Checklist template to indicate which items are owned and which are not. Perfect for completionists.
Usage notes
If an item can be obtained by a random drop with a rate equivalent to any randomly droppable weapon (such as the Gunslinger, Backburner etc.) it is ticked yes
by default. In all other cases it is crossed out as no
.
Set some
To set a value for some of the items, use their name in lower case followed by the desired value. For efficiency, it is recommended that you do not set a value for items that have the same default value. (Default values outlined in Usage notes above.)
{{Item checklist
| lugermorph = yes
| powerjack = no
| golden wrench = want
| gunslinger = had
| jarate = do not want
}}
A full list of values can be found here.
Count some
If you would like to show you have multiple of an item, set the item to a numerical value.
{{Item checklist
| whiskered gentleman = 3
}}
Set all
To set the same value for all items, use the all
parameter:
{{Item checklist
| all = yes
}}
|
{{Item checklist
| all = no
}}
|
{{Item checklist
| all = want
}}
|
{{Item checklist
| all = had
}}
|
{{Item checklist
| all = do not want
}}
|
You will still need to define a value for the Halloween Masks and the ID/Dueling badges.
Set Badges/Treasure Hunt Hats
Define which ID/Dueling badge you have using the corresponding parameters:
| id badge = bronze
| id badge = silver
| id badge = gold
| id badge = platinum
| id badge = none
|
| dueling badge = bronze
| dueling badge = silver
| dueling badge = gold
| dueling badge = platinum
| dueling badge = <level of badge> eg. dueling badge = 34
| dueling badge = none
|
| treasure hunt hat = bounty hat
| treasure hunt hat = treasure hat
| treasure hunt hat = hat of undeniable wealth and respect
| treasure hunt hat = none
|
Set Tournament Medals
Define which Tournament Medals you have, using the corresponding parameters:
| ugc medal = participant
| ugc medal = div3third
| ugc medal = div3second
| ugc medal = div3first
| ugc medal = div2third
| ugc medal = div2second
| ugc medal = div2first
| ugc medal = div1third
| ugc medal = div1second
| ugc medal = div1first
|
| gwj medal = participant
| gwj medal = second
| gwj medal = first
|
| etf2l medal = participant
| etf2l medal = third
| etf2l medal = second
| etf2l medal = first
|
| ugc medal2 = platinumparticipant
| ugc medal2 = platinumthird
| ugc medal2 = platinumsecond
| ugc medal2 = platinumfirst
| ugc medal2 = platinumeuro
| ugc medal2 = silverparticipant
| ugc medal2 = silverthird
| ugc medal2 = silversecond
| ugc medal2 = silverfirst
| ugc medal2 = silvereuro
| ugc medal2 = ironparticipant
| ugc medal2 = ironthird
| ugc medal2 = ironsecond
| ugc medal2 = ironfirst
| ugc medal2 = ironeuro
| ugc medal2 = tinparticipant
| ugc medal2 = tinthird
| ugc medal2 = tinsecond
| ugc medal2 = tinfirst
| ugc medal2 = tineuro
|
Collapsed on load
To make the table collapsed when first loaded use the parameter:
{{Item checklist
| collapsedonload = yes
}}
To let it stay expanded, simply don't include the parameter.
Hide weapons
To hide all the weapons, use:
{{Item checklist
| noweapons = yes
}}
To let it show the weapons, simply don't include the parameter.
Hide hats
To hide all the hats, use:
{{Item checklist
| nohats = yes
}}
To let it show the hats, simply don't include the parameter.