Difference between revisions of "November 4, 2014 Patch"

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| month        = november
 
| month        = november
 
| year        = 2014
 
| year        = 2014
| after        =  
+
| after        = {{Patch name|11|5|2014}}
 
| source-title = Team Fortress 2 Update Released
 
| source-title = Team Fortress 2 Update Released
| source      =  
+
| source      = http://store.steampowered.com/news/14869
 
| notes        = === Team Fortress 2 ===
 
| notes        = === Team Fortress 2 ===
 
* Added the 'Tomb Raider' tag to the item import tool
 
* Added the 'Tomb Raider' tag to the item import tool
 
** http://www.teamfortress.com/post.php?id=14855
 
** http://www.teamfortress.com/post.php?id=14855
* Added The [[Kritz or Treat Canteen]] to the Halloween 2014 Community Bundle
+
* Added The [[Kritz or Treat Canteen]] to the [[Bundles|Halloween 2014 Community Bundle]]
 
** Players who previously purchased the bundle have automatically been granted the item
 
** Players who previously purchased the bundle have automatically been granted the item
 
* Fixed a client crash that could happen while the server was changing maps
 
* Fixed a client crash that could happen while the server was changing maps
 
* Fixed the Teleport [[Magic spells|spell]] not appearing in [[Helltower]]
 
* Fixed the Teleport [[Magic spells|spell]] not appearing in [[Helltower]]
* Fixed rare spells appearing in regular Helltower [[Spellbook magazine|spellbook]] pick-ups
+
* Fixed rare spells appearing in regular [[Helltower]] spellbook pick-ups
* Fixed [[disguise|disguised]] [[Spy|Spies]] not displaying the correct health value to enemies
+
* Fixed [[Disguise Kit|disguised]] [[Spy|Spies]] not displaying the correct [[Health|health]] value to enemies
 
* Fixed the [[Engineer]] not playing the proper response rules while using the [[Golden Frying Pan]]
 
* Fixed the [[Engineer]] not playing the proper response rules while using the [[Golden Frying Pan]]
* Fixed the [[Sniper]] getting stuck with a zoomed FOV after [[taunt|taunting]] while zooming
+
* Fixed the [[Sniper]] getting stuck with a zoomed [[vdc:Field of View|FOV]] after [[Taunts|taunting]] while zooming
* Fixed maps not loading correctly in the [[Source Filmmaker|SFM]] tool
+
* Fixed maps not loading correctly in the [[Source Filmmaker|SFM tool]]
 
* Fixed a bug in the [[Steam Workshop|Workshop]] import tool related to frame count calculation for taunts that were exported from the SFM tool
 
* Fixed a bug in the [[Steam Workshop|Workshop]] import tool related to frame count calculation for taunts that were exported from the SFM tool
* Fixed the [[Demoman]] not riding in the correct bumper car position when holding two-handed melee weapons
+
* Fixed the [[Demoman]] not riding in the correct bumper car position when holding two-handed [[Demoman#Melee|melee weapons]]
* Disabled auto [[Team balance|team-balance]] while players are in hell on Helltower and [[Carnival of Carnage]]
+
* Disabled auto [[Team balance|team-balance]] while players are in [[Helltower#Hell|hell]] on Helltower and [[Carnival of Carnage]]
 
* Updated bumper cars to deal damage when hitting players not in bumper cars
 
* Updated bumper cars to deal damage when hitting players not in bumper cars
* Updated the [[Necro Smasher]] so [[Strange part]]s and Halloween Spells can be applied to it
+
* Updated the [[Necro Smasher]] so [[Strange Parts|Strange parts]] and [[Halloween Spells]] can be applied to it
* Updated the equip_region for the [[Iron Fist]]
+
* Updated the {{code|[[Equip region|equip_region]]}} for the [[Iron Fist]]
 
* Removed the smoke effect from the [[Tiny Texan]]
 
* Removed the smoke effect from the [[Tiny Texan]]
* Updated the [[Rescue Ranger]] so players no longer block its ability to pick-up buildings from a distance
+
* Updated the [[Rescue Ranger]] so players no longer block its ability to pick-up [[Buildings|buildings]] from a distance
* Updated sd_doomsday_event
+
* Updated {{code|[[Carnival of Carnage|sd_doomsday_event]]}}
 
** Fixed a bug where [[Merasmus]]'s curses would trigger during the bumper car minigames
 
** Fixed a bug where [[Merasmus]]'s curses would trigger during the bumper car minigames
 
** Fixed players using the tiny-melee-only curse to get outside of the playable area of the map
 
** Fixed players using the tiny-melee-only curse to get outside of the playable area of the map
** Fixed a bug with the [[Eureka Effect]] and with teleporters where players could escape being teleported to the bumper car minigames
+
** Fixed a bug with the [[Eureka Effect]] and with [[Teleporters|teleporters]] where players could escape being teleported to the bumper car minigames
 
** Reduced duration of the [[Monoculus]] spell from 15 seconds to 8 seconds
 
** Reduced duration of the [[Monoculus]] spell from 15 seconds to 8 seconds
** Fixed players being able to construct [[buildings]] in the spawn areas
+
** Fixed players being able to construct buildings in the spawn areas
 
** Fixed Engineers not being able to build if a Merasmus curse is enabled while they were carrying a building
 
** Fixed Engineers not being able to build if a Merasmus curse is enabled while they were carrying a building
** Updated Merasmus's curses to remove all [[projectiles]] and [[sentry gun]] ammo when teleporting players to the middle of the map
+
** Updated Merasmus's curses to remove all [[Projectiles|projectiles]] and [[Sentry Gun|sentry gun]] [[Ammo|ammo]] when teleporting players to the middle of the map
 +
 
