Difference between revisions of "September 24, 2015 Patch"
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| month = september | | month = september | ||
| year = 2015 | | year = 2015 | ||
− | | after = | + | | after = {{Patch name|10|1|2015}} |
| source-title = Team Fortress 2 Update Released | | source-title = Team Fortress 2 Update Released | ||
| source = http://store.steampowered.com/news/18553/ | | source = http://store.steampowered.com/news/18553/ | ||
− | | notes = === | + | | source2-title = Team Fortress 2 Update Released |
+ | | source2 = http://store.steampowered.com/news/18558/ | ||
+ | | notes = === Patch 1 === | ||
* Added [[Tournament Medal - LBTF2 Highlander (Season 2)|LBTF2 Highlander Season 2]] and [[Tournament Medal - LBTF2 6v6 (Season 11)|LBTF2 6v6 Season 11]] [[Tournament Medal|tournament medals]] | * Added [[Tournament Medal - LBTF2 Highlander (Season 2)|LBTF2 Highlander Season 2]] and [[Tournament Medal - LBTF2 6v6 (Season 11)|LBTF2 6v6 Season 11]] [[Tournament Medal|tournament medals]] | ||
* Added an "[[Unusual]] Effect" checkbox for the [[Steam Workshop]] import tool | * Added an "[[Unusual]] Effect" checkbox for the [[Steam Workshop]] import tool | ||
* Fixed a client crash related to the [[vdc:Material|material]] system | * Fixed a client crash related to the [[vdc:Material|material]] system | ||
− | * Fixed seeing [unknown] for player names in item descriptions | + | * Fixed seeing <code>[unknown]</code> for player names in item descriptions |
− | * Fixed a lighting bug with static props | + | * Fixed a lighting bug with [[vdc:prop_static|static props]] |
* Fixed custom {{code|item_teamflag}} models not drawing properly | * Fixed custom {{code|item_teamflag}} models not drawing properly | ||
* Fixed a case where the [[Decorated|Stat Clock]] model would float in the air while the player was [[Taunts|taunting]] | * Fixed a case where the [[Decorated|Stat Clock]] model would float in the air while the player was [[Taunts|taunting]] | ||
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* Updated the [[Localization files|localization files]] | * Updated the [[Localization files|localization files]] | ||
* Updated the [[Voting|vote]] system so player can extend the current map using the "Extend Current Map" vote in the Vote Setup menu | * Updated the [[Voting|vote]] system so player can extend the current map using the "Extend Current Map" vote in the Vote Setup menu | ||
− | ** Server admin can configure this new feature using the convars {{cvar|sv_vote_issue_extendlevel_allowed}} and {{cvar|sv_vote_issue_extendlevel_quorum}} | + | ** Server admin can configure this new feature using the [[Console|convars]] {{cvar|sv_vote_issue_extendlevel_allowed}} and {{cvar|sv_vote_issue_extendlevel_quorum}} |
* [[PASS Time]] update | * [[PASS Time]] update | ||
** Rounds will continue after the timer expires until the jack becomes neutral or someone scores | ** Rounds will continue after the timer expires until the jack becomes neutral or someone scores | ||
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*** The jack inherits some of the thrower's velocity ({{cvar|tf_passtime_throwspeed_velocity}}) | *** The jack inherits some of the thrower's velocity ({{cvar|tf_passtime_throwspeed_velocity}}) | ||
** Added an alternate version of {{code|[[Warehouse|pass_warehouse]]}}: {{code|pass_warehouse_goal2}} | ** Added an alternate version of {{code|[[Warehouse|pass_warehouse]]}}: {{code|pass_warehouse_goal2}} | ||
− | *** Instead of scoring by throwing the jack into the goal, players need to carry the jack into the goal | + | *** Instead of scoring by throwing the jack into the goal, players need to carry the jack into the goal |
+ | |||
+ | === Patch 2 === | ||
+ | * Fixed a crash related to picking up dropped weapons | ||
}} | }} |
Latest revision as of 13:42, 29 February 2024
|
Patch notes
Patch 1
- Added LBTF2 Highlander Season 2 and LBTF2 6v6 Season 11 tournament medals
- Added an "Unusual Effect" checkbox for the Steam Workshop import tool
