Difference between revisions of "Croissant"
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{{custom map}} | {{custom map}} | ||
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{{Map infobox | {{Map infobox | ||
− | | map-image = Cp croissant.png | + | | map-status = custom |
− | | game-type = Control Point | + | | map-workshopid = 458840209 |
− | | file-name = cp_croissant_final | + | | map-name = Croissant |
− | | | + | | map-image = Cp croissant.png |
− | | developer = [https://tf2maps.net/members/arnold.1926/ Arnold] | + | | map-game-type = Control Point |
− | | | + | | map-file-name = cp_croissant_final |
− | | map-environment = Alpine / Spytech | + | | map-version = Final version |
− | | map-setting = Daylight, sunny | + | | map-developer = [https://tf2maps.net/members/arnold.1926/ Arnold] |
− | | map-hazards = [[Environmental death#Pitfalls|Pitfall]] | + | | map-links = [https://tf2maps.net/threads/croissant.16755/ TF2Maps.net] |
− | | map-health | + | | map-environment = Alpine / Spytech |
− | | map-health | + | | map-setting = Daylight, sunny |
− | | map-ammo | + | | map-hazards = [[Environmental death#Pitfalls|Pitfall]] |
− | | map-ammo | + | | map-pickups-health-small = 11 |
+ | | map-pickups-health-medium = 8 | ||
+ | | map-pickups-ammo-small = 14 | ||
+ | | map-pickups-ammo-medium = 9 | ||
}} | }} | ||
Revision as of 01:11, 18 January 2024
“I built that.” This page contains information about a custom map that is not an officially released Team Fortress 2 map. All released Valve and Community-made TF2 maps can be found on the list of maps. |
Croissant | |
---|---|
Basic Information | |
Map type: | Control Point |
File name: | cp_croissant_final
|
Version: | Final version |
Developer(s): | Arnold |
Link(s): | TF2Maps.net |
Map Info | |
Environment: | Alpine / Spytech |
Setting: | Daylight, sunny |
Hazards: | Pitfall |
Map Items | |
Health Kits: | ×11 • ×8 |
Ammo Boxes: | ×14 • ×9 |
“ | It's called croissant because it's shaped like a banana.
— The developer, on the name of the map
|
” |
Croissant is a community-made Symmetric Control Point map. It was the winner out of the 4 symmetrical entries to TF2Maps.net's (A)Symmetry CP Contest.
Contents
Locations
Control Point 3
- Control point: The control point is located on a bridge spanning between the large barn and the house by the cliff.
- Entrances to the control point: The control point can be reached either by a slanted ladder on either side, through a tunnel leading through the large barn, or through the house closest to the edge of the map.
- Under the bridge: Under and around the perimeter of the bridge there is a large courtyard containing slanted ladders on either side to climb up onto the bridge. Under the bridge itself there is a tunnel which leads to either side's courtyard. There are two respawn rooms which are utilised whenever the advancing team captures Control Point 2/4.
Control Points 2 & 4
- Control point: The control point is located on a large overhang facing a courtyard.
- Entrances to the control point: Both control points have a direct patch leading in from Control Point 3 but also can be entered from behind using the underpass and stairs.
- Under the control points: Under the control point is a second respawn room which are utilised whenever the advancing team captures Control Point 3. It leads in to a small room with one door leading in from Control Points 1/5 and one door leading out towards Control Point 3. There are stairs that go up towards the control point.
Control Points 1 & 5
- Control point: Both control points are located in a large room on top of some stairs in each respective base of the teams.
- Entrances to the control point: Both control points can be reached by staircases to the left and right of the control point which stem from the bottom of the room. A third way to reach the control point is running straight from Control Points 2/4 and down the small flight of stairs.
- Under the control point: Under the control points is a small open-roofed room with a column separating two corridors. There are another set of corridors, one of which leads to the main respawn rooms, and the other leading to an underpass which has a staircase leading to Control Points 2/4 and an outside path leading to Control Point 3.
Trivia
- There are a set of presents hidden behind the BLU team's blast doors and can only be reached by utilising
noclip
.
Bugs
- An additional small health pack and ammo box are hidden under the map.
Gallery
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