Difference between revisions of "Template:Water locations table"

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(Added Mossrock rA5jA9GENTU)
(Added PT-BR translations.)
 
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! colspan="3" style="background:#F3A957;" |{{lang
 
! colspan="3" style="background:#F3A957;" |{{lang
 
   | en = List of maps with water
 
   | en = List of maps with water
 +
  | pt-br = Lista de mapas com água
 
}}
 
}}
 
|-
 
|-
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| style="background:#F3A957;" | '''{{lang
 
| style="background:#F3A957;" | '''{{lang
 
   | en = Water location
 
   | en = Water location
 +
  | pt-br = Localização da água
 
}}'''
 
}}'''
 
| style="background:#F3A957;" | '''{{common string|Gallery}}'''
 
| style="background:#F3A957;" | '''{{common string|Gallery}}'''
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  | {{lang
 
  | {{lang
 
  | en = There is a large pool of deep water beneath the bridge in the center of the map. The sewers at each team's base contain shallow water as well.
 
  | en = There is a large pool of deep water beneath the bridge in the center of the map. The sewers at each team's base contain shallow water as well.
 +
| pt-br = Um corpo grande de água funda fica embaixo da ponte no centro do mapa. Os esgotos das bases de ambas as equipes também contêm água rasa.
 
}}
 
}}
 
  |[[File:CTF 2Fort Water.png|frameless|border|center|210px]] [[File:Ctf 2fort blue sewers water.png|frameless|border|center|210px]]
 
  |[[File:CTF 2Fort Water.png|frameless|border|center|210px]] [[File:Ctf 2fort blue sewers water.png|frameless|border|center|210px]]
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  | [[File:Ctf 2fort invasion.png|center|210px|link=2Fort Invasion{{if lang}}]]<br>{{map link|2Fort Invasion}}
 
  | [[File:Ctf 2fort invasion.png|center|210px|link=2Fort Invasion{{if lang}}]]<br>{{map link|2Fort Invasion}}
 
  | {{lang
 
  | {{lang
  | en = Identical to the water on 2Fort
+
  | en = Identical to the water on 2Fort.
 +
| pt-br = Idêntico a 2Fort.
 
}}
 
}}
 
  |[[File:CTF 2Fort Invasion Water.png|frameless|border|center|210px]][[File:Ctf 2fort invasion blue sewers water.png|frameless|border|center|210px]]
 
  |[[File:CTF 2Fort Invasion Water.png|frameless|border|center|210px]][[File:Ctf 2fort invasion blue sewers water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = On each side, inside both bases, there is deep water under the B point.
 
  | en = On each side, inside both bases, there is deep water under the B point.
 +
| pt-br = Em cada um dos lados e em ambas as bases há água funda no ponto B.
 
}}
 
}}
 
  | [[File:Rd asteroid water under point B bridge (underwater mannhole).png|frameless|border|center|210px]] [[File:Rd asteroid water under point B bridge (swimming hole).png|frameless|border|center|210px]]
 
  | [[File:Rd asteroid water under point B bridge (underwater mannhole).png|frameless|border|center|210px]] [[File:Rd asteroid water under point B bridge (swimming hole).png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = The map takes place on an island that is surrounded by water.
 
  | en = The map takes place on an island that is surrounded by water.
 +
| pt-br = O mapa se passa em uma ilha rodeada por água.
 
}}
 
}}
 
  | [[File:Atoll Secondary Blue Spawn.png|frameless|border|center|210px]]
 
  | [[File:Atoll Secondary Blue Spawn.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = On each side, there is a small pond of deep water beneath the small concrete bridge to the left of the [[Respawn#Resupply|spawn room]].
 
  | en = On each side, there is a small pond of deep water beneath the small concrete bridge to the left of the [[Respawn#Resupply|spawn room]].
 +
| pt-br = Em amboa os lados há um corpo pequeno de água funda embaixo da ponte de concreto pequena à esquerda da sala da base.
 
}}
 
}}
 
  | [[File:Arena badlands well.png|frameless|border|center|210px]]
 
  | [[File:Arena badlands well.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = Identical water locations to the Arena version.
 
  | en = Identical water locations to the Arena version.
 +
| pt-br = Idêntico à versão de Arena.
 
}}
 
}}
 
  | [[File:Koth badlands water.png|frameless|border|center|210px]]
 
  | [[File:Koth badlands water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = The entire map is surrounded by an ocean of deep water.
 
  | en = The entire map is surrounded by an ocean of deep water.
 +
| pt-br = O mapa inteiro é rodeado por um oceano de água funda.
 
}}
 
}}
 
  | [[File:Banana Bay Water.png|frameless|border|center|210px]]
 
  | [[File:Banana Bay Water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = A large pool of water is seen near the robot spawn area, with a waterfall running into it. It is out of bounds, however.
 
  | en = A large pool of water is seen near the robot spawn area, with a waterfall running into it. It is out of bounds, however.
 +
| pt-br = Um corpo d'água grande com uma cachoeira pode ser visto perto da área de surgimento dos robôs. Entretanto, ele se encontra fora da área jogável.
 
}}
 
}}
 
  | [[File:Bigrock water.png|frameless|border|center|210px]]
 
  | [[File:Bigrock water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = There is a shallow pool of blood-colored water between the second and third checkpoints.
 
  | en = There is a shallow pool of blood-colored water between the second and third checkpoints.
 +
| pt-br = Há uma poça rasa de água avermelhada entre o segundo e o terceiro ponto.
 
}}
 
}}
 
  | [[File:Bloodwater water.png|frameless|border|center|210px]]
 
  | [[File:Bloodwater water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = A river runs underneath 2 bridges near the final checkpoint.
 
  | en = A river runs underneath 2 bridges near the final checkpoint.
 +
| pt-br = Um rio passa por baixo de 2 pontes perto do ponto final.
 
}}
 
}}
 
  | [[File:Cashworks water.png|frameless|border|center|210px]]
 
  | [[File:Cashworks water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = There is a large puddle of water with floating chunks of ice around the base of control point C's tower.<br>Another large puddle of water with chunks of ice is found in front of the small shack near control point B and it continues into the cave.
 
  | en = There is a large puddle of water with floating chunks of ice around the base of control point C's tower.<br>Another large puddle of water with chunks of ice is found in front of the small shack near control point B and it continues into the cave.
 +
| pt-br = Há uma poça d'água grande com pedaços de gelo flutuando ao redor da base da torre do ponto C.<br>Outra poça grande com pedaços de gelo se encontra em frente ao galpão pequeno perto do ponto B e que segue para dentro da caverna.
 
}}
 
}}
 
  | [[File:Coal Pit water.png|frameless|border|center|210px]]
 
  | [[File:Coal Pit water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = The coastline surrounds the outdoor portions of the map. There is a large deadly body of water in the back of the BLU team's first spawn room.
 
  | en = The coastline surrounds the outdoor portions of the map. There is a large deadly body of water in the back of the BLU team's first spawn room.
 +
| pt-br = A costa cerca as porções externas do mapa. A água atrás da primeira base da equipe BLU é letal.
 