- Fixed a client crash related to the material system
- Fixed seeing
[unknown]
for player names in item descriptions - Fixed a lighting bug with static props
- Fixed custom
item_teamflag
models not drawing properly - Fixed a case where the Stat Clock model would float in the air while the player was taunting
- Fixed a case where the Sniper zoom could get stuck after picking up a weapon
- Fixed a push bug with The Scorch Shot and giant robots in Mann vs. Machine mode
- Fixed the Spy Sapper not drawing on robots in Mann vs. Machine mode
- Updated the slosh sounds used for footsteps
- Updated the localization files
- Updated the vote system so player can extend the current map using the "Extend Current Map" vote in the Vote Setup menu
- Server admin can configure this new feature using the convars
sv_vote_issue_extendlevel_allowed
andsv_vote_issue_extendlevel_quorum
- Server admin can configure this new feature using the convars
- PASS Time update
- Rounds will continue after the timer expires until the jack becomes neutral or someone scores
- The jack will heal its carrier to full health
- Added
tf_passtime_unstable
for testing unstable features - Unstable features
- Attack, defense, and support classes have different throwing arcs (
tf_passtime_throwspeed
,tf_passtime_throwarc
) - The jack inherits some of the thrower's velocity (
tf_passtime_throwspeed_velocity
)
- Attack, defense, and support classes have different throwing arcs (
- Added an alternate version of
pass_warehouse
:pass_warehouse_goal2
- Instead of scoring by throwing the jack into the goal, players need to carry the jack into the goal
Patch 2
- Fixed a crash related to picking up dropped weapons
Files changed
- Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Patch 1
Modified: bin/base.fgd
Modified: bin/tf.fgd
Modified: tf/cfg/mapcycle_quickplay_passtime.txt
Modified: tf/resource/tf_brazilian.txt
Modified: tf/resource/tf_czech.txt
Modified: tf/resource/tf_danish.txt
Modified: tf/resource/tf_dutch.txt
Modified: tf/resource/tf_english.txt
Modified: tf/resource/tf_finnish.txt
Modified: tf/resource/tf_french.txt
Modified: tf/resource/tf_german.txt
Modified: tf/resource/tf_greek.txt
Modified: tf/resource/tf_hungarian.txt
Modified: tf/resource/tf_italian.txt
Modified: tf/resource/tf_korean.txt
Modified: tf/resource/tf_koreana.txt
Modified: tf/resource/tf_polish.txt
Modified: tf/resource/tf_portuguese.txt
Modified: tf/resource/tf_quests_brazilian.txt
Modified: tf/resource/tf_quests_danish.txt
Modified: tf/resource/tf_quests_dutch.txt
Modified: tf/resource/tf_quests_finnish.txt
Modified: tf/resource/tf_quests_greek.txt
Modified: tf/resource/tf_quests_polish.txt
Modified: tf/resource/tf_quests_spanish.txt
Modified: tf/resource/tf_quests_swedish.txt
Modified: tf/resource/tf_quests_turkish.txt
Modified: tf/resource/tf_romanian.txt
Modified: tf/resource/tf_russian.txt
Modified: tf/resource/tf_schinese.txt
Modified: tf/resource/tf_spanish.txt
Modified: tf/resource/tf_turkish.txt
Modified: tf/resource/tf_ukrainian.txt
Modified: tf/scripts/items/items_game.txt
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: hl2/hl2_sound_misc.vpk.sound.cache
Modified: hl2/hl2_sound_vo_english.vpk.sound.cache
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/pass_warehouse.bsp
Added: tf/maps/pass_warehouse_goal2.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_sound_misc.vpk.sound.cache
Modified: tf/tf2_sound_misc_dir.vpk/sound/player/footsteps/slosh1.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/player/footsteps/slosh2.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/player/footsteps/slosh3.wav
Modified: tf/tf2_sound_misc_dir.vpk/sound/player/footsteps/slosh4.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/player/footsteps/slosh5.wav
Added: tf/tf2_sound_misc_dir.vpk/sound/player/footsteps/slosh6.wav
Modified: tf/tf2_sound_vo_english.vpk.sound.cache
Added: tf/tf2_textures_dir.vpk/materials/vgui/maps/menu_thumb_pass_warehouse_goal2.vtf