Difference between revisions of "Scout responses"

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(Dominating a Scout)
m (Set on Fire: FOIYA)
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===Set on [[Fire]]===
 
===Set on [[Fire]]===
*[[Media:Scout_autoonfire01.wav|"Foiyah, foiyah, foiyah!"]] ''("Fire, fire, fire!" with a Brooklyn accent)''
+
*[[Media:Scout_autoonfire01.wav|"Fiyah, fiyah, fiyah!"]]  
 
*[[Media:Scout_autoonfire02.wav|"Oh I'm burnin', I'm-I'm burnin'!"]]
 
*[[Media:Scout_autoonfire02.wav|"Oh I'm burnin', I'm-I'm burnin'!"]]
  

Revision as of 01:14, 2 June 2011

General Responses

After Killing More than 1 Enemy in 20 Seconds With a Primary Weapon

Dominating a Scout

Dominating a Soldier

Dominating a Pyro

Dominating a Demoman

Dominating a Heavy

Dominating an Engineer

Dominating a Medic

Dominating a Sniper

Dominating a Spy

Revenge Kill

Teleportation

Healed by Medic

After Capturing Intelligence

After Capturing Control Point

Standing on captured Point, firing weapon

Attacking: Cart Goes Forward

Attacking: Cart Goes Back

Defending: Cart Goes Forward

Defending: Cart Goes Back

Attacking: Stay Close to Cart

Attacking: Cart Has Stopped

Defending: Stop The Bomb

Defense

Round Start

Sudden Death

Stalemate

Set on Fire

Destructions

Dueling

Starting a Duel

Duel Accepted

Duel Rejected

Class-Specific Responses

Apex of Triple Jump

Bat Kill

Upon Drinking Bonk! Atomic Punch or Crit-a-Cola

Dodging Shots Under Bonk!'s Influence

While under the effects of Bonk!

On Stunning an Enemy

Sandman Attack

Upon Picking Up a Baseball

Upon Killing a Heavy with a Bat

Upon taking the Enemy Intelligence

Unused Responses

Domination

Kill Assist

Melee Dare

Apex of Double Jump

Invincible not ready

(Note- This probably refers to being under fire while trying to drink Bonk!, being attacked just after the effects wear off, or while Bonk! is still recharging.)

Achievement Unlocked

Unknown Condition