}}
 
}}
 
  | [[File:Corruption water spawn.png|frameless|border|center|210px]] [[File:Corruption water surround.png|frameless|border|center|210px]]
 
  | [[File:Corruption water spawn.png|frameless|border|center|210px]] [[File:Corruption water surround.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = There is a shallow pool of water under the bridge in the center of the map.
 
  | en = There is a shallow pool of water under the bridge in the center of the map.
 +
| pt-br = Há uma poça d'água rasa debaixo da ponte no centro do mapa.
 
}}
 
}}
 
  | [[File:Crasher water.png|frameless|border|center|210px]]
 
  | [[File:Crasher water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = At the end of the cove is the sea, which can be partially entered. Additionally, when players enter Davy Jones' Locker, Jones has driven the water back from the shipwreck.<br>After a time Jones allows the swimable water to return, drowing players that do not leave it soon enough.
 
  | en = At the end of the cove is the sea, which can be partially entered. Additionally, when players enter Davy Jones' Locker, Jones has driven the water back from the shipwreck.<br>After a time Jones allows the swimable water to return, drowing players that do not leave it soon enough.
 +
| pt-br = Na extremidade da enseada fica o mar, em que se pode entrar parcialmente. Adicionalmente, quando os jogadores entram no Armário de Davy Jones, Jones fez com que a água nele retrocedesse do barco naufragado.<br>Após algum tempo, o Davy Jones permite que a água volte, afogando os jogadores que não saírem rápido o bastante.
 
}}
 
}}
 
  | [[File:Cursed Cove water.png|frameless|border|center|210px]]
 
  | [[File:Cursed Cove water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = A waterfall flows into a large lake at the bottom of a gorge running along the side of the map.
 
  | en = A waterfall flows into a large lake at the bottom of a gorge running along the side of the map.
 +
| pt-br = Uma cachoeira dá em um lago grande no fundo de um vale que percorre a lateral do mapa.
 
}}
 
}}
 
  | [[File:DeGroot Keep water.png|frameless|border|center|210px]]
 
  | [[File:DeGroot Keep water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = There are flooded corridors and room at the bottom of the play-space.
 
  | en = There are flooded corridors and room at the bottom of the play-space.
 +
| pt-br = Há corredores e salas inundados na parte mais baixa do espaço jogável.
 
}}
 
}}
 
  | [[File:Devastation Bottom Floor.png|frameless|border|center|210px]] [[File:Devastation Flooded Corridor.png|frameless|border|center|210px]]
 
  | [[File:Devastation Bottom Floor.png|frameless|border|center|210px]] [[File:Devastation Flooded Corridor.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = There is a pool of water at the bottom of a gorge underneath a building.
 
  | en = There is a pool of water at the bottom of a gorge underneath a building.
 +
| pt-br = Há um corpo d'água no fundo de um vale embaixo de um prédio.
 
}}
 
}}
 
  | [[File:Distillery water.png|frameless|border|center|210px]]
 
  | [[File:Distillery water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = There is a small pool of deep water at the broken crate area, underneath the pick-up location for the neutral Australium.
 
  | en = There is a small pool of deep water at the broken crate area, underneath the pick-up location for the neutral Australium.
 +
| pt-br = Há um corpo pequeno de água funda na área da caixa quebrada, embaixo do local de coleta da maleta de Austrálio neutra.
 
}}
 
}}
 
  | [[File:Doomsday Australium Platform.png|frameless|border|center|210px]]
 
  | [[File:Doomsday Australium Platform.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = A pool of deep water is found beneath the drop hatches of the spawn rooms.
 
  | en = A pool of deep water is found beneath the drop hatches of the spawn rooms.
 +
| pt-br = Um corpo de água funda se encontra embaixo das escotilhas das bases.
 
}}
 
}}
 
  | [[File:CTF DoubleCross Sewer.png|frameless|border|center|210px]]
 
  | [[File:CTF DoubleCross Sewer.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = A large body of water containing [[Loot Island]], separate from the main map. Falling in causes instant death.
 
  | en = A large body of water containing [[Loot Island]], separate from the main map. Falling in causes instant death.
 +
| pt-br = Um corpo d'água grande contendo a Ilha das Recompensas, separado do mapa principal. Cair na água causa morte instantânea.
 
}}
 
}}
 
  | [[File:Eyeaduct 1.png|frameless|border|center|210px]]
 
  | [[File:Eyeaduct 1.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = Two large bodies of water connect from the exits of [[RED]] and [[BLU]]'s buildings under the main buildings to a small pool on the other side of the midpoint.<br>The water allows for flanking and an easy way around the trains.
 
  | en = Two large bodies of water connect from the exits of [[RED]] and [[BLU]]'s buildings under the main buildings to a small pool on the other side of the midpoint.<br>The water allows for flanking and an easy way around the trains.
 +
| pt-br = Dois corpos d'água grandes partindo das saídas do prédios [[RED/pt-br|RED]] e [[BLU/pt-br|BLU]], debaixo dos prédios principais, se conectam em uma poça pqeunea no outro lado do ponto do meio.<br>A água fornece um flanco e uma rota fácil ao redor dos trens.
 
}}
 
}}
 
  | [[File:Freight water entrance.png|frameless|border|center|210px]] [[File:Freight water exit.png|frameless|border|center|210px]]
 
  | [[File:Freight water entrance.png|frameless|border|center|210px]] [[File:Freight water exit.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = The rightmost exit of BLU spawn leads to a small, barely noticeable area covered with shallow water.
 
  | en = The rightmost exit of BLU spawn leads to a small, barely noticeable area covered with shallow water.
 +
| pt-br = A saída mais à direita da base BLU dá em uma área pequena quase imperceptível coberta de água rasa.
 
}}
 
}}
 
  | [[File:Frontier water with splash.png|frameless|border|center|210px]]
 
  | [[File:Frontier water with splash.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = On the first stage there is a small lake behind a fence near the second control point.<br>On the second stage there is a large lake down below, behind BLU's spawn as well as one behind RED's spawn.<br>There is also a small body of water behind a fence near control point B. On the third stage a river runs through the map right outside of BLU's spawn.
 
  | en = On the first stage there is a small lake behind a fence near the second control point.<br>On the second stage there is a large lake down below, behind BLU's spawn as well as one behind RED's spawn.<br>There is also a small body of water behind a fence near control point B. On the third stage a river runs through the map right outside of BLU's spawn.
 +
| pt-br = No primeiro estágio há um lago pequeno atrás de uma cerca perto do segundo ponto de controle.<br>No segundo estágio há um lago grande para baixo, atrás da base BLU, assim como um atrás da base RED.<br>Há também um corpo d'água pequeno atrás de uma cerca perto do ponto B. No terceiro estágio há um rio que atravessa o mapa do lado de fora da base BLU.
 
}}
 
}}
 
  | [[File:Frostwatch water lake.png|frameless|border|center|210px]] [[File:Frostwatch water river.png|frameless|border|center|210px]]
 
  | [[File:Frostwatch water lake.png|frameless|border|center|210px]] [[File:Frostwatch water river.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = A large body of water containing [[Skull Island]], separate from the main map. Falling in causes instant death.
 
  | en = A large body of water containing [[Skull Island]], separate from the main map. Falling in causes instant death.
 +
| pt-br = Um corpo d'água grande contendo a Ilha da Caveira, separado do mapa principal. Cair na água resulta em morte instantânea.
 
