Fifthcurve

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Fifthcurve
Pl fifthcurve main.jpg
Basic Information
Developer(s): {{{map-developer}}}
Map Info
Environment: Alpine
Setting: Daytime, sunny
Hazards: Pitfall/Payload cart explosion

Fifthcurve is a community-created Payload map. During the development, it has also been known with names curve and 5curve.

A Halloween version of the map was released with the Scream Fortress 2016 update under the name Brimstone.

Locations

The map has 5 control points. They are named by their locations within the map. Garage(A), Satellite Dish(B), Entrance(C), Warehouse(D) and E as The Pit. BLU team needs to push cart through all these control points to the pit to win the game. RED team needs to prevent them from doing so.

Map features

File:Pl curve.jpg
Fifthcurve in an earlier version when it was just known as "Curve".

A capture point is a 2-way one, first you must push the cart upwards to the point middle of the hill and then from the CP itself to the top of the hill, without cart rolling down.

Spawning RED players can actually see their next forward spawn out from the 1st spawn window. They end up there if they fail to defend the A and B control points. BLU players on the other hand in their first forward spawn, can see a spawn door opening to their next spawn area, if they manage to push the cart up to C area.

In the last area, RED team spawns both sides of the pit and they have multiple ways in and out from the spawn areas. One route actually brings them behind BLU team, that might be trying to make the last pushes up to the pit area. This is a intentional twist that is not used in many maps. Keep an eye out on those exits as BLU!

Update history

For now, changes can be found from workshop page: http://steamcommunity.com/sharedfiles/filedetails/changelog/648227046