Difference between revisions of "Jungle Inferno Update/zh-hans"

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! style="background: #f8d28c;" colspan=2 rowspan=2 | {{Icon item|Crusader's Crossbow|icon-size=75px}} <br /> {{item link|Crusader's Crossbow}}
 
! style="background: #f8d28c;" colspan=2 rowspan=2 | {{Icon item|Crusader's Crossbow|icon-size=75px}} <br /> {{item link|Crusader's Crossbow}}
| style="background: #f8e2a1;" | {{c|-|Changed:}} Ubercharge gain rate reduced in the same way that the Medigun's healing (and therefore, Ubercharge build rate) is - based on the last time the target was in combat
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| style="background: #f8e2a1;" | {{c|-|Changed:}} Ubercharge gain rate reduced in the same way that the Medi Gun's healing (and therefore, Ubercharge build rate) is - based on the last time the target was in combat
 
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| style="background: #f8e2a1;" | {{c|=|Note:}} Reduced by a third when 1 - 10 seconds outside of combat, and scales up to normal over 10 - 15 seconds
 
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| style="background: #f8e2a1;" | {{c|-|Added:}} Ammo kits and dispensers no longer refill the Spy's cloak meter
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| style="background: #f8e2a1;" | {{c|+|Removed:}} No cloak meter from ammo boxes when invisible
 
| style="background: #f8e2a1;" | {{c|+|Removed:}} No cloak meter from ammo boxes when invisible

Revision as of 02:00, 22 October 2017

本条目介绍的是该更新所发布的内容。关于补丁本身,请参见2017年10月20日补丁
Jungle Inferno Update.jpg
如果侏罗纪公园教会了我们一个道理,那就是生命在引领我们前进。如果侏罗纪公园教会了我们两件事,那就是生命在引领我们前进,并且侏罗纪公园很适合参考作为更新题材(大雾)。如果Valve的法律顾问教会我们一个道理,那就是大喊着告诉我们别说出这第二个道理。

如果喊叫着的人们也教会了我们什么,那就是嘈杂的叫声让我们忘记删除这第二个道理。我们在不断的努力后,很高兴在此宣布这次更新。因为生命在引领我们前行,这是我们从侏罗纪公园中 学到的唯一道理。
TF2官方网站

丛林炼狱更新是一次军团要塞2在2017年10月20日发布的主要更新

油管视频

公告

丛林炼狱更新正式发布于2017年10月16日,如TF2 官方博客所说 "欢迎来到...佣兵公园!"

更新进程

丛林炼狱更新用了4天时间发布。

  • 第一天包括了一些新嘲讽,地图,和SFM预告片。
  • 第二天介绍了新的合同查看器,合同包含了免费和付费合同。免费合同将赠与你新武器,而付费合同将会奖励你血钱和战争喷漆,用作新的涂装。
  • 第三天展示了新的武器,龙之怒(一把火焰喷射器),推进飞行(有自己独有的嘲讽杀动作),汽油桶,以及炙热之手(加速用近战武器)。
  • 第四天是最后一天,包括了完整的更新日志和发布时间。

第一天

丛林炼狱更新发布了一张新的官方地图以及 5 张新的社区制作的地图,另外还有 2 个新官方嘲讽和 5 个社区自制嘲讽。

地图

社区地图将用斜体标示。
名称 图片 Game 模式 File 名称
香蕉湾 Bananabay main.jpg 推车
RED Bombcart.pngBLU Bombcart.png
plr_bananabay
Brazil Brazil main.jpg 山丘之王
Controlpoint.png
koth_brazil
Enclosure Enclosure main.jpg 推车
BLU Bombcart.png
pl_enclosure
Lazarus Lazarus main.jpg 山丘之王
Controlpoint.png
koth_lazarus
Mercenary Park 160px 进攻/防守
Controlpoint.png
cp_mercenarypark
Mossrock Mossrock main.jpg 进攻/防守
Controlpoint.png
cp_mossrock