}}
 
}}
 
  | [[File:GhostFortIsland.png|frameless|border|center|210px]]
 
  | [[File:GhostFortIsland.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = Multiple small puddles surround the central building.
 
  | en = Multiple small puddles surround the central building.
 +
| pt-br = Múltiplas poças pequenas cercam o prédio central.
 
}}
 
}}
 
  | [[File:Graveyard water.png|frameless|border|center|210px]]
 
  | [[File:Graveyard water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = There is a lake out-of-bounds behind the BLU team's initial spawn building.
 
  | en = There is a lake out-of-bounds behind the BLU team's initial spawn building.
 +
| pt-br = Há um lago fora da área jogável atrás do prédio da base inicial BLU.
 
}}
 
}}
 
  | [[File:Hardwood water.png|frameless|border|center|210px]]
 
  | [[File:Hardwood water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = One of the places the trains drive through has a bridge with a river underneath.<br>Another has a lake at the bottom of a canyon. Another is entirely underwater (only cosmetic).
 
  | en = One of the places the trains drive through has a bridge with a river underneath.<br>Another has a lake at the bottom of a canyon. Another is entirely underwater (only cosmetic).
 +
| pt-br = Um dos lugares por onde os trens passam possui uma ponte sobre um rio.<br>Outro lugar possui um lago no fundo de um vale. Outro lugar é inteiramente submerso (puramente cosmético).
 
}}
 
}}
 
  | [[File:HellTrain BGBridge.jpg|frameless|border|center|210px]] [[File:Helltrain water.png|frameless|border|center|210px]]
 
  | [[File:HellTrain BGBridge.jpg|frameless|border|center|210px]] [[File:Helltrain water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = There is shallow water in the Dam and Warehouse territories.
 
  | en = There is shallow water in the Dam and Warehouse territories.
 +
| pt-br = Há água rasa nos terrirtórios da Represa e do Armazém.
 
}}
 
}}
 
  | [[File:Hydro CP raised water shallow.jpg|frameless|border|center|210px]]
 
  | [[File:Hydro CP raised water shallow.jpg|frameless|border|center|210px]]
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  | [[File:Laughter main.jpg|frameless|border|center|210px|link=Laughter{{if lang}}]]<br>{{map link|Laughter}}
 
  | [[File:Laughter main.jpg|frameless|border|center|210px|link=Laughter{{if lang}}]]<br>{{map link|Laughter}}
 
  | {{lang
 
  | {{lang
  | en = Holes on the tracks drop players onto the crocodile-infested waters below the boardwalk. The whole map is set on a boardwalk
+
  | en = Holes on the tracks drop players onto the crocodile-infested waters below the boardwalk. The whole map is set on a boardwalk.
 +
| pt-br = Buracos nos trilhos levam a quedas que jogam os jogadores nas águas infestadas de crocodilos sob o píer no qual o mapa inteiro se passa.
 
}}
 
}}
 
  | [[File:Laughter water sea.png|frameless|border|center|210px]] [[File:Laughter water under.png|frameless|border|center|210px]]
 
  | [[File:Laughter water sea.png|frameless|border|center|210px]] [[File:Laughter water under.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = In the center building next to the control point there is a small pool of deep water. A lake is next to the middle of the map.
 
  | en = In the center building next to the control point there is a small pool of deep water. A lake is next to the middle of the map.
 +
| pt-br = No prédio central perto do ponto de controle há um corpo pequeno de água funda. Um lago fica perto do meio do mapa.
 
}}
 
}}
 
  | [[File:Lakeside water lake.png|frameless|border|center|210px]] [[File:Lakeside water pool.png|frameless|border|center|210px]]
 
  | [[File:Lakeside water lake.png|frameless|border|center|210px]] [[File:Lakeside water pool.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = A large ocean exists that surrounds the outer areas of the robot carrier tank (out of bounds).
 
  | en = A large ocean exists that surrounds the outer areas of the robot carrier tank (out of bounds).
 +
| pt-br = Um oceano cerca os arredores do Tanque de Combate (fora da área jogável).
 
}}
 
}}
 
  | [[File:Mannhattan water.png|frameless|border|center|210px]]
 
  | [[File:Mannhattan water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = A river runs underneath the bridge to Dracula's castle.
 
  | en = A river runs underneath the bridge to Dracula's castle.
 +
| pt-br = Um rio passa por baixo da ponte do castelo do Drácula.
 
}}
 
}}
 
  | [[File:Mannsylvania water.png|frameless|border|center|210px]]
 
  | [[File:Mannsylvania water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = Next to both spawn rooms behind a fence are small pools of water.
 
  | en = Next to both spawn rooms behind a fence are small pools of water.
 +
| pt-br = Perto de ambas as bases e atrás de uma cerca há corpos d'água pequenos.
 
}}
 
}}
 
  | [[File:Megalo water.png|frameless|border|center|210px]]
 
  | [[File:Megalo water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = A lagoon surrounds the center control point areas.
 
  | en = A lagoon surrounds the center control point areas.
 +
| pt-br = Uma lagoa cerca as áreas do ponto central.
 
}}
 
}}
 
  | [[File:Moonshine event water.png|frameless|border|center|210px]]
 
  | [[File:Moonshine event water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = There is a small stream of water just after point A.
 
  | en = There is a small stream of water just after point A.
 +
| pt-br = Há um fluxo de água pequeno logo após o ponto A.
 
}}
 
}}
 
  | [[File:Mossrock water 1.jpg|frameless|border|center|210px]] [[File:Mossrock water 2.jpg|frameless|border|center|210px]]
 
  | [[File:Mossrock water 1.jpg|frameless|border|center|210px]] [[File:Mossrock water 2.jpg|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = The majority of the outdoor area is covered with water.
 
  | en = The majority of the outdoor area is covered with water.
 +
| pt-br = A maior parte da área externa é coberta de água.
 
}}
 
}}
 
  | [[File:Murky Marsh.png|frameless|border|center|210px]]
 
  | [[File:Murky Marsh.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = On stage 3, there is a very small pond of deep water in the center of the map under the cart tracks.
 
  | en = On stage 3, there is a very small pond of deep water in the center of the map under the cart tracks.
 +
| pt-br = No estágio 3 há um corpo bem pequeno de água funda embaixo dos trilhos do carrinho no centro do mapa.
 
}}
 
}}
 
  | [[File:Nightfall water.png|frameless|border|center|210px]]
 
  | [[File:Nightfall water.png|frameless|border|center|210px]]
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  | {{lang
 
  | {{lang
 
  | en = There is an out-of-bounds lake behind the RED team's flag capture zone. There is an out-of-bounds pool of water near the overpass in the centre of the map.<br>There is a pool of water underneath the overpass in the middle of the map. There are two pools of water in the underground tunnels connecting to the vents.
 
  | en = There is an out-of-bounds lake behind the RED team's flag capture zone. There is an out-of-bounds pool of water near the overpass in the centre of the map.<br>There is a pool of water underneath the overpass in the middle of the map. There are two pools of water in the underground tunnels connecting to the vents.
 +
| pt-br = Há um lago fora da área jogável atrás da zona de captura RED. Há um corpo d'água fora da área jogável perto da parte superior<!--overpass--> do centro do mapa.<br>Há um corpo d'água embaixo da parte superior no centro do mapa. Há dois corpos d'água nos túneis subterrâneos conectando aos dutos de ventilação.
 
