçit Koruyucusu
Killicon crossing guard.png
Prinny Machete
Promosyonel
Prinny Palası
Killicon prinny machete.png
Saxxy
Dağıtılmış
Saxxy
Killicon saxxy.png Tekrar Güncellemesi ile birlikte gelen nadir eşya.

Pictogram info.png Öldürülen rakipler Avustralyum heykellere dönüşür (tamamen kozmetik bir özellik).

Golden Frying Pan
Dağıtılmış
ALTIN TAVA
Killicon golden frying pan.png İki Şehir Güncellemesi ile birlikte gelen nadir eşya.

Pictogram info.png Öldürülen rakipler Avustralyum heykellere dönüşür (tamamen kozmetik bir özellik).

Axtinguisher
Başarım
Yangın Baltası
Killicon axtinguisher.png yok yok Temel: 44

Kritik: 131

Pictogram plus.png Mini-crits burning targets and extinguishes them.

Pictogram plus.png Damage increases based on remaining duration of afterburn.
Pictogram plus.png Killing blows on burning players grant a speed boost.
Pictogram minus.png -33% damage penalty.
Pictogram minus.png No random critical hits.
Pictogram minus.png -35% switch-from speed.

Postal Pummeler
İşleme
Kartpostal Zımbalayıcı
Killicon postal pummeler.png
Homewrecker
İşleme
Yuvayıkan
Killicon homewrecker.png yok yok Temel: 49

Kritik: 146

Pictogram plus.png Deals double damage against enemy buildings.

Pictogram plus.png Able to remove Electro Sappers (in one hit).
Pictogram minus.png Deals 25% less damage against players.

Maul
Promosyon / İşleme
Tokmak
Killicon maul.png
Powerjack
İşleme
Akülü Krikolyoz
Killicon powerjack.png yok yok Temel: 65

Kritik: 195

When weapon is active:
Pictogram plus.png On kill: restores 25 health points.
Pictogram plus.png +15% faster move speed on wearer when active.
Pictogram minus.png Raises damage vulnerability by 20% when active.
Back Scratcher
İşleme
Sırt Kaşıyıcı
Killicon back scratcher.png yok yok Temel: 82

Kritik: 244

Pictogram plus.png Deals 25% more damage.

Pictogram plus.png When picking up health packs, 50% extra health is given on wearer.
Pictogram minus.png When receiving health from other sources, such as a Dispenser or Medi Gun, 75% less health is given on wearer.

Sharpened Volcano Fragment
Promosyon / İşleme
Sivreltilmiş Volkan Parçası
Killicon sharpened volcano fragment.png yok yok Temel: 52

Kritik: 156

Yanma:

8 / sn. × 10 sn.
Pictogram plus.png On Hit: target is engulfed in flames.

Pictogram minus.png Deals 20% less damage.

Third Degree
İşleme
Üçüncü Derece
Killicon third degree.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png Damage transfers to all players connected by Medic beams.
Lollichop
İşleme
Lolikopart
Killicon lollichop.png yok yok Temel: 65

Kritik: 195

Pictogram plus.png On Equip: Visit Pyroland

Pictogram minus.png Only visible in Pyroland

Neon Annihilator
Promosyon / İşleme
Neon Işıklı Yokedici
Killicon neon annihilator.png yok yok Temel: 52

Kritik: 156

Pictogram plus.png 100% critical hit vs wet players.

Pictogram plus.png Able to remove Electro Sappers (in two hits).
Pictogram minus.png -20% damage penalty vs. players.
Pictogram minus.png No random critical hits.

Hot Hand
Sözleşme
Sıcak El
Killicon hot hand.png yok yok Temel: 28

Kritik: 84

Pictogram info.png On attack: dishes out two consecutive slaps.

Pictogram plus.png Gain a speed boost when you hit an enemy player.
Pictogram minus.png -20% damage penalty.
Pictogram info.png Broadcasts every successful hit on an enemy player over the death-notice area.
Pictogram info.png Kills are labelled as "SLAP-KILL" in the death-notice area.