嘲讽

Leaderboard class pyro.png
Pyro
Headcase 头等大餐
Leaderboard class heavy.png
Heavy
Russian Arms Race 独臂俯卧撑
Soviet Strongarm 苏维埃大力士
Leaderboard class engineer.png
Engineer
Dueling Banjo 斗琴
Jumping Jack 跳跳钻
TF2 crosshair orange.png
All classes
Yeti Punch 拳打雪人
Yeti Smash 变身雪人

第二天

第二天推出了丛林炼狱战役战争喷漆箱,用于代替战役中的武器掉落和武器箱,以及 2 个新饰品箱,新的战役系统。 这次战役包含了36份需要合作完成的新合同。合同完成将奖励特定的物品和"血钱",用于购买战争喷漆和箱子。

战役

丛林炼狱战役需要购买丛林炼狱通行证才能进入。同时也引入了合同追踪器 PDA ,用于自定义合同进程和进入佣兵公园商店。友军火力也会出现,允许同一小队中的 2 名好友互相伤害来完成合同。

饰品

主条目: Cosmetic items
Leaderboard class scout.png
Scout
Forest Footwear 丛林之靴
Jungle Jersey 丛林毛线衫
Transparent Trousers 显而易见的裤子
Leaderboard class soldier.png
Soldier
Attack Packs 作战装具
Crit Cloak 爆击火箭神教徒
Sharp Chest Pain 胸口插大刀
Shellmet 丛林老兵的头盔
Leaderboard class pyro.png
Pyro
Deity's Dress 羽蛇神祭服
D-eye-monds 宝石之眼
Feathered Fiend 羽蛇神面具
Fireman's Essentials 消防员的必备品
Hot Huaraches 灼热人字拖
Sacrificial Stone 献祭之石
Leaderboard class heavy.png
Heavy
Abominable Snow Pants 可憎的雪人之裤
Aztec Aggressor 阿兹特克狂战士
Commando Elite 精英特种兵
Fat Man's Field Cap 肥佬的野战帽
Heavy Harness 重型背带
Himalayan Hair Shirt 喜马拉雅长毛衬衫
Kathman-Hairdo 加德满都发型
Siberian Tigerstripe 西伯利亚之虎
Leaderboard class engineer.png
Engineer
Conaghers' Utility Idol 工程之神的塑像
Tropical Toad 热带蟾蜍
Leaderboard class sniper.png
Sniper
Bait and Bite 钓鱼工具包
Cammy Jammies 迷彩之裤
Classy Capper 气派的骑士帽
Conspicuous Camouflage 引人注目的伪装服
Most Dangerous Mane 超级危险的胡须
Rifleman's Regalia 步枪手军装
Leaderboard class scout.png 侦察兵
Leaderboard class engineer.png 工程师
Leaderboard class spy.png 间谍
Aloha Apparel 夏威夷衬衫
Leaderboard class soldier.png 士兵
Leaderboard class pyro.png 火焰兵
Leaderboard class demoman.png 爆破手
Bananades 香蕉炸弹
Leaderboard class soldier.png 士兵
Leaderboard class heavy.png 机枪手
Nuke 公爵发型
Leaderboard class soldier.png 士兵
Leaderboard class heavy.png 机枪手
Leaderboard class demoman.png 爆破手
War Eagle 战鹰图腾面具
TF2 crosshair orange.png
All classes
Aztec Warrior 阿兹特克战盔
Croaking Hazard 危险的呱呱
Hunter in Darkness 暗夜猎手
Jungle Wreath 丛林里的花环
Monstrous Memento 雪人公园纪念品
Pithy Professional 精干的专业佣兵
Pocket Saxton 口袋萨克斯顿
Quizzical Quetzal 古怪的格查尔鸟
Saxton 萨克斯顿的帽子
Slithering Scarf 嘶嘶作响的围巾