}}
 
}}
 
  | [[File:Pelican Peak basement with ventilation.png|frameless|border|center|210px]] [[File:Pelican Peak BLU mid.png|frameless|border|center|210px]]
 
  | [[File:Pelican Peak basement with ventilation.png|frameless|border|center|210px]] [[File:Pelican Peak BLU mid.png|frameless|border|center|210px]]
Line 242: Line 282:
 
  | {{lang
 
  | {{lang
 
  | en = There is a water wheel behind BLU's first spawn building that leads into a small stream that enters the spawn.<br>There is a shallow pool of water next to BLU's first spawn building.<br>There is a shallow pool of water near the final checkpoint.
 
  | en = There is a water wheel behind BLU's first spawn building that leads into a small stream that enters the spawn.<br>There is a shallow pool of water next to BLU's first spawn building.<br>There is a shallow pool of water near the final checkpoint.
 +
| pt-br = Há uma roda d'água atrás do prédio da primeira base BLU que leva a um reio pequeno que entra na base.<br>Há uma poça de água rasa perto da primeira base BLU.<br>Há uma poça de água rasa perto do ponto final.
 
}}
 
}}
 
  | [[File:Phoenix water final.png|frameless|border|center|210px]] [[File:Phoenix water small.png|frameless|border|center|210px]]
 
  | [[File:Phoenix water final.png|frameless|border|center|210px]] [[File:Phoenix water small.png|frameless|border|center|210px]]
Line 248: Line 289:
 
  | {{lang
 
  | {{lang
 
  | en = A long canal of deep water runs through the center of the map underneath the first capture point. The indoor dockyard with the third capture point has deep water.<br>The map is surrounded by ocean, but the island cannot be circumnavigated.
 
  | en = A long canal of deep water runs through the center of the map underneath the first capture point. The indoor dockyard with the third capture point has deep water.<br>The map is surrounded by ocean, but the island cannot be circumnavigated.
 +
| pt-br = Um canal longo de água funda atravessa o centro do mapa por baixo do primeiro ponto. A doca interna com o terceiro ponto tem água funda.<br>O mapa é rodeado pelo oceano, mas a ilha não pode ser circunavegada.
 
}}
 
}}
 
  | [[File:Pier water canal.png|frameless|border|center|210px]] [[File:Pier water point.png|frameless|border|center|210px]]
 
  | [[File:Pier water canal.png|frameless|border|center|210px]] [[File:Pier water point.png|frameless|border|center|210px]]
Line 254: Line 296:
 
  | {{lang
 
  | {{lang
 
  | en = On stage 3, the small canal beneath the cart tracks has deep water.
 
  | en = On stage 3, the small canal beneath the cart tracks has deep water.
 +
| pt-br = No estágio 3, o canal pequeno embaixo dos trilhos do carrinho possui água funda.
 
}}
 
}}
 
  | [[File:Pipeline3basin.png|frameless|border|center|210px]]
 
  | [[File:Pipeline3basin.png|frameless|border|center|210px]]
Line 260: Line 303:
 
  | {{lang
 
  | {{lang
 
  | en = A small lake resides outside the map behind the final checkpoint. Another is in the clearing behind BLU Team's second spawn room.
 
  | en = A small lake resides outside the map behind the final checkpoint. Another is in the clearing behind BLU Team's second spawn room.
 +
| pt-br = Um lago pequeno se encontra fora da área jogável atrás do ponto final. Outro fica na clareira atrás da segunda base BLU.
 
}}
 
}}
 
  | [[File:Polar water final lake.png|frameless|border|center|210px]] [[File:Polar water spawn.png|frameless|border|center|210px]]
 
  | [[File:Polar water final lake.png|frameless|border|center|210px]] [[File:Polar water spawn.png|frameless|border|center|210px]]
Line 266: Line 310:
 
  | {{lang
 
  | {{lang
 
  | en = The center of the map has a channel of deep water.
 
  | en = The center of the map has a channel of deep water.
 +
| pt-br = O centro do mapa possui um canal de água funda.
 
}}
 
}}
 
  | [[File:Powerhouse Water.png|frameless|border|center|210px]]
 
  | [[File:Powerhouse Water.png|frameless|border|center|210px]]
Line 272: Line 317:
 
  | {{lang
 
  | {{lang
 
  | en = At the lower side of the map underneath the tall, large building, deep water can be found in the small alcove.
 
  | en = At the lower side of the map underneath the tall, large building, deep water can be found in the small alcove.
 +
| pt-br = No lado inferior do mapa e embaixo do prédio grande e alto há água funda na alcova pequena.
 
}}
 
}}
 
  | [[File:Ravine well under.png|frameless|border|center|210px]]
 
  | [[File:Ravine well under.png|frameless|border|center|210px]]
Line 278: Line 324:
 
  | {{lang
 
  | {{lang
 
  | en = There are two lakes out-of-bounds next to roads. There is rushing water under the pipes next to the final control points.
 
  | en = There are two lakes out-of-bounds next to roads. There is rushing water under the pipes next to the final control points.
 +
| pt-br = Há dois lagos fora da área jogável perto das estradas. Há água corrente embaixo dos canos que leval aos pontos de controle finais.
 
}}
 
}}
 
  | [[File:Reckoner water.png|frameless|border|center|210px]]
 
  | [[File:Reckoner water.png|frameless|border|center|210px]]
Line 284: Line 331:
 
  | {{lang
 
  | {{lang
 
  | en = At the left side of the spawn area, a large river of water can be found over a railing.
 
  | en = At the left side of the spawn area, a large river of water can be found over a railing.
 +
| pt-br = No lado esquerdo da base, um rio grande pode ser visto.
 
}}
 
}}
 
  | [[File:Rottenburg water.png|frameless|border|center|210px]]
 
  | [[File:Rottenburg water.png|frameless|border|center|210px]]
Line 290: Line 338:
 
  | {{lang
 
  | {{lang
 
  | en = A long river flows out of a dam and runs along one side of the map.
 
  | en = A long river flows out of a dam and runs along one side of the map.
 +
| pt-br = Um rio comprido sai de uma represa e percorre um dos lados do mapa.
 
}}
 
}}
 
  | [[File:Rumford water.png|frameless|border|center|210px]]
 
  | [[File:Rumford water.png|frameless|border|center|210px]]
Line 296: Line 345:
 
  | {{lang
 
  | {{lang
 
  | en = A hose pours water into a large puddle at the bottom of a gorge running along the side of the map.
 
  | en = A hose pours water into a large puddle at the bottom of a gorge running along the side of the map.
 +
| pt-br = Uma mangueira joga água em uma poça grande no fundo de um vale que segue um dos lados do mapa.
 