Alay Saldırısı

Pyrotaunt2.PNG İlgili Silahlar AçıklamaÖldürme Simgesi
Ana madde: Aduket
Pyro içindeki enerjiyi toplar ve bir Aduket yapar.
  • Killicon hadouken.png
Pyro Armageddon Taunt.png İlgili Silah AçıklamaÖldürme Simgesi
Ana madde: Armageddon
The Pyro blows a stream of bubbles as a rainbow forms above, complete with a sparkling Balloonicorn in the center of the rainbow. The Pyro then leans over as foreboding music plays, causing the rainbow to become engulfed in flames. When seen outside of Pyroland, the rainbow does not appear, and the Pyro simply breathes a steady arc of fire before releasing his inferno.
  • Killicon armageddon.png
Execution.PNG İlgili Silah AçıklamaÖldürme Simgesi
Ana madde: Execution
The Pyro adjusts his stance and fires one shot, killing an enemy at close range. If the shot misses, it will continue to travel as if fired normally.
  • Killicon execution.png
Gasblast.png İlgili Silah AçıklamaÖldürme Simgesi
Ana madde: Gas Blast
The Pyro takes out a match and a match box, striking the match against the match box and reaching between their legs to place the match in front of the rear area, and letting loose a magnificent burst of flame while watching over their shoulder. The Pyro then stops and jumps around again as the flame disappears.
  • Killicon gas blast.png

Eşya Setleri

Ana madde: Eşya setleri
Akaryakıtçının Teçhizatı
Backpack The Gas Jockey's Gear Bundle.png
Etki

Kurbanlarına bir mezar taşı bırak


Cehennem İblisi
Item icon Infernal Imp.png
Etki

Etkisiz



Pyrozor Burny
Item icon Burny's Boney Bonnet.png
Etki

Etkisiz


Kötülük Pyroland'de
Item icon Scorched Skirt.png
Etki

Etkisiz


Şüpheli Pusucu
Item icon Vicious Visage.png
Etki

Etkisiz


Ronin Fırını Paketi
Item icon Combustible Kabuto.png
Etki

Etkisiz


Hazır Yemek Kundakçısı Paketi
Item icon Employee of the Mmmph.png
Etki

Etkisiz


Kundakçı Paketi
Item icon Lunatic's Leathers.png
Etki

Etkisiz


Yalnız Paralı Asker
Item icon MK 50.png
Etki

Nostromo Yakıcısının İzolasyonist Setine verdiği hasar artırıldı
İzolasyonist Setinden alınan yakın dövüş hasarı artırıldı


Otomatik Anormallik
Item icon Arsonist Apparatus.png
Etki

Etkisiz

Kozmetik Eşyalar

Ana maddeler: Kozmetik eşyalar, Pyro kozmetikleri listesi, Bütün sınıflar tarafından giyilebilen kozmetikler listesi

Resmi Sınıf Avatarları

Resmi Sınıf Avatarları
Orijinal Set RED 'ÜberŞarjlı' set BLU 'ÜberŞarjlı' set
Pyroava.jpg Buffed red pyro.jpg Buffed blu pyro.jpg
Steam'den TF2 avatarları alın: Orijinal

Başarımlar

Achieved.png

Güncelleme geçmişi

14 Şubat 2008 Yaması
  • Added Flamethrower "sizzle" sound when the Pyro is hitting a target.

19 Haziran 2008 Yaması (Pyro Update)

28 Ocak 2009 Yaması

  • Fixed Pyro model not animating in the class select menu.

13 Ocak 2010 Yaması

30 Eylül 2010 Yaması (Mann-Conomy Update)

  • [Belgelenmemiş] Added unused "Hi-five" taunt.

17 Nisan 2012 Yaması

  • Fixed Red team Pyros being able to grief teammates by attacking them with the flamethrower and then switching to team Spectator during the attack.

12 Eylül 2016 Yaması

  • Fixed Pyros griefing teammates by attacking them with the flamethrowers.

17 Kasım 2017 Yaması

  • Fixed a Pyro animation bug related to jumping.

12 Nisan 2018 Yaması

  • Added a stomp animation to Pyro that plays when coming down after blasting off from the Thermal Thruster.

26 Eylül 2022 Yaması #1

  • Fixed missing polygon on Pyro's finger.

Hatalar

  • Sometimes, if the Pyro dies while using the Flame Thrower, flames are left behind. The flames do not damage players and go away after a few seconds.
  • Many times, after using the Flame Thrower and quickly switching weapons, flame particles appear to shoot out of the Flame Thrower. These flames do not damage players and do not consume ammo.
  • The swing animation (on third-person) for Pyro used for all class melee weapons is delayed, causing the melee hit to register way before the animation is actually over.

Ek Bilgiler

Galeri

İlgili Ürünler

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Referanslar

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