Difference between revisions of "Scout responses"

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m (Payload-related responses)
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|image-link = Payload
 
|image-link = Payload
 
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*[[Media:Scout_cartgoingbackdefense01.wav|"Return the freakin' sender!"]]
+
*[[Media:Scout_cartgoingbackdefense01.wav|"Return to freakin' sender!"]]
 
*[[Media:Scout_cartgoingbackdefense02.wav|"Alright, ''alright!''"]]
 
*[[Media:Scout_cartgoingbackdefense02.wav|"Alright, ''alright!''"]]
 
*[[Media:Scout_cartgoingbackdefense03.wav|"Hey now we're doin' it, now we're doin' it!"]]
 
*[[Media:Scout_cartgoingbackdefense03.wav|"Hey now we're doin' it, now we're doin' it!"]]

Revision as of 05:44, 16 January 2012

The Scout

Voice Responses are contextually triggered lines that play after the player has achieved something, for instance killing a certain amount of enemies with a Primary or Melee Weapon, or the player has triggered something, like being set on fire. The Scout has several vocal responses, all of which are listed below (excluding Voice Commands).

Kill-related responses

Item icon Scattergun.png  After Killing More than 1 Enemy in 20 Seconds with a Primary Weapon
Killicon tool chest.png  Destroying a building
Item icon Medi Gun.png  Kill assist
Item icon Bat.png  Melee kill

Domination-related responses

Dominating.png  Domination
Leaderboard class scout.png  Dominating a Scout
Leaderboard class soldier.png  Dominating a Soldier
Leaderboard class pyro.png  Dominating a Pyro
25px  Dominating a Demoman
Leaderboard class heavy.png  Dominating a Heavy
Leaderboard class engineer.png  Dominating a Engineer
Leaderboard class medic.png  Dominating a Medic
Leaderboard class sniper.png  Dominating a Sniper
Leaderboard class spy.png  Dominating a Spy
Dominating.png  Dominating an enemy with a melee kill
Nemesis RED.png  Revenge Kill

Event-related responses

Gette it Onne!.png  Round Start
Item icon Eyelander.png  Sudden Death
Killicon skull.png  Stalemate
Killicon fire.png  Set on Fire
Item icon Jarate.png  Hit by Jarate or Mad Milk
Telespin.png  Teleportation
Healthico.png  Healed by Medic
Item icon Kritzkrieg.png  Under the effects of an ÜberCharge
Sandman Baseball.png  Upon picking up a baseball
Bonk! Atomic Punch 1st person red.png  Being attacked while on red health, Bonk! Atomic Punch equipped
Achieved.png  Achievement Unlocked

Weapon-related responses

Item icon Bonk! Atomic Punch.png  Upon drinking Bonk! Atomic Punch
Item icon Bonk! Atomic Punch.png  Dodging shots under Bonk! Atomic Punch's influence
Item icon Crit-a-Cola.png  Firing a weapon while under the effects of Crit-a-Cola

Only spoken if the attack occurs about 1 second from the activation.

Item icon Crit-a-Cola.png  Crit-a-Cola's effects wear off
Item icon Mad Milk.png  Mad Milk toss
Stunned.png  On stunning an enemy
Item icon Sandman.png  Attacking with the Sandman
Item icon Scattergun.png  Double jumping
Item icon Force-A-Nature.png  Apex of triple jump

Objective-related responses

Intel red idle.png  After Picking Up Intelligence
Intel red pickedup.png  After Capturing Intelligence
CP Captured RED.png  After Capturing Control Point
CP Locked RED.png  Standing on captured Point, firing weapon
CP Neutral.png  Standing on a cappable Control Point, firing weapon
Killicon chargin' targe.png  Defense

Payload-related responses

BLU Bombcart.png  Attacking: Cart Goes Forward
BLU Bombcart.png  Attacking: Cart Goes Back
RED Bombcart.png  Defending: Cart Goes Forward
RED Bombcart.png  Defending: Cart Goes Back
Hoodoo Bombcart.png  Attacking: Stay Close to Cart
Hoodoo Bombcart.png  Attacking: Cart Has Stopped
Lil-chewchew.png  Defending: Stop The Bomb

Duel-related responses

Backpack Dueling Mini-Game.png  Starting a Duel
Duel RED.png  Duel Accepted
Duel BLU.png  Duel Rejected

Unused Responses

Unknownweapon.png  Domination

Both of the lines below lack lip synching.