Difference between revisions of "Back Scatter"

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{{recent addition}}
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{{unreleased}}
 
 
 
{{Item infobox
 
{{Item infobox
 
| type            = weapon
 
| type            = weapon
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| reload          = Single
 
| reload          = Single
 
| loadout          = yes
 
| loadout          = yes
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| hide-qualities  = yes <!-- remove me once it's out! -->
 
| weapon-script    = tf_weapon_back_scatter
 
| weapon-script    = tf_weapon_back_scatter
 
   | att-1-positive = Minicrits targets when fired at their back and at close range
 
   | att-1-positive = Minicrits targets when fired at their back and at close range
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The '''Back Scatter''' is a [[Steam Workshop|community-created]] [[Weapons#scoutprimary|primary weapon]] for the [[Scout]].
 
The '''Back Scatter''' is a [[Steam Workshop|community-created]] [[Weapons#scoutprimary|primary weapon]] for the [[Scout]].
 
 
  
 
== Damage and function times ==
 
== Damage and function times ==
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}}
 
}}
  
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==Demonstration==
 
==Demonstration==
  
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==See also==
 
==See also==
 
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{{LoveAndWar Update Nav}}
 
{{LoveAndWar Update Nav}}
 
{{Allweapons Nav}}
 
{{Allweapons Nav}}
 
{{Scout Nav}}
 
{{Scout Nav}}

Revision as of 01:07, 19 June 2014

The Back Scatter is a community-created primary weapon for the Scout.

Damage and function times

See also: Damage
Damage and function times
Shot type Hitscan
Damage type Bullet
Ranged or Melee damage? Ranged
Damage
Maximum ramp-up 175% 10.5 / pellet
Base damage 100% 6 / pellet
Maximum fall-off 52.8% 3 / pellet
Pellet count 10
Point blank 90-105
Medium range 10-40
Long range 3-10
Pellet spread 30:1
Critical 18 / pellet
Mini-crit 8-14 / pellet
Function times
Attack interval 0.625 s
Reload (first) 0.76 s
Reload (consecutive) 0.56 s
Values are approximate and determined by community testing.