Difference between revisions of "Croissant"

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{{custom map}}
 
{{custom map}}
 
 
{{Map infobox
 
{{Map infobox
| map-image = Cp croissant.png
+
  | map-status                = custom
| game-type = Control Point  
+
  | map-workshopid            = 458840209
| file-name = cp_croissant_final
+
  | map-name                  = Croissant
| current-version = Final version
+
  | map-image                 = Cp croissant.png
| developer = [https://tf2maps.net/members/arnold.1926/ Arnold]
+
  | map-game-type             = Control Point
| link = [https://tf2maps.net/threads/croissant.16755/ TF2Maps.net]<br>[https://steamcommunity.com/sharedfiles/filedetails/?id=458840209 Steam Workshop]
+
  | map-file-name             = cp_croissant_final
| map-environment = Alpine / Spytech
+
  | map-version               = Final version
| map-setting = Daylight, sunny
+
  | map-developer             = [https://tf2maps.net/members/arnold.1926/ Arnold]
| map-hazards = [[Environmental death#Pitfalls|Pitfall]]
+
  | map-links                = [https://tf2maps.net/threads/croissant.16755/ TF2Maps.net]
| map-health-pickups-small = 11
+
  | map-environment           = Alpine / Spytech
| map-health-pickups-medium = 8
+
  | map-setting               = Daylight, sunny
| map-ammo-pickups-small = 14
+
  | map-hazards               = [[Environmental death#Pitfalls|Pitfall]]
| map-ammo-pickups-medium = 9
+
  | map-pickups-health-small = 11
 +
  | map-pickups-health-medium = 8
 +
  | map-pickups-ammo-small   = 14
 +
  | map-pickups-ammo-medium   = 9
 
}}
 
}}
  

Revision as of 01:11, 18 January 2024

Croissant
Cp croissant.png
Basic Information
Map type: Control Point
File name: cp_croissant_final
Version: Final version
Developer(s): Arnold
Link(s): TF2Maps.net
Map Info
Environment: Alpine / Spytech
Setting: Daylight, sunny
Hazards: Pitfall
Map Items
Healthico.png Health Kits: Smallhealth.png ×11  •  Mediumhealth.png ×8
Ammoico.png Ammo Boxes: Smallammo.png ×14   •   Mediumammo.png ×9
Overview of Croissant.
It's called croissant because it's shaped like a banana.
— The developer, on the name of the map

Croissant is a community-made Symmetric Control Point map. It was the winner out of the 4 symmetrical entries to TF2Maps.net's (A)Symmetry CP Contest.

Locations

Control Point 3

  • Control point: The control point is located on a bridge spanning between the large barn and the house by the cliff.
  • Entrances to the control point: The control point can be reached either by a slanted ladder on either side, through a tunnel leading through the large barn, or through the house closest to the edge of the map.
  • Under the bridge: Under and around the perimeter of the bridge there is a large courtyard containing slanted ladders on either side to climb up onto the bridge. Under the bridge itself there is a tunnel which leads to either side's courtyard. There are two respawn rooms which are utilised whenever the advancing team captures Control Point 2/4.

Control Points 2 & 4

  • Control point: The control point is located on a large overhang facing a courtyard.
  • Entrances to the control point: Both control points have a direct patch leading in from Control Point 3 but also can be entered from behind using the underpass and stairs.
  • Under the control points: Under the control point is a second respawn room which are utilised whenever the advancing team captures Control Point 3. It leads in to a small room with one door leading in from Control Points 1/5 and one door leading out towards Control Point 3. There are stairs that go up towards the control point.

Control Points 1 & 5

  • Control point: Both control points are located in a large room on top of some stairs in each respective base of the teams.
  • Entrances to the control point: Both control points can be reached by staircases to the left and right of the control point which stem from the bottom of the room. A third way to reach the control point is running straight from Control Points 2/4 and down the small flight of stairs.
  • Under the control point: Under the control points is a small open-roofed room with a column separating two corridors. There are another set of corridors, one of which leads to the main respawn rooms, and the other leading to an underpass which has a staircase leading to Control Points 2/4 and an outside path leading to Control Point 3.

Trivia

  • There are a set of presents hidden behind the BLU team's blast doors and can only be reached by utilising noclip.

Bugs

  • An additional small health pack and ammo box are hidden under the map.

Gallery