}}
 
}}
 
  | [[File:Sandcastle water.png|frameless|border|center|210px]]
 
  | [[File:Sandcastle water.png|frameless|border|center|210px]]
Line 302: Line 352:
 
  | {{lang
 
  | {{lang
 
  | en = There is water in the fountain in the courtyard.
 
  | en = There is water in the fountain in the courtyard.
 +
| pt-br = Há água na fonte do pátio.
 
}}
 
}}
 
  | [[File:Sanitarium water.png|frameless|border|center|210px]]
 
  | [[File:Sanitarium water.png|frameless|border|center|210px]]
Line 308: Line 359:
 
  | {{lang
 
  | {{lang
 
  | en = Bodies of deep water are found at the Lumbershack and Waterfall areas of the map.<br>In the [[Sawmill (Capture the Flag)|Capture the Flag]] version, shallow water also covers the Intelligence room's floor.
 
  | en = Bodies of deep water are found at the Lumbershack and Waterfall areas of the map.<br>In the [[Sawmill (Capture the Flag)|Capture the Flag]] version, shallow water also covers the Intelligence room's floor.
 +
| pt-br = Corpos de água funda podem ser encontrados nas áreas do Galpão e da Cachoeira.<br>Na [[Sawmill (Capture the Flag)/pt-br|versão de Capture a Bandeira]], água rasa também cobre o piso da sala da Inteligência.
 
}}
 
}}
 
  | [[File:Sawmill Water.png|frameless|border|center|210px]] [[File:Ctfsawmill06.png|frameless|border|center|210px]] {{Parenthesis|{{common string|capture the flag}}}}
 
  | [[File:Sawmill Water.png|frameless|border|center|210px]] [[File:Ctfsawmill06.png|frameless|border|center|210px]] {{Parenthesis|{{common string|capture the flag}}}}
Line 314: Line 366:
 
  | {{lang
 
  | {{lang
 
  | en = The map takes place on a harbour connected to the sea.
 
  | en = The map takes place on a harbour connected to the sea.
 +
| pt-br = O mapa se passa em um porto conectado ao mar.
 
}}
 
}}
 
  | [[File:Selbyen bay overview.png|frameless|border|center|210px]]
 
  | [[File:Selbyen bay overview.png|frameless|border|center|210px]]
Line 320: Line 373:
 
  | {{lang
 
  | {{lang
 
  | en = The harbour area around the control point is full of instant-death shark-infested water. There are shark tanks in both spawn rooms.
 
  | en = The harbour area around the control point is full of instant-death shark-infested water. There are shark tanks in both spawn rooms.
 +
| pt-br = A área do porto ao redor do ponto de controle é cheia de águas infestadas por tubarões que matam instantaneamente jogadores que caírem nelas. Há tanques de tubarões em ambas as bases.
 
}}
 
}}
 
  | [[File:Sharkbay water.png|frameless|border|center|210px]]
 
  | [[File:Sharkbay water.png|frameless|border|center|210px]]
Line 326: Line 380:
 
  | {{lang
 
  | {{lang
 
  | en = There is a large lake out-of-bounds. There is a small pool of water connected to a waterfall in a cave. The water is alligator-infested and instantly kills mercenaries.
 
  | en = There is a large lake out-of-bounds. There is a small pool of water connected to a waterfall in a cave. The water is alligator-infested and instantly kills mercenaries.
 +
| pt-br = Há um lago grande fora da área jogável. Há um corpo d'água pequeno conectado a uma cachoeira em uma caverna. A água é infestada de crocodilos que matam instantaneamente mercenários que caírem nela.
 
}}
 
}}
 
  | [[File:Skirmish water cave.png|frameless|border|center|210px]] [[File:Skirmish water lake.png|frameless|border|center|210px]]
 
  | [[File:Skirmish water cave.png|frameless|border|center|210px]] [[File:Skirmish water lake.png|frameless|border|center|210px]]
Line 332: Line 387:
 
  | {{lang
 
  | {{lang
 
  | en = Water surrounds the play-space. A hallway next to the control point leads into a flooded tunnel. There is a beach with shallow water near the control point.<br>On both sides of the map, outside the spawn rooms there is a ramp with a shallow puddle.
 
  | en = Water surrounds the play-space. A hallway next to the control point leads into a flooded tunnel. There is a beach with shallow water near the control point.<br>On both sides of the map, outside the spawn rooms there is a ramp with a shallow puddle.
 +
| pt-br = Água cerca a área jogável. Um corredor perto do ponto leva a um túnel inundado. Há uma praia com água rasa perto do ponto.<br>Em ambos os lados do mapa há uma rampa com uma poça rasa.
 
}}
 
}}
 
  | [[File:Slime salmann spawn.png|frameless|border|center|210px]] [[File:Slime water.png|frameless|border|center|210px]]
 
  | [[File:Slime salmann spawn.png|frameless|border|center|210px]] [[File:Slime water.png|frameless|border|center|210px]]
Line 338: Line 394:
 
  | {{lang
 
  | {{lang
 
  | en = On both sides of the map connected to the central building is drop-down to a flooded passageway.
 
  | en = On both sides of the map connected to the central building is drop-down to a flooded passageway.
 +
| pt-br = Em ambos os lados do mapa e contectada ao prédio central fica uma queda que dá em uma passagem inundada.
 
}}
 
}}
 
  | [[File:Pd SnowVille Event RED Sewers Lower Entrance.jpg|frameless|border|center|210px]]
 
  | [[File:Pd SnowVille Event RED Sewers Lower Entrance.jpg|frameless|border|center|210px]]
Line 344: Line 401:
 
  | {{lang
 
  | {{lang
 
  | en = Water surrounds the mothership at the final point's pitfall.
 
  | en = Water surrounds the mothership at the final point's pitfall.
 +
| pt-br = Água cerca a nave-mãe no abismo do ponto final.
 
}}
 
}}
 
  | [[File:Snowycoast water.png|frameless|border|center|210px]]
 
  | [[File:Snowycoast water.png|frameless|border|center|210px]]
Line 350: Line 408:
 
  | {{lang
 
  | {{lang
 
  | en = The map is surrounded by the ocean. There is a fountain near the start of the Payload track.<br>There is a circular pond, a pool on a balcony, and another fountain near the final checkpoint.
 
  | en = The map is surrounded by the ocean. There is a fountain near the start of the Payload track.<br>There is a circular pond, a pool on a balcony, and another fountain near the final checkpoint.
 +
| pt-br = O mapa é rodeado pelo oceano. Há uma fonte perto do início dos trilhos do carrinho.<br>Há um laguinho circular, uma piscina em uma sacada e outra fonte perto do ponto final.
 
}}
 
}}
 
  | [[File:Spineyard water fountain.png|frameless|border|center|210px]] [[File:Spineyard water ocean.png|frameless|border|center|210px]]
 
  | [[File:Spineyard water fountain.png|frameless|border|center|210px]] [[File:Spineyard water ocean.png|frameless|border|center|210px]]
Line 356: Line 415:
 
  | {{lang
 
  | {{lang
 
  | en = Shallow water surrounds the platform Point A is on.
 
  | en = Shallow water surrounds the platform Point A is on.
 +
| pt-br = Água rasa cerca a plataforma em que fica o ponto A.
 
