Difference between revisions of "User:The Chugs Boson"

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(Created page with "{{User infobox | title = The Chugs Boson | infoboxcolour = #f3a957 | image = User The Chugs Boson Profile Image.png | imagewidth = 200px | icon = | type = Classes#Support|S...")
 
Line 101: Line 101:
 
Note: These weapons are purely fan-made and do not exist in the actual game.
 
Note: These weapons are purely fan-made and do not exist in the actual game.
  
{{Class weapons table medic primary}}
+
{| class="wikitable grid" style="text-align: center"
 +
! class="header" width="15%" | Weapon
 +
! class="header" width="10%" | Kill Icon
 +
! class="header" width="5%" | Ammo Loaded
 +
! class="header" width="5%" | Ammo Carried
 +
! class="header" width="15%" | Damage Range
 +
! class="header" width="50%" | Notes / Special Abilities
 +
|-
 +
! [[Image:User The Chugs Boson Item icon Unnamed Drink.png|100px]]<br />
 +
<small>Scout / Secondary</small><br />
 +
Unnamed Drink
 +
| N/A
 +
| 1
 +
| ∞
 +
| N/A
 +
| style="text-align: left" | [[Image:Pictogram info.png|15px]] When used, movement speed is doubled.<br />
 +
[[Image:Pictogram info.png|15px]] The effect lasts 8 seconds and then has to recharge for about 24 seconds in order to be used again.<br />
 +
[[Image:Pictogram minus.png|15px]] All damage taken while under effect will be mini-crits.<br />
 +
[[Image:Pictogram minus.png|15px]] +25% bullet spread while under effect.
 +
|-
 +
! [[Image:User The Chugs Boson Item icon Bad Oath.png|100px]]<br />
 +
<small>Medic / Secondary</small><br />
 +
Bad Oath
 +
| [[Image:User The Chugs Boson Killicon Bad Oath.png|84px]]
 +
| ∞
 +
| N/A
 +
| '''Base (Max)'''<br />
 +
54 <small>/ sec.</small>
 +
 
 +
'''[[Crit]] (Max)'''<br />
 +
162 <small>/ sec.</small>
 +
| style="text-align: left" | [[Image:Pictogram info.png|15px]] Damages enemies at the same rate it heals friendlies.<br />
 +
[[Image:Pictogram minus.png|15px]] Drains charge while damaging enemies.<br />
 +
[[Image:Pictogram minus.png|15px]] -25% healing rate.<br />
 +
[[Image:Pictogram minus.png|15px]] -50% ÜberCharge rate.
 +
|-
 +
! [[Image:User The Chugs Boson Item icon Ring of Power.png|100px]]<br />
 +
<small>Spy / PDA2</small><br />
 +
Ring of Power
 +
| N/A
 +
| N/A
 +
| N/A
 +
| N/A
 +
| style="text-align: left" | '''Cloak Type:''' Drain Vitality<br />
 +
[[Image:Pictogram info.png|15px]] Cloaks Spy indefinitely.<br />
 +
[[Image:Pictogram plus.png|15px]] -60% decloak time.<br />
 +
[[Image:Pictogram plus.png|15px]] No decloak sound.<br />
 +
[[Image:Pictogram minus.png|15px]] -6 health drained per second while active.<br />
 +
[[Image:Pictogram minus.png|15px]] -10% movement speed while active.<br />
 +
[[Image:Pictogram minus.png|15px]] Always visible to enemy Spies.
 +
|}
  
 
===Taunt Attack===
 
===Taunt Attack===

Revision as of 06:10, 18 February 2015

The Chugs Boson
200px
Basic information
Type: Support
Gender: Male
Health: 165 /Medic emblem RED.png245
(See Health below for further details)
Speed: 105%
(See Speed below for further details)
Birth place: USA
Native language: English
Age: 20


This here article ain't yet finished, son. It's an edit of the Scout page, so some parts may still remain until it's finished.
The Chugs Boson on this article

The Chugs Boson, discovered on November 18, 2013, is an elementary particle in the Superstandard Model of Particle Awesomesauce. It's main relevance is that it is the smallest possible excitation of the Chugs field – a field that unlike the more familiar electromagnetic field cannot be "turned off", but instead takes a constant value almost everywhere. The presence of this field explains why some fundamental particles have awesomeness while the symmetries controlling their interactions should require them to be lame, and why the force of awesomeness has a much wider range than the electromagnetic force.

Bio

Name: James C. Pecke
Location of origin: USA
Job: Wrecking the other team
Motto: "Gain trust, but trust no one."
Special ability: Keyboard Mashing
Emblems: 50px  50px
Description:

Health

Main articles: Health, Overheal


Class Health Overheal Quick-Fix Overheal
Leaderboard class scout.png Scout 125 185 158
With the Sandman equipped 110 165 139
Leaderboard class soldier.png Soldier 200 300 251
With the Battalion's Backup equipped 220 330 276
Leaderboard class pyro.png Pyro 175 260 220
Leaderboard class demoman.png Demoman 175 260 220
With weapon slot boots equipped 200 300 251
With a head-taking melee weapon equipped with 0 heads 150 225 189
With a head-taking melee weapon equipped with 1 head 165 245 208
With a head-taking melee weapon equipped with 2 heads 180 270 226
With a head-taking melee weapon equipped with 3 heads 195 290 245
With a head-taking melee weapon with 4 or more heads 210 315 264
With weapon slot boots and a head-taking melee weapon equipped with 0 heads 175 260 220
With weapon slot boots and a head-taking melee weapon equipped with 1 head 190 285 239
With weapon slot boots and a head-taking melee weapon equipped with 2 heads 205 305 258
With weapon slot boots and a head-taking melee weapon equipped with 3 heads 220 330 276
With weapon slot boots and a head-taking melee weapon equipped with 4 or more heads 235 350 295
Leaderboard class heavy.png Heavy 300 450 376
Under the effects of the Dalokohs Bar or Fishcake 350 500 426
With the Fists of Steel equipped 300 390 346
With the Fists of Steel equipped and while under the effects of the Dalokohs Bar or Fishcake 350 440 396
Leaderboard class engineer.png Engineer 125 185 158
With the Gunslinger equipped 150 225 189
Leaderboard class medic.png Medic 150 225 189
With the Vita-Saw equipped 140 210 176
Leaderboard class sniper.png Sniper 125 185 158
Leaderboard class spy.png Spy 125 185 158
With the Big Earner equipped 100 150 126
With Conniver's Kunai equipped 70 105 89
Maximum overheal from Conniver's Kunai backstabs N/A 210 N/A

Theoretical value. Overheal does not exceed 150% of the classes' maximum health.


Speed

Main article: Speed
Condition Normal Backward Crouched Swimming
Leaderboard class scout.png Scout
133 %
120 %
44 %
107 %
Baby Face's Blaster at 0% boost
120 %
108 %
40 %
96 %
Baby Face's Blaster at 50% boost
147 %
132 %
49 %
117 %
Baby Face's Blaster at 100% boost
173 %
156 %
58 %
139 %

Basic strategy

Scout

Soldier

Pyro

Demoman

Heavy

Engineer

Medic

Sniper

Spy


Custom Weapons

Note: These weapons are purely fan-made and do not exist in the actual game.

Weapon Kill Icon Ammo Loaded Ammo Carried Damage Range Notes / Special Abilities
100px

Scout / Secondary
Unnamed Drink

N/A 1 N/A Pictogram info.png When used, movement speed is doubled.

Pictogram info.png The effect lasts 8 seconds and then has to recharge for about 24 seconds in order to be used again.
Pictogram minus.png All damage taken while under effect will be mini-crits.
Pictogram minus.png +25% bullet spread while under effect.

100px

Medic / Secondary
Bad Oath

84px N/A Base (Max)

54 / sec.

Crit (Max)
162 / sec.

Pictogram info.png Damages enemies at the same rate it heals friendlies.

Pictogram minus.png Drains charge while damaging enemies.
Pictogram minus.png -25% healing rate.
Pictogram minus.png -50% ÜberCharge rate.

100px

Spy / PDA2
Ring of Power

N/A N/A N/A N/A Cloak Type: Drain Vitality

Pictogram info.png Cloaks Spy indefinitely.
Pictogram plus.png -60% decloak time.
Pictogram plus.png No decloak sound.
Pictogram minus.png -6 health drained per second while active.
Pictogram minus.png -10% movement speed while active.
Pictogram minus.png Always visible to enemy Spies.

Taunt Attack

Scouttaunt4.PNG Associated items DescriptionKill Icon
Main article: Home Run

The Scout points to the sky, winds up and swings his bat, all without sound.

If an enemy is successfully hit, applause is heard.
  • Killicon grand slam.png

Loadouts

Scout

The Collected Casual
The Collected Casual
Ye Olde Baker Boy Cool Cat Cardigan Breakneck Baggies Scattergun Lugermorph Bat
Item icon Ye Olde Baker Boy.png Item icon Cool Cat Cardigan.png Item icon Breakneck Baggies.png Item icon Scattergun.png Item icon Lugermorph.png Item icon Bat.png

Effect

No Effect


Unnamed Scout Loadout B
Item icon Flapjack.png
Milkman Flapjack Brooklyn Booties Shortstop Mad Milk Candy Cane
Item icon Milkman.png Item icon Flapjack.png Item icon Brooklyn Booties.png Item icon Shortstop.png Item icon Mad Milk.png Item icon Candy Cane.png

Effect

No Effect


The Soda Runner
Item icon Ticket Boy.png
Scout Shako Ticket Boy Caffeine Cooler Baby Face's Blaster Bonk! Atomic Punch Candy Cane
Item icon Scout Shako.png Item icon Ticket Boy.png Item icon Caffeine Cooler.png Item icon Baby Face's Blaster.png Item icon Bonk! Atomic Punch.png Item icon Candy Cane.png

Effect

No Effect


The Vested Prestige
Item icon Delinquent's Down Vest.png
Thirst Blood Delinquent's Down Vest Boston Boom-Bringer Back Scatter Pretty Boy's Pocket Pistol Boston Basher
Item icon Thirst Blood.png Item icon Delinquent's Down Vest.png Item icon Boston Boom-Bringer.png Item icon Back Scatter.png Item icon Pretty Boy's Pocket Pistol.png Item icon Boston Basher.png

Effect

No Effect


Official class avatars

Official class avatars
Original set RED ÜberCharged set BLU ÜberCharged set
128px 128px 128px
Get TF2 avatars on Steam: Original

Achievements

Achieved.png
Main article: Scout achievements

Update history

January 14, 2008 Patch
  • Fixed players turning into Scout model after lagouts (and a variety of related issues, such as disappearing doors).

September 30, 2010 Patch (Mann-Conomy Update)

Trivia

Gallery


Related merchandise

See also

References


External links