Difference between revisions of "Hideout"

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{{Custom maps unreleased stub}}
 
 
{{custom map}}
 
{{custom map}}
 
{{Map infobox
 
{{Map infobox
 +
  | map-status      = custom
 +
  | map-name        = Hideout
 
   | map-image      = Hideout.jpg
 
   | map-image      = Hideout.jpg
   | game-type       = Mann vs. Machine
+
   | map-game-type   = Mann vs. Machine
   | file-name       = mvm_hideout_b3
+
   | map-file-name   = mvm_hideout_b3
   | current-version = Beta 3
+
   | map-version     = Beta 3
   | release-date   = May 1, 2018
+
   | map-released   = {{patch name|5|1|2018|date-only=yes}}
   | last-updated   = September 9, 2018
+
   | map-updated     = {{patch name|9|9|2018|date-only=yes}}
   | developer       = [https://steamcommunity.com/id/mikroscopic Mikroscopic]
+
   | map-developer   = [https://steamcommunity.com/profiles/76561198066319338 Mikroscopic]
   | link            = [https://tf2maps.net/downloads/hideout.5970/ TF2Maps.net]
+
   | map-links      = [https://tf2maps.net/downloads/hideout.5970/ TF2Maps.net]
 
   | map-environment = Industrial, tropical
 
   | map-environment = Industrial, tropical
 
   | map-setting    = Daylight, sunny
 
   | map-setting    = Daylight, sunny
 
   | map-hazards    = [[Environmental_death#Pitfalls|Pitfall]]
 
   | map-hazards    = [[Environmental_death#Pitfalls|Pitfall]]
 
}}
 
}}
'''Hideout''' is a community-made [[Mann vs. Machine]] map created by [https://steamcommunity.com/id/mikroscopic Mikroscopic]. It takes place on an industrial tropical island. It was created for [[Operation Canteen Crasher]], and later appeared in [[Operation Memes vs Machines]].
 
  
Hideout features one [[Hideout Intermediate (mission)|Intermediate mission]], and one [[Hideout Advanced (mission)|Advanced mission]]. For Operation Memes vs Machines, one Intermediate mission: [[Chili Sabotage (mission)|Chili Sabotage]] by [https://steamcommunity.com/id/giant_soldier_slowbarrage/ colonel barrage] and [https://steamcommunity.com/id/CreatorForce/ CreatorForce] was created.
+
'''Hideout''' is a community-made [[Mann vs. Machine]] map created by [https://steamcommunity.com/profiles/76561198066319338 Mikroscopic]. It takes place on an industrial tropical island. It was created for [[Operation Canteen Crasher]], and later appeared in both [[Operation Memes vs Machines]] and [[Operation Digital Directive]].
 +
 
 +
Hideout features one [[Hideout Intermediate (custom mission)|Intermediate mission]], and one [[Hideout Advanced (custom mission)|Advanced mission]]. For Operation Memes vs Machines, one Intermediate mission: [[Chili Sabotage (custom mission)|Chili Sabotage]] by [https://steamcommunity.com/profiles/76561198819895048 colonel barrage] and [https://steamcommunity.com/profiles/76561198300480694/ CreatorForce] was created.
 +
 
 +
== Locations ==
 +
===Hatch Area===
 +
*''''The Beautiful Bomb Hatch'''': Contains flowers by the bomb area, complete with two different pathways for the robots.
 +
===Middle===
 +
*''''The Helipad'''': Medium health kits right by a metal crate, and a helipad for a safe landing!
 +
===Front===
 +
*''''The Dirty Robot Spawns'''': Contains a sandy terrain, rocks, and most importantly, ROBOTS!
 +
== Changelog ==
 +
{{Changelog|
 +
=== B3 Changelog ===
 +
* Added nobuild zone to tops of barrel crates and the tank in cave area
 +
* Fixed broken detail sprites
 +
* Adjusted fog and water lod settings
 +
* Added aditional cosmetic details
 +
=== B1 Changelog ===
 +
* Opened part of window in upper right building at mid
 +
* Fixed nav issues near hatch
 +
* Fixed misaligned respawn room visualizer textures on player spawn
 +
* Fixed deathpit not instantly killing robots
 +
=== A3 Changelog ===
 +
* Added second ramp up to upper walkway near front
 +
* Adjusted size and position of pickups
 +
* Fixed forward upgrade station not working after failing a wave
 +
* Fixed clipping around sheet metal step near front
 +
* Fixed nav mesh around dump truck prop
 +
=== A2 Changelog ===
 +
* Added more health and ammo around the map
 +
* Added more cover around mid area
 +
* Lowered the amount of engie nest hints
 +
* Fixed unwalkable displacements near bot spawn
 +
* Fixed forward upgrade station remaining disabled after losing a wave​}}
 +
 