}}
 
}}
 
  | [[File:Standin water.png|frameless|border|center|210px]]
 
  | [[File:Standin water.png|frameless|border|center|210px]]
Line 362: Line 422:
 
  | {{lang
 
  | {{lang
 
  | en = The river surrounds the center control point (shallow water), and waterfalls off the edge of the cliff.
 
  | en = The river surrounds the center control point (shallow water), and waterfalls off the edge of the cliff.
 +
| pt-br = O rio cerca o ponto de controle central (água rasa) e dá em uma cachoeira que cai da beira do penhasco.
 
}}
 
}}
 
  | [[File:Suijin water cliff.png|frameless|border|center|210px]] [[File:Suijin water river.png|frameless|border|center|210px]]
 
  | [[File:Suijin water cliff.png|frameless|border|center|210px]] [[File:Suijin water river.png|frameless|border|center|210px]]
Line 368: Line 429:
 
  | {{lang
 
  | {{lang
 
  | en = There is a miniature pond behind BLU's spawn room. There is a tub of steaming water inside BLU's spawn room.<br>There is a small pool of steaming water outside of BLU's spawn leading to control point A.<br>There is a river and multiple waterfalls next to and underneath control point A.<br>There is a lake of steaming water underneath control point B.<br>This lake connects to a large pool of boiling water surrounding and enveloping control point D.
 
  | en = There is a miniature pond behind BLU's spawn room. There is a tub of steaming water inside BLU's spawn room.<br>There is a small pool of steaming water outside of BLU's spawn leading to control point A.<br>There is a river and multiple waterfalls next to and underneath control point A.<br>There is a lake of steaming water underneath control point B.<br>This lake connects to a large pool of boiling water surrounding and enveloping control point D.
 +
| pt-br = Há um laguinho atrás da base BLU. Há uma fonte termal que emite vapor dentro da base BLU.<br>Há uma fonte termal pequena do lado de fora da base BLU que dá no ponto A.<br>Há um rio e múltiplas cachoeiras perto e embaixo do ponto A.<br>Há um lago que emite vapor embaixo do ponto B.<br>Este lago se conecta a um corpo de água escaldante em volta do ponto D.
 
}}
 
}}
 
  | [[File:Sulfur Point D.png|frameless|border|center|210px]] [[File:SulfurPointB.png|frameless|border|center|210px]]
 
  | [[File:Sulfur Point D.png|frameless|border|center|210px]] [[File:SulfurPointB.png|frameless|border|center|210px]]
Line 374: Line 436:
 
  | {{lang
 
  | {{lang
 
  | en = There is an ocean outside the map.
 
  | en = There is an ocean outside the map.
 +
| pt-br = Há um oceano fora da área jogável.
 
}}
 
}}
 
  | [[File:Sunshine water.png|frameless|border|center|210px]]
 
  | [[File:Sunshine water.png|frameless|border|center|210px]]
Line 380: Line 443:
 
  | {{lang
 
  | {{lang
 
  | en = First BLU spawn leads to small river (shallow water).
 
  | en = First BLU spawn leads to small river (shallow water).
 +
| pt-br = A primeira base BLU dá em um rio pequeno de água rasa.
 
}}
 
}}
 
  | [[File:Swiftwater cp1c.jpg|frameless|border|center|210px]]
 
  | [[File:Swiftwater cp1c.jpg|frameless|border|center|210px]]
Line 386: Line 450:
 
  | {{lang
 
  | {{lang
 
  | en = On stage 2, there is a small stream which has deep water right outside of the BLU spawn.
 
  | en = On stage 2, there is a small stream which has deep water right outside of the BLU spawn.
 +
| pt-br = No estágio 2 há um rio pequeno de água funda do lado de fora da base BLU.
 
}}
 
}}
 
  | [[File:Thunder Mountain water.png|frameless|border|center|210px]]
 
  | [[File:Thunder Mountain water.png|frameless|border|center|210px]]
Line 392: Line 457:
 
  | {{lang
 
  | {{lang
 
  | en = Small pools around the map.
 
  | en = Small pools around the map.
 +
| pt-br = Poças pequenas espalhadas pelo mapa.
 
}}
 
}}
 
  | [[File:Timberlodge Dropzone.jpeg|frameless|border|center|210px]]
 
  | [[File:Timberlodge Dropzone.jpeg|frameless|border|center|210px]]
Line 398: Line 464:
 
  | {{lang
 
  | {{lang
 
  | en = There is a lake of water far out-of-bounds at the end of a large gorge.
 
  | en = There is a lake of water far out-of-bounds at the end of a large gorge.
 +
| pt-br = Há um lago fora e longe da área jogável no final de um vale grande.
 
}}
 
}}
 
  | [[File:Tinyrock water.png|frameless|border|center|210px]]
 
  | [[File:Tinyrock water.png|frameless|border|center|210px]]
Line 404: Line 471:
 
  | {{lang
 
  | {{lang
 
  | en = There is an ocean behind BLU's initial spawn room. The map has canals of water running through it.
 
  | en = There is an ocean behind BLU's initial spawn room. The map has canals of water running through it.
 +
| pt-br = Há um oceano atrás da base inicial BLU. Canais d'água passam pelo mapa.
 
}}
 
}}
 
  | [[File:Pl Venice view behind the map.png|frameless|border|center|210px]]
 
  | [[File:Pl Venice view behind the map.png|frameless|border|center|210px]]
Line 410: Line 478:
 
  | {{lang
 
  | {{lang
 
  | en = There are small ponds of deep water around the valley below the central tower.
 
  | en = There are small ponds of deep water around the valley below the central tower.
 +
| pt-br = Há poças de água funda espalhadas pelo vale embaixo da torre central.
 
}}
 
}}
 
  | [[File:Watchtower valley.jpg|frameless|border|center|210px]]
 
  | [[File:Watchtower valley.jpg|frameless|border|center|210px]]
Line 416: Line 485:
 
  | {{lang
 
  | {{lang
 
  | en = The center of the map has a canal of deep water.
 
  | en = The center of the map has a canal of deep water.
 +
| pt-br = O centro do mapa possui um canal de água funda.
 
}}
 
}}
 
  | [[File:Watergate Water.png|frameless|border|center|210px]]
 
  | [[File:Watergate Water.png|frameless|border|center|210px]]
Line 422: Line 492:
 
  | {{lang
 
  | {{lang
 
  | en = Deep water channels outside the teams' buildings consisting of underwater routes connecting each team's base building to the central train house building.<br>The [[Well (Capture the Flag)|Capture the Flag]] version is similar to the Control Point version, except the route to the central building is removed with the building itself.<br>The [[Well (Arena)|Arena]] version features a small pool adjacent to the central building which offers a quick route to the main point.
 
  | en = Deep water channels outside the teams' buildings consisting of underwater routes connecting each team's base building to the central train house building.<br>The [[Well (Capture the Flag)|Capture the Flag]] version is similar to the Control Point version, except the route to the central building is removed with the building itself.<br>The [[Well (Arena)|Arena]] version features a small pool adjacent to the central building which offers a quick route to the main point.
 +
| pt-br = Canais de água funda do lado de fora dos prédios das equipes, consistindo de rotas submersas, conectam os prédios das bases de ambas as equipes ao prédio central dos trens.<br>A [[Well (Capture the Flag)/pt-br|versão de Capture a Bandeira]] é similar à [[Well (Control Point)/pt-br|versão de Pontos de Controle]], exceto que a rota até o prédio central é removida junto do prédio em si.<br>A [[Well (Arena)/pt-br|versão de Arena]] possui um corpo d'água pequeno adjacente ao prédio central que oferece uma rota rápida até o ponto principal.
 
