Difference between revisions of "Items"

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(formatting, add new 'obtaining' section, rewrite some parts, remove see also section (everything is linked above), add external links)
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The most common way to obtain items is through the [[item drop system]]. This system assigns random times during gameplay for the player to obtain an item. These items vary from [[hats]] to [[weapons]] to [[crates]]. An notifaction comes up on screen after obtaining and item, showing you what item you have obtained. Items can also be bought from the [[Mann Co. Store]] for credit from one's [[Steam Wallet]] for real money, items bought from the store are un-tradable and cannot be used to craft other items (with a few exceptions).
  
 
=== Crafting ===
 
=== Crafting ===
 
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Another way to produce desired items is through the versatile [[crafting]] system. This allows players to craft unwanted [[weapons]] or [[hats]] into wanted products, like hats or [[metal]].
  
 
=== Trading ===
 
=== Trading ===
 
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[[File:Trading Screen Mann-Conomy1.png|thumb|200px|The trading interface.]]
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The [[Mannconomy Update]] added an even more useful way of obtaining items, the use of trading between players. With this new system, you can trade your [[weapons]], [[hats]], and other items to other players for any weapons they're willing to trade for yours.
  
 
== Levels ==
 
== Levels ==

Revision as of 22:52, 6 November 2010

An item in Team Fortress 2 refers to objects that players can use and collect within the game world.

Types of items

Obtaining items

Main articles: Item drop system, Mann Co. Store

The most common way to obtain items is through the item drop system. This system assigns random times during gameplay for the player to obtain an item. These items vary from hats to weapons to crates. An notifaction comes up on screen after obtaining and item, showing you what item you have obtained. Items can also be bought from the Mann Co. Store for credit from one's Steam Wallet for real money, items bought from the store are un-tradable and cannot be used to craft other items (with a few exceptions).

Crafting

Main article: Crafting

Another way to produce desired items is through the versatile crafting system. This allows players to craft unwanted weapons or hats into wanted products, like hats or metal.

Trading

Main article: Trading
The trading interface.

The Mannconomy Update added an even more useful way of obtaining items, the use of trading between players. With this new system, you can trade your weapons, hats, and other items to other players for any weapons they're willing to trade for yours.

Levels

Main article: Item levels

Rarity

Main article: Rarity

Customisation

The Paint Can tool can be used to alter the color scheme of items in the game. Currently, the paint can only be applied to hats, but Valve has not ruled out extending the ability to weapons in the future.[1]

The Name Tag and Description Tag tools enable the player to alter standard item names and apply their own descriptions to be visible to other players.

References

External links