Difference between revisions of "Isolation (custom mission)"

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 +
{{Custom maps unreleased stub}}
 +
{{custom map}}
 +
{{update|The mission information is in dire need of updating}}
 +
{{Move|Isolation (Mission)}}
 +
{{Quotation|Isolation's publicity blurb|Lost somewhere in the north, the team struggles to defend one of Mann Co.'s lonesome coal factories from the robotic onslaught.}}
 +
{{Map infobox
 +
  | game-type      = Mann vs. Machine
 +
  | file-name      = mvm_isolation_rc3
 +
  | map-image      = Mvm isolation rc1 01.jpg
 +
  | release-date    = December 23, 2012
 +
  | last-updated    = April 12, 2016
 +
  | link            = [http://steamcommunity.com/sharedfiles/filedetails/?id=512476725 Steam Workshop]
 +
  | developer      = EArkham
 +
  | map-environment = Arctic
 +
  | map-setting    = Sunset, cloudy
 +
}}
  
 +
'''Isolation''' is a community-made [[Mann vs Machine]] map by EArkham. It won 1st Place in the [https://tf2maps.net/threads/tf2maps-net-major-contest-9-mann-vs-machine.20512/ TF2Maps MvM Contest.]
 +
 +
== Mission ==
 +
{{Mission infobox
 +
  | developer            = EArkham
 +
  | mission-name          = Isolation (Mission)
 +
  | mission-file-name    = mvm_isolation_b5
 +
  | mission-map          = Isolation
 +
  | mission-waves        = 6
 +
  | mission-type          = Invasion
 +
  | mission-diff          = Intermediate
 +
  | mission-startingmoney = 500
 +
}}
 +
 +
{|width=100% style="background-color:#fffcf7; border:#79542B 1px solid; text-align:center; margin: auto; clear: both; padding:1px"
 +
|- {{Mvm mission header}}
 +
|-
 +
!colspan="10" style="background:#f9d483"|{{common string|wave}} 1
 +
|-
 +
!rowspan="3" style="background:#fef5e0"|1A
 +
|{{Robot icon|demo samurai|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot expert}}||&mdash;
 +
|2||10||20
 +
|0||4
 +
|100
 +
|-
 +
|{{Robot icon|demo samurai|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot expert}}||Pusher
 +
|2||10||10
 +
|0||4
 +
|100
 +
|-
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|2||5||10
 +
|0||4
 +
|100
 +
|- style="background:#fcf5e6"
 +
!rowspan="4" style="background:#fef5e0"|1B
 +
|style="border-left:#e7b53b 5px solid"|{{Robot icon|demoman|g|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot expert}}||&mdash;
 +
|rowspan="2"|5||rowspan="2"|10||rowspan="2"|10
 +
|rowspan="2"|0||rowspan="2"|5
 +
|rowspan="2"|200
 +
|- style="background:#fcf5e6"
 +
|style="border-left:#e7b53b 5px solid"|{{Robot icon|demo samurai|size=20px}}{{Robot icon|demo samurai|size=20px}}{{Robot icon|demo samurai|size=20px}}{{Robot icon|demo samurai|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot easy}}||&mdash;
 +
|-
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|1||1||1
 +
|0||4
 +
|100
 +
|-
 +
|{{Robot icon|demo samurai|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot expert}}||&mdash;
 +
|10||10||20
 +
|0||4
 +
|100
 +
|-
 +
!colspan="10" style="background:#f9d483"|{{common string|wave}} 2
 +
|- style="background:#fcf5e6"
 +
!rowspan="4" style="background:#fef5e0"|2A
 +
|style="border-left:#e7b53b 5px solid"|{{Robot icon|pyro|g|size=20px}}||{{common string|bot expert}}||&mdash;
 +
|rowspan="2"|10||rowspan="2"|10||rowspan="2"|20
 +
|rowspan="2"|0||rowspan="2"|5
 +
|rowspan="2"|200
 +
|- style="background:#fcf5e6"
 +
|style="border-left:#e7b53b 5px solid"|{{Robot icon|medic uber|size=20px}}{{Robot icon|medic uber|size=20px}}{{Robot icon|medic uber|size=20px}}{{Robot icon|medic uber|size=20px}}||{{common string|bot normal}}||{{common string|bot spawns with full uber}}<br>{{pro|+100%}} {{common string|bot uber charge rate}}<br>{{pro|+400%}} {{common string|bot heal rate}}
 +
|- style="background:#edf2e7"
 +
|style="border-left:#729e42 5px solid"|{{Robot icon|soldier buff|size=20px}}||{{common string|bot normal}}||{{common string|bot spawns with full rage}}<br>{{pro|800%}} {{common string|bot buff duration}}
 +
|rowspan="2"|6||rowspan="2"|12||rowspan="2"|12
 +
|rowspan="2"|40||rowspan="2"|0
 +
|rowspan="2"|100
 +
|- style="background:#edf2e7"
 +
|style="border-left:#729e42 5px solid"|{{Robot icon|soldier|size=20px}}{{Robot icon|soldier|size=20px}}{{Robot icon|soldier|size=20px}}{{Robot icon|soldier|size=20px}}{{Robot icon|soldier|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|- style="background:#eee7ed"
 +
!rowspan="3" style="background:#fef5e0"|2B
 +