工具

主条目: Tools
Abominable Cosmetic Case 憎恶之物饰品箱
Jungle Inferno Campaign Pass 丛林炼狱战役通行证
Infernal Reward War Paint Collection [[Infernal Reward War Paint Collection/zh-hans|Template:Dictionary/items/infernal reward war paint collection]]
Jungle Jackpot War Paint Collection [[Jungle Jackpot War Paint Collection/zh-hans|Template:Dictionary/items/jungle jackpot war paint collection]]
Unleash The Beast Cosmetic Case 释放野兽饰品箱
ConTracker 合同追踪器

第三天

第三天则公布了 4 把火焰兵的新武器,机枪手的新食物,和对火焰喷射器的调整。

武器

Leaderboard class pyro.png
Pyro
Dragon's Fury 龙之怒焰
Gas Passer 纵火者的油桶
Hot Hand 灼热之手
Thermal Thruster 热能推进器
Leaderboard class heavy.png
Heavy
Second Banana 第二名的香蕉

平衡性调整

职业 调整
Leaderboard class pyro.png
火焰兵
Pictogram plus.png Changed: Airblast hit detection for both players and projectiles is now a consistent cone
Pictogram plus.png Changed: Airblast strength increased
Pictogram minus.png Changed: Airblast now causes the target player to have reduced footing and air control for a short period, rather than losing all control
Pictogram comment.png Changed: Airblast now factors in the momentum of the Pyro and target, giving both more control over the interaction
Pictogram comment.png Changed: Airblast now factors in the upward angle of the airblast, rather than having a fixed upward force
Pictogram comment.png Changed: Afterburn duration now based on how long the flamethrower was actively hitting an enemy

武器调整

Class Weapon Changes
Leaderboard class pyro.png
火焰兵
Flame Thrower
火焰喷射器 + Variants
Pictogram comment.png Changed: Better visual sync, more consistent (no visuals/damage mismatch)
Pictogram comment.png Changed: New particle effects

Day 4

Day 4 released the patch notes for the Jungle Inferno Update, including various weapon changes, information about the new weapons, multiple bug fixes and changes to the matchmaking system. First person inspect animations were also added for all weapons.

Tweaked Classes

Class Changes
Leaderboard class heavy.png
机枪手
Pictogram plus.png Changed: The 1-second damage and accuracy penalty now applies to the first second of spun-up time, whether or not the Heavy is firing. Previously, the 1-second damage penalty only be removed after 1 second of firing.
Pictogram plus.png Changed: Accuracy and damage penalties now reset when the Heavy spins down, rather than when the Heavy stops firing. This means if you stay spun up beyond one second, and fire in bursts, damage and accuracy will remain at 100%.