 +
== Bugs ==
 +
* Sentry Busters are unable to navigate to a Sentry Gun, placed on top of the boxes, to the left of the helipad. They will instead instantly detonate.
 +
* Past the railings, against the wall where the red flowers are, classes other than [[Scout]] are unable to collect [[Credits]].
 +
 
 +
== Gallery ==
 +
 
 +
<gallery>
 +
File:Hideout_1.jpg|The helipad with a few crates
 +
File:Hideout_2.jpg|RED's spawn
 +
File:Hideout_3.jpg|The robot's spawn
 +
File:Hideout_4.jpg|The bomb planting area right out of RED's spawn.
 +
</gallery>
 +
 
 +
 
 +
{{Digital Directive nav}}
 
{{Canteen Crasher nav}}
 
{{Canteen Crasher nav}}
 
{{Memes vs Machines nav}}
 
{{Memes vs Machines nav}}
 +
{{Madness vs Machines nav}}
 
[[Category:Operation Canteen Crasher]]
 
[[Category:Operation Canteen Crasher]]
 
[[Category:Operation Canteen Crasher maps]]
 
[[Category:Operation Canteen Crasher maps]]
 
[[Category:Operation Memes vs Machines]]
 
[[Category:Operation Memes vs Machines]]
 
[[Category:Operation Memes vs Machines maps]]
 
[[Category:Operation Memes vs Machines maps]]
 +
[[Category:Operation Madness vs Machines maps]]

Latest revision as of 01:54, 18 January 2024

Hideout
Hideout.jpg
Basic Information
Map type: Mann vs. Machine
File name: mvm_hideout_b3
Version: Beta 3
Released: May 1, 2018
Last updated: September 9, 2018
Developer(s): Mikroscopic
Link(s): TF2Maps.net
Map Info
Environment: Industrial, tropical
Setting: Daylight, sunny
Hazards: Pitfall

Hideout is a community-made Mann vs. Machine map created by Mikroscopic. It takes place on an industrial tropical island. It was created for Operation Canteen Crasher, and later appeared in both Operation Memes vs Machines and Operation Digital Directive.

Hideout features one Intermediate mission, and one Advanced mission. For Operation Memes vs Machines, one Intermediate mission: Chili Sabotage by colonel barrage and CreatorForce was created.

Locations

Hatch Area

  • 'The Beautiful Bomb Hatch': Contains flowers by the bomb area, complete with two different pathways for the robots.

Middle

  • 'The Helipad': Medium health kits right by a metal crate, and a helipad for a safe landing!

Front

  • 'The Dirty Robot Spawns': Contains a sandy terrain, rocks, and most importantly, ROBOTS!

Changelog

Changelog:

B3 Changelog

  • Added nobuild zone to tops of barrel crates and the tank in cave area
  • Fixed broken detail sprites
  • Adjusted fog and water lod settings
  • Added aditional cosmetic details

B1 Changelog

  • Opened part of window in upper right building at mid
  • Fixed nav issues near hatch
  • Fixed misaligned respawn room visualizer textures on player spawn
  • Fixed deathpit not instantly killing robots

A3 Changelog

  • Added second ramp up to upper walkway near front
  • Adjusted size and position of pickups
  • Fixed forward upgrade station not working after failing a wave
  • Fixed clipping around sheet metal step near front
  • Fixed nav mesh around dump truck prop

A2 Changelog

  • Added more health and ammo around the map
  • Added more cover around mid area
  • Lowered the amount of engie nest hints
  • Fixed unwalkable displacements near bot spawn
  • Fixed forward upgrade station remaining disabled after losing a wave​

Bugs

  • Sentry Busters are unable to navigate to a Sentry Gun, placed on top of the boxes, to the left of the helipad. They will instead instantly detonate.
  • Past the railings, against the wall where the red flowers are, classes other than Scout are unable to collect Credits.

Gallery