Difference between revisions of "MONOCULUS match-ups"
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{{Quotation|'''The Scout''' to MONOCULUS|Blow THAT up, cyclops!"|Scout_dominationdem02.wav}} | {{Quotation|'''The Scout''' to MONOCULUS|Blow THAT up, cyclops!"|Scout_dominationdem02.wav}} | ||
− | { | + | {{Match-Up| forclass = MONOCULUS |
− | + | | scout-strategy = | |
− | + | {{Info}}Playing as [[Scout]] allows you to evade [[MONOCULUS]]' attacks more easily than other classes due to your agility and ability to double and triple jump. | |
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{{Info}}Hit-and-run tactics are a necessity when attacking MONOCULUS. | {{Info}}Hit-and-run tactics are a necessity when attacking MONOCULUS. | ||
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{{Con}}The Scout's health is low enough that a single hit from MONOCULUS' projectiles will likely result in death, even with the Special Delivery Set equipped. | {{Con}}The Scout's health is low enough that a single hit from MONOCULUS' projectiles will likely result in death, even with the Special Delivery Set equipped. | ||
− | |- | + | | soldier-strategy = |
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{{Info}} [[Jumping#Rocket jump|Rocket jumping]] is a viable method of evading MONOCULUS' projectiles. | {{Info}} [[Jumping#Rocket jump|Rocket jumping]] is a viable method of evading MONOCULUS' projectiles. | ||
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{{Con}}The [[Black Box]] does not award health upon hitting MONOCULUS and is a considerable drawback when its reduced ammo is taken into account. | {{Con}}The [[Black Box]] does not award health upon hitting MONOCULUS and is a considerable drawback when its reduced ammo is taken into account. | ||
− | + | | pyro-strategy = | |
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{{Info}}Because MONOCULUS does not suffer afterburn damage, using the Pyro against MONOCULUS is inadvisable. In addition, the Pyro's short range of effectiveness and MONOCULUS' resistance to [[Flamethrower]]s makes attacking head-on a very deadly prospect. | {{Info}}Because MONOCULUS does not suffer afterburn damage, using the Pyro against MONOCULUS is inadvisable. In addition, the Pyro's short range of effectiveness and MONOCULUS' resistance to [[Flamethrower]]s makes attacking head-on a very deadly prospect. | ||
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{{Con}}The [[Flare Gun]] and the [[Detonator]] are possibly some of the worst weapons to use against MONOCULUS as he cannot catch on fire. Only the minimal flare impact damage will register. | {{Con}}The [[Flare Gun]] and the [[Detonator]] are possibly some of the worst weapons to use against MONOCULUS as he cannot catch on fire. Only the minimal flare impact damage will register. | ||
− | |- | + | | demoman-strategy = |
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{{Info}}It is possible to briefly dodge MONOCULUS' projectiles by charging with the [[Chargin' Targe]] or [[Splendid Screen]] in a single direction across open ground. | {{Info}}It is possible to briefly dodge MONOCULUS' projectiles by charging with the [[Chargin' Targe]] or [[Splendid Screen]] in a single direction across open ground. | ||
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{{Con}}Demoknights are not recommended as they cannot effectively reach MONOCULUS unless it has been stunned or is near the ground. | {{Con}}Demoknights are not recommended as they cannot effectively reach MONOCULUS unless it has been stunned or is near the ground. | ||
− | + | | heavy-strategy = | |
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{{Info}}The Heavy is one of the best classes to go head-on against MONOCULUS. Despite its resistance to Minigun bullets, any Minigun will shred the boss in a matter of seconds at short range, even without crits. | {{Info}}The Heavy is one of the best classes to go head-on against MONOCULUS. Despite its resistance to Minigun bullets, any Minigun will shred the boss in a matter of seconds at short range, even without crits. | ||
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{{Con}}The [[Brass Beast]], even with a Kritzkrieg ÜberCharge, is only recommended if MONOCULUS is already busy, as your extremely sluggish movement will tempt even the enemy team to focus on you and make you an easy target for an angry MONOCULUS' projectiles. | {{Con}}The [[Brass Beast]], even with a Kritzkrieg ÜberCharge, is only recommended if MONOCULUS is already busy, as your extremely sluggish movement will tempt even the enemy team to focus on you and make you an easy target for an angry MONOCULUS' projectiles. | ||
