Halloween Spells

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No magic is beneath Merasmus!
Merasmus

Halloween Spells are single use tool items that were used to give various Halloween themed effects to weapons, hats, or classes depending on what spell it was. They were added in the Spectral Halloween Special. It should be noted that not only did the Spell Items expire on November 9th, but the spell effects upon other items expired on November 9th as well.

They could be found inside Haunted Halloween Gifts on the map Ghost Fort.

Types of Spells

Footprint Effects

Paint Effects

Weapon Effects

Vocal Effects

Update history

October 26, 2012 Patch (Spectral Halloween Special)

  • Halloween Spells were added to the game.

Bugs

  • When trying to apply a spell to a stock weapon, you are able to select it from the backpack and a confirmation message appears, but the effect is not applied and the spell is not consumed.
  • Spells meant to be used with only one class can be applied to accessories which can be equipped by multiple classes, granting the spell's ability to whatever class wears the affected accessory.
  • Disguised and Cloaked Spies wearing hats with footprint effects will still have the footprints appear as they move.
  • When a weapon with the Exorcism spell activates a Spy's Dead Ringer, no ghosts appear.
  • Gourd Grenades cannot be applied to The Sticky Jumper, and Squash Rockets cannot be applied to the Rocket Jumper.
  • The Team Spirit Footprints spell will be the color of a disguised Spy's team as opposed to the team the Spy is disguised as.
  • Players who have obtained this item but have not opened Team Fortress 2 after November 9th will still have this item listed in their inventory while trading.
  • Any spells preserved after their expiration date that are applied in-game do not vanish from the item. However, only paint spells such as Die Job, Spectral Spectrum, Putrescent Pigmentation, Sinister Staining and Chromatic Corruption can still be viewed in-game.