 +
=== Undocumented Changes ===
 +
* Added new [[Main menu#Classes|main menu classes]].
 +
* Added [[Mysterious Promo|Robot Pyro Collectible Figure Promo]].
 +
* Renamed two [[Unusual|Unusual effects]]
 +
** Haunted Phantasm Jr to Ghastly Ghosts Jr
 +
** Attrib_Particle86 to Haunted Phantasm Jr
 +
* Updated the [[localization files]]
 
}}
 
}}

Latest revision as of 01:38, 4 December 2014

Patch notes

Team Fortress 2

Undocumented Changes

Files changed

Note: The changelog below is generated from a diff of two revisions of the game. This data may be incomplete or inconsistent.
Revision changes
Modified: tf/steam.inf
Modified: bin/AdminServer.dll
Modified: bin/FileSystemOpenDialog.dll
Modified: bin/FileSystem_Stdio.dll
Modified: bin/GameUI.dll
Modified: bin/MakeScenesImage.exe
Modified: bin/MaterialSystem.dll
Modified: bin/ServerBrowser.dll
Modified: bin/SoundEmitterSystem.dll
Modified: bin/StudioRender.dll
Modified: bin/bsppack.dll
Modified: bin/bspzip.exe
Modified: bin/bugreporter.dll
Modified: bin/bugreporter_filequeue.dll
Modified: bin/bugreporter_public.dll
Modified: bin/captioncompiler.exe
Modified: bin/datacache.dll
Modified: bin/dmxconvert.exe
Modified: bin/dmxedit.exe
Modified: bin/elementviewer.exe
Modified: bin/engine.dll
Modified: bin/glview.exe
Modified: bin/hammer.exe
Modified: bin/hammer_dll.dll
Modified: bin/haptics.dll
Modified: bin/height2normal.exe
Modified: bin/height2ssbump.exe
Modified: bin/hlfaceposer.exe
Modified: bin/hlmv.exe
Modified: bin/inputsystem.dll
Modified: bin/itemtest.com
Modified: bin/launcher.dll
Modified: bin/mdllib.dll
Modified: bin/mksheet.exe
Modified: bin/motionmapper.exe
Modified: bin/mysql_wrapper.dll
Modified: bin/normal2ssbump.exe
Modified: bin/parsifal.dll
Modified: bin/pfm2tgas.exe
Modified: bin/phonemeextractors/phonemeextractor.dll
Modified: bin/phonemeextractors/phonemeextractor_ims.dll
Modified: bin/qc_eyes.exe
Modified: bin/replay.dll
Modified: bin/scenefilecache.dll
Modified: bin/serverplugin_empty.dll
Modified: bin/shaderapidx9.dll
Modified: bin/shaderapiempty.dll
Modified: bin/shadercompile.exe
Modified: bin/shadercompile_dll.dll
Modified: bin/soundsystem.dll
Modified: bin/sourcevr.dll
Modified: bin/splitskybox.exe
Modified: bin/stdshader_dbg.dll
Modified: bin/stdshader_dx6.dll
Modified: bin/stdshader_dx7.dll
Modified: bin/stdshader_dx8.dll
Modified: bin/stdshader_dx9.dll
Modified: bin/studiomdl.exe
Modified: bin/texturecompile_dll.dll
Modified: bin/tier0.dll
Modified: bin/tools/commedit.dll
Modified: bin/tools/pet.dll
Modified: bin/tools/vmt.dll
Modified: bin/unicode.dll
Modified: bin/unitlib.dll
Modified: bin/vaudio_miles.dll
Modified: bin/vaudio_speex.dll
Modified: bin/vbsp.exe
Modified: bin/vbspinfo.exe
Modified: bin/vgui2.dll
Modified: bin/vguimatsurface.dll
Modified: bin/video_bink.dll
Modified: bin/video_quicktime.dll
Modified: bin/video_services.dll
Modified: bin/vphysics.dll
Modified: bin/vpk.exe
Modified: bin/vrad.exe
Modified: bin/vrad_dll.dll
Modified: bin/vstdlib.dll
Modified: bin/vtex.exe
Modified: bin/vtex_dll.dll
Modified: bin/vtf2tga.exe
Modified: bin/vvis.exe
Modified: bin/vvis_dll.dll
Modified: hl2.exe
Modified: tf/bin/client.dll
Modified: tf/bin/server.dll
Modified: tf/maps/sd_doomsday_event.bsp
Modified: tf/scripts/items/items_game.txt.sig
Modified: tf/tf2_misc_dir.vpk/maps/sd_doomsday_event.nav
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.mdl
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.phy
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/items/target_duck.vvd
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/bell_chain.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/bell_chain.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/bell_chain.mdl
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/bell_chain.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/bell_chain.vvd
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/shoot_the_idiot_inside.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/shoot_the_idiot_inside.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/shoot_the_idiot_inside.mdl
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/shoot_the_idiot_inside.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/props_halloween/shoot_the_idiot_inside.vvd
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sf14_tiny_texan/sf14_tiny_texan.dx80.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sf14_tiny_texan/sf14_tiny_texan.dx90.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sf14_tiny_texan/sf14_tiny_texan.mdl
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sf14_tiny_texan/sf14_tiny_texan.sw.vtx
Modified: tf/tf2_misc_dir.vpk/models/workshop/player/items/engineer/sf14_tiny_texan/sf14_tiny_texan.vvd
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_demoman.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_engineer.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_heavy.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_medic.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_pyro.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_scout.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_sniper.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_soldier.vtf
Added: tf/tf2_textures_dir.vpk/materials/console/characters/hwn14_spy.vtf
Modified: tf/tf2_textures_dir.vpk/materials/models/props_halloween/bell_lock.vtf