}}
 
}}
 
  | [[File:Well water above.png|frameless|border|center|210px]]
 
  | [[File:Well water above.png|frameless|border|center|210px]]
Line 428: Line 499:
 
  | {{lang
 
  | {{lang
 
  | en = There is a large lake with a boathouse.
 
  | en = There is a large lake with a boathouse.
 +
| pt-br = Há um lago grande com uma casa de barcos.
 
}}
 
}}
 
  | [[File:ZI woods lakeport.png|frameless|border|center|210px]]
 
  | [[File:ZI woods lakeport.png|frameless|border|center|210px]]
 
|}
 
|}
 
<noinclude>{{Doc begin}}
 
<noinclude>{{Doc begin}}
 +
{{Translation switching|en, pt-br}}
 +
 
A table for all the places water is featured in ''Team Fortress 2''. Please keep it to a maximum of 2 images per map, only add pics for the most notable bodies of water if there are more than 2 locations.
 
A table for all the places water is featured in ''Team Fortress 2''. Please keep it to a maximum of 2 images per map, only add pics for the most notable bodies of water if there are more than 2 locations.
  
 
Note for translators: Please add breaks where appropriate, rather than copy-pasting the English place. If the sentence isn't very long, it doesn't need a break.
 
Note for translators: Please add breaks where appropriate, rather than copy-pasting the English place. If the sentence isn't very long, it doesn't need a break.
 
{{Translation switching|en}}
 
 
</noinclude>
 
</noinclude>

Latest revision as of 23:48, 21 May 2024

List of maps with water
Map Water location Gallery
TF2 2fort map.jpg

2Fort
There is a large pool of deep water beneath the bridge in the center of the map. The sewers at each team's base contain shallow water as well.
CTF 2Fort Water.png
Ctf 2fort blue sewers water.png
Ctf 2fort invasion.png

2Fort Invasion
Identical to the water on 2Fort.
CTF 2Fort Invasion Water.png
Ctf 2fort invasion blue sewers water.png
Rdasteroid.png

Asteroid
On each side, inside both bases, there is deep water under the B point.
Rd asteroid water under point B bridge (underwater mannhole).png
Rd asteroid water under point B bridge (swimming hole).png
Zi atoll.png

Atoll
The map takes place on an island that is surrounded by water.
Atoll Secondary Blue Spawn.png
Arenabadlands.jpg

Badlands (Arena)
On each side, there is a small pond of deep water beneath the small concrete bridge to the left of the spawn room.
Arena badlands well.png
Koth badlands.jpg

Badlands (King of the Hill)
Identical water locations to the Arena version.
Koth badlands water.png
Bananabay main.jpg

Banana Bay
The entire map is surrounded by an ocean of deep water.
Banana Bay Water.png
Mvm bigrock.png

Bigrock
A large pool of water is seen near the robot spawn area, with a waterfall running into it. It is out of bounds, however.
Bigrock water.png
Pl bloodwater.png

Bloodwater
There is a shallow pool of blood-colored water between the second and third checkpoints.
Bloodwater water.png
Pl cashworks final1 08.jpg

Cashworks
A river runs underneath 2 bridges near the final checkpoint.
Cashworks water.png
Cp gravelpit snowy.png

Coal Pit
There is a large puddle of water with floating chunks of ice around the base of control point C's tower.
Another large puddle of water with chunks of ice is found in front of the small shack near control point B and it continues into the cave.
Coal Pit water.png
Pl corruption.png

Corruption
The coastline surrounds the outdoor portions of the map. There is a large deadly body of water in the back of the BLU team's first spawn room.
Corruption water spawn.png
Corruption water surround.png
Ctf crasher.png

Crasher
There is a shallow pool of water under the bridge in the center of the map.
Crasher water.png
Pd cursed cove event.png

Cursed Cove
At the end of the cove is the sea, which can be partially entered. Additionally, when players enter Davy Jones' Locker, Jones has driven the water back from the shipwreck.
After a time Jones allows the swimable water to return, drowing players that do not leave it soon enough.
Cursed Cove water.png
Degroot Keep Castle.png

DeGroot Keep
A waterfall flows into a large lake at the bottom of a gorge running along the side of the map.
DeGroot Keep water.png
Zi devastation final1.png

Devastation
There are flooded corridors and room at the bottom of the play-space.
Devastation Bottom Floor.png
Devastation Flooded Corridor.png
Vsh distillery.png

Distillery
There is a pool of water at the bottom of a gorge underneath a building.
Distillery water.png
Sd doomsday ingame 1.png

Doomsday
There is a small pool of deep water at the broken crate area, underneath the pick-up location for the neutral Australium.
Doomsday Australium Platform.png
CTF DoubleCross RedBase.png

Double Cross
A pool of deep water is found beneath the drop hatches of the spawn rooms.
CTF DoubleCross Sewer.png
Eyeaduct 1.png

Eyeaduct
A large body of water containing Loot Island, separate from the main map. Falling in causes instant death.
Eyeaduct 1.png
Freight1.png

Freight
Two large bodies of water connect from the exits of RED and BLU's buildings under the main buildings to a small pool on the other side of the midpoint.
The water allows for flanking and an easy way around the trains.
Freight water entrance.png
Freight water exit.png
Pl frontier.jpg

Frontier
The rightmost exit of BLU spawn leads to a small, barely noticeable area covered with shallow water.
Frontier water with splash.png
Cp frostwatch.png

Frostwatch
On the first stage there is a small lake behind a fence near the second control point.
On the second stage there is a large lake down below, behind BLU's spawn as well as one behind RED's spawn.
There is also a small body of water behind a fence near control point B. On the third stage a river runs through the map right outside of BLU's spawn.
Frostwatch water lake.png
Frostwatch water river.png
Ghost Fort.png

Ghost Fort
A large body of water containing Skull Island, separate from the main map. Falling in causes instant death.
GhostFortIsland.png
Arena lumberyard event.png

Graveyard
Multiple small puddles surround the central building.
Graveyard water.png
Cp hardwood.png

Hardwood
There is a lake out-of-bounds behind the BLU team's initial spawn building.
Hardwood water.png
Ctf helltrain event.png

Helltrain
One of the places the trains drive through has a bridge with a river underneath.
Another has a lake at the bottom of a canyon. Another is entirely underwater (only cosmetic).
HellTrain BGBridge.jpg
Helltrain water.png
Hydro Dam.png

Hydro
There is shallow water in the Dam and Warehouse territories.
Hydro CP raised water shallow.jpg
Laughter main.jpg

Laughter
Holes on the tracks drop players onto the crocodile-infested waters below the boardwalk. The whole map is set on a boardwalk.
Laughter water sea.png
Laughter water under.png
Koth lakeside.jpg