|style="border-left:#7d4071 5px solid"|{{Robot icon|pyro|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|rowspan="2"|4||rowspan="2"|4||rowspan="2"|8
 +
|rowspan="2"|0||rowspan="2"|5
 +
|rowspan="2"|100
 +
|- style="background:#eee7ed"
 +
|style="border-left:#7d4071 5px solid"|{{Robot icon|medic uber|size=20px}}||{{common string|bot normal}}||{{common string|bot spawns with full uber}}<br>{{pro|+100%}} {{common string|bot uber charge rate}}<br>{{pro|+400%}} {{common string|bot heal rate}}
 +
|-
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|5||15||25
 +
|0||4
 +
|100
 +
|-
 +
!colspan="10" style="background:#f9d483"|{{common string|wave}} 3
 +
|-
 +
!rowspan="1" style="background:#fef5e0"|3
 +
|{{Robot icon|tank|g|size=20px}}||32,000||&mdash;
 +
|&mdash;||&mdash;||1
 +
|0||&mdash;
 +
|1,000
 +
|-
 +
!rowspan="3" style="background:#fef5e0"|{{common string|mt support}}
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|15||15||15
 +
|8||0
 +
|0
 +
|-
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|8||8||8
 +
|10||0
 +
|0
 +
|-
 +
|{{Robot icon|spy|size=20px}}||{{common string|bot expert}}||&mdash;
 +
|8||&mdash;||&mdash;
 +
|20||15
 +
|&mdash;
 +
|-
 +
!colspan="10" style="background:#f9d483"|{{common string|wave}} 4
 +
|-
 +
!rowspan="5" style="background:#fef5e0"|4
 +
|{{Robot icon|scout stun|g|size=20px}}||{{common string|bot expert}}||&mdash;
 +
|1||1||1
 +
|25||0
 +
|100
 +
|- style="background:#fcf5e6"
 +
|style="border-left:#e7b53b 5px solid"|{{Robot icon|soldier infinite|g|size=20px}}||{{common string|bot expert}}||&mdash;
 +
|rowspan="2"|4||rowspan="2"|4||rowspan="2"|4
 +
|rowspan="2"|25||rowspan="2"|0
 +
|rowspan="2"|200
 +
|- style="background:#fcf5e6"
 +
|style="border-left:#e7b53b 5px solid"|{{Robot icon|soldier buff|size=20px}}{{Robot icon|soldier buff|size=20px}}{{Robot icon|soldier buff|size=20px}}||{{common string|bot normal}}||{{common string|bot spawns with full rage}}<br>{{pro|800%}} {{common string|bot buff duration}}
 +
|-
 +
|{{Robot icon|pyro|g|size=20px}}||{{common string|bot expert}}||&mdash;
 +
|1||1||3
 +
|25||0
 +
|100
 +
|-
 +
|{{Robot icon|demoman|g|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot expert}}||&mdash;
 +
|1||1||3
 +
|25||0
 +
|200
 +
|-
 +
!rowspan="5" style="background:#fef5e0"|{{common string|mt support}}
 +
|{{Robot icon|demo samurai|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot expert}}||&mdash;
 +
|10||10||10
 +
|0||4
 +
|0
 +
|-
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|2||2||2
 +
|0||4
 +
|0
 +
|-
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|10||10||10
 +
|0||4
 +
|0
 +
|-
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|10||10||10
 +
|0||4
 +
|0
 +
|-
 +
|{{Robot icon|sniper|size=20px}}||{{common string|bot expert}}||&mdash;
 +
|2||&mdash;||&mdash;
 +
|15||35
 +
|&mdash;
 +
|-
 +
!colspan="10" style="background:#f9d483"|{{common string|wave}} 5
 +
|- style="background:#fcf5e6"
 +
!rowspan="4" style="background:#fef5e0"|5A
 +
|style="border-left:#e7b53b 5px solid"|{{Robot icon|demoman|g|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot expert}}||&mdash;
 +
|rowspan="2"|2||rowspan="2"|2||rowspan="2"|4
 +
|rowspan="2"|0||rowspan="2"|0
 +
|rowspan="2"|100
 +
|- style="background:#fcf5e6"
 +
|style="border-left:#e7b53b 5px solid"|{{Robot icon|medic|size=20px}}||{{common string|bot easy}}||{{common string|bot secondary only}}
 +
|-
 +
|{{Robot icon|tank|g|size=20px}}||14,000||&mdash;
 +
|&mdash;||&mdash;||1
 +
|25||&mdash;
 +
|700
 +
|-
 +
|{{Robot icon|tank|g|size=20px}}||14,000||&mdash;
 +
|&mdash;||&mdash;||1
 +
|45||&mdash;
 +
|700
 +
|- style="background:#edf2e7"
 +
!rowspan="4" style="background:#fef5e0"|5B
 +
|style="border-left:#729e42 5px solid"|{{Robot icon|heavy|g|size=20px}}<br><span class="xsmall">Brass Beast</span>||{{common string|bot expert}}||&mdash;
 +
|rowspan="2"|5||rowspan="2"|5||rowspan="2"|5
 +
|rowspan="2"|35||rowspan="2"|2
 +
|rowspan="2"|100
 +
|- style="background:#edf2e7"
 +
|style="border-left:#729e42 5px solid"|{{Robot icon|medic|size=20px}}{{Robot icon|medic|size=20px}}{{Robot icon|medic|size=20px}}{{Robot icon|medic|size=20px}}||{{common string|bot easy}}||{{common string|bot secondary only}}
 +
|-
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|2||2||2
 +
|25|2
 +
|100
 +
|-
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|2||2||2
 +
|35|2
 +
|100
 +
|-
 +
!rowspan="2" style="background:#fef5e0"|{{common string|mt support}}
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|15||15||15
 +
|5||20
 +
|0
 +
|-
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|8||8||8
 +
|8||20
 +
|0
 +
|-
 +
!colspan="10" style="background:#f9d483"|{{common string|wave}} 6
 +
|- style="background:#fcf5e6"
 +
!rowspan="4" style="background:#fef5e0"|6A
 +
|style="border-left:#e7b53b 5px solid"|{{Robot icon|demoman|g|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot expert}}||&mdash;
 +
|rowspan="2"|5||rowspan="2"|5||rowspan="2"|5
 +
|rowspan="2"|0||rowspan="2"|2
 +
|rowspan="2"|400
 +
|- style="background:#fcf5e6"
 +
|style="border-left:#e7b53b 5px solid"|{{Robot icon|demo samurai|size=20px}}{{Robot icon|demo samurai|size=20px}}{{Robot icon|demo samurai|size=20px}}{{Robot icon|demo samurai|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot easy}}||&mdash;
 +
|- style="background:#edf2e7"
 +
|style="border-left:#729e42 5px solid"|{{Robot icon|heavy|g|size=20px}}||{{common string|bot expert}}||&mdash;
 +
|rowspan="2"|2||rowspan="2"|2||rowspan="2"|4
 +
|rowspan="2"|10||rowspan="2"|1
 +
|rowspan="2"|100
 +
|- style="background:#edf2e7"
 +
|style="border-left:#729e42 5px solid"|{{Robot icon|medic|g|size=20px}}||{{common string|bot expert}}||{{common string|bot spawns with full uber}}<br>{{pro|+19900%}} {{common string|bot heal rate}}
 +
|-
 +
!rowspan="3" style="background:#fef5e0"|6B
 +
|{{Robot icon|tank|g|size=20px}}||30,000||&mdash;
 +
|&mdash;||&mdash;||1
 +
|25||&mdash;
 +
|400
 +
|- style="background:#eee7ed"
 +
|style="border-left:#7d4071 5px solid"|{{Robot icon|demoman|g|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot expert}}||&mdash;
 +
|rowspan="2"|5||rowspan="2"|5||rowspan="2"|10
 +
|rowspan="2"|35||rowspan="2"|2
 +
|rowspan="2"|100
 +
|- style="background:#eee7ed"
 +
|style="border-left:#7d4071 5px solid"|{{Robot icon|demo samurai|size=20px}}{{Robot icon|demo samurai|size=20px}}{{Robot icon|demo samurai|size=20px}}{{Robot icon|demo samurai|size=20px}}<br><span class="xsmall">Type 1</span>||{{common string|bot easy}}||&mdash;
 +
|-
 +
!rowspan="1" style="background:#fef5e0"|{{common string|mt support}}
 +
|{{Robot icon|scout|size=20px}}||{{common string|bot normal}}||&mdash;
 +
|10||10||10
 +
|0||4
 +
|0
 +
|}
 +
 +
== Changelog == 
 +
{{Changelog| '''Release Candidate 2 and 3''' <ref>"Skipping rc2 due to forgetting to add spectator cameras after rc2 was sent to mission makers for testing", [https://tf2maps.net/downloads/isolation.701/update?update=2867 source].</ref>
 +
* Added spectator cameras
 +
* Added mine alcove beneath bot spawn building
 +
* Added spectator cameras
 +
* Clipped fences near deathpits
 +
* Fixed some issues with lightbulb props
 +
* Added bot Engineer locations (engy_nest01, engy_nest02, engy_nest03)
 +
* Fixed an issue with the bomb landing on a rock in the valley
 +
* Fixed some clipping issues at bot spawn
 +
* Fixed nav mesh around boulder in valley
 +
* Fixed nav mesh issue on wooden walkway at entrance to valley
 +
* Fixed nav mesh issue on stairs of red wood flank from valley
 +
 +
'''Release Canidate 1'''
 +
* Added raised snowbank to the valley
 +
* Adjusted walkway on ledge at entrance to valley
 +
* Increased size of boulder + cover at entrance to valley
 +
* Adjusted fence at stairs to bomb hatch
 +
* Added one large ammopack at bomb hatch
 +
* Changed position of large health and ammopack combo at bomb hatch
 +
* Reduced size of redwood side room slightly
 +
* Added various out-of-bounds detailing
 +
* Updated and tweaked nav mesh
 +
 +
'''Beta 5'''
 +
* Lowered house in valley, changed roof to allow bots to get better shots on those on the roof
 +
* Added named nav_prefer_flank_right(cliffs)so wave writers can make use of it
 +
* nav mesh removal from forward resupply (to stop Spies from spawning in there)
 +
* Various minor cosmetic fixes
 +
 +
'''Beta 4'''
 +
* Re-pack to address unknown issue
 +
* Tweaked the lighting in RED spawn
 +
 +
'''Beta 3'''
 +
* Changes to wave, increased difficulty of waves 2 & 3
 +
* Fixed nav mesh
 +
* Increased amount of ammo packs
 +
* Minor cover additions (rock at valley & fence at hatch)
 +
* Fixed Spies spawning at spawn
 +
* Added more details
 +
}}
 +
 +
== Screenshots ==
 +
<gallery>
 +
Mvm_isolation_rc1_01.jpg
 +
Mvm_isolation_rc1_02.jpg
 +
Mvm isolation rc1 03.jpg
 +
Mvm isolation rc1 04.jpg
 +
Mvm isolation02.jpg
 +
Mvm_isolation05.jpg
 +
Mvm_isolation07.jpg
 +
</gallery>
 +
 +
== References ==
 +
<references />
 +
 +
{{CustomMapNav}}
 +
{{Canteen Crasher nav}}

Revision as of 01:37, 13 February 2021

Lost somewhere in the north, the team struggles to defend one of Mann Co.'s lonesome coal factories from the robotic onslaught.
— Isolation's publicity blurb
Isolation (custom mission)
Mvm isolation rc1 01.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Arctic
Setting: Sunset, cloudy

Isolation is a community-made Mann vs Machine map by EArkham. It won 1st Place in the TF2Maps MvM Contest.

Mission

Isolation (Mission)
Basic Information
Name: Isolation (Mission)

File name:

mvm_isolation_b5
Developer(s): EArkham
Map: Isolation
Mission type: Invasion
Waves: 6
Difficulty: Intermediate
Starting credits: 500
Maximum possible credits: Unknown
Minimum respawn wave time: Unknown
Maximum respawn wave time: Unknown
Fixed respawn time: Unknown
Tour: Unknown
Sentry Buster spawn time: Unknown
Sentry Buster respawn time: Unknown


Sub-wave Class Count Delay(s) Credits
Wave 1
1A
Demo samurai

Type 1
Expert 2 10 20 0 4 100
Demo samurai

Type 1
Expert Pusher 2 10 10 0 4 100
Scout
Normal 2 5 10 0 4 100
1B
Demoman

Type 1
Expert 5 10 10 0 5 200
Demo samurai
Demo samurai
Demo samurai
Demo samurai

