Difference between revisions of "February 18, 2015 Patch"

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* Fixed a client crash related to disappearing [[Particle effects|particles]], props, and players
 
* Fixed a client crash related to disappearing [[Particle effects|particles]], props, and players
 
* Fixed [[Weapons|weapons]] not showing on players until they fire
 
* Fixed [[Weapons|weapons]] not showing on players until they fire
* Fixed [[Cosmetic items|cosmetics]], weapons and [[Bodygroups|weapon attachments]] casting shadows at the wrong time
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* Fixed [[Cosmetic items|cosmetics]], weapons and [[Bodygroup|weapon attachments]] casting shadows at the wrong time
 
* Fixed some [[Unusual]] particle effects not drawing correctly
 
* Fixed some [[Unusual]] particle effects not drawing correctly
 
* Updated {{code|trigger_hurt}} entities to allow [[Engineer|Engineers]] building in them when they are set for zero or negative damage
 
* Updated {{code|trigger_hurt}} entities to allow [[Engineer|Engineers]] building in them when they are set for zero or negative damage

Revision as of 22:48, 18 February 2015

Patch notes

Team Fortress 2

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes