Manmelter/tr

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Ideal for atomizing moon soldiers or neighborhood dogs at your earliest convenience!
Manmelter publicity blurb

The Manmelter is a secondary weapon for the Pyro. It is a grey, retrofuturistic laser pistol, with a small vial that contains team-colored liquid.

The weapon fires flaming bolts of energy that are similar to the flares fired by the Flare Gun, but travel 50% faster. Unlike the other flare guns, the Manmelter's energy bolts do not inflict additional damage to ignited players. The Manmelter itself has unlimited ammo, and cannot fire random critical hits. It requires reloading, but lacks a reload animation; instead, the Manmelter plays a distinct but quiet sound, similar to that of the Machina when it is fired without scoping, and produces a small spark slightly after it is ready to be fired again. When holding the primary-fire button (or firing as fast as possible), this sound and spark effect do not play.

Holding the alt-fire button (varsayılan: MOUSE2) activates a vacuum-like function, pulling up dust from the ground and extinguishing teammates that are on fire. It extinguishes at roughly the same interval as continually airblasting with a flamethrower, although the player is required to press and hold alt-fire again to keep the vacuum going after they have extinguished a teammate. For each ally extinguished, the Manmelter grants the user 20 health (similarly to a compression blast) and stores a guaranteed critical hit for later use, similarly to the Frontier Justice and Diamondback. Up to 35 crits can be stored in this fashion, all lost upon death. Firing a crit from the Manmelter shoots a burst of fire from the gun.

Enemies killed by the Manmelter suffer a distinctive death by incineration, wherein they disintegrate into smoldering orange cinders that quickly fade away.

Taunting with the Manmelter equipped results in the Hadouken kill taunt. As the taunt kill shares the properties of the Manmelter, enemies hit by the Hadouken also disintegrate into cinders.

This item was named the "Manmelter 3600 ZX" in promotional materials from the Official TF2 Blog and Weta Workshop.

The Manmelter was later contributed to the Steam Workshop, at Valve's request.

Damage and function times

Ayrıca bakınız: Hasar
Hasar ve işlev süreleri
Atış türü Projectile
Hasar türü Dual-type (fire and bullet)
Cephaneli mi yakın dövüş mü? Ranged
Hasar
Ana hasar 100% 30
Kritik 90
Mini kritik 41
Yanma 4 / tick
60 total
Ateş sönene kadar (mini kritik) 5 / tick
75 total
İşlev süreleri
Saldırı gecikmesi 2 s
Alev sönme süresi 7.5 s
Değerler topluluk testlerinde kaydedilmiştir ve yaklaşık değerlerdir.

Tanıtım videosu

Item set

Ana madde: Eşya setleri
Dr. Grordbort'un Kozmonot Paketi
Item icon The Moonman Pack Bundle.png
Etki

Etkisiz

Crafting

Ayrıca bakınız: Crafting

Blueprint

Değerlendirilmiş Metal Patlatıcı Adam Eritici
Item icon Reclaimed Metal.png + Item icon Detonator.png = Item icon Manmelter.png


Sınıf Fişi - Pyro Yuva Fişi - İkincil Hurda Metal Mümkün Sonuçlar
Item icon Class Token - Pyro.png + Item icon Slot Token - Secondary.png + Item icon Scrap Metal.png =
Item icon Flare Gun.png Item icon Detonator.png Item icon Reserve Shooter.png Item icon Manmelter.png
Item icon Scorch Shot.png Item icon Panic Attack.png Item icon Thermal Thruster.png Item icon Gas Passer.png

As a crafting ingredient

Saflaştırılmış Metal Dr. Grordbort'un Kozmonot Paketi silahı Mümkün Sonuçlar
Item icon Refined Metal.pngx4 + Item icon Phlogistinator.pngItem icon Manmelter.pngItem icon Third Degree.png =
Item icon Bubble Pipe.png Item icon Moonman Backpack.png

Strange variant


Related achievements

Leaderboard class pyro.png Pyro

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Bir düşmanı alay hareketi ile öldür.

Update history

15 Aralık 2011 Yaması (Australian Christmas 2011)
  • The Manmelter was added to the game.

16 Aralık 2011 Yaması

  • Fixed Manmelter getting crits from 'Mmmph' bar.

16 Aralık 2011 [Item schema güncellemesi]

  • Updated the description of the weapon.

21 Aralık 2011 Yaması

  • Added particle effect on muzzle that appears when ready to fire.
  • Increased projectile speed while maintaining the same travel arc.
  • Increased extinguish range.
  • Added draw/recoil/crit forces for the Manmelter.

23 Aralık 2011 Yaması

  • Fixed the Manmelter idle effects showing on other flare guns.

11 Ocak 2012 Yaması

  • Added crafting blueprint for the Manmelter.

22 Mart 2012 Yaması

  • Fixed a bug that would sometimes cause the Manmelter to display incorrect kill icons.

17 Mayıs 2012 Yaması

  • Fixed the Manmelter using the wrong muzzle flash effect.

27 Haziran 2012 Yaması (Pyromania Update)

  • Improved visual and audio cues for when the Manmelter is ready to fire.
  • Fixed the Manmelter being able to earn crits via friendly Pyro self-damage.

19 Mart 2013 Yaması

  • Removed some description text from the Manmelter that incorrectly stated its projectiles could not be deflected.

12 Kasım 2013 Yaması

13 Ağustos 2014 Yaması

  • [Belgelenmemiş] Added Strange quality.

21 Ağustos 2014 Yaması

  • The Manmelter can now accept Allies Extinguished strange parts.

7 Ocak 2016 Yaması

  • Changed attribute:
    • Updated the Manmelter so extinguishing a teammate will return 20 health to the Pyro.

7 Temmuz 2016 Yaması (Meet Your Match Update)

  • Removed (hidden) 20% fire rate penalty.

26 Eylül 2022 Yaması

  • Fixed duplicate reload sound entries in the tf_weapon_flaregun_revenge weapon script

Unused content

  • There is a unique projectile impact for the laser hitting a wall.

Bugs

  • When this weapon's projectile is reflected, it is reflected as a Flare Gun flare.
  • The critical hits counter does not show when the active weapon is not the Manmelter.
  • Firing at least one time causes the weapon to not fully go back to its resting position.
  • While holding down alt-fire after having saved up charges, trying to fire while still holding alt-fire instantly depletes the Manmelter of all its saved charges, and the crits counter is reset to 0. The weapon does not actually fire anything while this happens.
  • Occasionally the ash-suck particle effect may not appear.
  • If a friendly Pyro is inflicted by afterburn from the Gas Passer, and the Pyro extinguishes the friendly Pyro, they receive points and health, but not a stored critical.

Gallery

See also