Type 1
Easy
Scout
Normal 1 1 1 0 4 100
Demo samurai

Type 1
Expert 10 10 20 0 4 100
Wave 2
2A
Pyro
Expert 10 10 20 0 5 200
Medic uber
Medic uber
Medic uber
Medic uber
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Soldier buff
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png 800% buff duration
6 12 12 40 0 100
Soldier
Soldier
Soldier
Soldier
Soldier
Normal
2B
Pyro
Normal 4 4 8 0 5 100
Medic uber
Normal Pictogram plus.png Spawns with full Über

Pictogram plus.png +100% ÜberCharge rate
Pictogram plus.png +400% heal rate
Scout
Normal 5 15 25 0 4 100
Wave 3
3
Tank
32,000 1 0 1,000
Support
Scout
Normal 15 15 15 8 0 0
Scout
Normal 8 8 8 10 0 0
Spy
Expert 8 20 15
Wave 4
4
Scout stun
Expert 1 1 1 25 0 100
Soldier infinite
Expert 4 4 4 25 0 200
Soldier buff
Soldier buff
Soldier buff
Normal Pictogram plus.png Spawns with full rage

Pictogram plus.png 800% buff duration
Pyro
Expert 1 1 3 25 0 100
Demoman

Type 1
Expert 1 1 3 25 0 200
Support
Demo samurai

Type 1
Expert 10 10 10 0 4 0
Scout
Normal 2 2 2 0 4 0
Scout
Normal 10 10 10 0 4 0
Scout
Normal 10 10 10 0 4 0
Sniper
Expert 2 15 35
Wave 5
5A
Demoman

Type 1
Expert 2 2 4 0 0 100
Medic
Easy Secondary only
Tank
14,000 1 25 700
Tank
14,000 1 45 700
5B
Heavy

Brass Beast
Expert 5 5 5 35 2 100
Medic
Medic
Medic
Medic
Easy Secondary only
Scout
Normal 2 2 2 2 100
Scout
Normal 2 2 2 2 100
Support
Scout
Normal 15 15 15 5 20 0
Scout
Normal 8 8 8 8 20 0
Wave 6
6A
Demoman

Type 1
Expert 5 5 5 0 2 400
Demo samurai
Demo samurai
Demo samurai
Demo samurai

Type 1
Easy
Heavy
Expert 2 2 4 10 1 100
Medic
Expert Pictogram plus.png Spawns with full Über

Pictogram plus.png +19900% heal rate
6B
Tank
30,000 1 25 400
Demoman

Type 1
Expert 5 5 10 35 2 100
Demo samurai
Demo samurai
Demo samurai
Demo samurai

Type 1
Easy
Support
Scout
Normal 10 10 10 0 4 0

Changelog

Changelog:
Release Candidate 2 and 3 [1]
  • Added spectator cameras
  • Added mine alcove beneath bot spawn building
  • Added spectator cameras
  • Clipped fences near deathpits
  • Fixed some issues with lightbulb props
  • Added bot Engineer locations (engy_nest01, engy_nest02, engy_nest03)
  • Fixed an issue with the bomb landing on a rock in the valley
  • Fixed some clipping issues at bot spawn
  • Fixed nav mesh around boulder in valley
  • Fixed nav mesh issue on wooden walkway at entrance to valley
  • Fixed nav mesh issue on stairs of red wood flank from valley

Release Canidate 1

  • Added raised snowbank to the valley
  • Adjusted walkway on ledge at entrance to valley
  • Increased size of boulder + cover at entrance to valley
  • Adjusted fence at stairs to bomb hatch
  • Added one large ammopack at bomb hatch
  • Changed position of large health and ammopack combo at bomb hatch
  • Reduced size of redwood side room slightly
  • Added various out-of-bounds detailing
  • Updated and tweaked nav mesh

Beta 5

  • Lowered house in valley, changed roof to allow bots to get better shots on those on the roof
  • Added named nav_prefer_flank_right(cliffs)so wave writers can make use of it
  • nav mesh removal from forward resupply (to stop Spies from spawning in there)
  • Various minor cosmetic fixes

Beta 4

  • Re-pack to address unknown issue
  • Tweaked the lighting in RED spawn

Beta 3

  • Changes to wave, increased difficulty of waves 2 & 3
  • Fixed nav mesh
  • Increased amount of ammo packs
  • Minor cover additions (rock at valley & fence at hatch)
  • Fixed Spies spawning at spawn
  • Added more details

Screenshots

References

  1. "Skipping rc2 due to forgetting to add spectator cameras after rc2 was sent to mission makers for testing", source.