Tweaked Weapons

Class Weapon Changes
Leaderboard class scout.png
侦察兵
Bonk! Atomic Punch
原子能饮料
Pictogram minus.png Added: Apply a slow effect to the player after phasing wears off, based on the amount of damage they absorbed, from -25% at low damage, to -50% at 200+ damage.
Pictogram comment.png Note: The slow effect lasts 5 seconds
Crit-A-Cola
爆击可乐
Pictogram minus.png Added: Each attack while active adds Marked-For-Death debuff for 5 seconds (does not stack)
Pictogram plus.png Removed: Marked-For-Death when effect expires
Pictogram plus.png Removed: +10% damage taken pernalty
Pictogram minus.png Removed: +25% move speed bonus
Pretty Boy's Pocket Pistol
帅气男孩的袖珍手枪
Pictogram minus.png Added: -25% clip size (9 shots)
Pictogram plus.png Changed: +15% firing speed (from 25% slower firing speed)
Pictogram plus.png Changed: Up to +7 hp per hit (from +5)
Pictogram plus.png Removed: 20% damage vulnerability on wearer
Pictogram minus.png Removed: Wearer never takes falling damage
Flying Guillotine
混混的菜刀
Pictogram plus.png Added: Long range hits reduce rechange (by 1.5 seconds)
Pictogram plus.png Changed: Distance considered "long range" reduced by half of the previous value when determining mini-crits
Pictogram minus.png Removed: Crit vs stunned players
Pictogram minus.png Removed: Mini-crits at long range
Sandman
睡魔
Pictogram plus.png Changed: Max range balls now do 50% increased damage (from a base of 15)
Pictogram plus.png Changed: The flight time required to trigger the "max" effect has been reduced by 20%
Pictogram plus.png Changed: Ball regeneration time reduced to 10 seconds (from 15)
Pictogram minus.png Changed: Long-range ball impacts no longer remove the victim's ability to fire their weapons (but the victim is still slowed)
Leaderboard class soldier.png
士兵
Cow Mangler 5000
绞牛机 5000
Pictogram minus.png Added: Granted/earned Crits will converted to Mini-Crits instead
Pictogram plus.png Removed: Cannot be Crit boosted
Mantreads
踏步靴
Pictogram plus.png Added: +200% air control when blast jumping
Pictogram plus.png Changed: +75% push-force reduction now includes airblast
Righteous Bison
正义野牛
Pictogram comment.png Note: This weapon has been reverted to its previous design
Pictogram plus.png Changed: Projectiles are no longer limited on the number on times they can hit the same target(s)
Pictogram plus.png Changed: Projectile velocity increased to 1200 (from 840)
Pictogram minus.png Changed: Deals 20 damage per tick (down from 45)
Leaderboard class demoman.png
爆破手
Claidheamh Mòr
摩尔巨剑
Pictogram comment.png Note: This weapon has been reverted to its previous design
Pictogram plus.png Added: 0.5 second increase in charge duration
Pictogram minus.png Removed: +25 health on kill
Leaderboard class heavy.png
机枪手
Gloves of Running Urgently
紧急逃跑手套
Pictogram minus.png Added: Max-health is drained while item is active (-10/sec), and regenerated while holstered
Pictogram comment.png Note: Health will regenerate only the amount drained while active - minus any damage taken during that time
Pictogram comment.png Note: Each time the gloves are deployed, the drain rate is accelerated for a brief period of time.
Pictogram plus.png Removed: Marked-For-Death effect while active
Pictogram plus.png Removed: 25% damage pernalty
Fists of Steel
钢铁手套
Pictogram minus.png Added: 40% overheal reduction while active
Pictogram minus.png Added: 40% healing rate penalty while active
Eviction Notice
驱逐警告
Pictogram minus.png Added: Max-health is drained while item is active (-5/sec), and regenerated while holstered
Pictogram comment.png Note: Health will regenerate only the amount drained while active - minus any damage taken during that time
Pictogram comment.png Note: Each time the gloves are deployed, the drain rate is accelerated for a brief period of time.
Pictogram plus.png Removed: 20% damage vulnerability
Leaderboard class engineer.png
工程师
Rescue Ranger
火线救兵
Pictogram plus.png Added: Doubled the amount of metal applied (per wrench hit) when upgrading buildings during the "Setup" period
Pictogram minus.png Changed: Ranged repairs now consume metal (at a 4-to-1 health-to-metal ratio)
Leaderboard class medic.png
医生
Crusader's Crossbow
十字军之弩
Pictogram minus.png Changed: Ubercharge gain rate reduced in the same way that the Medi Gun's healing (and therefore, Ubercharge build rate) is - based on the last time the target was in combat
Pictogram comment.png Note: Reduced by a third when 1 - 10 seconds outside of combat, and scales up to normal over 10 - 15 seconds
Vita-Saw
维塔锯
Pictogram plus.png Added: Each hit with the Vita-Saw harvests the victim's organs (shown on the HUD)
Pictogram plus.png Added: On-death, preserve 15% ubercharge per Organ harvested. This effect caps at 60%.
Pictogram minus.png Removed: On death up to 20% of your stored ÜberCharge is retained
Leaderboard class sniper.png
狙击手
Razorback
电击背脊盾
Pictogram plus.png Added: Shield regenerated after 30 seconds
Pictogram minus.png Added: -100% overheal penalty
Darwin's Danger Shield
达尔文的危险之盾
Pictogram plus.png Added: Afterburn immunity
Pictogram plus.png Added: +50% fire resist
Pictogram plus.png Removed: 20% explosive damage vulnerability on wearer
Pictogram minus.png Removed: +25 max health on wearer
Pictogram minus.png Removed: +15% bullet damage resistance on wearer
Leaderboard class spy.png
间谍
Ambassador
大使手枪
Pictogram minus.png Changed: Headshot damage is now subjected to distance falloff effects
Pictogram minus.png Changed: Headshots beyond 1200 world units do normal (non-crit) damage
Your Eternal Reward
永生的回报
Wanga Prick
巫毒刺钉
Pictogram minus.png Added: Non-kill disguises require (and consume) a full cloak meter
Pictogram minus.png Added: Increased cloak drain rate by 33%
Pictogram plus.png Removed: "Cannot disguise" penalty
Dead Ringer
死亡之铃
Pictogram minus.png Added: Ammo kits and Dispensers no longer refill the Spy's cloak meter
Pictogram plus.png Removed: No cloak meter from ammo boxes when invisible
Pictogram plus.png Removed: -35% cloak meter from ammo boxes
Leaderboard class soldier.png
士兵
Leaderboard class pyro.png
火焰兵
Reserve Shooter
预备役射手
Pictogram plus.png Added: Attacks on targets flying via the Thermal Thruster mini-crit
Pictogram minus.png Changed: Attacks on targets knocked into the air by Pyro airblast no longer mini-crit
Leaderboard class soldier.png
士兵
Leaderboard class demoman.png
爆破手
B.A.S.E. Jumper
极限降落伞
Pictogram minus.png Added: Reduced amount of air control while deployed by 50%
Pictogram minus.png Changed: Removed the ability to re-deploy the parachute once retracted (until the player lands on the ground again)
Leaderboard class soldier.png
士兵
Leaderboard class pyro.png
火焰兵
Leaderboard class heavy.png
机枪手
Leaderboard class engineer.png
工程师
Panic Attack
恐慌打击
Pictogram plus.png Added: 50% more pellets
Pictogram minus.png Added: 30% less damage
Pictogram minus.png Added: Fires a wide, fixed shot pattern (regardless of server settings)
Pictogram plus.png Changed: 50% faster switch speed (previously deployed 50% faster)
Pictogram comment.png Changed: Shot pattern grows with successive shots, but resets after you stop firing or reload (previously, weapon spread increased as health decreased)
Pictogram minus.png Removed: 50% faster reload time
Pictogram comment.png Removed: Fire rate increases as health decreases
Pictogram comment.png Removed: Hold fire to load up to 4 shells