− | + | | engineer-strategy = | |
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{{Info}}Since MONOCULUS is not affected by knock back, the player should never rely on his Sentry to keep the monster away. | {{Info}}Since MONOCULUS is not affected by knock back, the player should never rely on his Sentry to keep the monster away. | ||
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{{Con}}The [[Widowmaker]] does not return metal for damage done to MONOCULUS. | {{Con}}The [[Widowmaker]] does not return metal for damage done to MONOCULUS. | ||
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{{Info}}Use your ÜberCharge on a teammate so they can attack MONOCULUS. While MONOCULUS will ignore invulnerable individuals for as long as possible, keep in mind that it will attempt to target you if you are in range. | {{Info}}Use your ÜberCharge on a teammate so they can attack MONOCULUS. While MONOCULUS will ignore invulnerable individuals for as long as possible, keep in mind that it will attempt to target you if you are in range. | ||
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{{Con}}An ÜberCharged pair can be rendered largely ineffective by a wandering [[ghost]]. | {{Con}}An ÜberCharged pair can be rendered largely ineffective by a wandering [[ghost]]. | ||
− | + | | sniper-strategy = | |
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{{Info}}The basic [[Sniper Rifle]] has medium effectiveness against MONOCULUS, as headshots do not deal extra damage. However, charging shots is still worthwhile as the damage will properly scale against MONOCULUS. The [[Machina]] will deal slightly more damage in this regard. | {{Info}}The basic [[Sniper Rifle]] has medium effectiveness against MONOCULUS, as headshots do not deal extra damage. However, charging shots is still worthwhile as the damage will properly scale against MONOCULUS. The [[Machina]] will deal slightly more damage in this regard. | ||
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{{Con}}[[Jarate]] does not affect MONOCULUS, nor will the Sydney Sleeper provide Jarate coating effects. | {{Con}}[[Jarate]] does not affect MONOCULUS, nor will the Sydney Sleeper provide Jarate coating effects. | ||
− | |- | + | | spy-strategy = |
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{{Info}}The [[Dead Ringer]]'s feign death ability will allow you to survive one hit per use, giving the Spy more survivability against MONOCULUS. | {{Info}}The [[Dead Ringer]]'s feign death ability will allow you to survive one hit per use, giving the Spy more survivability against MONOCULUS. | ||
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{{Con}}As with many other weapons, [[Your Eternal Reward]], [[Conniver's Kunai]], and the [[Big Earner]] will not grant bonuses upon attacking or killing MONOCULUS and should be avoided. | {{Con}}As with many other weapons, [[Your Eternal Reward]], [[Conniver's Kunai]], and the [[Big Earner]] will not grant bonuses upon attacking or killing MONOCULUS and should be avoided. | ||
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== See also == | == See also == |
Revision as of 02:56, 13 June 2013
“ | Blow THAT up, cyclops!"
— The Scout to MONOCULUS
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” |
Class | Strategy | ||
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![]() MONOCULUS |
vs. | ![]() Scout |
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![]() MONOCULUS |
vs. | ![]() Soldier |
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![]() MONOCULUS |
vs. | ![]() Pyro |
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![]() MONOCULUS |
vs. | ![]() Demoman |
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![]() MONOCULUS |
vs. | ![]() Heavy |
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![]() MONOCULUS |
vs. | ![]() Engineer |
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![]() MONOCULUS |
vs. | ![]() Medic |
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![]() MONOCULUS |
vs. | ![]() Sniper |
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![]() MONOCULUS |
vs. | ![]() Spy |
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See also
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