Lakeside
In the center building next to the control point there is a small pool of deep water. A lake is next to the middle of the map.
Lakeside water lake.png
Lakeside water pool.png
Mannhattan.png

Mannhattan
A large ocean exists that surrounds the outer areas of the robot carrier tank (out of bounds).
Mannhattan water.png
Pd mannsylvania.png

Mannsylvania
A river runs underneath the bridge to Dracula's castle.
Mannsylvania water.png
Koth megalo.png

Megalo
Next to both spawn rooms behind a fence are small pools of water.
Megalo water.png
Koth moonshine event.png

Moonshine Event
A lagoon surrounds the center control point areas.
Moonshine event water.png
Mossrock main.png

Mossrock
There is a small stream of water just after point A.
Mossrock water 1.jpg
Mossrock water 2.jpg
Zi murky.png

Murky
The majority of the outdoor area is covered with water.
Murky Marsh.png
Nightfall stage2.png

Nightfall
On stage 3, there is a very small pond of deep water in the center of the map under the cart tracks.
Nightfall water.png
frameless

Pelican Peak
There is an out-of-bounds lake behind the RED team's flag capture zone. There is an out-of-bounds pool of water near the overpass in the centre of the map.
There is a pool of water underneath the overpass in the middle of the map. There are two pools of water in the underground tunnels connecting to the vents.
Pelican Peak basement with ventilation.png
Pelican Peak BLU mid.png
Pl phoenix.png

Phoenix
There is a water wheel behind BLU's first spawn building that leads into a small stream that enters the spawn.
There is a shallow pool of water next to BLU's first spawn building.
There is a shallow pool of water near the final checkpoint.
Phoenix water final.png
Phoenix water small.png
Pl pier.png

Pier
A long canal of deep water runs through the center of the map underneath the first capture point. The indoor dockyard with the third capture point has deep water.
The map is surrounded by ocean, but the island cannot be circumnavigated.
Pier water canal.png
Pier water point.png
Pipeline.jpg

Pipeline
On stage 3, the small canal beneath the cart tracks has deep water.
Pipeline3basin.png
Pl coal event.png

Polar
A small lake resides outside the map behind the final checkpoint. Another is in the clearing behind BLU Team's second spawn room.
Polar water final lake.png
Polar water spawn.png
Cp powerhouse.png

Powerhouse
The center of the map has a channel of deep water.
Powerhouse Water.png
Arenaravine.jpg

Ravine
At the lower side of the map underneath the tall, large building, deep water can be found in the small alcove.
Ravine well under.png
Cp reckoner.png

Reckoner
There are two lakes out-of-bounds next to roads. There is rushing water under the pipes next to the final control points.
Reckoner water.png
Rottenburg.png

Rottenburg
At the left side of the spawn area, a large river of water can be found over a railing.
Rottenburg water.png
Pl rumford event.png

Rumford
A long river flows out of a dam and runs along one side of the map.
Rumford water.png
Sandcastle Castle.png

Sandcastle
A hose pours water into a large puddle at the bottom of a gorge running along the side of the map.
Sandcastle water.png
Zi sanitarium.png

Sanitarium
There is water in the fountain in the courtyard.
Sanitarium water.png
Sawmill.PNG

Sawmill
Bodies of deep water are found at the Lumbershack and Waterfall areas of the map.
In the Capture the Flag version, shallow water also covers the Intelligence room's floor.
Sawmill Water.png
Ctfsawmill06.png
(Capture the Flag)
Pd selbyen.png

Selbyen
The map takes place on a harbour connected to the sea.
Selbyen bay overview.png
Koth sharkbay.png

Sharkbay
The harbour area around the control point is full of instant-death shark-infested water. There are shark tanks in both spawn rooms.
Sharkbay water.png
Vsh skirmish.png

Skirmish
There is a large lake out-of-bounds. There is a small pool of water connected to a waterfall in a cave. The water is alligator-infested and instantly kills mercenaries.
Skirmish water cave.png
Skirmish water lake.png
Koth slime.png

Slime
Water surrounds the play-space. A hallway next to the control point leads into a flooded tunnel. There is a beach with shallow water near the control point.
On both sides of the map, outside the spawn rooms there is a ramp with a shallow puddle.
Slime salmann spawn.png
Slime water.png
Pd snowville event.png

SnowVille
On both sides of the map connected to the central building is drop-down to a flooded passageway.
Pd SnowVille Event RED Sewers Lower Entrance.jpg
Pl snowycoast.jpg

Snowycoast
Water surrounds the mothership at the final point's pitfall.
Snowycoast water.png
Pl spineyard.png

Spineyard
The map is surrounded by the ocean. There is a fountain near the start of the Payload track.
There is a circular pond, a pool on a balcony, and another fountain near the final checkpoint.
Spineyard water fountain.png
Spineyard water ocean.png
Cp standin B.jpg

Standin
Shallow water surrounds the platform Point A is on.
Standin water.png
Suijin main.jpg

Suijin
The river surrounds the center control point (shallow water), and waterfalls off the edge of the cliff.
Suijin water cliff.png
Suijin water river.png
Cp sulfur.png

Sulfur
There is a miniature pond behind BLU's spawn room. There is a tub of steaming water inside BLU's spawn room.
There is a small pool of steaming water outside of BLU's spawn leading to control point A.
There is a river and multiple waterfalls next to and underneath control point A.
There is a lake of steaming water underneath control point B.
This lake connects to a large pool of boiling water surrounding and enveloping control point D.
Sulfur Point D.png
SulfurPointB.png
Sunshine main.png

Sunshine
There is an ocean outside the map.
Sunshine water.png
Pl swiftwater.jpg

Swiftwater
First BLU spawn leads to small river (shallow water).
Swiftwater cp1c.jpg
PL Thunder Mountain.png

Thunder Mountain
On stage 2, there is a small stream which has deep water right outside of the BLU spawn.
Thunder Mountain water.png
Pass timberlodge center.jpeg

Timbertown
Small pools around the map.
Timberlodge Dropzone.jpeg
Vsh tinyrock.png

Tiny Rock
There is a lake of water far out-of-bounds at the end of a large gorge.
Tinyrock water.png
Pl venice.png

Venice
There is an ocean behind BLU's initial spawn room. The map has canals of water running through it.
Pl Venice view behind the map.png
Watch 01.jpg

Watchtower
There are small ponds of deep water around the valley below the central tower.
Watchtower valley.jpg
Pd watergate logopic 2.jpg

Watergate
The center of the map has a canal of deep water.
Watergate Water.png
TF2 Well Map.jpg

Well
Deep water channels outside the teams' buildings consisting of underwater routes connecting each team's base building to the central train house building.
The Capture the Flag version is similar to the Control Point version, except the route to the central building is removed with the building itself.
The Arena version features a small pool adjacent to the central building which offers a quick route to the main point.
Well water above.png
Zi woods.png

Woods
There is a large lake with a boathouse.
ZI woods lakeport.png

Documentation for Water locations table

A table for all the places water is featured in Team Fortress 2. Please keep it to a maximum of 2 images per map, only add pics for the most notable bodies of water if there are more than 2 locations.

Note for translators: Please add breaks where appropriate, rather than copy-pasting the English place. If the sentence isn't very long, it doesn't need a break.