Backpack

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Revision as of 06:02, 19 April 2011 by Nihilus0 (talk | contribs) (Update history)
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This article is about the backpack itself. For other uses of the name, see Backpack (disambiguation).
Backpack case.png

The Backpack in Team Fortress 2 is a player's personal inventory, allowing for storage for all in-game items. Items are kept in individual slots and can be viewed, moved or deleted from within the backpack interface. Items are displayed as pages, with each page displaying 50 items. The backpack can also be sorted by class, rarity, and type.

The backpack was introduced to the game with the first unlockable items from the Gold Rush Update in April 2008, with its initial storage capability being only 50 items. The storage size has since been increased on multiple occasions, and as of the Australian Christmas Update in December 2010, the backpack now consists of 300 slots (or 6 pages). The Australian Christmas Update also introduced the Backpack Expander tool, enabling the addition of 100 more slots per use to a total of 1000 backpack slots.

Items, when moved within the backpack, will make a distinct sound based on the properties of the item itself. For example, the Eyelander when moved will produce the sound of a sword being drawn, and the Bonk! Atomic Punch will make the sound of a soft drink can falling to the ground. Some items have unique sound effects, such as Ze Goggles, which make a sound that resembles the goggles turning on and off. Noise Makers will play their sound effects.

Update history

April 29, 2008 Patch (Gold Rush Update)

  • The backpack was introduced with a storage capability of 50 items.

April 20, 2009 Patch

  • Added the ability for players to permanently delete items from their inventory using the Backpack menu. This does not reset achievements. Once an item has been deleted it can never be re-earned.

August 13, 2009 Patch

  • Added drag & drop to move items around. Item positions are maintained on the backend.
  • Added multi-select, allowing you to delete multiple items at once.
  • Added a new key to the key binding page that opens your inventory directly to your backpack.
  • Fixed mouseover panel being incorrectly position when the backpack first appears.

September 15, 2009 Patch

  • The backpack's storage capability was increased to 100.
  • Backpack can now be sorted by type.
  • Multi-selection in the backpack is now done by holding down the Ctrl key.

June 10, 2010 Patch

  • Added help to the Backpack screen.

September 30, 2010 Patch (Mann-Conomy Update)

  • The backpack's storage capability was increased to 200.

December 17, 2010 Patch (Australian Christmas)

  • The backpack's storage capability was increased to 300.
  • The Backpack Expander tool was introduced, enabling the addition of 100 more slots per use to a total of 1000 backpack slots.

April 14, 2011 Patch (Hatless Update)

  • Backpack can now be sorted by Rarity.
  • Improved the backpack sorting algorithms.

April 15, 2011 Patch

  • Fixed Backpack being unavailable for some players.

April 18, 2011 Patch

  • Fixed a few backpack images not drawing correctly.
  • Fixed players not being able to access their backpack loadout.

Bugs

  • The autosort function will not work when a user has more than 520 items.

Trivia

  • When sorted by class, the class order uses Team Fortress Classic ordering rather than Team Fortress 2 ordering.

Gallery

Interface

Other

See also