Difference between revisions of "March 1, 2012 Patch"
Moussekateer (talk | contribs) (Created page with "{{Patch layout | before = {{patch name|2|23|2012}} | after = N/A | source = http://store.steampowered.com/news/7457/ | source-title = Team Fortress 2 Update Released | note...") |
m (Readded piece about PT-BR instead of just PT, since no-one replied to the discussion for a long time...) |
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{{Patch layout | {{Patch layout | ||
− | + | | before = {{patch name|2|23|2012}} | |
− | | before | + | | day = 1 |
− | | | + | | month = march |
− | + | | year = 2012 | |
− | | | + | | after = {{Patch name|3|8|2012}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
− | + | | source = http://store.steampowered.com/news/7457/ | |
− | | notes = | + | | notes = === Team Fortress 2 === |
− | + | * Added The [[Teufort Tooth Kicker]] | |
− | === Team Fortress 2 === | + | * Fixed being able to call server votes for [[training]] maps |
− | *Added The [[Teufort Tooth Kicker]] | + | * Fixed a case where capturing a [[Control point (objective)|point]] in overtime would end the round before time could be added |
− | *Fixed being able to call server votes for training maps | + | * Fixed not hearing the third-person weapon sounds for The [[Gloves of Running Urgently]], The [[Overdose]], and The [[Wrap Assassin]] |
− | *Fixed a case where capturing a point in overtime would end the round before time could be added | + | * Fixed [[unusual]] particles appearing in the wrong place for the [[Desert Marauder]] |
− | *Fixed not hearing the third-person weapon sounds for The Gloves of Running Urgently, The Overdose, and The Wrap Assassin | + | * Improved [[bot]] behaviors |
− | *Fixed unusual particles appearing in the wrong place for the Desert Marauder | + | * Updated [[cp_mountainlab]] |
− | *Improved bot behaviors | + | ** Fixed several clipping issues |
− | *Updated cp_mountainlab | + | * Updated the gamehaptics file: |
− | **Fixed several clipping issues | + | ** Added draw/swing/stab forces to the [[Black Rose]] |
− | *Updated the gamehaptics file: | + | ** Added missing forces for [[Three-Rune Blade]] |
− | **Added draw/swing/stab forces to the Black Rose | + | ** Added more detail to [[knife|butterfly knife]] draw forces |
− | **Added missing forces for Three Rune Blade | + | ** Modified [[Overdose]] recoil force to more accurately reflect new sound effect |
− | **Added more detail to butterfly knife draw forces | + | ** Refined [[Huntsman]] & [[Minigun]] recoil forces |
− | **Modified Overdose recoil force to more accurately reflect new sound effect | + | ** Refined [[Jarate]] throw force |
− | **Refined Huntsman & Minigun recoil forces | + | ** Refined [[Syringe Gun]] crit recoil forces |
− | **Refined Jarate throw force | + | * Arquivos de localização atualizados<ref>Brazilian Portuguese for "Updated localization files"</ref> |
− | **Refined Syringe Gun crit recoil forces | ||
− | *Arquivos de localização atualizados<ref>Portuguese for "Updated localization files"</ref> | ||
== Notes == | == Notes == | ||
<references/> | <references/> | ||
}} | }} | ||
+ | {{WorkshopPatch}} |
Latest revision as of 14:26, 4 July 2012
|
Source: Team Fortress 2 Update Released
Patch notes
Team Fortress 2
- Added The Teufort Tooth Kicker
- Fixed being able to call server votes for training maps
- Fixed a case where capturing a point in overtime would end the round before time could be added
- Fixed not hearing the third-person weapon sounds for The Gloves of Running Urgently, The Overdose, and The Wrap Assassin
- Fixed unusual particles appearing in the wrong place for the Desert Marauder
- Improved bot behaviors
- Updated cp_mountainlab
- Fixed several clipping issues
- Updated the gamehaptics file:
- Added draw/swing/stab forces to the Black Rose
- Added missing forces for Three-Rune Blade
- Added more detail to butterfly knife draw forces
- Modified Overdose recoil force to more accurately reflect new sound effect
- Refined Huntsman & Minigun recoil forces
- Refined Jarate throw force
- Refined Syringe Gun crit recoil forces
- Arquivos de localização atualizados[1]
Notes
- ↑ Brazilian Portuguese for "Updated localization files"
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: team fortress 2 content.gcf/tf/steam.inf
Modified: team fortress 2 client content.gcf/tf/bin/client.dll
Modified: team fortress 2 client content.gcf/tf/bin/client.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.dll
Modified: team fortress 2 content.gcf/tf/bin/server.dylib
Modified: team fortress 2 content.gcf/tf/bin/server.so
Modified: team fortress 2 content.gcf/tf/maps/cp_mountainlab.bsp
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/cowboyboots_soldier.vtf
Added: team fortress 2 materials.gcf/tf/materials/backpack/player/items/all_class/cowboyboots_soldier_large.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/CowboyBoots.vtf
Added: team fortress 2 materials.gcf/tf/materials/models/player/items/all_class/CowboyBoots_Normal.vtf
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_demo.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_demo.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_demo.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_demo.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_demo.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_demo.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_scout.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_scout.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_scout.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_scout.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_scout.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_scout.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_sniper.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_sniper.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_sniper.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_sniper.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_sniper.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_sniper.vvd
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_soldier.dx80.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_soldier.dx90.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_soldier.mdl
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_soldier.phy
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_soldier.sw.vtx
Added: team fortress 2 materials.gcf/tf/models/player/items/all_class/cowboyBoots_soldier.vvd
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.dx80.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.dx90.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.mdl
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.sw.vtx
Modified: team fortress 2 materials.gcf/tf/models/player/items/sniper/desert_marauder.vvd