Update Delay

On the expected day for the update's release, Day 4, a blog post gave notice of a delay of one day for the update in order for the TF team to do additional stress testing.

Trivia

  • The last update that followed a four-day-long system of daily content previews was the Über Update back in 2011.
  • This was the longest wait for a major update in TF2 history, timing 10 months and 29 days (272 days total) since Smissmas 2016.
  • Several new weapons were teased in the days prior to their reveal:
    • At the bottom of the Day 1 Update Page, there is a Gas Passer lying on the ground, and in the background, the Pyro can be seen flying with the Thermal Thruster.
    • On the Day 2 Update Page, in the pile of weapons shown that War Paint can be applied to, there is a Dragon's Fury in the background. Also, in the lineup of the team showing off new cosmetics, the Pyro is seen holding the Dragon's Fury and the Heavy is holding the Second Banana.
  • At the bottom of the Day 2 Update Page, Saxton Hale is seen holding a ConTracker. On the screen, there are two names. One says "Mercenary Park", and the other says "Pyroland". It was later revealed that through the "Pyroland" option, players would be able to earn all of the four new Pyro weapons and the Heavy weapon via completing six free contracts.
  • At the bottom of the page for Day 2, a parrot can be seen on Saxton Hale's shoulder. When its head is clicked or hovered over with the mouse cursor, it explodes.

Gallery

External links